| Commit message (Collapse) | Author | Age |
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- add rw_semaphore busy_lock for gpu busy() path
- take read lock on busy_lock inside gk20a_busy()
so that all usual requests can execute simultaneously
- write lock can be taken when we need to block all
of the gk20a_busy() calls
Bug 1487804
Change-Id: I1b162b38bce9621723d3e45280c6076816cf771a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/412060
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Export gk20a_wait_channel_idle() function from channel_gk20a.h
- also, return error -EBUSY from this function when channel is
found to be not idle
Bug 1487804
Change-Id: Ia7425e9b1332260ee9a53dca55ab07541f2755a9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/412059
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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When rail gating invoke G_ELPG_FLUSH only once.
Bug 1421824
Change-Id: Ibde0e32b212e3b030e69a9cb837c87789887aabb
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/408209
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Allow suppressing WFI when submitting work and requesting a fence
back.
Bug 1491545
Change-Id: Ic3d061bb4f116cf7ea68dbd6a1b2ace9f11d0ab5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/390457
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Boot FECS/GPCCS with old method on gm20b. We don't yet have
bootloader for it.
Change-Id: I09046960cd86b0402d3ea2cd8e4c92597766fa10
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/412604
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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Add semaphore_gk20a.c/h that implement a new semaphore management API
for the gk20a driver. The API introduces two entities, 'semaphore pools'
and 'semaphores'.
Semaphore pools are memory areas dedicated for hosting one or more
semaphores. Typically, one pool equals one 4K page. A semaphore pool
is always mapped to the kernel memory, and it can be mapped and
unmapped to gpu address spaces using gk20a_semaphore_pool_map/unmap.
Semaphores are backed by 16 bytes of memory allocated from a semaphore
pool. The value of a semaphore can be 0=acuired or 1=released. When
allocated, the semaphores are initialized to the acquired state. They
can be released, or their releasing can be waited for by the CPU or GPU.
Semaphores are intended to be used only once, and after they are
released they should be freed so that the slot within the semaphore
pool can be reused. However GPU jobs must take references to the
semaphores that they use (similarly as they take references on memory
buffers that they use) so that the semaphore backing memory is not
reused too soon.
Bug 1450122
Bug 1445450
Change-Id: I3fd35f34ca55035decc3e06a9c0ede20c1d48db9
Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com>
Reviewed-on: http://git-master/r/374842
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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nvhost_get_syncpt_host_managed() creates syncpt name based on
platform_device pointer passed to it
Passing host1x's pointer to this API results in setting gk20a
syncpt names as "host1x_0" which is conflicting
Hence to restore this pass gk20a's device pointer
which gives syncpt names as "gk20a.0_0"
Also, add a syncpt check for sycnpt received.
Bug 1305024
Change-Id: I4ff96c7c9ebff2dca385c5787a85b4a9451b9514
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/410121
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove redundant cache maintenance operations. Instance blocks and
graphics context buffers are uncached, so they do not need any cache
maintenance.
Bug 1421824
Change-Id: Ie0be67bf0be493d9ec9e6f8226f2f9359cba9f54
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/406948
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PMU, FECS and GPCCS use the same address space. We used to initialize
the address space only if PMU is enabled. Create the system address
space always.
FECS and GPCCS used to have slower bit bang and faster DMA method
for loading ucode. Slower method is needed when FECS and GPCCS do not
have an address space. Remove the slower method as not anymore
needed.
Change-Id: I155619741ecc36aa6bf13a9c1ccb03c7c1330f0a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/406771
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In channel_update(), we detect if channel is idle and if it is
idle then we free the syncpt. We do not free the syncpt if WFI is
scheduled on some other path.
Instead of checking for WFI, we can check if last submit is complete
or not (it can be WFI as well) and if last submit is complete then
we can free the syncpt.
Locking mechanism using submit lock will take care that syncpt is
kept alive until last submit or WFI completes
Bug 1305024
Change-Id: Ieafb82e1f924a01236ca73ed151eb03e88729835
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/405201
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Allocate perfmon sample buffer only once.
Bug 1512840
Change-Id: I3f2a62b0fa28e6ba984ae3068a1d56ba461a0c29
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/408180
Reviewed-by: Thomas Cherry <tcherry@nvidia.com>
Tested-by: Thomas Cherry <tcherry@nvidia.com>
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Add gk20a as a sub power domain of host1x. This enforces keeping
host1x on when using gk20a.
Bug 200003112
Change-Id: I08db595bc7b819d86d33fb98af0d8fb4de369463
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/407006
(cherry picked from commit 009812b3e510518740e9c7e89b8b8b80439fe26a)
Reviewed-on: http://git-master/r/408013
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1507804
Change-Id: Ic58e21f4d995cf4f4fc7bb5fc6ec84a6c4d25d46
Signed-off-by: Kevin Huang <kevinh@nvidia.com>
Reviewed-on: http://git-master/r/403214
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1507804
Change-Id: I3cca0e83dbf911c94422f8bb0b2df675a170b990
Signed-off-by: Kevin Huang <kevinh@nvidia.com>
Reviewed-on: http://git-master/r/403213
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This reverts commit 20d48a759b032116e3092e1df76518065da59879.
Change-Id: I93718a314b70ee9284a83ca69964883e670ad78d
Signed-off-by: Matt Pedro <mapedro@nvidia.com>
Reviewed-on: http://git-master/r/407969
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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When rail gating, we cleared all PMU status. Clear only the relevant
fields.
Change-Id: I5b4e8d74339aae6f1c6b945f45b8378bb563e8be
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/406843
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Remove the path for turning on only gk20a. Always when turning on
hardware, turn both host1x and GPU on.
Change-Id: I5f972a487d3348bf2254bdb0fadb42ca600a559e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/406405
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This patch addresses two issues in fixes offset mappings:
- VA unmapping did not use lists safely. This caused an application hang
if the application did not free all (fixed offset) buffers before quiting.
- GPU was not powered closing AS node. If the address space had areas that
were not freed, the driver tried to access hw without powering it up first.
Change-Id: Ida526d222ea4e03b8d765eca16574ddc1823e60d
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/405872
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This patch adds minimal t124 generic platform configuration to
platform_gk20a_generic.c to allow testing the minimal configuration.
Bug 1434573
Change-Id: I1a3f00e14661023c8ff77d7576ba70cf98a95db5
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/381427
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Currently the generic platform is used only if the device tree
defines that we have a generic platform available, however, the
generic platform is fully compatible with the gk20a we have in tegra.
This patch modifies the definitions so that we use generic platform
also for tegra - even if if tegra configuration option is not enabled.
Bug 1434573
Change-Id: Ib35ce0ab935d27764e960bf4d74a5016ae047a1f
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/396867
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Enable/disable powergating around regops so that the user
need not call the powergating IOCTLs with the regops IOCTL.
If the user does call the powergating IOCTL then the ref-counting
will ensure the correct behavior.
Bug 1451949
Change-Id: I1746f7d7cd1d2c0c497c213939df44a59d5d2834
Signed-off-by: Sandarbh Jain <sanjain@nvidia.com>
Reviewed-on: http://git-master/r/395131
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gk20a is going to be moved under platform bus, however, the sysfs
interface should remain stable over the transition period. This
patch adds a symlink to keep current interfaces stable.
Bug 1311528
Bug 1434573
Change-Id: I951000f4b25285ff96e93eb726342d5b76cc84f1
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/396926
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Currently the gpu driver assumes that the GPU is a child of host1x.
This is an invalid assumption and therefore we need to get the host1x
device from device tree based on nvidia,host1x property.
Bug 1311528
Bug 1434573
Change-Id: I097e39369aaa15ab6652cd23f353f88f7c2b9c48
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/395664
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change-Id: I0add505d4f5c4b136f9f0228adbdc9aba960fcba
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/404276
Reviewed-by: Antoine Chauveau <achauveau@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
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Bug 1470957
Change-Id: Ief7c8970dafcc386a3a954593d4bb3a53be1b2a0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/404261
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Chris Dragan <kdragan@nvidia.com>
Tested-by: Chris Dragan <kdragan@nvidia.com>
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Make the perfmon sampling configurable, by adding an 'enabled' flag.
This is set according to the CONFIG initially. Modify the perfmon event
handler to not touch clock rates. Add a counter to count the number of
perfmon events.
Also add debugfs entries for the above.
Bug 1410515
Change-Id: Ic8197eef0e46e35af1179a5b06140393541cfd43
Signed-off-by: Prashant Malani <pmalani@nvidia.com>
Reviewed-on: http://git-master/r/351564
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Currently creation of the load sysfs node is bound to devfreq
profile initialisation, however, this information is useful even
if the scaling is not enabled. This patch modifies the code to create
the sysfs node always.
Bug 1485489
Change-Id: Id20433344aa81108f89a36cd56c9a73dd9d2e1c8
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/399474
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1495617
Change-Id: I689ed4303bb3959bb24bf79d52891de28431fc67
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/394904
(cherry-picked from commit a04c51430b186d23953960965ce3ab229968d1f7)
Reviewed-on: http://git-master/r/399565
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Set the flag syncpt_aggressive_destroy to enable
destroying syncpts aggressively
Bug 1305024
Change-Id: Iedff9c6bdb6bbe02057972733126ce685daa8d7f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/400234
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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On channel_finish() path, we first check if last submit was
WFI and in that case we do not submit new WFI but just wait
on old syncpt fence.
But it is possible that sync resource is already freed from
another path (channel_suspend())
Hence add a NULL check there to prevent Null pointer
exception.
Also, in channel_free() path, move syncpt free API after
channel_unbind() since we logically free the syncpt after
unbinding the channel.
Bug 1305024
Change-Id: Icc2fc83f004310560fc459527e1d37730428ec2d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/400233
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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All of the channel's submit jobs are added to the list channel->jobs
In channel_update(), we iterate over this list and check if any job
has completed. If any job is complete then we remove it from the list.
If this list is empty then it means channel is idle and we can free
its syncpt.
Hence after iterating this list, check if it is empty or not.
If it is empty AND if we are aggressive to free the syncpt
(syncpt_aggressive_destroy flag is set) then free the syncpt
at this point.
Keep the syncpt free code inside submit_lock to avoid race conditions.
Also, do not free the syncpt if we have already scheduled WFI on some
other path. In that case, syncpt is still needed to check for channel
idle. Once WFI completes, we free the syncpt anyway.
Bug 1305024
Change-Id: I1654e1db3b76b7ad14644dbb900b03f195ca3b2c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/398617
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add submit mutex lock to avoid race conditions between submitting
a job, removing a job and submitting WFI
With this lock make below operations atomic :
during submit_gpfifo() -
1. getting new syncpt
2. inserting syncpt increment
3. submitting gpfifo
4. setting job completion interrupt
during submit_wfi() -
1. getting new syncpt
2. inserting syncpt increment when idle
during channel_update() -
1. checking the submit job completion
2. freeing the job if it is completed
Bug 1305024
Change-Id: I0e3c0b8906d83fd59642344626ffdf24fad2aaab
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/397670
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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CBC frontdoor access works incorrectly in the simulator if CBC
is allocated from IOVA. This patch makes CBC allocation to happen
from physical memory if are running in simulator.
Bug 1409151
Change-Id: Ide08f4eab6911adc5737001c6d751ee227fec8f9
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/401544
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement gm20b version of fifo recovery.
Bug 1495967
Change-Id: I2792b217178d157427f49e0c450d4ac620399962
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/394138
Reviewed-on: http://git-master/r/401402
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
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Change-Id: I85038d320ed224074eca14c32d7cb6fd3ed79070
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/401500
Reviewed-by: Automatic_Commit_Validation_User
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update headers from latest gen_register/ip_check info
Change-Id: Iae892ab7138e7bba4abc821b9d7893e768647daa
Signed-off-by: Ken Adams <kadams@nvidia.com>
Reviewed-on: http://git-master/r/399382
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fixes one use of unitialized var
renames a register to make it match dev_* file.
Change-Id: Iafba659bbf2df509e0b494b2c5dab3819bf650ef
Signed-off-by: Ken Adams <kadams@nvidia.com>
Reviewed-on: http://git-master/r/394792
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the CBC clean and invalidate is done for gk20a for bug 1409151, now
it's time to do the same fo gm20b. the text of this change is
strictly copied from gk20a, simply to make build pass.
Change-Id: Id717cb1e2ca0fa3f8483c3fd40d7629a9cc85ec9
Signed-off-by: Bo Yan <byan@nvidia.com>
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Change-Id: I6e7b5e77907033c7e7cbcc32cae200d46a3700ea
Signed-off-by: Kevin Huang <kevinh@nvidia.com>
Reviewed-on: http://git-master/r/387381
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/397712
Reviewed-by: Bo Yan <byan@nvidia.com>
Tested-by: Bo Yan <byan@nvidia.com>
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Separate gm20b platform data from gk20a data.
Change-Id: Ie90ebc9e06ba94dfe852dfe07c163cd00fd90a9c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/396376
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Bo Yan <byan@nvidia.com>
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Call railgate and unrailgate ops only if they are defined.
Change-Id: I0a87ac0259af3719098d4372be7e25f0a54416fc
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/396375
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Bo Yan <byan@nvidia.com>
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Waiting for FE idle hangs on simulation, so skip it.
Change-Id: I4f49eab725fcf2eb0b8340040a79731e16a1a0a0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/394053
Reviewed-on: http://git-master/r/396374
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
Reviewed-by: Bo Yan <byan@nvidia.com>
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Bug 1450792
Change-Id: I09f7c727a773178613fe555eb025ac324da0008e
Signed-off-by: Kevin Huang <kevinh@nvidia.com>
Reviewed-on: http://git-master/r/381128
Reviewed-on: http://git-master/r/396373
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Bo Yan <byan@nvidia.com>
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this moves GM20B driver to the new location
Change-Id: I5fde14e114a8db79738a4c61849912b1ae225fb5
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gk20a_ltc_init_comptags and gk20a_ltc_clear_comptags are defined
in ltc_gk20a.c, gm20b has its own init/clear functions, so remove
these two from ltc_common.c
change nvhost_allocator_init to gk20a_allocator_init, this is a
left-over after rebase, just like the above 2 function definitions,
so fix it.
Change-Id: I829639dd7fee9110dd65d5df7d7f0f8fe5fca6c1
Signed-off-by: Bo Yan <byan@nvidia.com>
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Two calls to gk20a_init_gpu_characteristics() is not needed.
GPU sim aperture was defined twice.
Change-Id: Iaf78611717c55b1cae456358fcae2641ad552d9f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/383855
Reviewed-by: Automatic_Commit_Validation_User
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Change-Id: I473d7ac712afc10bc255d57d441965556fa0e957
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/383840
Reviewed-by: Automatic_Commit_Validation_User
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Implement gm20b specific gr ops.
Bug 1387211
Change-Id: I4523311f1c155ba2d3403dcf222769f6817b2450
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/362415
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
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Move the LTC debugfs sync code to the gk20a LTC code.
Change-Id: I145b04e1e8aade170c2e9c6b3beb60774c6124f2
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/366178
(cherry picked from commit c099b4fde779942d7559248c30a2df55aa4fd4f4)
Reviewed-on: http://git-master/r/376515
Reviewed-by: Automatic_Commit_Validation_User
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the set_zbc_color_entry() operation to the LTC common code
as this is part of the LTC.
Change-Id: Iba41e32e273d86fcf76094440c2313a75a928326
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/366174
(cherry picked from commit 569ce1f3370532f12face62664a07d2d17a96bef)
Reviewed-on: http://git-master/r/376505
Reviewed-by: Automatic_Commit_Validation_User
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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