| Commit message (Collapse) | Author | Age |
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For better precision dramdiv4 (MCLK/4) counter is used to measure
MCLK frequency. But the scaling factor of 2 must be taken into
account when reporting dramdiv2_rec_clk1.
The issue was not affecting other counters which use scale=1.
Bug 200386061
Change-Id: Ib3891f3f2dd4206ac36aa3e3290810144f4aa339
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1654536
(cherry picked from commit 6a68207c90feab1caee737013ab7cd5bb3863fb6)
Reviewed-on: https://git-master.nvidia.com/r/1657209
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Create hal to indicate syncpt increments per release.
Legacy chip uses 2 syncpt increments per release and gv1xx
onwards uses 1 syncpt increment per release.
Bug 2066025
Change-Id: I5d6d0a5368ef561f8150fbb7120181f49f6e338b
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669817
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Default semaphore payload size is 16byte. Set it to 4 byte
to avoid double increment of associated sync point with
semaphore release.
Also removed extra 0 op function from syncpoint increment
command.
Bug 2066025
Change-Id: Ia282cc5625827d356b5ba963adb7b1b3c703a931
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669714
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ctxsw disable could be called recursively for RM server. Suspend
contexts disables ctxsw at the beginning, then call tsg disable and
preempt. If preempt timeout happens, it goes to recovery path, which
will try to disable ctxsw again. More details on Bug 200331110.
Jira VQRM-2982
Change-Id: I4659c842ae73ed59be51ae65b25366f24abcaf22
Signed-off-by: Shashank Singh <shashsingh@nvidia.com>
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1671716
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Check for syncpt enable before querying for
synpt ro map. Otherwise it is getting result
in kernel crash with syncpt support disabled.
Change-Id: Iaa13d802ec66a368f2bedd2dd1061bae29b4aaa2
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1671652
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Replace the padding in nvgpu_channel_wdt_args with a timeout value in
milliseconds, and add NVGPU_IOCTL_CHANNEL_WDT_FLAG_SET_TIMEOUT to
signify the existence of this new field. When the new flag is included
in the value of wdt_status, the field is used to set a per-channel
timeout to override the per-GPU default.
Add NVGPU_IOCTL_CHANNEL_WDT_FLAG_DISABLE_DUMP to disable the long debug
dump when a timed out channel gets recovered by the watchdog. Printing
the dump to serial console takes easily several seconds. (Note that
there is NVGPU_TIMEOUT_FLAG_DISABLE_DUMP about ctxsw timeout separately
for NVGPU_IOCTL_CHANNEL_SET_TIMEOUT_EX as well.)
The behaviour of NVGPU_IOCTL_CHANNEL_WDT is changed so that either
NVGPU_IOCTL_CHANNEL_ENABLE_WDT or NVGPU_IOCTL_CHANNEL_DISABLE_WDT has to
be set. The old behaviour was that other values were silently ignored.
The usage of the global default debugfs-controlled ch_wdt_timeout_ms is
changed so that its value takes effect only for newly opened channels
instead of in realtime. Also, zero value no longer means that the
watchdog is disabled; there is a separate flag for that after all.
gk20a_fifo_recover_tsg used to ignore the value of "verbose" when no
engines were found. Correct this.
Bug 1982826
Bug 1985845
Jira NVGPU-73
Change-Id: Iea6213a646a66cb7c631ed7d7c91d8c2ba8a92a4
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1510898
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With proper wrap-handling comparisons now supported, it's safe to not
reset a kernel-managed semaphore to 0 when initializing it to be used by
some channel; the value can be left unchanged, so that any pending waits
on other channels for this sema can't get corrupted anymore. This makes
semaphore values very similar to syncpoints, i.e., just monotonically
increasing counters.
Also clear the semaphore sea to values of 0xfffffff0 when allocating it.
This way it takes 16 increments on each sema to wrap over the 32-bit
integer range; such wrapping would eventually happen if the memory was
initialized to zeros, so this way any bugs possibly caused by wrapping
not taken into account would uncover quickly after boot.
Jira NVGPU-514
Change-Id: I93f9b1d32d020a4c23824f5856bc463b1895b99d
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1652087
Reviewed-by: Automatic_Commit_Validation_User
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The value of NV_PERF_PMASYS_MEM_BUMP is different for Volta
and NVGPU_IOCTL_CHANNEL_CYCLE_STATS_SNAPSHOT_CMD_FLUSH did not
have correct behavior on GV11B due to that.
The patch adds an instance of css_hw_set_handled_snapshots
for Volta to fix that.
Bug 1960846
Bug 2068936
Change-Id: Ic057338d3b1b951a66d070267e69a90f136598b9
Signed-off-by: Martin Radev <mradev@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1668568
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Userspace can and should retry vidmem allocations if there are pending
clears still to be executed by the GPU. But this requires the -EAGAIN
to properly propagate back to userspace.
Bug 200378648
Change-Id: Ib930711270439843e043d65c2e87b60612a76239
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669099
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Compare gpu semaphores in the kernel in the same way as the hardware
does: released if value is over threshold, but at most half of u32's
range. This makes it possible to skip zeroing the sema values when semas
are allocated, so that they'd be just monotonically increasing numbers
like syncpoints are.
Jira NVGPU-514
Change-Id: I3bae352fbacfe9690666765b9ecdeae6f0813ea1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1652086
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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- Created ops for below boardobj methods to support gp10x & gv10x
branch boardobj changes, and defined methods for gv10x with
postfix _v1 with below names
boardobjgrp_pmucmd_construct_impl
boardobjgrp_pmuset_impl
boardobjgrp_pmugetstatus_impl
is_boardobjgrp_pmucmd_id_valid
- These ops are assigned based on PMU version to respective
chip.
- Modified BOARDOBJGRP_PMU_CMD_GRP_SET_CONSTRUCT &
BOARDOBJGRP_PMU_CMD_GRP_GET_STATUS_CONSTRUCT to support
gp10x & gv10x branch changes
- Updated struct boardobjgrp_pmu_cmd to include members
needed for gv10x boardobj changes
- Created "struct nv_pmu_rpc_struct_board_obj_grp_cmd"
to execute BOARD_OBJ_GRP_CMD using RPC.
- Defined method boardobjgrp_pmucmdsend_rpc() to
send BOARD_OBJ_GRP_CMD to PMU.
Change-Id: If2551bdda80e897e7b21d2966881586f3bbc7a9b
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1656511
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Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Added ops "pmu.alloc_super_surface" to create
memory space for pmu super surface
- Defined method nvgpu_pmu_sysmem_surface_alloc()
to allocate pmu super surface memory & assigned
to "pmu.alloc_super_surface" for gv100
- "pmu.alloc_super_surface" set to NULL for gp106
- Memory space of size "struct nv_pmu_super_surface"
is allocated during pmu sw init setup if
"pmu.alloc_super_surface" is not NULL &
free if error occur.
- Added ops "pmu_ver.config_pmu_cmdline_args_super_surface"
to describe PMU super surface details to PMU ucode
as part of pmu command line args command if
"pmu.alloc_super_surface" is not NULL.
- Updated pmu_cmdline_args_v6 to include member
"struct flcn_mem_desc_v0 super_surface"
- Free allocated memory for PMU super surface in
nvgpu_remove_pmu_support() method
- Added "struct nvgpu_mem super_surface_buf" to "nvgpu_pmu" struct
- Created header file "gpmu_super_surf_if.h" to include interface
about pmu super surface, added "struct nv_pmu_super_surface"
to hold super surface members along with rsvd[x] dummy space
to sync members offset with PMU super surface members.
Change-Id: I2b28912bf4d86a8cc72884e3b023f21c73fb3503
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1656571
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This reverts commit 848af2ce6de6140323a6ffe3075bf8021e119434.
This is a revert of a revert, etc, etc. It re-enables IO coherence again.
JIRA EVLR-2333
Change-Id: Ibf97dce2f892e48a1200a06cd38a1c5d9603be04
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669722
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Use gr_gv11b_update_ctxsw_preemption_mode instead of
gr_gp10b_update_ctxsw_preemption_mode.
bug 1888344
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Change-Id: I2420b64bac6393b1bb59a84235850a6cbc68be93
Reviewed-on: https://git-master.nvidia.com/r/1665663
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When adding a sema wait to a pushbuf, verify that the sema threshold has
been incremented from the original value by reading the incremented
field instead of value (which is set to nonzero by
nvgpu_semaphore_incr()). Value could be 0 even after an increment if new
semas weren't reset to 0.
Jira NVGPU-514
Change-Id: I295451fbc7eb9e597aea12d73074e99f74a6a899
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658100
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The vserver variant for gr handle semaphore pending needs different
functionality to send interrupt to VM. Add HAL operation to allow
overriding vserver usecase.
Jira VQRM-2982
Change-Id: I5fee5a491c6e54344f9da477eaf5881c50335bbc
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658298
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vserver handles semaphore differently from native, so it needs a
callback to differentiate from native. Also created common function
mc_gk20a_handle_intr_nonstall to handle all nonstall interrupts.
Jira VQRM-2982
Change-Id: I1b3821717a4005ca4bf2a4dac5dcd335872f48f1
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1656753
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RM Server will need to set specific HAL op and notify vgpu client.
Jira VQRM-2982
Change-Id: I679565831635ff3fadf0bdc1af5fd7a8679b6fdd
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1660226
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Fixed vsrv link errors for gr unification.
Jira VQRM-2982
Change-Id: Icd46792191f1a9aaefbf86d2f3c0b4d5bce2384e
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1664706
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The vserver variant for gr post event id needs different
functionality to send interrupt to VM. Add HAL operation
to allow overriding vserver usecase.
Jira VQRM-2982
Change-Id: I915d089ef751023968c1e8ab181c21afeec997a5
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658382
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The vserver variant for gr handle notify pending needs different
functionality to send interrupt to VM. Add HAL operation to allow
overriding vserver usecase.
Jira VQRM-2982
Change-Id: I4cb88d4d769a5d5cb98a4ee6ac3fbb74245cb5f2
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658255
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The vserver variant for gr set error notifier needs different
functionality to send interrupt to VM. Add HAL operation to
allow overriding vserver usecase.
Jira VQRM-2982
Change-Id: Ia445a27112bb6c5587dbb81100a9dafe5875b338
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657830
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This allows moving HAL overrides for vserver out of common
chip specific HAL files into os specific probe code.
Jira VQRM-3070
Change-Id: Icc61aacc03ac7db7a0ea1f6a2dd2b76185c74757
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1656752
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Tested-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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/sys/devices/gpu.0/gfxp_wfi_timeout_unit
usec - microseconds
sysclk - gpu clock count
Treat gr_fe_gfxp_wfi_timeout_r as context-switched
register on gv11b.
Set default gfxp_wfi_timeout to 100 usec to match
gp10b at 1GHz.
bug 1888344
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Change-Id: I7fa64ce6912ae861244856807543b17bd7a26bed
Reviewed-on: https://git-master.nvidia.com/r/1651517
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Actual issue with low frequency is root caused, so reverting this
hack.
Bug 2056266
This reverts commit 9afb74dada5e318ec6b40ff4745e4d4adf8ee8b2.
Change-Id: Iab4f05b4e78f681298b9bf732289de9e2026d6b3
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1667549
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Bug 2046561
Change-Id: I625db1797d699f6e74374535a836ab1c1b0a19ce
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657214
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Check these conditions for fecs arbiter idle:
1. Wait for gr_fecs_arb_ctx_cmd to idle
2. Wait for gr_fecs_ctxsw_status_1:arb_busy to idle
Just waiting for condition 1, only guarantees dispatching
of command but not completion of work.
Bug 2056266
Change-Id: I3fcbdb9cda91fee0ff345a24bf23ba7dabf268d0
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1667550
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This is to resolve memory leak after modifying
tpc_fs_mask sysfs which sets gr.sw_ready to false and
forces gr to re-initialize.
echo 1 > /sys/devices/gpu.0/force_idle
echo 5 > /sys/devices/gpu.0/tpc_fs_mask
echo 0 > /sys/devices/gpu.0/force_idle
Bug 200393029
Change-Id: I76299f53fc87823071c672ec682c3eb51f72f513
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1666018
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Trying to alloc mem for already valid mem will dump warn
stack along with nvgpu warn message for memory leak.
Bug 200393029
Change-Id: I9b5becf898deb47eecd6369c2a97e688caa4660e
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665377
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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PMU instance block layout is not getting
populated with subctx pdb info as max_subctx_count is
0x0 and is getting initialized after PMU instance block
initialization gets completed.
Therefore initializing max_subctx_count before using it.
For Volta, FECS can bind itself with the PMU instance
only if SC PDB info is populated.
Bug 2051863
Bug 200392620
Change-Id: Id4fc26502e189c15cb57cb36cc09387dad773dc5
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1666585
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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PMU ucode records supported feature list for a
particular chip as support mask sent
via PMU_PG_PARAM_CMD_GR_INIT_PARAM.
It then enables selective feature list through
enable mask sent via
PMU_PG_PARAM_CMD_SUB_FEATURE_MASK_UPDATE cmd.
Right now only ELPG state machine mask was enabled.
Only ELPG state machine was getting executed
but other crucial steps in ELPG entry/exit sequence
were getting skipped.
Bug 200392620.
Bug 200296076.
Change-Id: I5e1800980990c146c731537290cb7d4c07e937c3
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665767
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This reverts commit 89fbf39a05483917c0a9f3453fd94c724bc37375.
Bug 2075315
Change-Id: Id34a0376be5160b164931926ec600f77edf69667
Signed-off-by: Timo Alho <talho@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1668487
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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This reverts commit 5a35a95654d561fce09a3b9abf6b82bb7a29d74b.
JIRA EVLR-2333
Change-Id: I923c32496c343d39d34f6d406c38a9f6ce7dc6e0
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1667167
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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QNX is going to reuse the 'struct gk20a_event_id_data' data structure
for its event handling. Contrary to linux which works on fd polling,
QNX needs the information about the pid to find out which process to
deliver the event to.
The patch adds the requisite field.
Change-Id: I466e9cfaacb921c6e1c41bd92c66194b81fc6774
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657994
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In case deferred_reset_pending is set in gk20a_fifo_handle_mmu_fault() and in
gv11b_fifo_teardown_ch_tsg(), we skip resetting the engines and skip setting
the error notifier
Then we call gk20a_channel_abort()/gk20a_fifo_abort_tsg() which aborts the
channels, and resets the syncpoint values to release all the waiters
But since we don't set error notifier this could lead User to assume a
successful submission without any error
To fix this disable channel/TSG in case deferred_reset_pending is set and skip
calls to gk20a_channel_abort()/gk20a_fifo_abort_tsg()
Note that we finally abort the channel when channel is being closed
Bug 200363077
Change-Id: Ia48ca369701c14d1913d8f7b66ed466b7b840224
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1664319
(cherry picked from commit ac40d082e85397f100c3d8377b1f28811485def4)
Reviewed-on: https://git-master.nvidia.com/r/1666445
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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We right now allocate a nvgpu managed syncpoint in c->sync and share
that with user space
But to avoid conflicts between user space and kernel space increments
allocate a separate "client managed" syncpoint for User space in c->user_sync
Add new API nvgpu_nvhost_get_syncpt_client_managed() to request a client managed
syncpoint from nvhost.
Note that nvhost/nvgpu do not keep track of MAX/threshold value of this syncpoint
Update gk20a_channel_syncpt_create() to receive a flag to indicate whether a
User space syncpoint is required or not
Unset NVGPU_SUPPORT_USER_SYNCPOINT for gp10b since we don't want to allocate
double syncpoints per channel on that platform
For gv11b, once we move to use user space submits, support for c->sync will be
dropped so we keep using only one syncpoint per channel
Bug 200326065
Jira NVGPU-179
Change-Id: I78d94de4276db1c897ea2a4fe4c2db8b2a179722
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665828
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This reverts commit 0c46f8a5e112c08c172ee2c692832e1753ffbcce.
We should not support tracking of MAX/threshold value for syncpoint allocated
by user space
Hence revert this patch
Bug 200326065
Jira NVGPU-179
Change-Id: I2df8f8c13fdac91c0814b11a2b7dee30153409d4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665827
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Bug 200393029
Change-Id: Ic2946958e34bcb9247179fcf2e8735c822155cce
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665338
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Rajkumar Kasirajan <rkasirajan@nvidia.com>
Reviewed-by: Shreshtha Sahu <ssahu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The operations in struct nvgpu_sgt_ops have a scatter-gather list (sgl)
argument which is a void pointer. Change the type signatures to take
struct nvgpu_sgl * which is an opaque marker type that makes it more
difficult to pass around wrong arguments, as anything goes for void *.
Explicit types add also self-documentation to the code.
For some added safety, some explicit type casts are now required in
implementors of the nvgpu_sgt_ops interface when converting between the
general nvgpu_sgl type and implementation-specific types. This is not
purely a bad thing because the casts explain clearly where type
conversions are happening.
Jira NVGPU-30
Jira NVGPU-52
Jira NVGPU-305
Change-Id: Ic64eed6d2d39ca5786e62b172ddb7133af16817a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1643555
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Also revert other changes related to IO coherence. This may be the
culprit in a recent dev-kernel lockdown.
Bug 2070609
Change-Id: Ida178aef161fadbc6db9512521ea51c702c1564b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665914
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Srikar Srimath Tirumala <srikars@nvidia.com>
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For some reason the GPU does not like the mappings created by the
DMA API for coherent sysmem buffers. But a plain vmap() does seem
to work. To work around this, when we are using coherent sysmem,
force the NO_KERNEL_MAPPING flag to on and then make a vmap() in
the nvgpu DMA API wrapper. The rest of the driver will be none the
wiser but will work as expected.
This problem is not understood yet but it is being tracked in bug
2040115. Once this bug is understood this WAR should either be
determined as necessary or reverted with an appropriate fix.
Bug 2040115
JIRA EVLR-2333
Change-Id: Idae7a0c92441f0309df572ac18697af49bb6ff2b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657568
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When using a coherent DMA API wee must make sure to program
any aperture fields with the coherent aperture setting. To
do this the nvgpu_aperture_mask() function was modified to
take a third aperture mask argument, a coherent setting, so
that code can use this function to generate coherent aperture
settings.
The aperture choice is some what tricky: the default version
of this function uses the state of the DMA API to determine
what aperture to use for SYSMEM: either coherent or
non-coherent internally. Thus a kernel user need only specify
the normal nvgpu_mem struct and the correct mask should be
chosen. Due to many uses of nvgpu_mem structs not created
directly from the DMA API wrapper it's easier to translate
SYSMEM to SYSMEM_COH after creation.
However, the GMMU mapping code, will encounter buffers from
userspace with difference coerency attributes than the DMA
API. Thus the __nvgpu_aperture_mask() really respects the
aperture setting passed in regardless of the DMA API state.
This aperture setting is pulled from NVGPU_VM_MAP_IO_COHERENT
since this is either passed in from userspace or set by the
kernel when using coherent DMA. The aperture field in attrs
is upgraded to coh if this flag is set.
This change also adds a coherent sysmem mask everywhere that
it can. There's a couple places that do not have a coherent
register field defined yet. These need to eventually be
defined and added.
Lastly the aperture mask code has been mvoed from the Linux
vm.c code to the general vm.c code since this function has
no Linux dependencies.
Note: depends on https://git-master.nvidia.com/r/1664536 for
new register fields.
JIRA EVLR-2333
Change-Id: I4b347911ecb7c511738563fe6c34d0e6aa380d71
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1655220
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Miscellaneous fixes for the sched code:
1. Make sure get_addr() on an SGL respects the use phys flag since
the runlist needs physical addresses when NVLINK is in use.
2. Ensure the runlist is contiguous. Since the runlist memory is
not virtually addressed the buffer must be physically contiguous.
3. Use all 64 bits of the runlist address in the runlist base addr
register (and related fields).
JIRA EVLR-2333
Change-Id: Id4fd5ba4665d3e35ff1d6ca78dea6b58894a9a9a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1654667
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Tested-by: Thomas Fleury <tfleury@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This patch does a couple of things. First it renames
NVGPU_DMA_COHERENT to NVGPU_USE_COHERENT_SYSMEM since the former
is somewhat ambiguous in meaning. The latter clearly states what
must happen: nvgpu needs to treat sysmem as coherent. This flag
does simply follow the state of the DMA API but there's no reason
to expect a casual reader of the code to know that when the DMA
API is coherent nvgpu must treat sysmem as coherent.
One thing to note though: when the dGPU is using PCIe and the
PCIe controller is coherent, it doesn't actually matter what we
do. However, we use this flag for determining how to make CPU
mappings in nvgpu_mem_begin() so this flag is still relevant for
the CPU side of things.
Next this patch adds a check in the core kernel GMMU mapping
routine to make sure that when the NVGPU_USE_COHERENT_SYSMEM flag
is set that the IO coherent flag is passed into the mapping code.
This is the primary fix that made NVLINK start working.
Finally the setting of the USE_COHERENT_SYSMEM flag and the
NVGPU_SUPPORT_IO_COHERENCE flag were set both for PCIe and for
iGPUs. The iGPU also must correctly match it's CPU mappings and
GPU mappings for proper operation.
JIRA EVLR-2333
Change-Id: Icd5f07167c9f48a0a2e8493e34c9cc6238e56907
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1654519
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add the coherent aperture target field for FECS_ARB_CTX_PTR_TARGET
and FECS_NEW_CTX_TARGET. This is required for completeness with regard
to IO coherence.
JIRA EVLR-2333
Change-Id: I70576481e6af24bf2494e9cb5480e10062958235
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1664538
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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No one uses it anymore.
Jira VQRM-2982
Change-Id: Iac885221b670507241663a851c4a597157233756
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1664653
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Most of files have been moved out of linux folder. More code could be
common as halifying going on.
Jira EVLR-2364
Change-Id: Ia9dbdbc82f45ceefe5c788eac7517000cd455d5e
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649947
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Defined powergate mode in tegra_vgpu.h.
Jira EVLR-2364
Change-Id: Id7dcaeffcf0dd8394b4eac6601152720fa382e8c
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649946
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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It's the first step to avoid including uapi headers.
Jira EVLR-2364
Change-Id: Iea572d64a7076bcd3fd1e7196c197c952c04595b
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649945
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The implementation is os specific for now.
Jira EVLR-2364
Change-Id: I8ac390b056aa9ca5b5d4ab2ac4dbc06f6689f4a4
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649944
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
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