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* gpu: nvgpu: gp10b: enhance priv ring error reportingSeema Khowala2017-11-02
| | | | | | | | | | | | | | | | | | -Add start_conn, disconnect and overflow fault type priv error detection -For busy looping in interrupt context, use nvgpu_udelay() instead of nvgpu_usleep_range() Bug 200350539 Change-Id: I0d0da86d5688bca36817d445151818632c5ea4f1 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1569589 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Split ctxsw_trace API into non-Linux componentAlex Waterman2017-11-01
| | | | | | | | | | | | | | | | | | | Split the ctxsw trace "core" API code into <nvgpu/ctxsw_trace.h>. This is not perect though since there's some Linuxisms present in the HAL and as such that code has to be hidden by the ctxsw tracing CONFIG. But this patch should work for QNX such that it will allow the code to build as long as CONFIG_GK20A_CTXSW_TRACE is not set. Also fix the copywrite notice in the ctxsw code present under common/linux to be GPL. JIRA NVGPU-287 Change-Id: I94715864caf335b7220185492e4629d713b025e0 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1589429 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: set mmu error for all channels of a tsg at onceRichard Zhao2017-11-01
| | | | | | | | | | | | | | | | | | | | | | In current code vgpu only set error notifier for the reporting channel but abort the whole tsg. When the tsg is aborted, all channels of the tsg are supposed have had their error notifiers set. Set it for all channels once any of the channels gets an MMU fault. For now, RM server still reports num-of-channel times for tsg mmu fault. We may optimize it in future. Jira VFND-3798 Change-Id: I6deaca55e7420899af8eabec72ad888d2726ad3c Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588098 Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove buffer_attrs structAlex Waterman2017-11-01
| | | | | | | | | | | | | | | | | | | | Remove the buffer_attrs struct and replace it with a more streamlined nvgpu_ctag_buffer_info struct. This struct allows several different fields to all be passed by pointer to the various kind/compression functions in the VM map process. This path also moves several comptag/kind related functions to the core vm.c code since these functions can be reused by other OSes. Change-Id: I2a0f0a1c4b554ce4c8f2acdbe3161392e717d3bf Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583984 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove user_mapped from mapped_bufAlex Waterman2017-11-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the always true field 'user_mapped' from the mapped_buf struct. All mapped_bufs are mapped by a user request since they always originate from a dma_buf (for Linux, that is). As such there is a fair amount of logic that could be deleted. Linux specific: the own_mem_ref field was also be deleted. The logic of only storing a dma_buf ref when the buffer is mapped for the first time by a user is easy: when the mapped buffer is found in the map cache release the outstanding dma_buf ref taken earlier on in the map path. If the map cache does not have the buffer simply let the higher level map code keep the dma_buf ref. The dma_buf ref is released when the nvgpu_vm_unmap_system() call-back is called by the unmap path. JIRA NVGPU-30 JIRA NVGPU-71 Change-Id: I229d136713812a7332bdadd5ebacd85d983bbbf0 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583983 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: VM unmap refactoringAlex Waterman2017-11-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Re-organize the unmap code to be better split between OS specific requirements and common core requirements. The new code flow works as follows: nvgpu_vm_unmap() Is the primary entrance to the unmap path. It takes a VM and a GPU virtual address to unmap. There's also an optional batch mapping struct. This function is responsible for making sure there is a real buffer and that if it's being called on a fixed mapping then the mapping will definitely be freed (since buffers are ref-counted). Then this function decrements the ref-count and returns. If the ref-count hits zero then __nvgpu_vm_unmap_ref() is called which just calls __nvgpu_vm_unmap() with the relevant batch struct if present. This is where the real work is done. __nvgpu_vm_unmap() clears the GMMU mapping, removes the mapped buffer from the various lists and trees it may be in and then calls the nvgpu_vm_unmap_system() function. This function handles any OS specific stuff and must be defined by all VM OS implementations. There's a a short cut used by some other core VM code to free mappings without going through nvgpu_vm_map(). Mostly they just directly decrement the mapping ref-count which can then call __nvgpu_vm_unmap_ref() if the ref-count hits zero. JIRA NVGPU-30 JIRA NVGPU-71 Change-Id: Ic626d37ab936819841bab45214f027b40ffa4e5a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583982 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: modify tsg enable sequenceAparna Das2017-11-01
| | | | | | | | | | | | | | | | | | TSG enable sequence in native has been modified due to a hardware bug requiring enabling all channels with NEXT and CTX_RELOAD set in a TSG, and then enabling rest of channels. However it is not possible to check if NEXT and CTX_RELOAD is set in vgpu. Have a separate implementation for enabling tsg sequence in vgpu till the fix for hardware bug is implemented for virtualized configuration. Bug 200348087 Change-Id: I6bfc52138bc540c0ea0ad18a85155eeff6f9efa8 Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588740 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove use of platform_gk20a.h from gk20a.cTerje Bergstrom2017-11-01
| | | | | | | | | | | | | gk20a.c does not depend on platform_gk20a.h anymore. As the header is inux specific, remove its use entirely. JIRA NVGPU-259 Change-Id: I6c8934a7a3d4f51e4ca1d7fc580619a3ba248e68 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1590125 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Introduce ecc_gk20a.hash_node only if SYSFS supportedTerje Bergstrom2017-11-01
| | | | | | | | | | | | | | | ecc_gk20a structure has field hash_node for sysfs operations. Make that field conditional to CONFIG_SYSFS to allow building the code in systems without sysfs. JIRA NVGPU-259 Change-Id: Ic153272daa2ae6d9099b95280d10c085f1bef796 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1589506 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove pg419 emulation on pg418Terje Bergstrom2017-11-01
| | | | | | | | | | | | | Remove emulation of pg419 board with a pg418 which does not have a power sensor, but claims to have one in VBIOS. JIRA NVGPU-259 Change-Id: I6527d08dd05b79f96e505561685504bb239ab4ac Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588732 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: save act_eng_bitmask in runlist_infoSeema Khowala2017-11-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Issue Currently bitmask of engine indices is being saved. This will give wrong active engine ids for a given runlist and s/w will end up checking/polling wrong engine_status registers as these registers are indexed by active engine ids. Also reset_eng_bitmask will end up having wrong value for active engine ids to be reset. Details for runlists serving engines ids for gv11b are:- runlist id 0: gr = 0, grcopy 0 = 2, grcopy1 = 3 runlist id 1: async ce = 1 Incorrect values init_runlist:705 [DBG] runlist 0 : eng bitmask 7 (eng 0, 1, 2) init_runlist:705 [DBG] runlist 1 : eng bitmask 8 (eng 3) Fix Save bitmask of active engine ids in runlist info. Right value init_runlist:705 [DBG] runlist 0 : eng bitmask d (eng 0, 2, 3) init_runlist:705 [DBG] runlist 1 : eng bitmask 2 (eng 1) Bug 200277163 Bug 1945121 Change-Id: Ia299aa0881c4a258080bb0daa3a542fef0d94e4f Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1584066 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: halt gr pipe & gr_reset do not work on fmodelSeema Khowala2017-11-01
| | | | | | | | | | | | | | | | Do not halt gr pipe as it will hang simulator. Also during ch/tsg teardown, gr_reset without halting gr pipe crashes simulator. Bug 1958308 Change-Id: I4036b4a4999932f05a0f292d4fc51de21d3a030a Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566575 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move gk20a_scale to be Linux onlyTerje Bergstrom2017-11-01
| | | | | | | | | | | | | | | Move gk20a_scale.[ch] to be common/linux/scale.[ch]. The code is Linux specific, and only referred from Linux specific source files. Change the license back to GPL. JIRA NVGPU-259 Change-Id: I89fa905a1fea4f93c826ddfe2ffce34aefc1b0a2 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588650 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use get_maxfreq HALTerje Bergstrom2017-11-01
| | | | | | | | | | | | | Use the get_maxfreq HAL for filling max frequency for GPU characteristics. JIRA NVGPU-259 Change-Id: I754495ae83a5e513cc09497649f6bf4eee7057ad Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588661 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add GPU arch and impl to common structureTerje Bergstrom2017-11-01
| | | | | | | | | | | | | | | | Add GPU architecture and implentation to a new struct nvgpu_gpu_params which is defined in common header file gk20a/gk20.h. JIRA NVGPU-259 Change-Id: I9113d188037c9ad7bfc2200e0e41b39cac576985 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588032 GVS: Gerrit_Virtual_Submit Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix pte location functionsDavid Nieto2017-11-01
| | | | | | | | | | | | | | | | | | Modify the recursive loop in pte_find to make sure it is targeting the proper pde page size. JIRA NVGPUGV100-36 Change-Id: Ib3673d8d9f1bd3c907d532f9e2562ecdc5dda4af Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586739 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: clean linux headers from clk_gk20a.hDeepak Nibade2017-11-01
| | | | | | | | | | | | | | | | | | | | | gk20a/clk_gk20a.h is a common file but still includes linux specific headers Clean them up as below - put linux/clk-provider.h include under config CONFIG_COMMON_CLK - move linux/clkdev.h include to common/linux/platform_gk20a_tegra.c as it is no longer needed in this file Jira NVGPU-259 Change-Id: I4f5b996d3dea91ec3d737d4caa45e0eff6a7ee74 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1588220 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Define GPUIDs without referring to UAPITerje Bergstrom2017-10-29
| | | | | | | | | | | | | Define GPUIDs without referring to constants defined in <linux/uapi/nvgpu.h>. JIRA NVGPU-259 Change-Id: I87a677cb0d3377b718dc3aa90175db002df59c9d Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1587280 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Make alloc_obj_ctx args Linux specificTerje Bergstrom2017-10-29
| | | | | | | | | | | | | | | | | Use nvgpu_alloc_obj_ctx_args structure specific to Linux code only. Pass the fields of the structure as separate arguments to all common functions. gr_ops_gp10b.h referred to the struct, but it's not used anywhere, so delete the file. JIRA NVGPU-259 Change-Id: Idba78d48de1c30f205a42da2fe47a9f8c03735f1 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586563 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move ctxsw_trace_gk20a.c to common/linuxAlex Waterman2017-10-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Migrate ctxsw_trace_gk20a.c to common/linux/ctxsw_trace.c. This has been done becasue the ctxsw tracing code is currently too tightly tied to the Linux OS due to usage of a couple system calls: - poll() - mmap() And general Linux driver framework code. As a result pulling the logic out of the FECS tracing code is simply too large a scope for time time being. Instead the code was just copied as much as possible. The HAL ops for the FECS code was hidden behind the FECS tracing config so that the vm_area_struct is not used when QNX does not define said config. All other non-HAL functions called by the FECS ctxsw tracing code ha now also been hidden by this config. This is not pretty but for the time being it seems like the way to go. JIRA NVGPU-287 Change-Id: Ib880ab237f4abd330dc66998692c86c4507149c2 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586547 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix corruption in pstate parsingThomas Fleury2017-10-29
| | | | | | | | | | | | | | | | | | | | After first iteration parse_pstate_table_5x was reusing previously parsed pstate as a temporary object, leading to corruption. Use local _pstate variable instead. JIRA EVLR-1959 Bug 200352099 Change-Id: Ia32382d5f7dace045064a39ea3db10119f86e9eb Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586505 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix fault in gk20a_comptag_allocator_destroyThomas Fleury2017-10-29
| | | | | | | | | | | | | | | | | | | | In gk20a_comptag_allocator_destroy, allocator->g may not be initialized. This leads to a NULL pointer dereference when enabling CONFIG_NVGPU_TRACK_MEM_USAGE. Use available g parameter instead. Bug 200352099 JIRA EVLR-1959 Change-Id: I9edda516bb88cced8e7d247261e52ba6594f3b2e Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586504 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: skip channel status verification if TSG has timed outDeepak Nibade2017-10-29
| | | | | | | | | | | | | | | | | | | In gk20a_fifo_tsg_unbind_channel(), we always verify channel status before unbinding a channel from TSG But in case TSG has alread timed out we never re-enable it so it does not make sense to inspect channel status anyways So skip channel status verification in case TSG has timed out Bug 200327095 Change-Id: Iccf601271290643c235c3f2656201549210a6886 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586015 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: unset verify status ctx reloadAparna Das2017-10-29
| | | | | | | | | | | | | | | Native code for verifying tsg status on ctx reload is not possible on vgpu. Unset gops->fifo.tsg_verify_status_faulted operation for vgpu for now. This needs to be implemented separately for vgpu later. Bug 200348087 Change-Id: I73791401de1ce7b7f8644ea4f9ccae3fc51dc7aa Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1585783 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: use kernel overlay featuresStephen Warren2017-10-29
| | | | | | | | | | | | | | | | Update all Kconfig files and Makefiles to rely on the kernel overlay feature. In particular, don't include any Kconfig files or Makefiles from other overlays. -I directives in CFLAGS are not yet cleaned up. Bug 1978395 Change-Id: I449ed2f07949785f2dd90a6833f4d8cd1711519a Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566641 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: disable IRQs before preparing powering downThomas Fleury2017-10-29
| | | | | | | | | | | | | | | | Disable IRQs and wait for completion before preparing powering down. This avoids concurrency with threaded interrupts. JIRA EVLR-1852 Change-Id: Iab4cfb0e796b5748430d38daa2a3be8c03b10fff Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563896 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: allow suspend when jobs are pendingThomas Fleury2017-10-29
| | | | | | | | | | | | | | | | | | | | | | We currently check that no job is pending before proceeding with suspend. This prevents suspend, when we could simply disable and preempt all channels. Moreover, pending jobs accounting is done using pm_runtime usage count, which is not updated for GPUs with pm_runtime disabled (e.g. vgpu). Replaced the check on pm_runtime usage count, with a check on gk20a handle usage count. Suspend is allowed when there is no task inside a busy/idle sequence. JIRA EVLR-1852 Change-Id: I79e71c8112182622dbd1c7c46cd84befa61a5c4d Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1552348 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: allow suspend when engine is busyThomas Fleury2017-10-29
| | | | | | | | | | | | | | | | | We currently check that engine is idle before proceeding with suspend. This prevents suspend when we could simply disable and preempt all channels. Moreover, doing such a check in virtualization case, would require to query engine status from RM server, before proceeding with suspend. Removed check on engine idle for system suspend. JIRA EVLR-1852 Change-Id: Ic6dc65af14b00f236db20038dfc04fa0928c1fe2 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1552347 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Delete os_linux.h include in mm_gk20a.cAlex Waterman2017-10-27
| | | | | | | | | | | | | | | | | Delete this Linux include from mm_gk20a.c since it is no longer needed! JIRA NVGPU-30 Change-Id: Idb25fce221dbda0936cad4bae3785f7ecf26a1ed Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586330 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove Linux headers from mm_gk20a.hAlex Waterman2017-10-27
| | | | | | | | | | | | | | | | | | | | | | | | | Delte the Linux headers and make some modifications to get rid of the minor compilation issues that resulted. - Add <linux/iommu.h> to os_linux.h - Delete #if 0 code that "flushed" a buffer in gr_gk20a.c - Delete FLUSH_CPU_DCACHE() macro - Move the cache flush definitions to <nvgpu/linux/vm.h> and include this header in sim_gk20a.c. This file will not be used by QNX so this should be fine. - Add <linux/pci_ids.h> to gp106/bios_gp106.c and gp106/mclk_gp106.c. - Move function to common/linux/dmabuf.h since it is a dmabuf related function and uses a struct device pointer as an argument. JIRA NVGPU-30 Change-Id: I11f56b98524c7fac3efa91b4686592130e5f8a46 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1585510 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Protect tegra_clk behind CCF flagTerje Bergstrom2017-10-27
| | | | | | | | | | | | | | | | | | clk_gk20a.h is used for dGPU and iGPU clocks. Because in gm20b the clocks are owned by nvgpu, it has references to Linux CCF. Protect the references behind #ifdef CONFIG_COMMON_CLK to compile it out on non-Linux platforms. JIRA NVGPU-259 Change-Id: I6ff095de7acaf1f828897cf3416acfaf050f8b51 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586414 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gpu clk is supported by bpmpSeema Khowala2017-10-27
| | | | | | | | | | | | | | | | | | gpu clk is supported by bpmp for simulation environment as well Bug 1935618 Change-Id: I2a4139164c31788af6a0ba2d73e356769cd5fa0e Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586428 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: halify size of patch bufferDavid Nieto2017-10-26
| | | | | | | | | | | | | Allow per chip calculation of gr patch buffer size and set default to match hw default of 512 data-address pair entries (4K) bug 200350539 Change-Id: I6010c9e0304332825cb02612d3f10523ef27d128 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1584033 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: gp10b: add gfxp_wfi_timeout sysfs nodeJonathan McCaffrey2017-10-26
| | | | | | | | | | | | | | | | | | | | Add a sysfs node to allow root user to set PRI_FE_GFXP_WFI_TIMEOUT, for gp10b only, in units of sysclk cycles. Store the set value in a variable, and write the set value to register after GPU is un-railgated. NV_PGRAPH_PRI_FE_GFXP_WFI_TIMEOUT is engine_reset after Bug 1623341. Change default value to be specified in cycles, rather than time. This value is almost the current value in cycles calculated each boot. Bug 1932782 Change-Id: I0a4207e637cd1413a1be95abe2bcce3adccf76fa Reviewed-on: https://git-master.nvidia.com/r/1540939 Signed-off-by: Jonathan McCaffrey <jmccaffrey@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1580999 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Linux specific GPU characteristics flagsTerje Bergstrom2017-10-26
| | | | | | | | | | | | | Make GPU characteristics flags specific to Linux code only. The rest of driver is moved to using nvgpu_is_enabled() API. JIRA NVGPU-259 Change-Id: I2faf46ef64c964361c267887b28c9d19806d6d51 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583876 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Linux specific sm_error_state_recordTerje Bergstrom2017-10-26
| | | | | | | | | | | | | | Create an nvgpu internal nvgpu_gr_sm_error_state to store and propagate SM error state within driver. Use nvgpu_dbg_gpu_sm_error_state_record only in Linux code. JIRA NVGPU-259 Change-Id: I7365cdf5a1a42cbcdb418dfcef3e0020e02a960f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1585645 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Silence extra mm debug messagesTerje Bergstrom2017-10-26
| | | | | | | | | | | | common/mm/mm.c uses nvgpu_info() to log debug events. Replace that with nvgpu_dbg_info() to silence the messages. Change-Id: Iaa5b8192287e8392a32ceff2216faf12fd6d09c3 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1585440 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: don't re-enable TSG if timed outDeepak Nibade2017-10-26
| | | | | | | | | | | | | | | | | | | | | | | | In gk20a_fifo_tsg_unbind_channel(), we disable/preempt TSG, unbind one channel from TSG, and then re-enable rest of the channels in TSG But it is possible that TSG has already timed out due to some error and is already disabled If we re-enable all channels in such case, it can cause random issues right after re-enabling faulted channel Hence do not re-enable TSG if it has timedout Since we disable all channels of TSG if one channel encounters fatal error, it is safe to assume that TSG has timed out if one channel has timed out Bug 1958308 Bug 200327095 Change-Id: I958ca6a2b408ff1338f2e551a79c072f1e203eda Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1585421 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add max_css_buffer_size characteristicPeter Daifuku2017-10-25
| | | | | | | | | | | | | | | | | | | | | | | | Add max_css_buffer_size to gpu characteristics. In the virtual case, the size of the cycle stats snapshot buffer is constrained by the size of the mempool shared between the guest OS and the RM server, so tools need to find out what is the maximum size allowed. In the native case, we return 0xffffffff to indicate that the buffer size is unbounded (subject to memory availability), in the virtual case we return the size of the mempool. Also collapse native init_cyclestats functions to a single version, as each chip had identical versions of the code. JIRA ESRM-54 Bug 200296210 Change-Id: I71764d32c6e71a0d101bd40f274eaa4bea3e5b11 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1578930 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move clk_arb to linux specificMahantesh Kumbar2017-10-25
| | | | | | | | | | | | | | | | | - Clock arbiter has lot of linux dependent code so moved clk_arb.c to common/linux folder & clk_arb.h to include/nvgpu/clk_arb.h, this move helps to unblock QNX. - QNX must implement functions present under clk_arb.h as needed. JIRA NVGPU-33 Change-Id: I38369fafda9c2cb9ba2175b3e530e40d0c746601 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1582473 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: initialize czf_bypass only onceDeepak Nibade2017-10-25
| | | | | | | | | | | | | | | | | | | | We right now initialize czf_bypass value in gr_gp10b_init_preemption_state() which is run at every rail ungate And that results in any user specified value through sysfs getting lost after railgate To fix this, move initialization of czf_bypass to gk20a_init_gr_setup_sw() so that it gets initialized only once Add new HAL g->ops.gr.init_czf_bypass to initialize same and define it for gp10b/gp106/vgpu-gp10b Bug 2008262 Change-Id: I80a38ef527c86e32c6d64d0626b867239db9ea51 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1585224 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: check gpfifo before submit workDebarshi Dutta2017-10-25
| | | | | | | | | | | | | | User can call submit IOCTL before alloc_gpfifo IOCTL and can easily cause a kernel panic. The fix checks for a valid gpfifo.mem before proceeding with the submitted work. Bug 1968309 Change-Id: I5c1fc6f52b25426cd45e58e8b2e0e5bc6aa0c32f Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1584519 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix race in PMU state transitions.Deepak Goyal2017-10-25
| | | | | | | | | | | | | | | | | | | | | PMU response(intr callback for messages) can run faster than the kthread posting commands to PMU. This causes the PMU message callback to skip important pmu state change(which happens just after the PMU command is posted). Solution: State change should be triggered from only inside the intr callback. Other places can only update the pmu_state variable. This change also adds error check to print in case command post fails. JIRA GPUT19X-20 Change-Id: Ib0a4275440455342a898c93ea9d86c5822e039a7 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583577 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use full system barrier in BAR1 testThomas Fleury2017-10-25
| | | | | | | | | | | | | | | | | BAR1 test could occasionally fail when doing CPU write through userd then reading back through BAR1. This is because nvgpu_smp_mb() only guarantees ordering between cores. Replaced with nvgpu_mb() to ensure the write will be visible to all bus masters in the system. JIRA EVLR-1959 Bug 200352099 Change-Id: Id002e73d135e0805fca2f153a6de77e210a7b226 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1582928 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Begin reorganizing VM mapping/unmappingAlex Waterman2017-10-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move vm_priv.h to <nvgpu/linux/vm.h> and rename nvgpu_vm_map() to nvgpu_vm_map_linux(). Also remove a redundant unmap function from the unmap path. These changes are the beginning of reworking the nvgpu Linux mapping and unmapping code. The rest of this patch is just the necessary changes to use the new map function naming and the new path to the Linux vm header. Patch Series Goal ----------------- There's two major goals for this patch series. Note that these goals are not achieved in this patch. There will be subsequent patches. 1. Remove all last vestiges of Linux code from common/mm/vm.c 2. Implement map caching in the common/mm/vm.c code To accomplish this firstly the VM mapping code needs to have the struct nvgpu_mapped_buf data struct be completely Linux free. That means implementing an abstraction for this to hold the Linux stuff that mapped buffers carry about (SGT, dma_buf). This is why the vm_priv.h code has been moved: it will need to be included by the <nvgpu/vm.h> header so that the OS specific struct can be pulled into struct nvgpu_mapped_buf. Next renaming the nvgpu_vm_map() to nvgpu_vm_map_linux() is in preparation for adding a new nvgpu_vm_map() that handles the map caching with nvgpu_mapped_buf. The mapping code is fairly straight forward: nvgpu_vm_map does OS generic stuff; each OS then calls this function from an nvgpu_vm_map_<OS>() or the like that does any OS specific adjustments/management. Freeing buffers is much more tricky however. The maps are all reference counted since userspace does not track buffers and expects us to handle this instead. Ugh! Since there's ref-counts the free code will require a callback into the OS specific code since the OS specific code cannot free a buffer directly. THis make's the path for freeing a buffer quite convoluted. JIRA NVGPU-30 JIRA NVGPU-71 Change-Id: I5e0975f60663a0d6cf0a6bd90e099f51e02c2395 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1578896 GVS: Gerrit_Virtual_Submit Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Cleanup generic MM code in gk20a/mm_gk20a.cAlex Waterman2017-10-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move much of the remaining generic MM code to a new common location: common/mm/mm.c. Also add a corresponding <nvgpu/mm.h> header. This mostly consists of init and cleanup code to handle the common MM data structures like the VIDMEM code, address spaces for various engines, etc. A few more indepth changes were made as well. 1. alloc_inst_block() has been added to the MM HAL. This used to be defined directly in the gk20a code but it used a register. As a result, if this register hypothetically changes in the future, it would need to become a HAL anyway. This path preempts that and for now just defines all HALs to use the gk20a version. 2. Rename as much as possible: global functions are, for the most part, prepended with nvgpu (there are a few exceptions which I have yet to decide what to do with). Functions that are static are renamed to be as consistent with their functionality as possible since in some cases function effect and function name have diverged. JIRA NVGPU-30 Change-Id: Ic948f1ecc2f7976eba4bb7169a44b7226bb7c0b5 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1574499 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move preempt query functionsTerje Bergstrom2017-10-23
| | | | | | | | | | | | Move functions to query preemption type names to the user of the function: ioctl_channel.c. This removes a dependency to <uapi/linux/nvgpu.h> from gr_gk20a.h. JIRA NVGPU-259 Change-Id: I6cafda986eb4659fcfc1b19eac77e43aaaeaec76 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1577248
* gpu: nvgpu: Move function to query rl interleaveTerje Bergstrom2017-10-23
| | | | | | | | | | | | Function to query interleave name depends on IOCTL flag definition. Move that code to fifo_gk20a.c to remove Linux dependency in header. Change-Id: I6d6a80e550bf30973b2be09febc2347890b77d25 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1577249 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: enhance class error debug infoseshendra Gadagottu2017-10-23
| | | | | | | | | | | | | | | | | | | | | | | | | Updated gk20a_gr_handle_class_error with sub channel info, mme related info. Also printing the correct method info from isr_data->offset by left shifting it by 2. Generated following hw definitions for gk20a/gm20b/gp10b/gp106 to dump relevant data in gk20a_gr_handle_class_error: gr_trapped_addr_mme_generated_v gr_trapped_addr_datahigh_v gr_trapped_addr_priv_v gr_trapped_data_lo_r gr_trapped_data_mme_r gr_trapped_data_mme_pc_v Bug 2003671 Change-Id: I02e15ef16d7498b6a7dc2af547a14e84d570e8a7 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1574061 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix vidmem regressionDavid Nieto2017-10-23
| | | | | | | | | | | | | | Ensures all vidmem mutex are init bug 2004378 Change-Id: I2ffb1d8e99ecb269b36e5ea79d08db2021e54302 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583196 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>