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* gpu: nvgpu: Fix kmem debuggingAlex Waterman2017-09-20
| | | | | | | | | | | | | | | | | | | | | | | | | Make the kmem debugging prints much more easily usable. Previously the prints would only take effect if the full tracking was enabled: CONFIG_NVGPU_TRACK_MEM_USAGE However, there are many times when just the debug prints would be nice to have by simply setting the log mask bit in the log mask. echo 0x80000 > /sys/kernel/debug/<gpu>/log_mask Also this change now uses the real nvgpu_log() function instead of the legacy nvgpu_dbg() function. This makes the logging appear with proper GPU printing as well. Change-Id: If545da3d357d38fe8252e7d548c6765b995cd3d7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1560248 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add per-GPU total to DMA memory printsAlex Waterman2017-09-20
| | | | | | | | | | | | | Track the total amount of DMA memory currently outstanding for each GPU. Print this total in the DMA debugging/logging prints. Bug 1956137 Change-Id: I929598e5aa388ee84db0badb4eb9f7c6cbe030c7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559518 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add DMA loggingAlex Waterman2017-09-20
| | | | | | | | | | | | | | Add logging prints for the DMA interface in nvgpu. These prints show size, aligned size, type of alloc (sysmem vs vidmem), and flags for the alloc. Bug 1956137 Change-Id: I3e15152959dbb256cb1679435a18ab6821f4cde3 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559376 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: changes related handling ctx headerseshendra Gadagottu2017-09-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ctx header holds only gpu va for each address space. All other information will be held in main context. Ctx header will have gpu va for following fields: ctxsw_prog_main_image_context_buffer_ptr ctxsw_prog_main_image_context_buffer_ptr_hi ctxsw_prog_main_image_zcull_ptr ctxsw_prog_main_image_zcull_ptr ctxsw_prog_main_image_pm_ptr ctxsw_prog_main_image_pm_ptr_hi ctxsw_prog_main_image_full_preemption_ptr_hi ctxsw_prog_main_image_full_preemption_ptr ctxsw_prog_main_image_full_preemption_ptr_xxxx0 ctxsw_prog_main_image_full_preemption_ptr_xxxx0_v ctxsw_prog_main_image_patch_adr_lo ctxsw_prog_main_image_patch_adr_hi Changes done as part of this CL: - Read ctx_id from from main context header - Golden context creation: Use gold_mem for for golden context creation and copy golden context from save gold local memory to main context. No need to restore golden context to context header. - Write ctx_patch_count and smpc_ctxsw_mode in main context header only. - Update preemption mode in main context header and preemption buffer va in context header. - Updated image patch buffer va in context header. Bug 1958308 Change-Id: Ic076aad8b1802f76f941d2d15cb9a8c07308e3e8 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1562680 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Initialize ctxsw header countersseshendra Gadagottu2017-09-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Initialize following counters in context header for all legacy chips: ctxsw_prog_main_image_num_save_ops ctxsw_prog_main_image_num_restore_ops This was already present in the code but move to a function gk20a_gr_init_ctxsw_hdr_data, so that it can be re-used across chips. Additionally initialize following preemption related counters for gp10b onwards in context header: ctxsw_prog_main_image_num_wfi_save_ops ctxsw_prog_main_image_num_cta_save_ops ctxsw_prog_main_image_num_gfxp_save_ops ctxsw_prog_main_image_num_cilp_save_ops Bug 1958308 Change-Id: I0e45ec718a8f9ddb951b52c92137051b4f6a8c60 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1562654 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Add nvgpu_mem_is_valid() callAlex Waterman2017-09-19
| | | | | | | | | | | | | | | | | | | | Add a function to check if an nvgpu_mem is allocated (valid) or not. Also fix possibly leaked state in nvgpu_mems when they fail to allocate. Also ensure that in the case of a failure to allocate no state is accidentally leaked to the caller. This should hopefully make it less likely that a caller thinks a buffer that failed to allocate is actually allocated. Change-Id: I43224ece7da84e63b2f43f36f04941126fabf3c7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559419 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: check capability for reschedule runlist submit flagDavid Li2017-09-18
| | | | | | | | | | | | | | | | | | | | | | NVGPU_SUBMIT_GPFIFO_FLAGS_RESCHEDULE_RUNLIST is only used by realtime priority EGL context, which checks for CAP_SYS_NICE during context creation in userspace, so it wasn't secure against unprivileged program spoofing submit ioctl with this flag to stall GPU progress of others. This flag does increase duration of submit by approx 16us, mostly due to register accesses and PMU FIFO mutex. Bug 1989493 Bug 1854791 Bug 1968813 Change-Id: I086b1d14f286abf8bd2d2dfae5945974b7fe6d1f Reviewed-on: https://git-master.nvidia.com/r/#/c/1558644 Signed-off-by: David Li <davli@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1558644 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix verbose return valueSeema Khowala2017-09-18
| | | | | | | | | | | verbose return value is not taking all the channels into account. Fix this by ORing verbose values for all channels. Change-Id: Id77c74458067c72792422aa69be1626c3d164e1c Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549645 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Direct GMMU PTE kind controlSami Kiminki2017-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Allow userspace to control directly the PTE kind for the mappings by supplying NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL for MAP_BUFFER_EX. In particular, in this mode, the userspace will tell the kernel whether the kind is compressible, and if so, what is the incompressible fallback kind. By supplying only the compressible kind, the userspace can require that the map kind will not be demoted to the incompressible fallback kind in case of comptag allocation failure. Add also a GPU characteristics flag NVGPU_GPU_FLAGS_SUPPORT_MAP_DIRECT_KIND_CTRL to signal whether direct kind control is supported. Fix indentation of nvgpu_as_map_buffer_ex_args header comment. Bug 1705731 Change-Id: I317ab474ae53b78eb8fdd31bd6bca0541fcba9a4 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543462 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix channel unbind sequence from TSGDeepak Nibade2017-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We right now remove a channel from TSG list and disable all the channels in TSG while removing a channel from TSG With this sequence if any one channel in TSG is closed, rest of the channels are set as timed out and cannot be used anymore We need to fix this sequence as below to allow removing a channel from active TSG so that rest of the channels can still be used - disable all channels of TSG - preempt TSG - check if CTX_RELOAD is set if support is available if CTX_RELOAD is set on channel, it should be moved to some other channel - check if FAULTED is set if support is available - if NEXT is set on channel then it means channel is still active print out an error in this case for the time being until properly handled - remove the channel from runlist - remove channel from TSG list - re-enable rest of the channels in TSG - clean up the channel (same as regular channels) Add below fifo operations to support checking channel status g->ops.fifo.tsg_verify_status_ctx_reload g->ops.fifo.tsg_verify_status_faulted Define ops.fifo.tsg_verify_status_ctx_reload operation for gm20b/gp10b/gp106 as gm20b_fifo_tsg_verify_status_ctx_reload() This API will check if channel to be released has CTX_RELOAD set, if yes CTX_RELOAD needs to be moved to some other channel in TSG Remove static from channel_gk20a_update_runlist() and export it Bug 200327095 Change-Id: I0dd4be7c7e0b9b759389ec12c5a148a4b919d3e2 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1560637 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix TSG enable sequenceDeepak Nibade2017-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | Due to a h/w bug in Maxwell and Pascal we first need to enable all channels with NEXT and CTX_RELOAD set in a TSG, and then rest of the channels should be enabled Add this sequence to gk20a_tsg_enable() Add new APIs to enable/disable scheduling of TSG runlist gk20a_fifo_enable_tsg_sched() gk20a_fifo_disble_tsg_sched() Add new APIs to check if channel has NEXT or CTX_RELOAD set gk20a_fifo_channel_status_is_next() gk20a_fifo_channel_status_is_ctx_reload() Bug 1739362 Change-Id: I4891cbd7f22ebc1e0bf32c52801002cdc259dbe1 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1560636 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support platform specific TSG enable/disableDeepak Nibade2017-09-15
| | | | | | | | | | | | | | | | | | Add platform specific operations to enable/disable a TSG and use them instead of directly calling enable/disable APIs For gm20b/gp106/gp10b we continue to use gk20a_enable_tsg() and gk20a_disable_tsg() as platform specific operations Bug 1739362 Change-Id: I2dd0f38c8303757e8c7a47d8da0e30a790e514f0 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1560635 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Unify remove/shutdown codepathsDavid Nieto2017-09-15
| | | | | | | | | | | | | | | | | | | | | The following changes are part of the porting of the bind/unbind functionality. These changes reuse the shutdown codepaths in iGPU and dGPU and fix a locking issue with in gk20a_busy() where the usage count can lead to a deadlock during the driver shutdown. It fixes a racing condition with the gr/mm code by invalidating the sw ready flag while holding the busy lock JIRA: EVLR-1739 Change-Id: I62ce47378436b21f447f4cd93388759ed3f9bad1 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1554959 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu : nvgpu: PG503 PMU app version updateMahantesh Kumbar2017-09-13
| | | | | | | | | | | | JIRA NVGPUGV100-7 Change-Id: I4ee55248d6b0e27a4245c1b798853c463c34066d Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559002 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu : nvgpu: PG503 PMU ucode supportMahantesh Kumbar2017-09-12
| | | | | | | | | | | | | | | | | - Added PMU app version - Added method to init queue - P4 CL# 22754073 JIRA NVGPUGV100-7 Change-Id: I095ee5d0ad59693ee7d9eb3035f85f63f1b033d3 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549418 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: PG503 fecs/gpccs sign file supportMahantesh Kumbar2017-09-12
| | | | | | | | | | | | Add support to load fecs/gpccs file for PG503. JIRA NVGPUGV100-7 Change-Id: I2f5e522b03377ae278e4e00a22163920cd14db58 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549263 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: page align DMA allocsAlex Waterman2017-09-12
| | | | | | | | | | | | | | | | | | | | | | Explicitly page align DMA memory allocations. Non-page aligned DMA allocs can lead to nvgpu_mem structs that have a size that's not page aligned. Those allocs, in some cases, can cause vGPU maps to return an error. More generally DMA allocs in Linux are never going to not be page aligned both in size and address. So might as well page align the alloc size to make code else where in the driver more simple. To imlpement this an aligned_size field has been added to struct nvgpu_mem. This field has the real page aligned size of the allocation. The original size is still saved in size. Change-Id: Ie08cfc4f39d5f97db84a54b8e314ad1fa53b72be Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547902 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: WPR support updateMahantesh Kumbar2017-09-12
| | | | | | | | | | | | | | | | | | - Enabled 64-bit address space WPR support - Update debug prints to log 64-bit values - Set gpccs wpr base based on mem aperture JIRA NVGPUGV100-7 Change-Id: I83ab9e14ee1db11f6814c07773e1d8ff13479bd2 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549214 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move XVE debugfs code to Linux moduleTerje Bergstrom2017-09-12
| | | | | | | | | | | | Move XVE debugfs initialization code to live under common/linux. JIRA NVGPU-62 Change-Id: Ic6677511d249bc0a2455dde01db5b230afc70bb1 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1535133 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: disable power features for dgpu PG503Mahantesh Kumbar2017-09-12
| | | | | | | | | | | | | | JIRA NVGPUGV100-7 Change-Id: I17c72d88c8f44702289601dbfa3d8e434cdf351b Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549262 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix UBSAN warning of signed integer overflowDeepak Nibade2017-09-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix below warning reported by UBSAN by explicitly type casting both the operators in multiplication as unsigned long [ 69.470802] UBSAN: Undefined behaviour in drivers/gpu/../../../nvgpu/drivers/gpu/nvgpu/gk20a/gk20a_scale.c:60:49 [ 69.485519] signed integer overflow: [ 69.489104] 2147483647 * 1000 cannot be represented in type 'int' [ 69.504424] Hardware name: quill (DT) [ 69.508088] Call trace: [ 69.510579] [<ffffff900809a600>] dump_backtrace+0x0/0x4f0 [ 69.515987] [<ffffff900809ab18>] show_stack+0x28/0x38 [ 69.521050] [<ffffff9008f0d8d8>] dump_stack+0x154/0x1c4 [ 69.526291] [<ffffff9008fd1ee0>] ubsan_epilogue+0x18/0xb0 [ 69.531720] [<ffffff9008fd321c>] handle_overflow+0x1c0/0x21c [ 69.537416] [<ffffff9008fd3334>] __ubsan_handle_mul_overflow+0x34/0x50 [ 69.544410] [<ffffff9003c73368>] gk20a_scale_qos_notify+0x210/0x2f0 [nvgpu] [ 69.551415] [<ffffff9008170884>] __blocking_notifier_call_chain+0xec/0x240 [ 69.558299] [<ffffff9008170a18>] blocking_notifier_call_chain+0x40/0x50 [ 69.564928] [<ffffff900825dd18>] pm_qos_update_bounded_target+0x738/0x1038 [ 69.571812] [<ffffff900825f4a0>] pm_qos_update_bounded_req+0x148/0x280 [ 69.578348] [<ffffff9008263224>] pm_qos_bounded_write+0x484/0x990 Bug 200342586 Change-Id: I35ee59a95b2e3625fb42f256d2877558be9e51cf Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1557156 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Pritesh Raithatha <praithatha@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Validate buffer_offset argumentAlex Waterman2017-09-11
| | | | | | | | | | | | | | | | Validate the mapping_size argument in the VM mapping IOCTL before attempting to use the argument for anything. Bug 1954931 Change-Id: I81b22dc566c6c6f89e5e62604ce996376b33a343 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547046 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move CDE code to Linux moduleTerje Bergstrom2017-09-11
| | | | | | | | | | | | CDE is only used in Linux platforms, and the code is highly dependent on Linux APIs. Move the common CDE code to Linux module and leave only the chip specific parts to HAL. Change-Id: I507fe7eceaf7607303dfdddcf438449a5f582ea7 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1554755 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: hold ch ref when getting ch from fdKonsta Holtta2017-09-11
| | | | | | | | | | | | | | | | | Fix a race condition in gk20a_get_channel_from_file() that returns a channel pointer from an fd: take a reference to the channel before putting the file ref back. Now the caller is responsible of releasing the channel reference eventually. Also document why dbg_session_channel_data has to hold a ref to the channel file instead of just the channel: that might deadlock if the fds were closed in "wrong" order. Change-Id: I8e91b809f5f7b1cb0c1487bd955ad6d643727a53 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549290 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Cast int to u8 explicitlyAlex Waterman2017-09-07
| | | | | | | | | | | | | | | | In the Linux VM code the kind attribute is assigned to a u8 from an int. The code is safe due to the checks in place, however, coverity does not like this so explicitly cast to u8 before assigning kind to kind_v. Coverity ID: 2567919 Bug 200291879 Change-Id: I3860faa99da8ac1a24bd0c3d77c7fbc72207614a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1548712 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use error code in xve clock changeAlex Waterman2017-09-07
| | | | | | | | | | | | | | | | | | | | | | | Use the error code generated when the XVE clock change times out. Before this the error code was being set and the while loop that was polling the clock change status was broken out of. But the error code was only used later on in the while loop. Now just set the error code and only break from the loop later on when that error code is actually checked. Coverity ID: 2624553 Bug 200291879 Change-Id: If8f6046efcc9c4ad0eb13715735a57870be26110 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1548711 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Remove mapping of comptags to user VATerje Bergstrom2017-09-07
| | | | | | | | | | | | | | Remove the kernel feature to map compbit backing store areas to GPU VA. The feature is not used, and the relevant user space code is getting removed, too. Change-Id: I94f8bb9145da872694fdc5d3eb3c1365b2f47945 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547898 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: vgpu: Use vgpu_pm functions in suspend and resumeJinyoung Park2017-09-07
| | | | | | | | | | | | | | | Use vgpu_pm functions for vgpu instead of gk20a_pm functions in suspend and resume. Change-Id: I9d23cd612caa3e6fa9be65d60ccdba3b7f893350 Signed-off-by: Jinyoung Park <jinyoungp@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544161 Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Tested-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Add pd_max_batches sysfs node for gp10bSandeep Shinde2017-09-07
| | | | | | | | | | | | | | | | | | | Add a new sysfs node pd_max_batches for setting max batches value in NV_PGRAPH_PRI_PD_AB_DIST_CONFIG_1_MAX_BATCHES register which controls max number of batches per alpha-beta transition stored in PD. Bug 1927124 Change-Id: I2817f2d70dab348d8b0b8ba19bf1e9b9d23ca907 Signed-off-by: Sandeep Shinde <sashinde@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544104 Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com> (cherry picked from commit aa4daddda23aa44a84464200f497eac802a8e6ce) Reviewed-on: https://git-master.nvidia.com/r/1543355 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Fix blockcount in lockless allocatorAlex Waterman2017-09-07
| | | | | | | | | | | Make sure that the block count is the length / block_size since the length is passed in bytes. Change-Id: Ibb132b16b70b9cd7117c441f37a7947052d279ee Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1538976 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: NVGPU abstraction for ACCESS_ONCEDebarshi Dutta2017-09-03
| | | | | | | | | | | | | | | | Construct a wrapper macro NV_ACCESS_ONCE(x) which uses OS specific versions of ACCESS_ONCE. e.g for linux, ACCESS_ONCE(x) is used. Jira NVGPU-125 Change-Id: Ia5c67baae111c1a7978c530bf279715fc808287d Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549928 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: protect header inclusion in __kernel__Debarshi Dutta2017-09-03
| | | | | | | | | | | | The header <nvgpu/linux/atomic.h> in file include/nvgpu/atomic need to be included inside __kernel__ Change-Id: Iac65ec570cdf6ba3bdf0149e4648f9f64cd23b00 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547537 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add NVGPU_SUBMIT_GPFIFO_FLAGS_RESCHEDULE_RUNLISTDavid Li2017-08-31
| | | | | | | | | | | | | | | | | | NVGPU_SUBMIT_GPFIFO_FLAGS_RESCHEDULE_RUNLIST causes host to expire current timeslice and reschedule from front of runlist. This can be used with NVGPU_RUNLIST_INTERLEAVE_LEVEL_HIGH to make a channel start sooner after submit rather than waiting for natural timeslice expiration or block/finish of currently running channel. Bug 1968813 Change-Id: I632e87c5f583a09ec8bf521dc73f595150abebb0 Signed-off-by: David Li <davli@nvidia.com> Reviewed-on: http://git-master/r/#/c/1537198 Reviewed-on: https://git-master.nvidia.com/r/1537198 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: include rmos headers in common headersSourab Gupta2017-08-31
| | | | | | | | | | | | | | | | | | | Currently nvgpu common header files include the Linux specific headers protected by __KERNEL__ check. The patch includes the rmos specific headers when the common headers (and common nvgpu files, by extension) are compiled under QNX, so that QNX specific data structures / type definitions can be retrieved. Change-Id: Icb03fdc90f6ef4cff8666a6fd0f0f06b5ef62c97 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547658 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Do not use <nvgpu/linux/dma.h>Terje Bergstrom2017-08-31
| | | | | | | | | | | | | | Do not use nvpgu/linux/dma.h if it's not absolutely needed. Change-Id: I26488981a23cc1c297bb8cba6a2d5df900be3846 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547882 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: vgpu: add num_pce to constantsRichard Zhao2017-08-28
| | | | | | | | | | | | | | Implement hal gops->ce2.get_num_pce. Jira VFND-3797 Change-Id: Ie4fd3f170f2961ab5ebd1867b83bfda40e57aa2b Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543020 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: get engines info from RM serverRichard Zhao2017-08-28
| | | | | | | | | | | | | | - get engines info from constants - remove according HAL from gp10b vgpu Jira VFND-3797 Change-Id: If010e59c358ab0519cb0d8d6211c0bcc20fc3723 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1536179 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: vgpu: gp10b: Add map failure debuggingAlex Waterman2017-08-28
| | | | | | | | | | | | | | | The vGPU mapping code in gp10b gives very little debugging info when there's a failure. This change adds much more detail to the error printing so that thee failures can more easily be debugged without needing to run the virtual guest locally. Change-Id: Ibb4412fd4ab322b366f0e08eaa399b7b90ea22c7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544506 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: cleanup allocator debuggingAlex Waterman2017-08-28
| | | | | | | | | | | | | | | | | Remove debugging features that did not really get used and make the debugging code use the nvgpu_log() functionality. This ties the allocator debugging into the larger nvgpu debug framework. Also modify many of the places CONFIG_DEBUG_FS was used to conditionally compile allocator debug code to use __KERNEL__ instead. This is because that debug code can still be called even when debugfs is not present in Linux. Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544439 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove unused tracing from allocatorsAlex Waterman2017-08-28
| | | | | | | | | | | | | | | Remove an unused tracing feature from the allocator code. This should make multi-OS support slightly easier. Change-Id: I8b57f037b66227f2110e457bff7aa6b443d89e82 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544438 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* nvgpu: Fix include paths for in-tree buildsStephen Warren2017-08-25
| | | | | | | | | | | | | | | | | | | | When compiling the kernel with an O= option (which stores built files outside the source tree) the kernel adds various extra source paths to the system include path. However, this doesn't happen when building in-tree. Adjust the main nvgpu Makefile to ensure all required paths are part of the system include path so that all headers can be found. Bug 1978388 Change-Id: I51ffc78b3863b89ebb5f051c963a8016258534a3 Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544320 (cherry picked from commit 572c509152ec95643bbddb32c38d4b58209295b8 in rel-28) Reviewed-on: https://git-master.nvidia.com/r/1545675 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bo Yan <byan@nvidia.com>
* gpu: nvgpu: Use bcast bank to debug GM20B dvfs2Alex Frid2017-08-25
| | | | | | | | | | | | | | | | | | | GM20B GPCPLL dvfs register cannot be accessed through sys registers bank (as other PLL registers), instead bcast bank must be used. This limitation was already taken into account for production access, but dbugfs access has incorrectly used sys bank. Fixed bank access in this commit. Change-Id: Ic7ca640c586addea3aaae4f10a98af8497d6f3cb Signed-off-by: Alex Frid <afrid@nvidia.com> Reviewed-on: http://git-master/r/1504241 Reviewed-on: https://git-master.nvidia.com/r/1543854 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
* gpu: nvgpu: debugfs code to dump HAL functionsSunny He2017-08-24
| | | | | | | | | | | | | | | | | | | | | Prints addresses of device-specific HAL functions to debugfs file hal/gops. The list of functions is produced by dumping the contents of the gpu_ops substruct of the gk20a struct. This interface makes the assumption that there are only function pointers in gpu_ops. Companion Python script nvgpu_debug_hal.py analyzes gk20a.h to determine operation counts and prettyify debugfs interface's output. Jira NVGPU-107 Change-Id: I0910e86638d144979e8630bbc5b330bccfd3ad94 Signed-off-by: Sunny He <suhe@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542990 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Reorg gr HAL initializationSunny He2017-08-24
| | | | | | | | | | | | | | | | | | | | | Reorganize HAL initialization to remove inheritance and construct the gpu_ops struct at compile time. This patch only covers the gr sub-module of the gpu_ops struct. Perform HAL function assignments in hal_gxxxx.c through the population of a chip-specific copy of gpu_ops. Jira NVGPU-74 Change-Id: Ie37638f442fd68aca8a7ade5f297118447bdc91e Signed-off-by: Sunny He <suhe@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542989 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Limit max CBC clear job size to 16384 linesSami Kiminki2017-08-24
| | | | | | | | | | | | | | | | | | | | | Limit the maximum job size of CBC ctrl clear to 16 klines. This avoids timeouts and excessive lock hold duration when clearing comptags for huge surface. 16 klines corresponds to a 1-GB surface for 64-kB compression page size. If the requested CBC ctrl job is larger than 16 klines, split it to at most 16-kline chunks. Bug 1860962 Bug 200334740 Change-Id: Ibc69adc8bf59527b1acec5b2097b5aefa2169960 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540432 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Replace kref for refcounting in nvgpuDebarshi Dutta2017-08-24
| | | | | | | | | | | | | | | | - added wrapper struct nvgpu_ref over nvgpu_atomic_t - added nvgpu_ref_* APIs to access the above struct JIRA NVGPU-140 Change-Id: Id47f897995dd4721751f7610b6d4d4fbfe4d6b9a Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540899 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Add mem usage to page allocator debugAlex Waterman2017-08-24
| | | | | | | | | | | | | | Add the amount of memory used to the page allocator debug dump. Change-Id: Icd4b4a0489068aaa3f60221b792de7f8dbf0092c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543695 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: correct NUM_FBPASPeter Daifuku2017-08-22
| | | | | | | | | | | | | | | Although igpu does not have an FBPA unit, the hardware reports one, and the ucode leaves space for one in the HWPM context save buffer. So let NUM_FBPAS reflect this, so that registers that follow this section in the context buffer are offset properly JIRA EVLR-1716 Change-Id: I40105cf2ee7f92a44d1c7cc2d23a17276bbb9e84 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1535273 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove support for old kernel versionTerje Bergstrom2017-08-22
| | | | | | | | | | | Remove support for pre-4.4 kernels. This allows deleting the checks for kernel version, and usage of linux/version.h. Change-Id: I4d6cb30512ea164d27549f4f4d096e5931bb1379 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543499 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Delete VBIOS overlay supportTerje Bergstrom2017-08-22
| | | | | | | | | | | | | | | VBIOS overlay support is not used anywhere, and it introduces a dependency to Linux PCIe. Instead of fixing it, just delete the code. Change-Id: I751e490f8bb8271a19b917686f5d2c8a85d92cb7 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1541512 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Sourab Gupta <sourabg@nvidia.com> GVS: Gerrit_Virtual_Submit