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* gpu: nvgpu: kill TSG if channel has NEXT set while closingDeepak Nibade2017-10-04
| | | | | | | | | | | | | | | | | | | | | | | | | Currently if channel has NEXT bit set while closing the channel we just print an error and continue channel unbind sequence from TSG But since channel with NEXT set is active killing it can potentially corrupt the TSG context and cause unpredictable errors on remaining channels/TSG Hence fix this by killing whole TSG context if channel being closed has NEXT bit set if gk20a_fifo_tsg_unbind_channel() API returns error, kill the TSG otherwise continue with channel unbind sequence Bug 200327095 Change-Id: I2abf1a3db8ba6f105b6ca86e78006c7b2a7726cc Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1568566 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: verify channel status while closing per-platformDeepak Nibade2017-10-04
| | | | | | | | | | | | | | | | We right now call gk20a_fifo_tsg_unbind_channel_verify_status() to verify channel status while unbinding a channel from TSG while closing Add support to do this verification per-platform and keep this disabled for vgpu platforms Bug 200327095 Change-Id: I19fab41c74d10d528d22bd9b3982a4ed73c3b4ca Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1572368 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Combine VIDMEM and SYSMEM map pathsAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | | | | | | | Combine the VIDMEM and SYSMEM GMMU mapping paths into one single function. With the proper nvgpu_sgt abstraction in place the high level mapping code can treat these two types of maps identically. The benefits of this are immediate: a change to the mapping code will have much more testing coverage - the same code runs on both vidmem and sysmem. This also makes it easier to make changes to mapping code since the changes will be testable no matter what type of mem is being mapped. JIRA NVGPU-68 Change-Id: I308eda03d426966ba8e1d4892c99cf97b45c5993 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566706 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Add for_each construct for nvgpu_sgtsAlex Waterman2017-10-04
| | | | | | | | | | | | | Add a macro to iterate across nvgpu_sgts. This makes it easier on developers who may accidentally forget to move to the next SGL. JIRA NVGPU-243 Change-Id: I90154a5d23f0014cb79bbcd5b6e8d8dbda303820 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566627 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: skip clk gating prog for sim/emu.Deepak Goyal2017-10-04
| | | | | | | | | | | | | | | For Simualtion/Emulation platforms,clock gating should be skipped as it is not supported. Added new flags "can_"X"lcg" to check platform capability before doing SLCG,BLCG and ELCG. Bug 200314250 Change-Id: I4124d444a77a4c06df8c1d82c6038bfd457f3db0 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566049 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: rename ops.mm.get_physical_addr_bitsAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | Rename get_physical_addr_bits and related functions to something that more clearly conveys what they are doing. The basic idea of these functions is to translate from a physical GPU address to a IOMMU GPU address. To do that a particular bit (that varies from chip to chip) is added to the physical address. JIRA NVGPU-68 Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542966 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add common vaddr translate functionAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | | | | | | | Add a function to do address translation for IOMMU capable GPUs. When an iGPU is behind and IOMMU it can pick whether to use that IOMMU for translation by adding a bit to physical addresses. This function takes care of that. However, this required an abstracted nvgpu_iommuable() API to check whether a GPU is behind an IOMMU. This patch adds that API for Linux. JIRA NVGPU-68 Change-Id: I489d14475167c019c294407372395df78c8b5feb Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542965 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Remove sg_phys() from GMMU codeAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | Remove the last sg_phys() call from the GMMU code and replace it with a generic nvgpu_mem API. This new API, nvgpu_mem_get_phys_addr(), returns the physical address of an nvgpu_mem struct. Also, implement this new API in the Linux specific nvgpu_mem code since it requires access to the underlying SGT/SGL. JIRA NVGPU-68 Change-Id: Idf88701a2a8515464c658c26e0de493c82ff850d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542964 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Return -EINVAL for bad l2 flush argsAlex Waterman2017-10-04
| | | | | | | | | | | | | | When the L2 flush IOCTL gets no l2 flush and no fb flush we now return -EINVAL. This can sometimes happen if the user tries to just invalidate. Currently we do not support L2 invalidates only. Bug 1661242 Change-Id: I87f3259bfbd736b5f4222cfe7b3cfa4a6475389e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1227125 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove GR falcons bootstrap support using VAMahantesh Kumbar2017-10-03
| | | | | | | | | | | | | | | | | | | | - GR falcons bootstrap can be done using physical or virtual address by setting flag usevamask in PMU interface PMU_ACR_CMD_ID_BOOTSTRAP_MULTIPLE_FALCONS command - With this change always setting to physical address support & removed virtual address support along with code removal. - Removed Linux specific code used to get info regarding WPR VA. JIRA NVGPU-128 Change-Id: Id58f3ddc4418d61126f2a4eacb50713d278c10a0 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1572468 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com>
* gpu: nvgpu: Fix license of nvgpu_mem and pmu_debugTerje Bergstrom2017-10-03
| | | | | | | | | | | | | | | nvgpu_mem and pmu_debug should be MIT licensed. Change the license boilerplate. JIRA NVGPU-218 Change-Id: I7750368674faa4c4e8bf071e136b80fd53d9a0c4 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1568779 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: gp106: Qualify unsigned HW constantsTerje Bergstrom2017-09-27
| | | | | | | | | | | | Re-generate hardware headers so that all unsigned constants are qualified with postfix U. This removes the need for compiler to do implicit signed->unsigned conversions. Change-Id: I4221521e00442b044ff70007b7971f44cc3c4f67 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567986 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: gp10b: Qualify unsigned HW constantsTerje Bergstrom2017-09-27
| | | | | | | | | | | | Re-generate hardware headers so that all unsigned constants are qualified with postfix U. This removes the need for compiler to do implicit signed->unsigned conversions. Change-Id: I33d46bb103d083316266eb1d325ca9f1525bf047 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567985 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: gm20b: Qualify unsigned HW constantsTerje Bergstrom2017-09-27
| | | | | | | | | | | | Re-generate hardware headers so that all unsigned constants are qualified with postfix U. This removes the need for compiler to do implicit signed->unsigned conversions. Change-Id: Ic50345252c6d7ccb7e9059120b6cc751cdc28362 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567984 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: gk20a: Qualify unsigned HW constantsTerje Bergstrom2017-09-27
| | | | | | | | | | | | Re-generate hardware headers so that all unsigned constants are qualified with postfix U. This removes the need for compiler to do implicit signed->unsigned conversions. Change-Id: I6f23cb6be4000300388bf17a04103d01571fc250 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567983 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: fix coverity, Recursion in included headersMahantesh Kumbar2017-09-27
| | | | | | | | | | | | | | | | - Fix recursion in included header, gk20a.h -> perf.h -> pstate.h -> gk20a.h - Removed "gk20a.h" from pstate.h but need to forward declare "struct gk20a" as referenced in header file. bug 200291879 Change-Id: I124c1c5cf4adcbd485de0800a73e0dc7f11fa92e Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566037 GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: nvgpu_pmu_disable_elpg() status checkMahantesh Kumbar2017-09-27
| | | | | | | | | | | | | | | | | | | | | - Added status check for nvgpu_pmu_disable_elpg() return value & prints error information upon failure. - Below CID's are due to missing status check of function nvgpu_pmu_disable_elpg() return value, so this CL helps to fix it 2624546 2624547 2624548 Bug 200291879 Change-Id: I263fc6bc9e2667af478bfd7160fe205167556f99 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565998 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Selectively disable/enable CFCTejal Kudav2017-09-27
| | | | | | | | | | | | | | | | | | clk_pmu_freq_controller_load used the default mask and affected all the clock frequency controllers (CFC) which had their bits set in the mask. We wish to enable/disable the CFCs in isolation through debugfs. So we add a parameter(bit_idx) to the function which will help affect only one CFC at a time JIRA DNVGPU-207 DEPENDS ON: <http://git-master/r/1563302> Change-Id: I233f52158b4a987bcc058a425380983dbe53fac8 Signed-off-by: Tejal Kudav <tkudav@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563303 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: gpu: Add debugfs nodes for CFC controlTejal Kudav2017-09-27
| | | | | | | | | | | | | | | | | | | | | | | | | Develop a file heirarchy to hold clock frequency controller(CFC) related debugfs nodes. /gpu_root -> /clk_freq_ctlr -> sys -> ltc -> xbar -> gpc Reading the file should tell if the particular CFC is enabled(1) or disabled(0). Write 0 to the file to disable the CFC and 1 to enable the CFC. We can write 0 to all the files to disable all CFCs. JIRA DNVGPU-207 DEPENDS ON: <http://git-master/r/1563303> Change-Id: I845a4aab8b1195b24fe2377a697c1de0cfe9ecfd Signed-off-by: Tejal Kudav <tkudav@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563302 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Re-generate hardware headersTerje Bergstrom2017-09-26
| | | | | | | | | | | | JIRA NVGPU-218 Change-Id: Ib00a921150612d59454d0ed76233e7e39a63d6ce Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563850 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: fix handling of EGPC_ETPC_SM addressesseshendra Gadagottu2017-09-26
| | | | | | | | | | | | | | | | | | | | | | Added new defines for following litter values: GPU_LIT_SMPC_PRI_BASE GPU_LIT_SMPC_PRI_SHARED_BASE GPU_LIT_SMPC_PRI_UNIQUE_BASE9 GPU_LIT_SMPC_PRI_STRIDE Calculate offsets for ctx operations considering sm per tpc. Following functions are modified for this: gr_gk20a_get_ctx_buffer_offsets gr_gk20a_get_pm_ctx_buffer_offsets __gr_gk20a_exec_ctx_ops Bug 200337994 Change-Id: I3a4ca470a4107d3078b708f38601762626ce1bf1 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1539069 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add forward declaration of nvgpu_sgtSourab Gupta2017-09-26
| | | | | | | | | | | | | | The patch adds a forward declaration of nvgpu_sgt in nvgpu_mem.h header file to be referred inside struct nvgpu_sgt_ops. This is to prevent compilation issue while including this header elsewhere without explicit forward declaration. Change-Id: I5cfe5c723e961813425be5301d9bb770bb10c896 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567713 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use u64 instead of dma_addr_tSourab Gupta2017-09-26
| | | | | | | | | | | | | The patch modifies a common dma api (nvgpu_dma_alloc_flags_vid_at) to use u64 argument (which is OS agnostic) instead of dma_addr_t as the argument type which is Linux specific. Change-Id: I74a694b08364b4d9e2826ffaf4620b113604d1cf Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567709 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: include rmos headers in common headersSourab Gupta2017-09-26
| | | | | | | | | | | The patch includes rmos atomic.h and barrier.h headers in nvgpu common header files Change-Id: Ia20c9694de0753a2397ab75c98e661f3b155965a Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567697 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Change license for common files to MITTerje Bergstrom2017-09-26
| | | | | | | | | | | | Change license of OS independent source code files to MIT. JIRA NVGPU-218 Change-Id: I1474065f4b552112786974a16cdf076c5179540e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565880 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: cpu access for ctxheaderseshendra Gadagottu2017-09-25
| | | | | | | | | | | | | | | | | | | | | | | | Before updating ctxheader in gr_gk20a_ctx_patch_smpc() add cpu access with nvgpu_mem_begin. After updating ctxheader, close cpu access with nvgpu_mem_end. Reviewed usage of ctxheader in other places and its cpu access is taken care correctly. Bug 200333285 Change-Id: I88ab0b040f95240673a4be55bcfe880a1440655b Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1564764 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Seema Khowala <seemaj@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: pg init task hogging cpuDavid Nieto2017-09-25
| | | | | | | | | | | | | | | | | | | | | | | The Pg init task hogs the kernel by having a wait condition with no timeout waiting for pg state change, but ps state may not post a change in a long time depending on runtime conditions, so we get soft-crashes warning spews in the kernel We solve this by making the condition wait interruptible bug 200346134 Change-Id: I8a3349031acc5065b767dc22eec6e5df113d3ad7 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566545 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: PMU debug reorgMahantesh Kumbar2017-09-25
| | | | | | | | | | | | | | | | | | | | | - Moved PMU debug related code to pmu_debug.c Print pmu trace buffer Moved PMU controller/engine status dump debug code Moved ELPG stats dump code - Removed PMU falcon controller status dump code & used nvgpu_flcn_dump_stats() method, - Method to print ELPG stats. - PMU HAL to print PMU engine & ELPG debug info upon error NVGPU JIRA-96 Change-Id: Iaa3d983f1d3b78a1b051beb6c109d3da8f8c90bc Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1516640 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Falcon IMEM/DMEM dump supportMahantesh Kumbar2017-09-25
| | | | | | | | | | | | | | | | | | | - Added falcon interface/HAL for IMEM-copy-from to read data from IMEM from given location with requested size -Added falcon interface to print data of IMEM/DMEM from given location with requested size using falcon HAL. JIRA NVGPU-105 Change-Id: I84cf7b5769b84a2baee2c7e65027539598ec1295 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1514536 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: falcon status dump supportMahantesh Kumbar2017-09-25
| | | | | | | | | | | | | | | | | | | - Added support to dump flacon controller status - Method to print recent PC history to know call trace - Method to dump IMBLK info - Updated falcon hw header files to include registers of PC trace & IMBLK JIRA NVGPU-105 Change-Id: Id4aaafd87113d47e552afb21b87f8b087d36004e Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1515371 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Change HW header licenses to MITTerje Bergstrom2017-09-22
| | | | | | | | | | | | Change the license of all HW headers to MIT license. JIRA NVGPU-218 Change-Id: I49a22502159384575ac9e0f901f10c4bdffbbf96 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563849 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: defer channel worker initializationDavid Nieto2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | kthread_run can fail if SIGKILL is triggered on an application during driver load. On this change we defer the channel worker init to the enqueue to avoid this condition during driver power on which would cause the driver state to be corrupted leaving subsequent attempts to load the driver unsuccesful. By moving this code to a later time, it is now needed to protect the task structure with a mutex. JIRA: EVLR-956 Bug 1816515 Change-Id: I3a159de2d1f03e70b2a3969730a927532ede2d6e Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1462490 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1460689 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: allow bind to be interruptedDavid Nieto2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change solves two problems: (*) the possibility of a crash due to interrupting the gpu initialization following a bind (*) a IOVA memory leak that could prevent the GPU from binding after about 200 bind/unbind cycles A detailed list of fixes: - chek that arbiter is initialized before freeing it. - do not re-enable interrupts when MSI is enabled on unbind. - free the semaphore sea on unbind. - ensure we dont double load the vbios. - check return value of nvgpu_mutex_init for semaphores. - add corresponding nvgpu_mutex_destroy calls. bug 1816516 Change-Id: Ia8af73019e0e1183998855d55bb3eea09672a8b7 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1465302 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: David Jarrett <djarrett@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563019 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: prevent crash during unbindDavid Nieto2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | This change solves crashes during bind that were introduced in the driver during the OS unification refactoring due to lack of coverage of the remove() function. The fixes during remove are: (1) Prevent NULL dereference on GPUs with secure boot (2) Prevent NULL dereferences when fecs_trace is not enabled (3) Added PRAMIN blocker during driver removal if HW is no longer accesible (4) Prevent double free of debugfs nodes as they are handled on the debugfs_remove_recursive() call (5) quiesce() can now be called without checking is HW accesible flag is set (6) added function to free irq so no IRQ association is left on the driver after it is removed (7) prevent NULL dereference on nvgpu_thread_stop() if the thread is already stopped JIRA: EVLR-1739 Change-Id: I787d38f202d5267a6b34815f23e1bc88110e8455 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563005 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: fix indentationSreejith V2017-09-22
| | | | | | | | | | | | | | | | | Fix gcc 6.4 toolchain comppilation error due to misleading indentation. Bug 200348663 Change-Id: I06858bc5e0a96a0c23228ac9333102080ccb2da2 Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1564717 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-by: Nirav Patel <nipatel@nvidia.com>
* gpu: nvgpu: SGL passthrough implementationSunny He2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | The basic nvgpu_mem_sgl implementation provides support for OS specific scatter-gather list implementations by simply copying them node by node. This is inefficient, taking extra time and memory. This patch implements an nvgpu_mem_sgt struct to act as a header which is inserted at the front of any scatter- gather list implementation. This labels every struct with a set of ops which can be used to interact with the attached scatter gather list. Since nvgpu common code only has to interact with these function pointers, any sgl implementation can be used. Initialization only requires the allocation of a single struct, removing the need to copy or iterate through the sgl being converted. Jira NVGPU-186 Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8 Signed-off-by: Sunny He <suhe@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1541426 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: nvgpu SGL implementationAlex Waterman2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The last major item preventing the core MM code in the nvgpu driver from being platform agnostic is the usage of Linux scattergather tables and scattergather lists. These data structures are used throughout the mapping code to handle discontiguous DMA allocations and also overloaded to represent VIDMEM allocs. The notion of a scatter gather table is crucial to a HW device that can handle discontiguous DMA. The GPU has a MMU which allows the GPU to do page gathering and present a virtually contiguous buffer to the GPU HW. As a result it makes sense for the GPU driver to use some sort of scatter gather concept so maximize memory usage efficiency. To that end this patch keeps the notion of a scatter gather list but implements it in the nvgpu common code. It is based heavily on the Linux SGL concept. It is a singly linked list of blocks - each representing a chunk of memory. To map or use a DMA allocation SW must iterate over each block in the SGL. This patch implements the most basic level of support for this data structure. There are certainly easy optimizations that could be done to speed up the current implementation. However, this patches' goal is to simply divest the core MM code from any last Linux'isms. Speed and efficiency come next. Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1530867 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: read WPR info from fbMahantesh Kumbar2017-09-22
| | | | | | | | | | | | | | | | | | | - Added function to read WPR info from FB MMU registers - Added HAL to point wpr info read function - Replaced wpr info read from MC with HAL - Removed debugfs header include from acr files. JIRA NVGPU-128 Change-Id: I5ebec46bfe03b9200f2aa569f2e5a780a715616d Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1564683 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: vgpu: make vgpu_init_gpu_characteristics globalRichard Zhao2017-09-22
| | | | | | | | | | | | | | | | | vgpu_init_gpu_characteristics will be used by others. Jira VFND-3797 Change-Id: I3b6216bc303bc6d4ea33da691791ddc718190766 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543013 Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Change VBIOS code to use gp106 headersTerje Bergstrom2017-09-20
| | | | | | | | | | | | | | VBIOS code was the last code using gm206 hardware headers. Change the code to use gp106 headers instead, move the code to gp106 directory and delete gm206 HW headers. JIRA NVGPU-218 Change-Id: I7ccd6c2975c767bca871d77a701dbd3395b17f30 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563742 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Change license of gp10b headersTerje Bergstrom2017-09-20
| | | | | | | | | | | | | | Change license of gp10b headers to MIT. hw_chiplet_pwr_gp10b.h is not generated by the tool, and it's not used, so remove that header. JIRA NVGPU-218 Change-Id: I5781838f6a73ae363cb86b7db9c47225dd6d5b97 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563655 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix kmem debuggingAlex Waterman2017-09-20
| | | | | | | | | | | | | | | | | | | | | | | | | Make the kmem debugging prints much more easily usable. Previously the prints would only take effect if the full tracking was enabled: CONFIG_NVGPU_TRACK_MEM_USAGE However, there are many times when just the debug prints would be nice to have by simply setting the log mask bit in the log mask. echo 0x80000 > /sys/kernel/debug/<gpu>/log_mask Also this change now uses the real nvgpu_log() function instead of the legacy nvgpu_dbg() function. This makes the logging appear with proper GPU printing as well. Change-Id: If545da3d357d38fe8252e7d548c6765b995cd3d7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1560248 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add per-GPU total to DMA memory printsAlex Waterman2017-09-20
| | | | | | | | | | | | | Track the total amount of DMA memory currently outstanding for each GPU. Print this total in the DMA debugging/logging prints. Bug 1956137 Change-Id: I929598e5aa388ee84db0badb4eb9f7c6cbe030c7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559518 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add DMA loggingAlex Waterman2017-09-20
| | | | | | | | | | | | | | Add logging prints for the DMA interface in nvgpu. These prints show size, aligned size, type of alloc (sysmem vs vidmem), and flags for the alloc. Bug 1956137 Change-Id: I3e15152959dbb256cb1679435a18ab6821f4cde3 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559376 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: changes related handling ctx headerseshendra Gadagottu2017-09-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ctx header holds only gpu va for each address space. All other information will be held in main context. Ctx header will have gpu va for following fields: ctxsw_prog_main_image_context_buffer_ptr ctxsw_prog_main_image_context_buffer_ptr_hi ctxsw_prog_main_image_zcull_ptr ctxsw_prog_main_image_zcull_ptr ctxsw_prog_main_image_pm_ptr ctxsw_prog_main_image_pm_ptr_hi ctxsw_prog_main_image_full_preemption_ptr_hi ctxsw_prog_main_image_full_preemption_ptr ctxsw_prog_main_image_full_preemption_ptr_xxxx0 ctxsw_prog_main_image_full_preemption_ptr_xxxx0_v ctxsw_prog_main_image_patch_adr_lo ctxsw_prog_main_image_patch_adr_hi Changes done as part of this CL: - Read ctx_id from from main context header - Golden context creation: Use gold_mem for for golden context creation and copy golden context from save gold local memory to main context. No need to restore golden context to context header. - Write ctx_patch_count and smpc_ctxsw_mode in main context header only. - Update preemption mode in main context header and preemption buffer va in context header. - Updated image patch buffer va in context header. Bug 1958308 Change-Id: Ic076aad8b1802f76f941d2d15cb9a8c07308e3e8 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1562680 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Initialize ctxsw header countersseshendra Gadagottu2017-09-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Initialize following counters in context header for all legacy chips: ctxsw_prog_main_image_num_save_ops ctxsw_prog_main_image_num_restore_ops This was already present in the code but move to a function gk20a_gr_init_ctxsw_hdr_data, so that it can be re-used across chips. Additionally initialize following preemption related counters for gp10b onwards in context header: ctxsw_prog_main_image_num_wfi_save_ops ctxsw_prog_main_image_num_cta_save_ops ctxsw_prog_main_image_num_gfxp_save_ops ctxsw_prog_main_image_num_cilp_save_ops Bug 1958308 Change-Id: I0e45ec718a8f9ddb951b52c92137051b4f6a8c60 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1562654 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Add nvgpu_mem_is_valid() callAlex Waterman2017-09-19
| | | | | | | | | | | | | | | | | | | | Add a function to check if an nvgpu_mem is allocated (valid) or not. Also fix possibly leaked state in nvgpu_mems when they fail to allocate. Also ensure that in the case of a failure to allocate no state is accidentally leaked to the caller. This should hopefully make it less likely that a caller thinks a buffer that failed to allocate is actually allocated. Change-Id: I43224ece7da84e63b2f43f36f04941126fabf3c7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559419 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: check capability for reschedule runlist submit flagDavid Li2017-09-18
| | | | | | | | | | | | | | | | | | | | | | NVGPU_SUBMIT_GPFIFO_FLAGS_RESCHEDULE_RUNLIST is only used by realtime priority EGL context, which checks for CAP_SYS_NICE during context creation in userspace, so it wasn't secure against unprivileged program spoofing submit ioctl with this flag to stall GPU progress of others. This flag does increase duration of submit by approx 16us, mostly due to register accesses and PMU FIFO mutex. Bug 1989493 Bug 1854791 Bug 1968813 Change-Id: I086b1d14f286abf8bd2d2dfae5945974b7fe6d1f Reviewed-on: https://git-master.nvidia.com/r/#/c/1558644 Signed-off-by: David Li <davli@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1558644 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix verbose return valueSeema Khowala2017-09-18
| | | | | | | | | | | verbose return value is not taking all the channels into account. Fix this by ORing verbose values for all channels. Change-Id: Id77c74458067c72792422aa69be1626c3d164e1c Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549645 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Direct GMMU PTE kind controlSami Kiminki2017-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Allow userspace to control directly the PTE kind for the mappings by supplying NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL for MAP_BUFFER_EX. In particular, in this mode, the userspace will tell the kernel whether the kind is compressible, and if so, what is the incompressible fallback kind. By supplying only the compressible kind, the userspace can require that the map kind will not be demoted to the incompressible fallback kind in case of comptag allocation failure. Add also a GPU characteristics flag NVGPU_GPU_FLAGS_SUPPORT_MAP_DIRECT_KIND_CTRL to signal whether direct kind control is supported. Fix indentation of nvgpu_as_map_buffer_ex_args header comment. Bug 1705731 Change-Id: I317ab474ae53b78eb8fdd31bd6bca0541fcba9a4 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543462 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>