| Commit message (Collapse) | Author | Age |
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Change-Id: I260958d8dea1b445f91b8d15bf76d5321bdc76d1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/758653
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Add required fileds and values for thermal slow-down
settings in thermal header file and corrected
thermal register programming with correct values.
Bug 1695567
Reviewed-on: http://git-master/r/822200
(cherry picked from commit 859d1bda6a059b321d859c887fab8d51d2caa981)
Change-Id: Id90ebd46bc3d6e4284a91e7f2b775d78502a3eca
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/823013
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement function to support bar2 vm clean-up.
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/814573
Change-Id: If5d884e4e1ed87bec6284719d90e9e1963c69bed
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/815428
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Enable clock gating power features: slcg, blcg and elcg
Bug 200144583
Reviewed-on: http://git-master/r/821149
(cherry picked from commit 1980d443c64e6660e3cd41b8908964c07459dcce)
Change-Id: I6ce813552fa57d0fd14dd7ed6a3d9864c88dc58b
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/818636
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gp10b introduces support for preemption (GfxP and CILP).
Add a new interface to allow allocating buffers needed
to support this functionality.
Bug 1677153
Change-Id: I8578a7b0a4327f3496d852eeb8be5fc778e2c225
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/806963
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/817039
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix support for kinds C32_MS4_4CBRA and C64_MS4_4CBRA. They're both
compressible and ZBC kinds, so mark them as such, too.
Change-Id: Ide09ea79a885361ecfc3c188606799c6b2fbdd2e
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/816015
(cherry picked from commit 302b06b76aed5278286487225d6e7280b747d4b3)
Reviewed-on: http://git-master/r/816014
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add gp10b PROD value for FE_GO_IDLE_TIMEOUT. Use the PROD value
written in gk20a_init_gr_setup_hw() instead of hard coding here.
Change-Id: If3bd981c1c0d9cc8ad19c21c220b7de81fdb529e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/813959
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Bug 200134238
Change-Id: I263a12b7a3a74d1ab07bca03d5dda685b1e4f22f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/815128
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Create only one instance of replayable fault buffer
mapping.
Change-Id: Id766298f338ce54cfca7510cbb9e4528ef1945a3
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/814615
(cherry picked from commit 422d2ced384220668347dc8422876d75f6e8807d)
Reviewed-on: http://git-master/r/817696
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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call gp10b_init_pmu_setup_hw1 during non-secure boot only.
Change-Id: Ia90474c7c04edd9be029d013f1da5f73de1b5326
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/815843
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We used to allocate 1.5x buffer size. This leads to memory waste, as
we do not set the CB size via SW methods anymore.
Bug 1686189
Change-Id: I45cbdeadc154f59b65138f99f50a72d97511cb78
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/801865
(cherry picked from commit 791f2fe03d16521206649ab90498443e91e284e2)
Reviewed-on: http://git-master/r/815683
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Handle beta CB sizing differences for GfxP versus WFI channels.
Bug 1686189
Change-Id: Icc421eeb8305f7e4156a74c957662f19504ddad7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/801533
(cherry picked from commit 95b9ae4e5f3c29fdb97567d846b9d2139f1a8ec4)
Reviewed-on: http://git-master/r/815682
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Announce supporting Pascal DMA copy class instead of Maxwell.
Change-Id: Ic0b9d50e7423648c5573857142c86b8a8bc87e35
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/808140
(cherry picked from commit c779975d6b40ecb0780ae4167ab26aed4886c7a7)
Reviewed-on: http://git-master/r/815679
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Spill buffer size is in chunks of 256B. Multiply the size by
granularity to get the size in bytes.
Bug 1686189
Change-Id: I0462293668322645bd1eab190c12faaeb6c316c1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/801344
(cherry picked from commit 4bf6de7d9c9014a9eaeff56b19437d1841d7cfb0)
Reviewed-on: http://git-master/r/815680
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If pagepool size equals max we should use zero. Add the comparison
to do that.
Bug 1686189
Change-Id: I15bd43663550b1089a726c0256b89f849c193e21
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/801526
(cherry picked from commit 9d89ea5ba345b19d2cff86130ba9d3c4c5f07e6e)
Reviewed-on: http://git-master/r/815681
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Bug 1692799
Change-Id: Idf825c954c646f649d85b8fa7f76b5b45150bfe5
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/812442
(cherry picked from commit f72c0738238c3f9a034c6a8b064226f0d7d5dd63)
Reviewed-on: http://git-master/r/813978
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Modify gpmu hwinit to take gp10b specific register offsets in
non-secure GPMU boot path.
Bug 1685722
Change-Id: Id6696fb20c4fd40ee1b168c952a438771721c792
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/812271
(cherry picked from commit b9408892dd08beca5f4b2e056287a2bc28ccff0e)
Reviewed-on: http://git-master/r/813979
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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set platform specific channel watchdog timeout to 5s
for gp10b
Bug 200133289
Change-Id: I4478463e22a8167c2fc1235dd9a80e069a27b47c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/811509
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The powergating APIs only work if the BPMP is running. Skip
these calls if it's not available, instead of relying on
is_linsim, which doesn't work under all environments.
Change-Id: I34325847b2ebf33c5db2f31111c57d22ed28ef53
Signed-off-by: Matt Craighead <mcraighead@nvidia.com>
Reviewed-on: http://git-master/r/812415
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1688709
Change-Id: If778034225dabbd0f9e6ff843ea6f06011c432bd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/807030
(cherry picked from commit 32f03899ca689f6af12760afe04cf4c8e60ebba1)
Reviewed-on: http://git-master/r/808243
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Bug 1689806
Change-Id: I98ca5fe006ecdf056ac45b15b2dc128929ea4fd5
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/806115
(cherry picked from commit fc15b029187db4f2aba213e89672bd84b5d020cd)
Reviewed-on: http://git-master/r/805482
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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bug 1603226
t18x fixes ptimer bug and ticks at 1ns.
Change-Id: I590c94957c93adf70263f81a0cdfcb8dc913639e
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/799989
(cherry picked from commit 44866e195113b0a44ed2513a81dcaaf079c2a5f1)
Reviewed-on: http://git-master/r/707810
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1689976
Change-Id: Ibf1c296fac4f2a2c6fcf062cbd80b3526a4fd4ed
Signed-off-by: Jussi Rasanen <jrasanen@nvidia.com>
Reviewed-on: http://git-master/r/806588
(cherry picked from commit 24b57989dc9636b41004bac32ee56dce90318350)
Reviewed-on: http://git-master/r/808242
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 200137963
Change-Id: Ibd09b206620e6d6826586bb40e1125fc178dd8e4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/797151
(cherry picked from commit 343c4704564f4b4f22a943a94e66d2c83f63a28f)
Reviewed-on: http://git-master/r/808241
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement platform specific reset_assert() and reset_deassert()
calls for gp10b
These APIs will in turn will use reset_control APIs to do
their work
Also, set force_reset_in_do_idle = true for gp10b, since
railgating is not supported yet
Bug 200137963
Change-Id: I2c0fe1273d3ecfd0c46704a44374712052ff51d6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/797150
(cherry picked from commit 6ac04ca84cee8a4d3b089678c81534799880712d)
Reviewed-on: http://git-master/r/808240
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement method for setting the coalesce buffer size at runtime.
Bug 1681992
Change-Id: Ice6c00a27f642c2d68d6cd0e30c12df2e48f5374
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/802366
(cherry picked from commit bd763bc8a16b80ccc8f79b2229eccf2fe2417611)
Reviewed-on: http://git-master/r/808239
GVS: Gerrit_Virtual_Submit
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fix below sparse warning
drivers/gpu/nvgpu/gm20b/gr_gm20b.c:1055:6: warning: symbol
'gr_gm20b_enable_cde_in_fecs' was not declared. Should it be static?
Bug 200088648
Change-Id: I862100d76f2ed5669d15a8f3b8cb9211df7f98ee
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/810394
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Enabling cyclestats and cyclestats snapshot support for gp10b (t186) devices.
Bug 1674079
Change-Id: I2e14801de3c61d180630bb9dcd2c607749814893
Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com>
Reviewed-on: http://git-master/r/792953
Reviewed-on: http://git-master/r/806190
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We program the default steady state beta CB size. The default is
for deep binning, but we've disabled deep binning. As result steady
state CB size was left too high.
Bug 1683535
Change-Id: I17029078d9c83e55eec6faacfc83c6d812f8c3c0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/795306
Reviewed-on: http://git-master/r/806189
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Program correct CB size for GfxP channels. We were accidentally
using the context image size.
Change-Id: I273215256e41e89b7d76f3294a73641804beeb79
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/792713
Reviewed-on: http://git-master/r/806188
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- Required init param to start elpg
- change in statistics dump
Bug 1684939
Change-Id: Icc482c08303d0870ec2e1c18a845074968b15e77
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/802455
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/806194
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use CCF to enable GPU clocks. Keep an extra reference to prevent
runtime PM callbacks from disabling clocks while GPU is powered up.
Bug 1673672
Change-Id: I8c34be5ec338fedea62aa3e05bd6bed0513bf1b6
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/788814
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-on: http://git-master/r/785265
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Add debugfs switch to force cilp and gfx preemption
Add debugfs switch to dump context switch stats on channel
destruction.
bug 1525327
bug 1581799
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Change-Id: I7d0558cc325ce655411388ea66ad982101f2fe66
Reviewed-on: http://git-master/r/794976
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/677231
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Add counters for GFXP, WFI, CTA and CILP context switches
bug 1525327
bug 1581799
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Change-Id: Ifd6ee08af8a83ed827a8996725139416d81ca10e
Reviewed-on: http://git-master/r/794977
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/778761
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 200086985
Change-Id: I9eaa135b96629636a6b949ae1e3874dd3abd5138
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/794723
Reviewed-on: http://git-master/r/743217
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support for gp10b in a virtualized environment.
Bug 1677153
VFND-693
Change-Id: I919ffa44c6773940a7a3411ee8bbc403a992b7cb
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/792556
Reviewed-on: http://git-master/r/806193
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change-Id: I1fc8c4c4c71ebf84fe913af07fc2055959e5ab91
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/801850
Reviewed-on: http://git-master/r/806192
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-Read fuse to boot in secure/production
mode else non sercure mode.
Bug N/A
Change-Id: Ia66acff63a4a5ed9351c01cd8907a337e88dc8eb
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/791323
Reviewed-on: http://git-master/r/806191
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1678603
Change-Id: I1c2c3c9395e068fabf554779ded6f0f536622c90
Signed-off-by: Robert Morell <rmorell@nvidia.com>
Reviewed-on: http://git-master/r/792831
Reviewed-on: http://git-master/r/806187
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Disable deep binning by default.
Change-Id: I75da95984ac314015c6927e099a3eaa37fcc26fc
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/790403
Reviewed-on: http://git-master/r/806186
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Bug 1678603
Change-Id: Ib8fb09dace864567b1ce574c216a584831723684
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/790402
Reviewed-on: http://git-master/r/806185
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Add GP10B-specific code for populating the scatter buffer. Essentially,
this enables the use of SMMU bypass mode with 4-kB page compression.
Bug 1604102
Change-Id: Ic586e2f93827b9aa1c7b73b53b8f65d518588c26
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/789434
Reviewed-on: http://git-master/r/806184
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Force usage of netlist slot A.
Change-Id: Ib507b0e0c7ff6d0dbb43f91b6c7264424975d681
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/789060
Reviewed-on: http://git-master/r/806183
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Fix below sparse warning by declaring gp10b_write_dmatrfbase()
as static
kernel-t18x/drivers/gpu/nvgpu/gp10b/pmu_gp10b.c:227:6: warning: symbol
'gp10b_write_dmatrfbase' was not declared. Should it be static?
Bug 200088648
Change-Id: I3bd2eeaeb7234ab54d7e9342a7512ec28388f751
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/801213
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Must write DMATRFBASE1 to 0 whenever
DMATRFBASE is written.
Bug 200137618
Change-Id: Id8526d1bafbd116ffc4d8018983791fe9e9fa604
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/798780
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- clear mask to load gpcss with priv load.
Bug n/a
Change-Id: I21522bda83c4dd5c665d47ae334b9fed5cb8ec74
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/798406
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Specify that everything in bar2 VM is kernel reserved.
Bug 200077571
Change-Id: I8f6c6ac6352ffd64eedc09187593b6c8d05757ef
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/746802
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1667322
Accomodate for transcfg address change
Change-Id: I83c5d4921040258a480df44a69792c721ff88f05
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/779764
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add CDE program number selection for GP10B.
Bug 1604102
Change-Id: I0054e670e3bc6b8c2380124eb58204088aaae275
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/785459
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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bug 1675413
work around for timestamp slcg bug
Change-Id: I0950403b89e9ea161bd7eb7052f47de3f9733240
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/785854
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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