| Commit message (Collapse) | Author | Age |
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Bug 1727687
Change-Id: I7a7a4a2011b029474122fdbfbeb02b6302a5902b
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1011486
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Illegal comptag interrupt is triggered when a page is mapped with
two different kinds with incompatible compression status. This can
be intentional, so disable the interrupt.
Change-Id: I84a212beac147991d09d2d381a9e770b1364f4d8
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1029663
(cherry picked from commit 819607a768f9fccdd0b233d58bcf88b9eee4ee19)
Reviewed-on: http://git-master/r/1031010
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Clear comptags for whole buffer when nvgpu sees the buffer for the
first time.
Change-Id: I67108ce0f0def46ddda1aa9b9bb5ea22549cce13
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1013517
(cherry picked from commit 544446aacdc695dc2e27c42a0086292cd69c2eee)
Reviewed-on: http://git-master/r/1031009
GVS: Gerrit_Virtual_Submit
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Reset controller is not enabled in all builds, so make its use
optional.
Change-Id: I88df11d0aae0552eb4c7f3acee5be70885ea2901
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1028348
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Previously, only "high" priority bare channels were interleaved
between all other bare channels and TSGs. This patch decouples
priority from interleaving and introduces 3 levels for interleaving
a bare channel or TSG: high, medium, and low. The levels define
the number of times a channel or TSG will appear on a runlist (see
nvgpu.h for details).
By default, all bare channels and TSGs are set to interleave level
low. Userspace can then request the interleave level to be increased
via the CHANNEL_SET_RUNLIST_INTERLEAVE ioctl (TSG-specific ioctl will
be added later).
As timeslice settings will soon be coming from userspace, the default
timeslice for "high" priority channels has been restored.
JIRA VFND-1302
Bug 1729664
Change-Id: I178bc1cecda23f5002fec6d791e6dcaedfa05c0c
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1014962
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Make sure that the notification object fits within the supplied buffer.
Bug 1739182
Change-Id: Ifb66f848e3758438f37645be6f534f5b60260214
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1026431
(cherry picked from commit 2484c47f123c717030aa00253446e8756e1a0807)
Reviewed-on: http://git-master/r/1030875
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Make sure that the notifier object fits within the supplied buffer.
Bug 1739183
Bug 1739932
Change-Id: I713574ce797ffc23cec10b5114f469dbadc68f1e
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1026410
(cherry picked from commit f476b93eb19b962b8760457102448bd533efc54d)
Reviewed-on: http://git-master/r/1028737
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add following missing prod settings:
blcg bus
blcg ce
slcg ce2
slcg chiplet
slcg gr
Bug 1689806
Change-Id: Ic7c9afdb1fc47ad71ca326384f5d2a4528121abe
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1030987
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fixes a bug where reference to sync_fence is not closed before return.
Bug 200171146
Change-Id: If174eb124bd69692bab4cc8629a103517d7cfef1
Signed-off-by: Yunbo Wang <yunbow@nvidia.com>
Reviewed-on: http://git-master/r/1029844
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Eric Miao <emiao@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Refactor Makefile so that there is only one target.
Bug 1476801
Change-Id: If0fe5f787214c9addd51295355e3ae5606e5e8fc
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1028349
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Coverity id : 20300
Bug 1416640
Change-Id: I43fe2aecd3f1e10d00518c3f9bd19726c17ba778
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1028798
Reviewed-by: Puneet Saxena <puneets@nvidia.com>
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Fixed following sparse errors:
- therm_gm20b.c:68:6: warning: symbol 'gm20b_init_therm_ops'
was not declared. Should it be static?
- platform_gk20a_tegra.c:825:5: warning: symbol 'gk20a_set_clk_rate'
was not declared. Should it be static?
Bug 200067946
Change-Id: I485d5e76302fb294865854f314db2d27f71520f7
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1026685
GVS: Gerrit_Virtual_Submit
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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If we receive an exception without debugger attached, trigger
a fault recovery.
Change-Id: I8c02e37eb7fb0cba2fcb7afed7beb26b86f38d9e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1026003
(cherry picked from commit 526eef512eaed1c6472677eddec051541a939d63)
Reviewed-on: http://git-master/r/1026002
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Update FECS BL checksum
Bug 200149721
Change-Id: Icebcf9c0440e88f9018f514804b1e0eeaa7c89cb
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/826772
(cherry picked from commit 634363dc33bc23bf81cee319e68d6dbc8e29a53c)
Reviewed-on: http://git-master/r/1026001
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use right shift instead of division for computing the ctag offset.
Bug 1704834
Change-Id: Id57526a08bad34e41b2335a21e299d1c0a2ffba1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1024467
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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bug 200139995
Any GR register access should disable ELPG and clock gating before
access and enable it back after it is done. Disable ELPG while tweaking
perf parameters in gk20a_alloc_obj_ctx.
Also output NV_PBUS_INTR_0 in case of interrupt (including fix to
display correct value on pbus isr).
Change-Id: I81d2eb4461e92fbb33db8554779f6566f6b002c1
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/835307
(cherry picked from commit 6acc35bd1bcc706fbde8d11521cf1d0f64a16fe4)
Reviewed-on: http://git-master/r/921299
(cherry picked from commit 73afd520445bb1f4757fd167b38289143fd46d80)
Reviewed-on: http://git-master/r/930040
(cherry picked from commit 7a784ebea0dd60a88469f51eaa61c33b356e499c)
Reviewed-on: http://git-master/r/1023529
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Adding support for FECS mem overrides
Bug 1699676
Change-Id: I6c9ddcd98d57b29059513ee508c6f92b194c4fc7
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/921253
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Enable ELPG back whenever ELPG disable is done due to reset or recovery.
Otherwise elpg_refcnt mismatch doesn't engage ELPG correctly
Bug 200156347
Bug 1716764
Change-Id: I9284bb52b32fe911bb8eb260f138b616f4a564be
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1020617
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Also GPC MMU needs to have its PRI_MMU_CTRL_USE_FULL_COMP_TAG_LINE
control bit set.
Bug 1730611
Signed-off-by: Mathias Heyer <mheyer@nvidia.com>
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Change-Id: I01e11de066ea5487bf1d9c8c8eddbf159e4882da
Reviewed-on: http://git-master/r/1014881
(cherry picked from commit d1651bbebe1b3e46d2173dec1651b3d2f4307b40)
Reviewed-on: http://git-master/r/1017459
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Raise the SM exception event on dbg fds of all
channels as userspace might have registered on
only one of the channels.
WAR till we fix Bug 200089620
Bug 1724367
Change-Id: I69c20ee9837927c116f350f4bdc70af5e90cd0a8
Signed-off-by: Ashutosh Jain <ashutoshj@nvidia.com>
Reviewed-on: http://git-master/r/1012851
(cherry picked from commit 92f7086856bc9e23b39c5f3ceec3130b6407e0d1)
Reviewed-on: http://git-master/r/1013813
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Tested-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Always handle gr exception regardless of whether the SM debugger is
attached or not.
Bug 1699676
Change-Id: If98ab6948c42d3fb1e4f02d54db12745485b0607
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/1013164
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add create_gr_sysfs() function pointer for creating gr specific sysfs
nodes.
Bug 1699676
Change-Id: I0a14d3676ebfcd5adebce673e46bdaad8d6aecf7
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/1008658
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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While mapping the buffer, if kind argument is -1,
we extract kind value from nvmap
but kind information from nvmap is going away
and hence remove respective call to nvmap
Bug 1616899
Change-Id: I2764655f60df691ac8a86484c6ec929d2b83b2e3
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1012239
GVS: Gerrit_Virtual_Submit
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix coverity issue of "Read from pointer after free"
Coverity id : 20418
Bug 200116059
Change-Id: Id7439986b4380ea427ffedf601455272c4c15a65
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1011296
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Bug 1726406
Change-Id: Ia03b0a174e92b28c471164cefcde514e6db94bdf
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1002700
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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It's preparing for adding timeout in tegra_gr_comm_recv.
Bug 1728199
Change-Id: I1e2f647736e4b4cd8c194af2b843e27264ddf4fc
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1011046
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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NVGPU_GPU_FLAGS_SUPPORT_TSG indicates both the kernel driver and
device support time slice group (TSG).
Bug 1617046
Bug 200155618
Change-Id: Ib3490a32b773222560c58f1fd6d32bffcb97d6cd
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1010173
Reviewed-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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Bug 200088648
Change-Id: I50ad4e75981d2c076a2b0ab14406b72ebabcf34f
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1000173
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In gk20a_gr_handle_fecs_error(), we always return error
value and that triggers recovery in each case
Return error only if we need to trigger recovery
(depending on case)
Otherwise, clear the interrupt and return success
Bug 200156699
Change-Id: I117f3702b751e8bbc1cd3834b1b72b6533e246f9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1001694
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Enable NV_PGRAPH_PRI_FECS_HOST_INT_ENABLE_CTXSW_INTR1
Bug 200156699
Change-Id: I170dd6998381897a4b4ca832774eb0f11f92fd86
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/935772
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Export separate API gk20a_fifo_issue_preempt() to issue
preempt request to a channel or TSG
Bug 200156699
Change-Id: Ib3b097ef66a6411d75c1fe213cdbe8b1d08d3418
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/935771
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add IOCTL NVGPU_DBG_GPU_IOCTL_SET_NEXT_STOP_TRIGGER_TYPE
to set next stop_trigger type (either single SM or
broadcast to all SMs)
Also, expose below APIs to check and clear broadcast flag:
gk20a_dbg_gpu_broadcast_stop_trigger()
gk20a_dbg_gpu_clear_broadcast_stop_trigger()
Bug 200156699
Change-Id: I5e6cd4b84e601889fb172e0cdbb6bd5a0d366eab
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/925882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We currently clean up the jobs in gk20a_channel_update()
which is called from nvhost worker thread
Instead of doing this, schedule another delayed worker thread
clean_up_work to clean up the jobs (with delay of 1 jiffies)
Keep update_gp_get() in channel_update() and not in
delayed worker since this will help in better book
keeping of gp_get
Also, this scheduling will help delay job clean-up so
that more number of jobs are batched for clean up
and hence less time is consumed by worker
Bug 1718092
Change-Id: If3b94b6aab93c92da4cf0d1c74aaba756f4cd838
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/931701
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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During poweron/off sequence cyclestats should not
remove cs_data and produce leak.
Bug 200144583
Change-Id: Ibe1ea7d41d5ba9f79a46ead788a84bed29f37ec6
Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com>
Reviewed-on: http://git-master/r/999983
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1001882
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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fix below sparse warning :
drivers/gpu/nvgpu/vgpu/vgpu.c:170:27: warning: Using plain integer as
NULL pointer
Bug 200088648
Change-Id: I5121932140f00cdffe129bb58059251612dce109
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1001516
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Bug 200097029
Change-Id: Id63dad1629b1d1919cbbfb20b0cb85d4855f526d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1000724
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add TEX exception handling support. Also make SM exception handler into
a function pointer, which should allow different chips to implement
their own SM exception handling routine.
Bug 1635727
Bug 1637486
Change-Id: I429905726c1840c11e83780843d82729495dc6a5
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/935329
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When gpu rail-gating is enabled, it is possible that
both rail gating code and system shudown can start
executing gk20a_pm_prepare_poweroff() in parallel.
To synchronize this execution, protect gk20a_pm_prepare_poweroff()
with a mutex lock.
Bug 200168805
Change-Id: I19536a43ed20c3e82b32c316922dc3e19e3f59bb
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/999548
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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global_esr and warp_esr are edge-triggered
and are cleared in kernel isr so skip checking
them when wait_for_pause is called from UMD via
ioctl.
Bug 1619430
Change-Id: I2ae54f23ba5c8bfaab35a476f88ccca0bbb10202
Signed-off-by: Ashutosh Jain <ashutoshj@nvidia.com>
Reviewed-on: http://git-master/r/935808
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Cory Perry <cperry@nvidia.com>
Tested-by: Cory Perry <cperry@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Increase the semaphore count per channel. Some channels
were running out of semaphores. The original limit was
255 (256 fits in 1 page, but the 0th semaphore is used
to return error codes from the allocator).
Easy fix was to simply increase the number of semaphores
each channel is allocated to 1024.
Bug 1604892
Change-Id: I163e24b8d42a3dc1bb9b418dadc0c8532aff9adb
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/935911
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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A race condition existed in gk20a_channel_semaphore_wait_fd().
In some instances the semaphore underlying the sync_fence being
waited on would have already signaled. This would cause the
subsequent sync_fence_wait_async() call to return 1 and do
nothing. Normally, the sync_fence_wait_async() call would
release the newly created semaphore but in the above case that
would not happen and hang any channel waiting on that semaphore.
To fix this problem if sync_fence_wait_async() returns 1
immediately release the newly created semaphore.
Bug 1604892
Change-Id: I1f5e811695bb099f71b7762835aba4a7e27362ec
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/935910
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Fix a reentrancy problem in gk20a_sync_pt_has_signaled()
where one thread could clear a pointer before another
thread tried to access it. A spinlock was added to the
gk20a_sync_pt struct which is used to ensure that the
underyling gk20a_sync_pt data is accessed in a sane
manner.
Bug 1604892
Change-Id: I270d89def7b986405a3167285d51ceda950c7b82
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/935909
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Set function pointer gops->gr.set_sm_debug_mode()
for gm20b
Bug 200168107
Change-Id: I40eebbc55b0f82f793fcea90245ae6dad0f5779c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/935773
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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During gpu init, therm gate control is required to
add delay cycles before clock gating.
Bug 1717152
Change-Id: Ifabc428cf7b49e49964dc994eba2c38af4aa1a91
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/936443
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- add gops.fifo.channel_set_priority and move current code
as native callback.
- implement the callback for vgpu
Bug 1701079
Change-Id: If1cd13ea4478d11d578da2f682598e0c4522bcaf
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/932829
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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It fixed vgpu regression that vgpu tried to call native
channel preemption function.
Bug 1617046
Change-Id: Ia5a5486d8b95a34ca6ecc75f8d3b5fea76919405
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/935897
Tested-by: Damian Halas <dhalas@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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- ucode CL http://git-master/r/#/c/935012/
- EXTERR exception for ZBC L2 regsiters access
during ELPG entry/exit.
FIX : ZBC L2 is not part of GR, so ZBC L2 rigsters
save/restore not required for ELPG entry/exit,
P4 CL 20360931
- 10 msec as GR_FECS_SUBMIT_METHOD_TIMEOUT_US, P4 CL 20313730
- keep disabled ELCG till Clear DAT_RESTORE
interrupt at ELPG exit path, P4 CL 20313676
Bug 1712507
Bug 200166877
Change-Id: I2c9843cfd18cd3b513ee6587d1a79e7034b19cae
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/935019
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We currently call gk20a_pmu_load_update() before calling
update_devfreq()
But it is possible to disable governor and set a
constant/max frequency.
In that case we will unnecessarily keep executing
gk20a_pmu_load_update() for each submit
Hence. move gk20a_pmu_load_update() to gk20a_scale_get_dev_status()
so that we call gk20a_pmu_load_update() only when we really
have to scale the frequency
Bug 200161377
Change-Id: Ifac5a659a3a2d088b636f048213c2fbec801bdb9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/929509
(cherry picked from commit f857a1b31400dfc0c35c58c6424aaac36bc09e7c)
Reviewed-on: http://git-master/r/933704
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We currently have this sequence :
- acquire sync_lock
- sync_create
- resetup_ramfc()
- release sync_lock
but this can lead to deadlock in case resetup_ramfc()
triggers below stack :
- resetup_ramfc()
- channel_preempt() - preemption fails
- trigger recovery
- channel_abort()
- acquire sync_lock
Fix this by moving resetup_ramfc() out of sync_lock.
resetup_ramfc() is still protected by submit_lock and
hence we cannot free sync after allocation and
before resetup
Bug 200165811
Change-Id: Iebf74d950d6f6902b6d180c2cd8cd2d50493062c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/931726
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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With extended mode enable, correct thermal slowdown factors
to have divideby2, divideby4 and divideby8 slowdown.
Bug 1719974
Change-Id: I5723b3972d34de13ffc456195b001fffe9fb56ec
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/933293
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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