| Commit message (Collapse) | Author | Age |
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The patch replaces the linux specific usleep_range usage
with nvgpu_usleep_range OS agnostic function, in fifo_gv11b.c
Change-Id: I8ada3ffc1b70caa571cbabe5c3973f37e819538b
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626398
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The patch removes the dma-buf.h include from channel_gk20a.c,
now that there are no references to dma_buf present here.
Change-Id: I079c3c3763e7ac4f91e43a4bc54a23ec8d5a23fa
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626396
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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During bringup and before nvlink is up GV100 on the DDPX platform operates
with a very, very slow sysmem link. In order to get sysmem test to pass
it is neccesary to significantly increase most timeouts by an order the
magnitude.
Bug 2040544
Change-Id: I26858afde4ae80c70f86b47cfff674b6b00b5bf8
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627417
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L2 mask was assuming FS units contain valid information, but they do
not.
The new code checks if the L2 is FS before reading the L2/ROP mask
Bug 2040328
Change-Id: Id07cc630e65cfc71ab8084a3700d884b6cd3430f
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627327
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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There is no current need for a virtualized version of
nvgpu_dbg_gpu_ioctl_write_single_sm_error_state, so return
-ENOSYS when virtual.
Bug 200331110
Change-Id: I223a6298eb4c891859f1c8252049f9a83d84ccb5
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631270
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Committing buffer addresses only writes to the memory. There's no
need to disable ELPG for the duration, so drop the ELPG protection.
Change-Id: I8d8d08506387197e4737e0311df4a20085496056
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631149
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Remove compute optimization specific to gk20a. We do not support
gk20a anymore.
Change-Id: Ibd548eee8d891a667f28a451d586fcfaac7f026a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631144
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With a recent rework we moved gk20a_get() call to nvgpu_ioctl_tsg_open(),
but corresponding gk20a_put() call remained in gk20a_tsg_release()
So if a TSG is opened and released from within kernel with APIs
gk20a_tsg_open()/gk20a_tsg_release() we mistakenly drop extra refcount
through gk20a_put()
Fix this by moving gk20a_put() call to nvgpu_ioctl_tsg_release() which
balances gk20a_get() call in nvgpu_ioctl_tsg_open()
Bug 200374011
Change-Id: Id0cec0426e6231309dc530ab5c934dacaba9f8da
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630969
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In gk20a_ce_create_context(), if gk20a_tsg_open() or gk20a_open_new_channel()
fails, we bail out from the function without setting the error code
This could mislead the caller and report incorrect success
Fix this by setting error code explicitly in failure cases
Bug 200374011
Change-Id: Idf6cba4a57740107bada698295745352f7b5d5ac
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631506
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In gk20a_ce_delete_gpu_context(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference
Fix this by explicitly dropping TSG refcount
Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG
Bug 200374011
Change-Id: Ie4aa32f1d0bff4231f41aa2b33743cdc63e967c7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1629972
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In gk20a_cde_load(), if TSG allocation fails we bail out the function without
setting the error code and caller of this functions assumes CDE load is
successful
Fix this by setting explicit error code if TSG allocation fails
Bug 200374011
Change-Id: I6e7bcb325fb0062605fa2f696da4abdeb34e241a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627117
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In gk20a_cde_remove_ctx(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference
After allocating sufficient contexts, we see TSG creation fails as below
nvgpu: 17000000.gp10b: gk20a_cde_load:1286 [ERR] cde: could not create TSG
Fix this by explicitly dropping TSG refcount
Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG
Bug 200374011
Change-Id: If6d75b20d5e03d710c0597d7a320d1157206a2a5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627116
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The patch adds the boolean flag 'golden_img_loaded'
to gr ctx desc. This is needed for refactoring the ctx
initialization.
Change-Id: I6d6df273e764a4cd06d062d59427dd33f4669778
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617174
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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The patch sets low_hole value to 64K for bar1 vm to
align to potential 64KB native page size.
JIRA NVGPU-454
Change-Id: I994dfd6824d3a2e8a09433798bb101af88ecb5ca
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617173
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Add a field in vm_gk20a to identify guest managed VM, with the
corresponding checks to ensure that there's no kernel section for
guest managed VMs.
Also make the __nvgpu_vm_init function available globally, so that
the vm can be allocated elsewhere, requisite fields set, and passed
to the function to initialize the vm.
Change-Id: Iad841d1b8ff9c894fe9d350dc43d74247e9c5512
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617171
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Kernel needs to be able to allocate VPR memory for buffers for
protected contexts. So, let's call gk20a_tegra_init_secure_alloc
and enable VPR for GV11B.
Bug 2039456
Bug 2040513
Change-Id: Ie27d8f04b1a414c36b42516ce3147d38d8472d54
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628566
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Remove scheduling IOCTL implementations for bare channels. Also
removes code that constructs bare channels in runlist.
Bug 1842197
Change-Id: I6e833b38e24a2f2c45c7993edf939d365eaf41f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627326
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Remove nvgpu internal flag indicating that TSGs are required. We now
require TSGs always. This also fixes a regression where CE channels
were back to using bare channels on gp106.
Bug 1842197
Change-Id: Id359e5a455fb324278636bb8994b583936490ffd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628481
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Modify command message parameter to support io
coherency.
Jira EVLR-2025
Change-Id: I38b21c72d85f559555c4d97dab73d0f715ecc655
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1614388
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Initialize CE channels and vidmem clearer only once channels have
been enabled.
Change-Id: Id4c870ee7d4632044b97cead5d0d7b8317170430
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628167
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We send a broadcast request to invoke scrubbing on all TPCs, but we
check only TPC0 for scrubbing to finish. This likely produces correct
results, because each TPC should take exactly the same number of cycles
for scrubbing, but it's not certain.
Change the polling loop to check all TPCs to make sure there are no
timing glitches.
Change-Id: Id3add77069743890379099a44aec8994f59d9a5e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1625349
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Implement abstraction for finding the thread ID of thread currently
being run. This is tracked for context switch tracing.
In Linux kernel this is implemented by returning PID.
Change-Id: Id46a318894f9a2ff3c85d2c8ef0b02c52783f122
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Disable for now as speed change needs to be adapted to support
GV100+Xavier configuration
Bug 2040925
Change-Id: Ibce0811879aa2d2b8335e30d7fdb77fb933bc696
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1624259
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Bug 2040925
Change-Id: Ied06b199fd87411847b9987496c56276f8ebf89c
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1623709
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Add support to report ltc ecc errors per slice
(1) use new logic to detect subunits
(2) store size of array and check before comparison to prevent out of bounds
derefencing
(3) use new hashing to prevent collisions or entries with permuted names
bug 2037425
Change-Id: I63b9f0df43b9dceddc1bae17924c4723072f569e
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1620854
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Remove support for events for bare channels. All users have already
moved to TSGs and TSG events.
Bug 1842197
Change-Id: Ib3ff68134ad9515ee761d0f0e19a3150a0b744ab
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1618906
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Remove remaining support for bare channels. All users of bare
channels have already moved to TSGs.
Bug 1842197
Change-Id: I1ff12677253b160dac9bebe6925ad0839ea07cfc
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1618905
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This CL handles
- erroneous use of boot_0 function pointer
before being assigned in __nvgpu_check_gpu_state
- And proper handling of error returned from gk20a_readl
in gk20a_mc_boot_0
With these fixes crash is not seen in case mc_boot_0 read
returns 0 in gk20a_mc_boot_0
- And also this handles the recursion caused by mc.boot_0()
calling nvgpu_readl and nvgpu_readl in turn
calling mc.boot_0 in case of read failure
Bug 2010966
Change-Id: Ia087811c67d88948b7fc5fff35e0fabc6ea91989
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616274
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Implement abstraction for finding the process ID of thread currently
being run. This is tracked for context switch tracing.
In Linux kernel this is implemented by returning TGID.
Change-Id: Ia6bcbd92c8cc25467694a35476e5d5f717194105
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1615985
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- Enabled ECC interrupt to host.
- Fix to ignore IDLE_SNAP during ELPG_ENTRY.
- Production signatures.
Change-Id: Ie9e549a123b3fbdcde69fa1d4d2ea3ac20e3fa64
Signed-off-by: y <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1620059
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SM L1 tag needs to scrub for following additional fields:
sm_l1_tag_ecc_control_scrub_pixprf
sm_l1_tag_ecc_control_scrub_miss_fifo
With this SM L1 TAG DBE errors after railgate/ungate
are fixed.
Bug 2039629
Change-Id: I10ce1d1dd28102f4c2f3fe2fe81801db67b76a21
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626748
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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During finalize power on, resume channels only after
complete hw initialization is done. Otherwise it will
cause issues with unexpected usage of hw. During first
boot will not see these issues because there will no channels.
But after rail gate/ungate or suspend/resume these issues
can be seen if channels are present before rail-gate/suspend.
Bug 2039195
Change-Id: Ie96e2f2b91902ba18b37e9a167344eeae07ba8c2
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1625506
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change-Id: I04df795b20413a2d07a252d77b3eba853890fcae
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1624087
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change-Id: I645f272f8fc3fffda95a82716558c081e323aed0
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1624097
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gr_gv11b_set_gpc_tpc_mask(), we calculate tpc_count_mask based on
number of TPCs
But since we could change number of TPCs runtime, we would end up
calulating incorrect tpc_count_mask
Hence instead of calculating tpc_count_mask, just hard code it to
width of fuse register i.e. hard code tpc_count_mask to 4-bit value
Bug 2031635
Change-Id: Ia6f74d39d066775a5d133897305554df1e54157e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617917
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Pavan Kunapuli <pkunapuli@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In __nvgpu_gmmu_do_update_page_table(), and in case of non-IOMMU mappings,
we call nvgpu_sgt_get_phys() to get physical address
But this API ignores mapping attributes including l3_alloc attribute
specified by user space, and this breaks L3 cache allocations
Fix this by using g->ops.mm.gpu_phys_addr() which also considers the
mapping attributes and returns appropriate physical address
Jira GPUT19X-10
Bug 200279508
Change-Id: Ibc0d29f7cb576a9d6893a97b1912d9ff4bc78e02
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1621245
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Convert tpc number from pes-aware to non-pes-aware
number. tpc id is converted to one that is numbered
in order starting from the active tpcs within PES0
followed by the active tpcs in subsequent PESs.
Bug 1842197
Change-Id: I18d4b20ee4998e5a2ca5439793fe2479b4326c1a
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1615419
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gr_gv11b_init_fs_state() calls gr_gm20b_init_fs_state() which
disables vdc_4to2. This should no longer be done on gv11b, so
instead of calling gr_gm20b_init_fs_state() copy the relevant
lines to gr_gv11b_init_fs_state() and drop vdc_4to2 disable.
gv11b_ltc_init_fs_state() also disables it to match the state.
Remove that disable, too.
Change-Id: I3a3fd87a3e8836e495cb818570c971b3d29a6dd1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1619966
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Wei Sun <wsun@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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For gv11b, update thermal settings as per hw POR:
1.Created gv11b specific HAL for init_therm_setup_hw
2.Update steps for gradual slowdown to 1x,1.5x,2x,4x,8x,16x,32x.
3.Modified gradual step duration cycles to 4.
Bug 200365110
Change-Id: I93c28a3394857aacdf3d304103c9e7c25d4ad344
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616600
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fixed build failure that occurred when disabling FECS ctxsw
tracing using CONFIG_GK20A_CTXSW_TRACE.
JIRA EVLR-2162
Change-Id: I751eba835c5f3f527571167e8b05fadb9687c64d
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617557
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Aparna Das <aparnad@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Dennis Kou <dkou@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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All channels should be wrapped in TSGs so that bare channel support
can be dropped. Bind all CE channels to TSGs.
Bug 1842197
Change-Id: Ia55748d5b53750d860f7764b532ef9eeb6f214b8
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616693
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Check the availability of ecc units by checking
relevant ecc fuse and fuse overrides.
During gpu boot, initialize ecc units by scrubbing
individual ecc units available. ECC initialization
should be done before gr initialization.
Following ecc units are scrubbed:
SM LRF
SM L1 DATA
SM L1 TAG
SM CBU
SM ICACHE
Bug 200339497
Change-Id: I54bf8cc1fce639a9993bf80984dafc28dca0dba3
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1612734
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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nvgpu_get_nvhost_dev will not return error if host1x field within
gv11b device tree is not present. It will just set has_syncpoints
in gk20a struct to false. syncpt_unit_interface* should be called
only if g->has_syncpoints is set to true.
Change-Id: Id1eb94aba4cff1942ad519f528ebdb8291963971
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1615973
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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All channels should be wrapped in TSGs so that bare channel support
can be dropped. Bind all CDE channels to TSGs.
Bug 1842197
Change-Id: I20b68c81b47e0d742e5922e7b85ac5cba75984b0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616698
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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All channels need to now be wrapped in TSGs. Disallow use of bare
channels by preventing creation of GPFIFO for them.
Bug 1842197
Change-Id: Id0ebee4c590804b96c09f8951e35ba2680b596e7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1612697
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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vgpu doesn't care about pmu. pmu is managed by RM server.
It also fixed the dump caused by reading fuse register.
Jira EVLR-1934
Change-Id: I779964950783ccf699cd99473fb30e811c5c2ed6
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1612774
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Adding support for ISR handling of ECC parity errors for PMU unit and setting
the initial IRQDST mask to deliver ECC interrupts to host in the non-stall
PMU irq path
JIRA: GPUT19X-83
Change-Id: I8efae6777811893ecce79d0e32ba81b62c27b1ef
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1611625
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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device_is_iommuable() is defined only in Tegra kernel. There is no
explicit config option to check for its existance, so skip building
that code when Tegra iGPU is not supported.
Change-Id: I50dc47070fa416181d458beabf5a2f2373931331
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1612649
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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debug_fifo.c uses vzalloc(), but frees the allocation with
nvgpu_vfree(). Change the vzalloc() into nvgpu_vzalloc() for
consistency.
Change-Id: I86facf81752def3dd10fd0cf4cd30e652099f8a5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1612647
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Pre-gv11b we only had 2 TPCs in a GPC. But on gv11b we have 4 TPCs in a GPC.
Hence update gr_gv11b_set_gpc_tpc_mask() as per new configuration and allow
setting bits based on number of TPCs
Bug 2031635
Change-Id: I44f5f6ce5f3e2501c229c9fcda36fb330ebf8bd0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1614044
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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