| Commit message (Collapse) | Author | Age |
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- check return value of nvgpu_mutex_init in ce2_gk20a.c
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: Iedaa4e182f23ecacf7c2c4e073317d48416ebc8f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1321288
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- check return value of nvgpu_mutex_init in cde_gk20a.c
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I99f59d191cc81eff4a330557b864925d36fc4b3d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1321287
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Simulator support is intermixed with the rest of code in gk20a.c.
Move that code away from gk20a.c to an own file.
Change-Id: Idd3c8795cec5eadc6e49811b5b8ff0592c49a7d2
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1323230
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
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In virtualized platform we don't have access to fuses. Skip reading
fuse and set priv security unconditionally.
Change-Id: Idcb2670ed48a5edb760e49a6d136d53e05bc34ef
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1323283
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Tested-by: Richard Zhao <rizhao@nvidia.com>
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ELPG_FLUSH is not accessible in later GPUs, so we stopped using it
and instead do explicit CBC and L2 flushes. Delete the unused
function op and backing code.
Change-Id: Ic3eb97f2d32ea8fdbe5ec57bd9254268caaf9935
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1323236
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The main driver structure is not refcounted properly,
so when the driver unload, file desciptors associated to the
driver are kept open with dangling references to the main object.
This change adds referencing to the gk20a structure.
bug 200277762
JIRA: EVLR-1023
Change-Id: Id892e9e1677a344789e99bf649088c076f0bf8de
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1317420
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The driver is not properly tearing down the arbiter on the PCI driver
unload. This change makes sure that the workqueues are drained before
tearing down the driver
bug 200277762
JIRA: EVLR-1023
Change-Id: If98fd00e27949ba1569dd26e2af02b75897231a7
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1320147
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This change is required to support t19x mmu fault
Change-Id: I3953dcf02c71ace606ba81896e56ea98683eb2ca
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1313482
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gk20a_channel_clean_up_jobs, move removal of job from channel's job list
to before fences are cleaned up; this will prevent gk20a_channel_abort from
asynchronously trying to dereference an already freed job.
Bug 1844305
JIRA EVLR-849
Change-Id: I1ba05237aa74be1350007630bfa5eba9988f859a
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
(cherry picked from commit 2a9ce58b1b318b95ecfcdf78462f918d090eab99)
Reviewed-on: http://git-master/r/1319026
(cherry picked from commit 990f070b0a363159ce1b21f936b7512f469018ca)
Reviewed-on: http://git-master/r/1321624
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move all programming of FB to fb_*.c files, and remove the inclusion
of FB hardware headers from other files.
TLB invalidate function took previously a pointer to VM, but the new
API takes only a PDB mem_desc, because FB does not need to know about
higher level VM.
GPC MMU is programmed from the same function as FB MMU, so added
dependency to GR hardware header to FB.
GP106 ACR was also triggering a VPR fetch, but that's not applicable
to dGPU, so removed that call.
Change-Id: I4eb69377ac3745da205907626cf60948b7c5392a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1321516
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix include paths for kernel 4.9 and clean up some unnecessary ones.
Bug 1853519
Change-Id: Ic9dc865654e593f4ed92e88863bca87d850aab3c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1321226
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The gp10b gr status dump can get printed so early that this array is
null, so don't access it in that case.
Bug 1853519
Change-Id: I7474a7f7c50f89aea4ef8e9b16cb1644355e415b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1321119
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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VPR fetch is called only from code which already has GPU powered on.
Skip calling PM runtime.
Change-Id: I8f90f1afab150e81ad16a157cfe063848a3e4fc1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1320732
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Move clock APIs from gk20a_platform to gpu_ops. At the same time
allow use of internal get_rate/set_rate for querying both GPCCLK
and PWRCLK on iGPU.
At the same time we can replace calls to clk framework with the
new HAL and drop direct dependency to clk framework.
gp10b ops were replaced as a whole at HAL initialization. That
replaces anything set in platform probe stage, so reduce that to
touch only clock gating regs.
Change-Id: Iaf219b1f000d362dbf397d45832f52d25463b31c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1300113
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Platform files are used for adding code to probe for Tegra Linux
platform. Move the files to Tegra Linux directory to make this
clear.
Change-Id: Ida66af835688325f095260c618dad90395851267
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1300112
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
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get_rate is already used for call-back that queries the last set
clock rate. This instance of get_rate actually measures the frequency
so renaming it to measure_freq.
At the same time modify to use hertz instead of megahertz. We use
fractional megahertz already in GPU.
Change-Id: I387473d6a6cbf3bb9b9e5a909677a1a725403c32
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1300111
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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In the timers code a macro was using __builtin_return_address(0)
when it should have been using _THIS_IP_.
__builtin_return_address(0) will cause the timers code to print
the return address of the function that calls the timers code. This
isn't actually useful, of course. A user actually cares about where
the timers code call comes from which is easily obtained with
_THIS_IP_.
Bug 1799159
Change-Id: Iac16bc79e89e4cd18133db3d20f5a50d4d5e8f31
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1320839
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Cancel the vidmem.clear_mem_worker during suspend only if vidmem is
enabled via kernel config. Otherwise it's not initialized.
Bug 1853519
Change-Id: If88c756ae14f348eddda01218fa218480217388c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1321118
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The call site (gk20a_submit_prepare_syncs) owns the incr_cmd buffer
passed to __gk20a_channel_semaphore_incr. Delete the free in the error
path of the latter case to avoid freeing the same buffer twice.
Bug 1853519
Change-Id: I9b90ce7ebb17ac63992938c7f9fe90bbd139f85f
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1321117
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Read fuse values from GPU's own fuse registers instead of Tegra fuse
registers whenever possible. This reduces the number of dependencies
to Linux fuse code.
Some fuses do not have a corresponding register in GPU, so they're
left as is.
Change-Id: Id9f2f4da897f3e20b20c300a67f705e3fa5ba35a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1318278
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Query the RM server to retrieve gpu preemption policy
of guest based on pct configuration. If guest is not
allowed to request wfi preemption mode then set context
with either gfxp or cta preemption mode only.
Jira VFND-3079
Jira VFND-3081
Change-Id: I60cbf121d6f0e2373568cf40b3dfdb4df76fe02d
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: http://git-master/r/1280903
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Sachit Kadle <skadle@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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Currently priv, pbus and ltc interrupts are enabled as non-stall but
being handled in stall isr. Fix is to configure them as stall interrupt.
Change-Id: I78a0ad3eb4207dcd70da63098234ed6139f0664a
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1320031
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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required to support t19x mmu fault
Change-Id: Ibe621d924717696a359d7e2065beb6501a9f9b5e
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1315928
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove unused function gk20a_get_phys_from_iova. At the same time
remove the #include for iommu.h, which was only needed by this
function.
Change-Id: Ia858b0ad5fe7e423d650aa9f82e430f419f2a492
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1319070
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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mm_gk20a.c had direct calls to pm_runtime_put_noidle(). Replace
them with calls to wrapper gk20a_idle_nosuspend() to prevent
unnecessary dependencies to Linux.
Change-Id: Iaf8b9255750be2f3e1aa39587c1a4a3cbeacc67f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1319069
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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dGPU's SEC2 is passed frequency, which is queried with
clk_get_rate(). dGPU clocks are not represented in CCF, so the query
always returned an error. The value is ignored, so this went
unnoticed.
Replace the call to clk_get_rate() by just hard coding 0 as the clock
rate.
Change-Id: I86fec3726d2b6683cdadd86cab1672f3b199378f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1319068
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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This reverts commit 35f0cf0efefe4a64ee25a5b118338b15e552dcb0 as
it caused lp0 suspend/resume failure.
Bug 1886110
Change-Id: Ib62207650344180361b6529f716f77b84528cd56
Signed-off-by: Rajkumar Kasirajan <rkasirajan@nvidia.com>
Reviewed-on: http://git-master/r/1317986
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- check return value of nvgpu_mutex_init for all the mutexes
of a channel and TSG
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: Iba3a5f8bc2261ec684b300dd4237ab7d22fa3630
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317139
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- check return value of nvgpu_mutex_init for semaphores
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I5404dbd29e3fce29f1a445eb2e6ce8e1d1b616c4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317138
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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- check return value of nvgpu_mutex_init in nvgpu_allocator
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I1522b53fb4126fdc2b24fda4b86b45987fe3d203
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317137
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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- check return value of nvgpu_mutex_init in fecs_trace_gk20a.c
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I1fe9dd31bbc084bf66dd73dd26b395d898fde9c4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317136
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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- check return value of nvgpu_mutex_init in dbg_gpu_gk20a.c
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I153ef2dd17d0fe17b3f38f6fa7e165d1aeaa2a42
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317135
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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- check return value of nvgpu_mutex_init in ctxsw_trace_gk20a.c
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I7075c6f742dba7ad4c559fedb80a3a96e824db56
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317134
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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- check return value of nvgpu_mutex_init in clk_arb.c
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I823888ec234ce5358187c449de8e6cabc5fc5503
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317133
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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In gk20a_suspend_all_sms(), we currently loop
over all GPCs and then loop over all TPCs in inner
loop
But this is incorrect and leads to SM with
invalid GPC,TPC ids
Fix this by looping over number of TPCs in each
GPC in inner loop
Also, fix gk20a_gr_wait_for_sm_lock_down() as
per below
- we right now wait infinitely for SM to lock down
- restrict this wait with a timeout on silicon
platforms
- return ETIMEDOUT instead of EAGAIN
- add more debug prints with additional data
for SM lock down failures
Bug 200258704
Change-Id: Id6fe32e579647fd8ac287a4b2ec80cbf98791e0d
Signed-off-by: Cory Perry <cperry@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1316471
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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JIRA: EVLR-1004
(*) Refactor the non-stalling interrupt path to execute clear on the
top half, so on dGPU case processing of stalling interrupts does not
block non-stalling one.
(*) Use a worker thread to do semaphore wakeups and allow batching of
the non-stalling operations.
(*) Fix a bug where some gpus will not properly track the completion
of interrupts, preventing safe driver unloads
Change-Id: Icc90a3acba544c97ec6a9285ab235d337ab9eefa
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1312796
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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Fifo ops added for dumping channel & ramfc status
and pbdma & engine status.
Change-Id: Icc739f4f05f0864721954489517fefdfa2fa608a
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1302369
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add support for clearing single SM error state for CUDA debugger.
In addition to clearing local copy of SM error state,
vgpu_gr_clear_sm_error_state now sends a command to RM server
(TEGRA_VGPU_CMD_CLEAR_SM_ERROR_STATE), to clear global ESR and
warp ESR.
Bug 1791111
Change-Id: I3a1f0644787fd900ec59a0e7974037d46a603487
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1296311
(cherry picked from commit fd07e03c3d086f396e4d65575c576a4dd68c920a)
Reviewed-on: http://git-master/r/1299060
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Cory Perry <cperry@nvidia.com>
Tested-by: Cory Perry <cperry@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add ability to suspend/resume contexts for a debug session
(NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS), in virtualized
case:
- added hal function to resume contexts.
- added vgpu support for suspend contexts, i.e. build a list
of channel ids, and send TEGRA_VGPU_CMD_SUSPEND_CONTEXTS
- added vgpu support for resume contexts, i.e. build a list
of channel ids, and send TEGRA_VGPU_CMD_RESUME_CONTEXTS
Bug 1791111
Change-Id: Icc1c00d94a94dab6384ac263fb811c00fa4b07bf
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1294761
(cherry picked from commit d17a38eda312ffa92ce92e5bafc30727a8b76c4e)
Reviewed-on: http://git-master/r/1299059
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Cory Perry <cperry@nvidia.com>
Tested-by: Cory Perry <cperry@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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native gpu driver supports map compbits but vgpu does not.
Bug 1778448
Bug 200275051
JIRA VFND-3513
Change-Id: I433a6f8631b495875ba899af9609203ab36187ef
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1314065
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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vgpu does not support cycle stats.
Bug 1781434
Bug 200275051
JIRA VFND-3513
Change-Id: Id1d566027913632fc8a4f0285609be5f56b26288
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1314064
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add a debugfs interface to profile the kickoff ioctl
it provides the probability distribution and separates the information
between time spent in: the full ioctl, the kickoff function, the amount
of time spent in job tracking and the amount of time doing pushbuffer
copies
JIRA: EVLR-1003
Change-Id: I9888b114c3fbced61b1cf134c79f7a8afce15f56
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1308997
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The Linux timer code prints an error message containing the caller when
a timeout happens. The caller is formatted as a function name instead of
a pointer, so don't print 0x in front of it.
Bug 1799159
Change-Id: I4f86d885aba78ca20ba025a91c8c940d3c927d58
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1315749
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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*client_type_gpc_v is different for t19x
Change-Id: Ic8f8eff2d98138a877ef95c6f7f40226f0d61a61
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1313436
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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1) Trace buffer allocation now calls generic gmmu alloc/map.
so for dGPUs they are allocated in vidmem and iGPUs they
are allocated in sysmem
2) Use pmu surface mechanism to setup trace buffer params as
dGPU binaries follow falcon memory structure to get mem surface
params
3) Fix minor coverity issue by removing unnecessary overwrite
of count variable in trace print function
JIRA DNVGPU-217
Coverity ID 2431386
Change-Id: I2ae49a4e0450481cde2a778447c270a796681dad
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1312404
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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-Handle pbus and priv stall interrupts first.
In general critical interrupts should be
handled before any other non critical ones.
-Dump info enabled with gpu_dbg_intr if priv_ring
interrupt is flagged by fmodel.
JIRA NVGPU-25
Change-Id: Iee767d8c9c933ceb57532c1b5a7fd7812daf1b6d
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1311273
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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trace_printk() does an extra stringify operation before calling
do_trace_printk(). The string ends up unused. This has an impact
to kernel even if we never end up using trace_printk().
Disable use of trace_printk() and introduce a Kconfig option for
re-enabling it.
Change-Id: I2e1014f5231f2089d7dc3cb2539e3eb5f4d58361
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1295298
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Implement kmem abstraction and tracking in nvgpu. The abstraction
helps move nvgpu's core code away from being Linux dependent and
allows kmem allocation tracking to be done for Linux and any other
OS supported by nvgpu.
Bug 1799159
Bug 1823380
Change-Id: Ieaae4ca1bbd1d4db4a1546616ab8b9fc53a4079d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283828
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change nvgpu_kalloc() to nvgpu_big_[mz]alloc(). This is necessary
since the natural free function name for this is nvgpu_kfree() but
that conflicts with nvgpu_k[mz]alloc() (implemented in a subsequent
patch).
This API exists becasue not all allocation sizes can be determined
at compile time and in some cases sizes may vary across the system
page size. Thus always using kmalloc() could lead to OOM errors due
to fragmentation. But always using vmalloc() is wastful of memory
for small allocations. This API tries to alleviate those problems.
Bug 1799159
Bug 1823380
Change-Id: I49ec5292ce13bcdecf112afbb4a0cfffeeb5ecfc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283827
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove nvgpu_gpuid_t18x.h since this file is now visible. Migrate
the relevant definitions and defines into their expected places and
make the code use the real defines. No longer is hiding t18x specific
stuff necessary.
Bug 1799159
Change-Id: I47fa2392e46fdb7aacc70aeb0cc8c3f5ca0dc22f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1300976
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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