| Commit message (Collapse) | Author | Age |
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While processing all the jobs in gk20a_channel_clean_up_jobs(),
We currently acquire jobs_lock, traverse the list,
clean up the jobs, and then release the lock
But in this case we might hold the lock for too long
blocking the submit path
Hence make jobs_lock more fine grained by restricting
it for list accesses only
Bug 200187553
Change-Id: If82af8ff386f7bc29061cfd57fdda7df62f11c17
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120412
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove submit lock since we have moved to use
more fine-grained locks
Remove API check_gp_put() since we cannot call
it in submit path due to latencies and we cannot
call it in gk20a_channel_clean_up_jobs() anymore
since it will fail there without the lock
Bug 200187553
Change-Id: I05b9fa95c9009000e13232d8fa567336eeee11c6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120411
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We currently free sync when we find job list empty
If aggressive_sync is set to true, we try to free
sync during channel unbind() call
But we rarely free sync from channel_unbind() call
since freeing it when job list is empty is
aggressive enough
Hence remove sync free code from channel_unbind()
Implement refcounting for sync:
- get a refcount while submitting a job (and
allocate sync if it is not allocated already)
- put a refcount while freeing the job
- if refcount==0 and if aggressive_sync_destroy is
set, free the sync
- if aggressive_sync_destroy is not set, we will
free the sync during channel close time
Bug 200187553
Change-Id: I74e24adb15dc26a375ebca1fdd017b3ad6d57b61
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120410
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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All pre/post fence accesses in last_submit are
currently protected by submit lock
In order to remove the submit lock, move all fence
accesses under own lock i.e. fence_lock
Bug 200187553
Change-Id: I0132d1933dc92db8c5ed8c9311e49a030aa2d38c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120409
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add gk20a/gm20b accessors for various global_esr values
and for sm_dbgr_control modes
Bug 200156699
Change-Id: If7fd8cd7567f8bcd1f645facf9553bdc0a153526
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120333
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add below IOCTL to suspend/resume a context
NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS:
Suspend sequence :
- disable ctxsw
- loop through list of channels
- if channel is ctx resident, suspend all SMs
- otherwise, disable channel/TSG
- enable ctxsw
Resume sequence :
- disable ctxsw
- loop through list of channels
- if channel is ctx resident, resume all SMs
- otherwise, enable channel/TSG
- enable ctxsw
Bug 200156699
Change-Id: Iacf1bf7877b67ddf87cc6891c37c758a4644b014
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120332
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We currently bind only one channel to a debug session
But some use cases might need multiple channels bound
to same debug session
Add this support by adding a list of channels to debug session.
List structure is implemented as struct dbg_session_channel_data
List node dbg_s_list_node is currently defined in struct
dbg_session_gk20a. But this is inefficient when we need to
add debug session to multiple channels
Hence add new reference structure dbg_session_data to
store dbg_session pointer and list entry
For each NVGPU_DBG_GPU_IOCTL_BIND_CHANNEL call, create
two reference structure dbg_session_channel_data for channel
and dbg_session_data for debug session and bind them together
Define API nvgpu_dbg_gpu_get_session_channel() which will
get first channel in the list of debug session
Use this API wherever we refer to channel bound to debug
session
Remove dbg_sessions define in struct gk20a since it is
not being used anywhere
Add new API NVGPU_DBG_GPU_IOCTL_UNBIND_CHANNEL to support
unbinding of channel from debug sesssion
Bug 200156699
Change-Id: I3bfa6f9cd5b90e7254a75c7e64ac893739776b7f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120331
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add below IOCTLs to write/clear SM error states
NVGPU_DBG_GPU_IOCTL_CLEAR_SINGLE_SM_ERROR_STATE
NVGPU_DBG_GPU_IOCTL_WRITE_SINGLE_SM_ERROR_STATE
Bug 200156699
Change-Id: I89e3ec51c33b8e131a67d28807d5acf57b3a48fd
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120330
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support to store error state of single SM before
preprocessing SM exception
Error state is stored as :
struct nvgpu_dbg_gpu_sm_error_state_record {
u32 hww_global_esr;
u32 hww_warp_esr;
u64 hww_warp_esr_pc;
u32 hww_global_esr_report_mask;
u32 hww_warp_esr_report_mask;
}
Note that we can safely append new fields to above
structure in the future if required
Also, add IOCTL NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE
to support reading SM's error state by user space
Bug 200156699
Change-Id: I9a62cb01e8a35c720b52d5d202986347706c7308
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120329
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gk20a_create_device now takes interface name as a parameter.
This patche adds it for ctxsw devnode.
Change-Id: Ic076159829574c6015056fb950f625a2233c015f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1123721
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support for changing a TSG's runlist interleave
level.
JIRA VFND-1497
Bug 1749744
Change-Id: I3cf3ebc2334f83b1bfb6b3230fae2ca73c75c239
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1122677
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement NVGPU_GPU_IOCTL_GET_GPU_TIME for reading the GPU time.
Bug 1395833
Change-Id: I7ddc7c28ff0c9a336cc0dcd820b15fb0fea714d0
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/1125630
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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bug 1736601
PMU fixes ELPG residency calculation
Change-Id: I3fd802b582afe92627da218b7258ac8d307b1d30
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1118262
(cherry picked from commit bda3a675b5463f021869015bbf628553ed422325)
Reviewed-on: http://git-master/r/1127491
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Don't need to BUG_ON. We can simply print kernel error message
along with call stack and return.
Bug 200182457
Change-Id: I06693f88372dfb5dd0dd2fae7630540594f302ba
Signed-off-by: Gagan Grover <ggrover@nvidia.com>
Reviewed-on: http://git-master/r/1115992
(cherry picked from commit f5cc88880e147f90d2cf9980db4322ee5fd613a6)
Reviewed-on: http://git-master/r/1117166
(cherry picked from commit ab0318b4a726886cd3e5ce97cf1a3bcaabab6171)
Reviewed-on: http://git-master/r/1119038
(cherry picked from commit 9b977073d11d7a1caa72994f750293b0e5076cef)
Reviewed-on: http://git-master/r/1127490
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Wait for BAR1 bind to complete before continuing. The register to
wait exists Maxwell onwards.
Change-Id: Ie3736033fdb748c5da8d7a6085ad6d63acaf41f5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1123941
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In Tegra GPU, SoC memory has to be accessed as vidmem. In discrete GPU, it
has to be accessed as sysmem.
Change-Id: I4efe71b54a9a32f0bf1f02ec4016ed74405a14c5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120468
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Move per-chip constants to be returned by a chip specific function.
Implement get_litter_value() for each chip.
Change-Id: I2a2730fce14010924d2507f6fa15cc2ea0795113
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1121383
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Pass device pointer as an argument to nvhost_register_dump_device()
This is needed so that nvhost can call the callback
with device pointer that we register
Bug 200188753
Change-Id: I4e3ff7e99378b9d7ec25b88a7af2c89998496b4c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1126791
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Make necessary changes to support nvgpu on kernel-3.10
This includes below changes
- PROBE_PREFER_ASYNCHRONOUS is defined only for K3.10
- Fence handling and struct sync_fence is different between
K3.10 and K3.18
- variable status in struct sync_fence is atomic on K3.18
whereas it is int on K3.10
- if SOC == T132, set soc_name = "tegra13x"
- ioremap_cache() is not defined on K3.10 ARM versions,
hence use ioremap_cached()
Bug 200188753
Change-Id: I18d77eb1404e15054e8510d67c9a61c0f1883e2b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1121092
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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get_unused_fd() is deprecated on kernel-4.4,
but get_unused_fd_flags() is supported on both
kernel-4.4 and previous versions
hence remove use of get_unused_fd() and use
get_unused_fd_flags()
Change-Id: I132aa67d2bc23a698848ac51d2d176d7d33e1695
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1126847
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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On production fused boards, it uses gr_fe_tpc_fs_r() to mask TPCs,
rather than fues.
Bug 1734150
Change-Id: I7b4eb428f1ad0cf841a57214e0c8c1e8f17b2c5a
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1111630
(cherry picked from commit 869ea54967812e03d9f1e69775ca56fd6459216c)
Reviewed-on: http://git-master/r/1122121
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Going forward, only the guest-accessible BAR1 range will be
contained in the DT. Full-range BAR1 support is maintained for
backwards-compatibility.
JIRA VFND-1373
Change-Id: I13cb7e3b76397f76788838c6debcdafa43a8ea25
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1126380
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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Set ctx_vars.valid to false when removing support. Otherwise a
re-poweron sequence could crash when the flag wouldn't match the real
state of the driver.
Also free all allocated regs instead of leaking some of them.
Change-Id: I3fc4fa759d839bc435e53cbd942fa5d39efe7f57
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1126138
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Try to free only allocated buffers in
gr_gk20a_free_global_ctx_buffers(), otherwise the destroy function
pointer would be NULL and crash for nonallocated buffers. This can
happen when init fails for some of the buffers. Additionally, make the
pointer NULL when a buffer is destroyed, to signify this state.
Also refactor the function upwards and call it from
gr_gk20a_alloc_global_ctx_buffers() to reduce code duplication.
Change-Id: I6e74795014f5e315b5f8342f544ddfccc0d02b71
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1126026
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The cs_lock cyclestats mutex is unconditionally taken when removing cs
support, but it wouldn't be initialized if some part of gr init would
fail before it. Move it up to happen first, before other inits.
Change-Id: Ia5d7a888c29dc99728630a07698b1ed25af960c2
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1126004
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gk20a_gpu_is_virtual() needs to pass struct device *dev
and not pdev which is undefined
Change-Id: I8835bb1175efa693b468588e91aaef9e5531d0bc
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1125439
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Port the change 621a5f7ad9cd1ce7933f1d302067cbd58354173c from kernel.org
to the nvgpu driver.
bug 200187033
Change-Id: I7d742f614161d9d4ed59c4216d7c730d57ef4116
Signed-off-by: Alex Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1118397
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Add build and gpu framework support for t19x.
Bug 1735757
Change-Id: I4b7c6468871ca27412a6f9be20f744bc730b4142
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1122093
GVS: Gerrit_Virtual_Submit
Reviewed-by: Ken Adams <kadams@nvidia.com>
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This reverts commit 2adf9164d9d68cc3ab700af84724034682f44ab8.
Change-Id: I3f34fe3f7353d57da576cb90ca704d375b45ef63
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1126311
Reviewed-by: Adeel Raza <araza@nvidia.com>
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Remove static variable gk20a_device which held a pointer
to struct device. nvgpu can serve multiple GPUs, so a
static pointer does not work.
Change-Id: I79faf5c26658490c955a9b15137e5f671650fd28
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1123940
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Not all GPUs have stalling and non-stalling interrupt. Support
ones with just one interrupt line.
Change-Id: I0f1e8faa5b353b8d1b10691375bd853152379a3a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120470
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Support GPUs which cannot choose between SMMU and physical
addressing.
Change-Id: If3256fa1bc795a84d039ad3aa63ebdccf5cc0afb
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120469
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Going forward, only the guest-accessible BAR1 range will be
contained in the DT. Full-range BAR1 support is maintained for
backwards-compatibility.
JIRA VFND-1373
Change-Id: I5c46d670fe65a333fbef7745d1e886d53af39d73
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1122107
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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Check if CPU/GPU rails are joint, disable railgating if they are.
Bug 1722942
Change-Id: I002488f6418805569b0ef0fc3032b58297adeafb
Signed-off-by: Anshul Jain <anshulj@nvidia.com>
Reviewed-on: http://git-master/r/937026
(cherry picked from commit 61617c558a379a2a0a0f034bf0ef65cbef33d913)
Reviewed-on: http://git-master/r/1122047
(cherry picked from commit 2fb891988fdec15141ae227623d5525833c78052)
Reviewed-on: http://git-master/r/1123747
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1648908
Bug 200183294
Change-Id: Iccf5eb762a544e423050d223bfcb6f8a53af6350
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1113040
Reviewed-on: http://git-master/r/1121262
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1648908
Change-Id: I7901e7bce5f7aa124a188101dd0736241d87bd53
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1031861
Reviewed-on: http://git-master/r/1121261
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support for SMPC and HWPM context switching when virtualized
Bug 1648200
JIRASW EVLR-219
JIRASW EVLR-253
Change-Id: I80a1613eaad87d8510f00d9aef001400d642ecdf
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1122034
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
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In validate_reg_op_offset, check for num_offsets == 0,
not for buf_offset_lo == 0, since an offset of 0 is in fact
quite possible.
Bug 1648200
Change-Id: Iea859ce0d0fabe1cc4c67610e8f3033d75e4094a
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1122017
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change-Id: I319e877978b7f483108ef8f67c05702b71709f62
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1120501
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1648908
Change-Id: I3b9a1ebaf062f15db397acd81b8312dc8daa9193
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1117262
Reviewed-on: http://git-master/r/1121233
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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As a result GPU driver unfication, one instance of CONFIG_PM_RUNTIME
got introduced. So replacing it with CONFIG_PM.
Bug 200188753
Change-Id: If3f55ac32f6800c54e5bf620684b54b39457a6f4
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-on: http://git-master/r/1121650
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Make modification to add DT support for gpu
power-domain for T124 chip.
Bug 200070810
Bug 200188753
Change-Id: Iac63c8fb5fc5280e9a9f5758e63c9da009f3813d
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-on: http://git-master/r/739698
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
(cherry picked from commit 3d62150337d7e071f4713d8af832b268cda0d258)
Reviewed-on: http://git-master/r/1121649
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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As CONFIG_PM_GENERIC_DOMAINS_OF is disabled for l4t, so we have to
revert this cleanup, because removed portion of code is getting used
by l4t.
Bug 200188753
This reverts commit 25f0faeb378a885d2d57f1b667f001edfbea026c.
Change-Id: Ib9339b03d5ae55d11597690602802b6f723b7777
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-on: http://git-master/r/1121648
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gr_gk20a_init_gr_config may be invoked several times
if gr->sw_ready is reset. Need to clear zcb_count before
summing gpc_zcb_count[gpc] to avoid ever incrementing count
Change-Id: If3bfa47ed807a3e9a5dc31f7f7f96f0c6e1fed08
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1120772
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Client OS was accessing gpu registers directly, resulting in a crash:
- Use gk20a version of init_gpu_characteristics
- Set cbc_ctrl callback to NULL
Bug 1749990
Bug 1749896
Change-Id: I7e5eea52c5d1d0c2ca7ca5e4d34dc4fc21f4e093
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1120473
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support for hwpm context switching
Bug 1648200
Change-Id: I482899bf165cd2ef24bb8617be16df01218e462f
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1120450
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use re-generated register definitions. This synchronizes
kernel with the register generator.
Change-Id: I85a00f8f5c7bdfbc56cf4df909e5ae892d86f062
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120812
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Post EVENT_ID_BPT_INT when bpt.int is pending
Post EVENT_ID_BPT_PAUSE when bpt.pause is pending
Post EVENT_ID_BLOCKING_SYNC whenever there is
non-stalling semaphore interrupt indicating work
completion from GR/CE2 engine
Bug 200089620
Change-Id: I91b7bf48f8585f0d318298fc0c4a66d42055f0a7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1112274
(cherry picked from commit d2b744b1f9acac56435cd7e7ab9a7a845579ef24)
Reviewed-on: http://git-master/r/1120321
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add below channel and TSG APIs to post events
on event_id interface
gk20a_channel_event_id_post_event()
gk20a_tsg_event_id_post_event()
Bug 200089620
Change-Id: I0cfadc9ffdb880b2410f97758fad47905c620db1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1112267
(cherry picked from commit 9f50d7da4500af4dbf4dabe7916eda6fc220f4fb)
Reviewed-on: http://git-master/r/1120320
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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