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* Revert "nvgpu: gp10b: remove EMC floor when GPU Fmin"Deepak Nibade2017-01-25
| | | | | | | | | | | | | | | | | | | | | This reverts commit c58da17d131bc551f8b3c5a05e60d8375d940f02. With original patch, we request 0 emc for minimum GPU frequency, and this causes instability on Quill-B00 Hence revert this patch Original patch : http://git-master/r/#/c/1284572/ Bug 1864117 Bug 1863013 Change-Id: I45aadba4614286f04b29a5abb7432d03d99ed6c1 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1291512 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: add target refcount for gk20a_wait_for_idle()Deepak Nibade2017-01-25
| | | | | | | | | | | | | | | | | | | | | | API gk20a_wait_for_idle() right now always waits for 0 usage count But in case railgating is disabled through sysfs, usage count will never get to 0 Hence in this case we should wait for usage count of 1 If platform->user_railgate_disabled is set, keep target usage count of 1, otherwise keep target usage count as 0 Bug 200260926 Change-Id: I1a80621ca61babbd6566989dc09a7b20670c649c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1291421 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: retrieve gpu loadAparna Das2017-01-24
| | | | | | | | | | | | | | | Add support to send command to RM server to retrieve GPU load. Bug 200261903 Change-Id: Ie3d0ba7ec91317e9a2911f71613ad78d20f9c1fb Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: http://git-master/r/1275045 (cherry picked from commit 5a6c1de1e6997bfd803b4b95b3e44e282ba32f67) Reviewed-on: http://git-master/r/1283279 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Make driver rebind workAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Make the GPU bind and rebind operations work when the driver is idle. This required two changes. 1. Reset the GPU before doing SW init for PCI GPUs. This clears the SW state which may be stale in the case of a rebind attempt. 2. Cleanup the interrupt enable/disables. Firstly there was one place where nvgpu would accidentally disable the stalling interrupt twice when the stalling interrupt and non-stalling interrupt are the same. Secondly make sure when exiting nvgpu that the interrupt enable/disables are balanced. Leaving the interrupt in the -1 disable state means that next time the driver runs interrupts never quite get enabled. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287643 Reviewed-on: http://git-master/r/1287649 (cherry picked from commit aa15af0aae5d0a95a8e765469be4354ab7ddd9f8) Change-Id: I945e21c1fbb3f096834acf850616b71b2aab9ee3 Reviewed-on: http://git-master/r/1292700 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add GPU reset for gp106 XVEAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | | Resets the GPU without resetting the XVE/XP interfaces. This allows the GPU to stay attached to the PCI bus but still resets all the rest of the GPU's internal state. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287644 Reviewed-on: http://git-master/r/1287650 (cherry picked from commit c14efaee5d03a053d5bf229425a7594e1c6bfad0) Change-Id: If7aba3cc8109e30bd6b6aa145836e812d50b35c5 Reviewed-on: http://git-master/r/1292699 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add GPU reset to XVEAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | | | | | Add a full GPU reset function to the XVE block. This allows the driver to reset the GPU (except the XVE and XP interfaces) to clear the GPU's state. This is necessary for the GPU rebind to work. The state of the GPU needs to be cleared before the new driver instance can work. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287642 Reviewed-on: http://git-master/r/1287648 (cherry picked from commit 7e751c0eb2c0f7d9d0b2020600c33fc8b4381878) Change-Id: Ie2b721bf1b40acbab34de2436dea4e70d33b5611 Reviewed-on: http://git-master/r/1292698 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Use correct class for driver de-initAlex Waterman2017-01-24
| | | | | | | | | | | | | | | | | When removing the driver nodes make sure to use the correct class to free the dev-node. Bug 1816516 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1287641 Reviewed-on: http://git-master/r/1287647 (cherry picked from commit acf97306b4950d8397bb511784b3391a3530ff77) Change-Id: I983a2106eff6f4839c52a2e16bdd036facb501c0 Reviewed-on: http://git-master/r/1292697 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add t19x nvgpu include pathAlex Waterman2017-01-24
| | | | | | | | | | | | | This is necessary for building t19x with the new header file organization. Bug 1799159 Change-Id: I722146219ef22f79aa2f22614d11d44555fc9e5e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1284432 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Debug spew for context priority & GfxpMihir Thakkar2017-01-24
| | | | | | | | | | | | | | | | Prints out Timeslice value, Interleave level, Graphics preemption mode and compute preempt mode along with chid, tsgid, pid. Enable it with setting dbg_mask with 8192 Bug 1855710 Change-Id: I60efef9810587f8fedd4e2ba62ba67d06d84faea Signed-off-by: Mihir Thakkar <mthakkar@nvidia.com> Reviewed-on: http://git-master/r/1287141 Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add null check for g->host1x_devSeema Khowala2017-01-24
| | | | | | | | | | | | | gk20a_tegra_dump_debug() is set in a platform where host1x support is not enabled. Change-Id: Ic57f9081d75be976a092827b253cb2a195d8f16d Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1284336 Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: read overcurrent policy from VBIOSThomas Fleury2017-01-23
| | | | | | | | | | | | | | | | | | Since pwr_sensors, pwr_topology_ and pwr_policy_* tables in bios.h are not defined as packed, nvgpu driver is not able to find hw threshold pwr_policy table in VBIOS and ends up hard coding the HW thershold policy. Changed definitions to packed, and explicitly unpack structures when parsing the power policy table. Removed the function that did the hard coding. Jira DNVGPU-206 Change-Id: Idc2b5b5c86ddfe735631190dda10218cc462be3b Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1290303 GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: restore golden context without bindseshendra Gadagottu2017-01-20
| | | | | | | | | | | | | | | | | Copy and restore golden context correctly with context header. Removed parallel fecs bind method, which can cause issues for context in execution. Also added function pointer to freeing context header during channel context free. Bug 1834201 Change-Id: I7962d68338d5144f624375ab81436e86cb31051e Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1275201 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: compare rounded freq to last valueDeepak Nibade2017-01-20
| | | | | | | | | | | | | | | | | | We right now compare requested value to the last freq value. Last freq value is always a rounded value, whereas requested value need not be a rounded value Hence it is incorrect to compare requested value to last freq value Fix this by comparing rounded value to last_freq Change-Id: I7c6ea7c4e57105598c9af75efe70016b7fa8038b Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1287360 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use soc/tegra/chip-id.h for soc headerShardar Shariff Md2017-01-20
| | | | | | | | | | | | The soc tegra headers are unified and moved all the content of linux/tegra-soc.h to the soc/tegra/chip-id.h to have the single soc header for Tegra. Change-Id: I281e19dd3eb1538b8dfbea4eb0779fb64d1fcffa Signed-off-by: Shardar Shariff Md <smohammed@nvidia.com> Reviewed-on: http://git-master/r/1288365 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* drivers: gpu: nvgpu: Use soc/tegra/fuse.h for fuse headerLaxman Dewangan2017-01-19
| | | | | | | | | | | | | | | | The fuse headers are unified and moved all the content of linux/tegra-fuse.h to the soc/tegra/fuse.h to have the single fuse header for Tegra. Use unified fuse header soc/tegra/fuse.h. bug 200260692 Change-Id: Icab3ba5c3dbcd3fa831455c2f336942d356ff5ac Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Reviewed-on: http://git-master/r/1287498 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: pmu version updateVijayakumar2017-01-19
| | | | | | | | | | | | | | | | | bug 200269171 Updating PMU firmware to fix voltage raise when switching mclk to 810mhz with CLFC and MSCG enabled. The fix is to make sure that clock domain is not evaluated in CLFC if MSCG has engaged anytime after the previous evaluation Change-Id: I2b6979ed3361f47273f2643c27c005deac49dc8b Signed-off-by: Vijayakumar <vsubbu@nvidia.com> Reviewed-on: http://git-master/r/1286437 (cherry picked from commit dbfccb42614ec9361628b3c3427a65d3fe908597) Reviewed-on: http://git-master/r/1287461 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix failures in VF table updateDavid Nieto2017-01-18
| | | | | | | | | | | | | | | | | | | | The variable indicating the size of the buffer for GPC vf points was not reset before the query, thus sporadic failures could happen if the number of available VF points changed on an update Maximum number of points increased to 256. This is the maximum that can fit in the boardobj table bug 200269804 Change-Id: Icb4ae386135a9bb40d4345eb73c5584fecd79147 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1286028 Reviewed-on: http://git-master/r/1287589 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix dev_info typo in refcount trackingKonsta Holtta2017-01-18
| | | | | | | | | | | | | | The recently added refcount tracking support had a slight mishap in refactoring some printks. Fix a typo to make the support compile again when enabled. Bug 1826754 Change-Id: Ifd76d644932fa219751db82a0beb3c8482ea68c3 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1285922 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: pmu: Update perfmon unit ID for T19x.Deepak Goyal2017-01-18
| | | | | | | | | | | | update perfmon id for t19x in get_perfmon_id(). JIRA GV11B-30 Change-Id: I7c76b49cc47f8de1e6fa9492e2986830dcff901f Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: http://git-master/r/1284763 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: gp10b: Use gops to call pmu_bootstrap().Deepak Goyal2017-01-18
| | | | | | | | | | | | | gops should be used to call non-secure pmu boot functions instead of using direct func() names. JIRA GV11B-30 Change-Id: I27da3b84b61eb978965ae9325ba58e2d02bc6ede Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: http://git-master/r/1282552 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: pmu: Use ops to get PMU queue HEAD/TAIL.Deepak Goyal2017-01-18
| | | | | | | | | | | | | | pmu_queue_head() & pmu_queue_tail() are updated to use gops to include chip specific PMU queue head/tail registers. JIRA GV11B-30 Change-Id: I9c3d6a4601ba2767f9ada95642052044e2b79747 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: http://git-master/r/1283266 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use timer API in gm20b codeAlex Waterman2017-01-18
| | | | | | | | | | | | | | | Use the timer API instead of Linux specific APIs for handling timeouts. Also, lower the L2 timeout from 1 second (absurdly long) to 5ms. Bug 1799159 Change-Id: I27dbc35b12e9bc22ff2207bb87543f76203e20f1 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1273825 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use timer API in gk20a codeAlex Waterman2017-01-18
| | | | | | | | | | | | | | | | | Use the timers API in the gk20a code instead of Linux specific API calls. This also changes the behavior of several functions to wait for the full timeout for each operation that can timeout. Previously the timeout was shared across each operation. Bug 1799159 Change-Id: I2bbed54630667b2b879b56a63a853266afc1e5d8 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1273826 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add include to t19xAlex Waterman2017-01-18
| | | | | | | | | | | | | | | Add the general drivers/gpu/nvgpu/include path to the t19x search list for include files. Bug 1799159 Change-Id: I832a65afbbf3176cc14e28cade615af67bb0ceaf Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1280889 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* nvgpu: pmu: Add support for new PMU ucode.Deepak Goyal2017-01-18
| | | | | | | | | | | | | | -GV11B PMU ucode is added in nvgpu supported ucodes. -PMU INIT msg structure(v4) is added JIRA GV11B-30 Change-Id: Ifced87b1ca2692c277ae11f562cb36b328da3fe4 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: http://git-master/r/1259274 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: support t19x zbcSeema Khowala2017-01-18
| | | | | | | | | | | | | Added infrastructure for supporting new zbc features JIRA GV11B-9 Change-Id: Id8408348759488e8b0393dd89dd0faacfb111f01 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1235525 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: gp10b: fix freq rounding"Alexander Van Brunt2017-01-18
| | | | | | | | | | | | This reverts commit 157ff622f3156a68281a5d1c0eb97bc8ad3a5b3b. Bug 1863013 Change-Id: I38abeb4ff729d9d7b9a7e8dc2fde708f8ace6feb Signed-off-by: Alex Van Brunt <avanbrunt@nvidia.com> Reviewed-on: http://git-master/r/1287613 Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com> Tested-by: Juha Tukkinen <jtukkinen@nvidia.com>
* gpu: nvgpu: serialize debug session IOCTLsDeepak Nibade2017-01-17
| | | | | | | | | | | | | | | | | | Hold debug_s->ioctl_lock for all debug session IOCTLs to prevent multi-threaded user space IOCTL calls debug session IOCTL calls are not thread-safe and hence this serialization is required Bug 1832267 Change-Id: I847ac951601d4f0093546b592bdb8c8f00185317 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1286436 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: wait for idle in shutdownDeepak Nibade2017-01-17
| | | | | | | | | | | | | | | | | | | In gk20a_pm_shutdown(), we currently do not wait for IOCTLs or threads in progress and directly proceed with shutdown sequence This can cause random hangs during system shutdown Fix this by calling gk20a_wait_for_idle() after we disable runtime PM in gk20a_pm_shutdown() Bug 200260926 Change-Id: I0f06ba9232263fcb09c6e9d246be89deec053d44 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1286522 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Added lpwr_debug debugfs nodeMahantesh Kumbar2017-01-17
| | | | | | | | | | | | | | | | - lpwr_debug node to dump current pstate & PG status. JIRA DNVGPU-165 Change-Id: I8240aea7145c3016946f4322fe0781d78ee2ec73 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1253509 (cherry picked from commit 4852997df5b89aeb8544ed9092ccc9ee8b8c375e) Reviewed-on: http://git-master/r/1271618 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: HAL to get current pstateMahantesh Kumbar2017-01-17
| | | | | | | | | | | | | | | | | | - Added HAL support to get current pstate from clk_arb Note - This function is inherently unsafe to call while arbiter is running arbiter must be blocked before calling this function JIRA DNVGPU-165 Change-Id: I4e9f5eba7739280bddd9ee661fd314288c129516 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1286378 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix pmu->mscg_stat optimization issueMahantesh Kumbar2017-01-17
| | | | | | | | | | | | | | | | | | | | | | | - with help of WRITE_ONCE() & ACCESS_ONCE() make sure variable pmu->mscg_stat read/write goes through without optimization - Added WRITE_ONCE() define for kernel-3.18 version & below to support backward compatibility issue: inconsistencies on getting MSCG to trigger consistently in P5 due to a lack of memory barrier around and volatile accesses to the variable pmu->mscg_stat JIRA DNVGPU-71 Change-Id: I04d30493d42c52710304dbdfb9cb4a1e9a76f2c0 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1252524 (cherry picked from commit 8af7fc68e7ab06a856ba4ef4e44de7336682361b) Reviewed-on: http://git-master/r/1271614 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gp10b: fix freq roundingDeepak Nibade2017-01-17
| | | | | | | | | | | | | | | | | In gp10b_round_clk_rate(), we right now return next higher freq value than requested if requested value matches a value in the table Fix this by adding a right comparison Bug 200194487 Change-Id: Ia99abfe4b247701d5ee1cda26b3ffcc18efba353 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1284302 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: print process name on submit failureDeepak Nibade2017-01-17
| | | | | | | | | | | | | | | | | | | Print process name if we fail submit due to gk20a_busy() failure This is helpful in debugging and to know the process name submitting jobs to nvgpu after system shutdown was already triggered Bug 200262275 Change-Id: I34d8c07fc96fd5556afa982bfd56f7f3964449d0 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1284113 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: sim: avoid fecs golden context restoreseshendra Gadagottu2017-01-16
| | | | | | | | | | | | | | | | | | | When gpu host is executing a context, there should not be any calls to fecs that can change the current context in execution. For some reason legacy fmodels are calling fecs method to golden context restore while loading golden context for new channel. This call is not required and should not be called. Only first time during golden context creation, fecs methods like bind can be called and it is pretty safe to do. Bug 1834201 Change-Id: Ia6178e875e3ac37fb1cf10e27976c26b9a02c56f Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1284512 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: use HAL to set TSG timesliceThomas Fleury2017-01-16
| | | | | | | | | | | | | | | | | | | | | | | | | Setting timeslice for virtualized case was not effective, because both ioctls NVGPU_TSG_IOCTL_SET_TIMESLICE and NVGPU_SCHED_IOCTL_TSG_SET_TIMESLICE were calling the native function to set TSG timeslice. - Fixed wrapper function to call HAL - Defined HAL function for "native" set TSG timeslice - Also, properly update timeout_us in TSG context, in virtualized case. This change also moves the min/max bounds checking for tsg timeslice into the native function implementation. There is no sysfs node for these parameters for vgpu, as RM server is ultimately responsible for this check. Bug 200263575 Change-Id: Ibceab9427561ad58ec28abfff0c96ca8f592bdb9 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1283180 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: PG sysfs update for RPPG/MSCGMahantesh Kumbar2017-01-16
| | | | | | | | | | | | | | | | | | | - Added sysfs node to control RPPG/MSCG enable/disable - RPPG is controlled with elpg_enable node, same node used to control ELPG. - MSCG is controlled with mscg_enable node JIRA DNVGPU-71 Change-Id: I1a1b33d7425c25c9cfd466f7cabce08f3152326d Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1251611 (cherry picked from commit eaf255f2dd3d20c071714dd509a785e9172399bf) Reviewed-on: http://git-master/r/1274645 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: HAL to query LPWR feature supportMahantesh Kumbar2017-01-16
| | | | | | | | | | | | | | | HAL to query LPWR feautre's RPPG/MSCG support based on current pstate configured. JIRA DNVGPU-71 Change-Id: I58a34c6dca68e3eb76e222bd781578bf682eac34 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1283916 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* nvgpu: gp10b: remove EMC floor when GPU FminCyril Raju2017-01-13
| | | | | | | | | | | | | | | | | | Remove EMC floor when GPU frequency is Fmin. At Fmin, we most likely require a very low memory bandwidth. At Fmin on load, actmon should sufficiently scale EMC and hence not bottlenecking GPU. Bug 1850297 Change-Id: I98b9dae648ea28910d534a9286ce2e9e91ea5fec Signed-off-by: Cyril Raju <craju@nvidia.com> Reviewed-on: http://git-master/r/1284572 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add sysfs nodes for timeslice min/maxPeter Boonstoppel2017-01-12
| | | | | | | | | | | | | | | | | | The timeslice values that can be selected for a particular channel/tsg are bounded by a static min/max. This change introduces two sysfs nodes that allow these bounds to be configured from userspace. min_timeslice_us max_timeslice_us Bug 200251974 Bug 1854791 Change-Id: I5d5a14225eee4090e418c7e43629324114f60768 Signed-off-by: Peter Boonstoppel <pboonstoppel@nvidia.com> Reviewed-on: http://git-master/r/1280372 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Update patch count after addingTerje Bergstrom2017-01-11
| | | | | | | | | | | | | | | | | | When kernel adds patches to a context, kernel needs to update the patch count in order for FECS to pick up the new patches. Previously patching was done only at the context creation time. Now patching is used also when changing preemption mode, but the patches did not take effect due to not updating count. Update patch count every time we end patching of a context. Bug 1852094 Change-Id: Ic2150741609d1d1956769e439ce1c5f2edcacb84 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1280424 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move gp106 HW headersAlex Waterman2017-01-11
| | | | | | | | | | | | | | | | | | | | Move the gp106 HW headers to a new directory specially for them: include/nvgpu/hw/gp106 And change the code to include like so: #include <nvgpu/hw/gp106/hw_fb_gp106.h> This is part of the process to restructure the nvgpu driver. Bug 1799159 Change-Id: I76a4ff2e92021150ce65a8843bc12bb614a0e68a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1280327 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move gp10b HW headersAlex Waterman2017-01-11
| | | | | | | | | | | | | | | | | | | | Move the gp10b HW headers to a new directory specially for them: include/nvgpu/hw/gp10b And change the code to include like so: #include <nvgpu/hw/gp10b/hw_fb_gp10b.h> This is part of the process to restructure the nvgpu driver. Bug 1799159 Change-Id: Ic80ea5b7f5c280839e502e2178a345181f7a7ef9 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1280326 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move gm206 HW headersAlex Waterman2017-01-11
| | | | | | | | | | | | | | | | | | | | Move the gm206 HW headers to a new directory specially for them: include/nvgpu/hw/gm206 And change the code to include like so: #include <nvgpu/hw/gm206/hw_fb_gm206.h> This is part of the process to restructure the nvgpu driver. Bug 1799159 Change-Id: I90dc39e64e1b58ee9e87fbc26ad0d18c361e239c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1244792 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move gm20b HW headersAlex Waterman2017-01-11
| | | | | | | | | | | | | | | | | | | | Move the gm20b HW headers to a new directory specially for them: include/nvgpu/hw/gm20b And change the code to include like so: #include <nvgpu/hw/gm20b/hw_fb_gm20b.h> This is part of the process to restructure the nvgpu driver. Bug 1799159 Change-Id: I0765e2f6bcd5aa1e803efd250056de3cf9bfa7ed Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1244791 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Start re-organizing the HW headersAlex Waterman2017-01-11
| | | | | | | | | | | | | | | | | | | | | | | Reorganize the HW headers of gk20a. The headers are moved to a new directory: include/nvgpu/hw/gk20a And from the code are included like so: #include <nvgpu/hw/gk20a/hw_pwr_gk20a.h> This is the first step in reorganizing all of the HW headers for gm20b, gm206, etc. This is part of a larger effort to re-structure and make the driver more readable and scalable. Bug 1799159 Change-Id: Ic151155cbc2e6f75009f2d9d597b364a1bed2c4c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1244790 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add support for refcount trackingKonsta Holtta2017-01-11
| | | | | | | | | | | | | | | | | If enabled, track actions (gets and puts) on channel reference counters. Dump the most recent actions to syslog when gk20a_wait_until_counter_is_N gets stuck when closing a channel. GK20A_CHANNEL_REFCOUNT_TRACKING specifies the size of the action history. Default is to disable completely, as this has some runtime overhead. Bug 1826754 Change-Id: I880b0efe8881044d02ae224c243a51cb6c2db8c1 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1262424 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: set PMU "queue full" as debug messageMahantesh Kumbar2017-01-10
| | | | | | | | | | | | | | | Queue full message is not an error, it informs queue is full & wait till it gets space in queue to upload pending request. Bug 200256603 Change-Id: I14f4196b391cd54e1b9616f0555a5ce0856af428 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1260494 (cherry picked from commit e7360fb52b2030c9c68aa5ed06ecd7c32b47a8c5) Reviewed-on: http://git-master/r/1271619 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: pg mscg state updateMahantesh Kumbar2017-01-10
| | | | | | | | | | | | | | | | | - Added mscg_transition_state to know mscg allow/disallow status - reused ELPG state transition defines for mscg state transition JIRA DNVGPU-71 Change-Id: Ie0214a174ceecf7e97a1086f53fd965b0b655d14 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1253508 (cherry picked from commit 726dde9cff1da38525518a91e756598a5ab71f73) Reviewed-on: http://git-master/r/1271617 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: pmu->pmu_state updateMahantesh Kumbar2017-01-10
| | | | | | | | | | | | | | | | - set pmu->pmu_state to PMU_STATE_ELPG_BOOTED only for ELPG after PMU_STATE_ELPG_BOOTING state Bug N/A Change-Id: I08480e2afd5a5050a903327b91e43b25780cdaf8 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1254429 (cherry picked from commit d68f4f91796d1d98dbc1b5b24d526fe2e487966f) Reviewed-on: http://git-master/r/1271616 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>