| Commit message (Collapse) | Author | Age |
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Change order of alpha & attribute buffers in CB. The new order
follows RM.
Change-Id: I2b24daa46055b3bd667a1026c282f74d56882623
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/657907
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Program CB sizes.
Bug 1567274
Change-Id: Idc88f69b70e85bf950af852a9ca80a328d95883f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/654097
GVS: Gerrit_Virtual_Submit
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Bug 1567274
Change-Id: I6d760eca7ac0931847f9a04a9d4a408519ade511
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/654098
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In gp10b we need to limit global context buffer size, and it needs
to be 128b aligned.
Change-Id: I51570e2457a374c09be4d611e683ae30917f9fc0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/657911
GVS: Gerrit_Virtual_Submit
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Bug 1567274
Change-Id: I38c3ffd6129893b02f6bef878a579925cf2bfa1e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/606931
GVS: Gerrit_Virtual_Submit
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Bug 1567274
Change-Id: I4369458d3af0c4da32af8a5881c8fe60b11f7632
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/606932
Reviewed-by: Automatic_Commit_Validation_User
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GP10B physical address width is 37 bits. Use old width for now,
and add gp10b specific definition. We can switch to new definition
once we've verified them.
Bug 1567274
Change-Id: I33cc1b99f14f1a7ee5f6fe3bd3d8b3126c23ecbe
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/601703
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Bug 1567274
Change-Id: Ife98ae512c62bd26450e59338719c7a10635b5dd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/601108
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Set default big page size of 128kB.
Bug 1567274
Change-Id: Ie27c6ffa23b8d75ebd21afca267068604fb57f0b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/603498
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Add SM registers which were taken into use in GPU
characteristics.
Bug 1551769
Bug 1558186
Change-Id: I705da9ac25556b6b94137199e0acd9af3c8e6422
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/601020
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Change-Id: I258b54447d09b32adc076de50997d792f0567af5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/601019
Reviewed-by: Automatic_Commit_Validation_User
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Bug 1567274
Change-Id: I0b8eaebc0949e70f6d8bfbb101048a3d95bec5e3
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/602858
Reviewed-by: Automatic_Commit_Validation_User
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Change-Id: I1b9172f0afa0391ce6289aa24dc1a993c723c90e
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/594681
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change-Id: I7d4211743793b905a20080bb44c62c036f23c854
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592336
Reviewed-by: Automatic_Commit_Validation_User
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Fill class numbers to characteristics structure.
Bug 1567274
Change-Id: I129e79fa3f850899ae0c7d93704dc4786ad514d9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/594404
Reviewed-by: Automatic_Commit_Validation_User
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Add gp10b platform data to enable sync point support.
Bug 1572701
Change-Id: Iaf03ecb8fb6b8bf4bb824e2a012c80dfe3f4fcae
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592099
Reviewed-by: Automatic_Commit_Validation_User
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Add SM debug registers to gp10b, and regenerate headers.
Bug 1567274
Change-Id: Ifcfa65a6fbf16e89023caa5aaf4ae3a7846df749
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592646
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Bug 1570662
Change-Id: Icb7e90b1216acfd19bb3027dc9e9844eb08c99d9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592101
GVS: Gerrit_Virtual_Submit
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Bug 1567274
Change-Id: I2a6cef954b56d1f97208d29584e0748ec1c5e29d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/591628
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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This change adds gp10b to the nvgpu build as
well as enabling CMA for buffer allocation.
Change-Id: Id3d45ad6ffdab14120395952e68b285dd7364c76
Signed-off-by: Ken Adams <kadams@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/553324
GVS: Gerrit_Virtual_Submit
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Added all registers added to gk20a and gm20b to gp10b. Remove gp10b
trim registers, because they will not be accessed by CPU.
Bug 1567274
Change-Id: Ib6be34ce3d55901bd7e1f30eea8e43725719a912
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590312
GVS: Gerrit_Virtual_Submit
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Change-Id: Iaafb651875481b7fa31504642df86311ec9933a5
Signed-off-by: Adeel Raza <araza@nvidia.com>
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Bug 1561645
Change-Id: Iccd909d54fc5b1d1c8fbc903b5908bf6f7f22ec8
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/553151
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
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first cut. just to get started...
Change-Id: I3682909f9ac0a5395ec834046789356f53d0c47d
Signed-off-by: Ken Adams <kadams@nvidia.com>
Reviewed-on: http://git-master/r/447753
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We use &ch->error_notifier_mutex to protect
writes and free of error notifier
But we currently do not protect reading of
notifier in gk20a_fifo_set_ctx_mmu_error()
and vgpu_fifo_set_ctx_mmu_error()
Add new API gk20a_set_error_notifier_locked()
which is same as gk20a_set_error_notifier()
but without the locks.
In *_fifo_set_ctx_mmu_error() APIs, acquire
the mutex explicitly, and then use this new
API
gk20a_set_error_notifier() will now just call
gk20a_set_error_notifier_locked() within
a mutex
Bug 1824788
Bug 1844312
Change-Id: I1f3831dc63fe1daa761b2e17e4de3c155f505d6f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1273471
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Call gk20a_driver_start_unload() in the beginning
of gk20a_pm_shutdown() so that we prevent new
calls to gk20a_busy()
Bug 200265373
Change-Id: I240cab4b505be4928341ab3deb13f37241d27aeb
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1275486
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Process long regops lists in 4-kB fragments, overcoming the overly
low limit of 128 reg ops per IOCTL call. Bump the list limit to 1024
and report the limit in GPU characteristics.
Bug 200248726
Change-Id: I3ad49139409f32aea8b1226d6562e88edccc8053
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/1253716
(cherry picked from commit 22314619b28f52610cb8769cd4c3f9eb01904eab)
Reviewed-on: http://git-master/r/1266652
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- PG statistics read support for multiple engines
- updated stat_dmem_offset member to array to hold
dmem offset of PG engines
- PMU allocates memory in DMEM for each PG engine requested,
updated gk20a_pmu_get_elpg_residency_gating() to get
engine statistics for requested PG engine
JIRA DNVGPU-71
Change-Id: I2ddade37f85716f757bf33034dbff816184577eb
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1250506
(cherry picked from commit 68ba7a97d6662b87d0e489365d8afb8e2d237a03)
Reviewed-on: http://git-master/r/1270972
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Added enable_mscg, mscg_enabled & mscg_stat flags,
mscg_enabled flag can be used to controll
mscg enable/disable at runtime along with mscg_stat flag.
- Added defines & interface to support ms/mclk-change/post-init-param
- Added defines for lpwr tables read from vbios.
- HAL to support post init param which is require
to setup clockgating interface in PMU & interfaces used during
mscg state machine.
- gk20a_pmu_pg_global_enable() can be called when pg support
required to enable/disable, this also checks & wait
if pstate switch is in progress till it complets
- pg_mutex to protect PG-RPPG/MSCG enable/disable
JIRA DNVGPU-71
Change-Id: If312cefc888a4de0a5c96898baeaac1a76e53e46
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1247554
(cherry picked from commit e6c94948b8058ba642ea56677ad798fc56b8a28a)
Reviewed-on: http://git-master/r/1270971
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add defines and interface structures used for sending PMU
messages to control RPPG.
JIRA DNVGPU-71
Change-Id: Ibec975f3c976619542d8f088b24271796a03f03c
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1247487
(cherry picked from commit dd3826abca0a51d473d5d9cb25dc84cada9e7878)
Reviewed-on: http://git-master/r/1270793
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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graphics and compute preemption modes are currently
defined as int
But it is more logical to have them as unsigned int
Also, we treat preemption modes as unsigned almost
everywhere in the code
Fix prints in gk20a_fifo_sched_debugfs_seq_show() to
print U32_MAX with %d which is same as printing -1
Bug 200263471
Change-Id: Iabd0ee3923b76d81620898e90a9b1fc5dd75b530
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1272514
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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We use tegra_fuse_control_write() on k4.4 and
tegra_fuse_writel() on previous versions
But gr_gm20b_set_gpc_tpc_mask() currently broken
since we use tegra_fuse_writel() always to
update fuses
Hence define tegra_fuse_control_write() on
previous kernel versions as well and use
it everywhere
Bug 200262155
Change-Id: I116ed77d24018dae21884344373c9eaa1750c2bd
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1270168
Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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To floorsweep any TPC on gm20b, we first have to
set BIT(28) in CLK_RST_CONTROLLER_MISC_CLK_ENB_0
from nvgpu driver
But now this bit is set by default from clock
driver, hence remove clk_writel() from nvgpu
driver
Bug 200262155
Change-Id: I65bc60cb017109bdb882d83637f2a06d27586f18
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1265752
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Make round_rate return max freq when called with a value greater than
the max clock frequency.
Bug 200233943
Change-Id: Id128611f2d09b17a0a0edfefd4b526fd8c215bce
Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com>
Reviewed-on: http://git-master/r/1272305
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jonathan Hunter <jonathanh@nvidia.com>
Tested-by: Jonathan Hunter <jonathanh@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Peter De Schrijver <pdeschrijver@nvidia.com>
Reviewed-by: Shreshtha Sahu <ssahu@nvidia.com>
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Fix the build break caused by
"commit : I88d94542092f92e68dc63c40444a70991d1f6129"
Change-Id: Id457c26b17ba8fc05e26fb5ad3b3a4873362b950
Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com>
Reviewed-on: http://git-master/r/1274496
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Tejal Kudav <tkudav@nvidia.com>
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Fix use-after-free overity defect in page allocator. The alloc struct
was getting used after a call for __gk20a_free_pages() which frees
the alloc struct passed in.
Coverity ID: 468942
Bug 200192125
Change-Id: I4f5d32f245efae967050f93c7806290b4bf3591c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1272730
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the sw initialization of the gpcclk from gpu rail ungate path
to the nvgpu probe path. This allows gpcclk to register itself
successfully with CCF and makes it discoverable for other clients
early on during boot.
Bug 200233943
Bug 200259437
Change-Id: I88d94542092f92e68dc63c40444a70991d1f6129
Signed-off-by: Srikar Srimath Tirumala <srikars@nvidia.com>
Reviewed-on: http://git-master/r/1265549
Reviewed-by: Tejal Kudav <tkudav@nvidia.com>
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Restoring original behavior. Use gbus instead of gpu_ref clk as the
argument to tegra_dvfs_get_fmax_at_vmin_safe_t(). Bug was introduced
due to refactoring in 01e61860fafbc0ee045c2db931a79f6c0d5300aa,
changing behavior when nvgpu is compiled with
CONFIG_TEGRA_CLK_FRAMEWORK.
Bug 200233943
Change-Id: Id2deec0107bd0c26a12feb511db22fc69e09a985
Signed-off-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-on: http://git-master/r/1269848
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Jonathan Hunter <jonathanh@nvidia.com>
Tested-by: Jonathan Hunter <jonathanh@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Shreshtha Sahu <ssahu@nvidia.com>
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Lock only for modifications to the tsg channel list, and allow multiple
concurrent readers.
Bug 1848834
Bug 1814773
Change-Id: Ie3938d4239cfe36a14211f4649ce72b7fc3e2fa4
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1269579
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- pmu_init_powergating loops & init multiple
PG engines based on PG engines supported
- generalize pg init param HAL to support
multiple PG-engine init based on PG engine
parameter
- HAL's to return supported PG engines on chip &
its sub features of engine.
- Send Allow/Disallow for PG engines which are
enabled & supported.
- Added defines for pg engines
JIRA DNVGPU-71
Change-Id: I236601e092e519a269fcb17c7d1c523a4b51405f
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1247409
(cherry-picked from commit 1c138cc475bac7d3c3fbbd5fb18cfcb2e7fdf67a)
Reviewed-on: http://git-master/r/1269319
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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If channel context has separate context header then
copy required info into context header instead of
main context header.
JIRA GV11B-21
Change-Id: I5e0bdde132fb83956fd6ac473148ad4de498e830
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1229243
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change "check" to "expired" in nvgpu_timeout_check* and append _expired
to nvgpu_timeout_peek to clarify what the boolean-like return value
means and thus avoid bugs.
Bug 200260715
Change-Id: I47e097ee922e856005a79fa9e27eddb1c8d77f8b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1269366
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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JIRA DNVGPU-184
Add structures and commands to send noise unware vmin value
to pmu. This is needed to enable closed loop frequency controller
support
Change-Id: If2dfd5e76752a25765ba68821460b7fd2df23aed
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1248208
(cherry picked from commit fcd73e0f0bca755ea745f62b52b9e641bc3aa1ae)
Reviewed-on: http://git-master/r/1267434
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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JIRA DNVGPU-127
Add pmu interface structure and command definitions
Change-Id: I5bb84f47057094f55f3adf2c5755416f430aba89
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1248207
(cherry picked from commit ad385eb3ce8ffb2d55ae312901c9dcc4e1543b14)
Reviewed-on: http://git-master/r/1267433
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Fix a memory leak introduced when making the priv struct for
TSGs.
Fix another memory leak when introducing a priv struct for
channels.
Bug 1816516
Change-Id: I7b0e62bb6352f7e65acb5501cab9cef055d1f535
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1266889
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When the user-supplied ioctl argument size is too large, just return
-EINVAL from the ioctl instead of crashing on a BUG_ON (for as, ctrl,
ctxsw, dbg and tsg nodes - channel and sched nodes are already okay).
Bug 1849661
Change-Id: I5b0d1d0c4ee47ce0136c424dda5975353f110c7e
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1266606
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Store pending sema waits so that they can be explicitly handled when
the driver dies. If the sema_wait is freed before the pending wait is
either handled or canceled problems occur.
Internally the sync_fence_wait_async() function uses the kernel timers.
That uses a linked list of possible events. That means every so often
the kernel iterates through this list. If the list node that is in the
sync_fence_waiter struct is freed before it can be removed from the
pending timers list then the kernel timers list can be corrupted. When
the kernel then iterates through this list crashes and other related
problems can happen.
Bug 1816516
Bug 1807277
Change-Id: Iddc4be64583c19bfdd2d88b9098aafc6ae5c6475
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250025
(cherry picked from commit 01889e21bd31dbd7ee85313e98079138ed1d63be)
Reviewed-on: http://git-master/r/1261920
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Ensure that any open channel is definitely closed before freeing it.
Bug 1816516
Bug 1807277
Change-Id: I7f100db5ab6834176ec97d22374646d3336f2856
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250023
(cherry picked from commit 56f1b4b4312c5900f1c27eba55ad970c4b264f24)
Reviewed-on: http://git-master/r/1261919
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Allow forced channel freeing. This is useful when the driver is
being cleaned up and the gk20a_wait_until_counter_is_N() could
potentially hang.
Bug 1816516
Bug 1807277
Change-Id: I711f5f3f6413d0bb30b4857e785ca3b504b494ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250022
(cherry picked from commit e132d0e5ae77d758680ac708622a4883bbd69ba3)
Reviewed-on: http://git-master/r/1261918
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Reboot the GPU when it disappears instead of just printing a warning
message.
Bug 1805082
Bug 1816516
Bug 1807277
Change-Id: Ifd23c7e6876d5ea86032a82b7181e31d54e877b5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1260898
(cherry picked from commit 4fdc48c4e6dddf4299a49f387ac90404dd38950f)
Reviewed-on: http://git-master/r/1261917
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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