| Commit message (Collapse) | Author | Age |
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In gk20a_do_idle(), we wait for platform->railgate_delay
to allow GPU to go into rail gate
But sometimes we set platform->railgate_delay = INT_MAX
to disable GPU rail gating but allow it to suspend during
low power state
Due to this, force_idle API fails (it waits for INT_MAX)
To fix this, allow forcing CAR reset instead of rail gating
with flag "force_reset_in_do_idle" defined in gk20a_platform
Set this flag for gm20b until we fix the railgate_delay
Bug 1517584
Change-Id: I031aa56f87d4db3727e2c3a3e5eeaf18503dd449
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/593704
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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bug 200048467
Change-Id: I39f85a638b6bc97442ebf8e4a78e07c8575e4b20
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/592751
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Manually removed duplicate entries in regops whitelist.
Once RM tools is available, then whitelist update will
happen through script.
Bug 1500195
Change-Id: I913c48365e43febcd350a9bfc73d42a27f24e2f7
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/592972
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Do not call PMU ELPG calls if ELPG should be disabled. Also skips
initialization of PMU ucode if PMU is disabled.
Bug 1567274
Change-Id: Ia9cd3b553c358142ee05a1b0e0832f9412f7cf17
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/593335
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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Fix below sparse warnings :
warning: Using plain integer as NULL pointer
warning: symbol <variable/funcion> was not declared. Should it be static?
warning: Initializer entry defined twice
Also, remove dead functions
Bug 1573254
Change-Id: I29d71ecc01c841233cf6b26c9088ca8874773469
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/593363
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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During gpu suspend, cancel all pending delayed cde work
to avoid issues of scheduling this delayed work
during suspend/resume when gpu is not ready.
Bug 1574000
Change-Id: I2b6bfa489435a781dc576a077f9af01b1e1628ce
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/593557
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Tested-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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To assert reset on GPU, we store "gpu_ref" clock in
platform->clk[0] and use it to assert/deassert reset
But for gm20b, "gpu_ref" is no longer resettable.
To fix this, add two callbacks in gk20a_platform :
.reset_assert and .reset_deassert
Also, add a pointer "clk_reset" to store the clock
which needs to be reset
For gk20a specific implementation, we continue to
reset platform->clk[0]
For gm20b specific implementation, we first request
"gpu_gate" clock, store it and use it to assert reset
Bug 1513685
Bug 1517584
Change-Id: I15a583a4a07eb663b442084be8b8c7d0c7c7a142
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
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Bug 1572701
Change-Id: Id135eb2328765d00349b478d695914f7f8c5edf0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592095
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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vm->gmmu_page_sizes was not initialized properly in the
vgpu case, leading to gmmu map failures.
Bug 1570878
Change-Id: I16c371f65d884f59d9c9f60c7acd391b917d04ed
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
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vgpu "poweron" and "poweroff" routines now get invoked
using the PM domain callbacks, instead of the obsolete
gk20a_get_client/gk20a_put_client routines.
Bug 1570878
Change-Id: I9a5254936904f75cb3c8a14c2bf5066f919b6588
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/590492
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Regenerate HW headers after adding SM debugger registers.
Change-Id: Icc47c11f8e9ff52c0cf1f3a54233fb781c2c2b67
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add WARN_ON to a critical error condition to get a backtrace dump.
Bug 200046882
Change-Id: I76c4186024547c6e89f1465612fe17f44e27eefe
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
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sysfs_remove_link's first argument expects the kobj of the directory
where the link resides, not the kobj of the link itself.
Change-Id: I89f7d681135e8eb0ff16406271cd19bf9c04f185
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/592111
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Protect callback races from spurious gk20a channel updates by testing if
the channel update callback still exists when in the scheduled work
(instead of only when scheduling the work to the queue), and by
canceling the work when the channel is freed. Protect access to the
callback and its data by accessing them together inside
spinlock-protected regions.
Bug 200051384
Change-Id: Ib4e1571c35f662195e1dec1e362df32ddc099eb3
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/592026
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Instead of current preallocated array plus dynamically allocated
temporary contexts, use a linked list in LRU fashion, always storing
free contexts at the beginning of the list. Initialize the preallocated
contexts to the list and store dynamically allocated temporaries there
too for quick reuse as needed, with a delayed scheduled work for
deleting temporaries when the high load has diminished.
Bug 200040211
Change-Id: Ibc75a0150109ec9c44b2eeb74607450990584b18
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/562856
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Instead of gk20a_clk_get_rate() use the generic clk_get_rate().
Bug 1567274
Change-Id: If955790408d2f4a5d917ea3993573ac3f254c7d3
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592094
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
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With CG enabled sometimes fifo could not be idled
during firmware load.
Bug 200042729
Change-Id: I43d7551c0c7c19314c52ac5f678afed8c6df6415
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/559077
Reviewed-by: Automatic_Commit_Validation_User
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Kernel support for allowing a GPU debugger to suspend and resume
SMs. Invocation of "suspend" on a given channel will suspend all
SMs if the channel is resident, else remove the channel form the
runlist. Similarly, "resume" will either resume all SMs if the
channel was resident, or re-enable the channel in the runlist.
Change-Id: I3b4ae21dc1b91c1059c828ec6db8125f8a0ce194
Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com>
Signed-off-by: Mayank Kaushik <mkaushik@nvidia.com>
Reviewed-on: http://git-master/r/552115
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Since the number of TPCs is different between GM20B and GK20a,
the function to look up the number of TPCs needs to be halified.
Change-Id: I19dab9a7105814f86c08c92283a0bb70abb6aa00
Signed-off-by: Mayank Kaushik <mkaushik@nvidia.com>
Reviewed-on: http://git-master/r/500064
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix the code that checks if the channel passed in for
regops is resident by also accounting for the TSG id,
if the channel is part of a TSG.
Change-Id: I449344e2887a4de4d55122f4aae5d3d4efabf725
Signed-off-by: Mayank Kaushik <mkaushik@nvidia.com>
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Create a HAL function for applying the SMPC workaround.The workaround
is only needed on gk20a, and not on gm20b.
Change-Id: I9edc741df32ab7d1dad38ecc56f238828128bfef
Signed-off-by: Mayank Kaushik <mkaushik@nvidia.com>
Reviewed-on: http://git-master/r/539187
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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nvgpu framework and build for T18x
Bug 1567274
Change-Id: I77835302a1110573008869d1106eface512bb9b1
Signed-off-by: Ken Adams <kadams@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move accesses to MC registers under HAL so that they can be
reimplemented per chip.
Do chip detection and HAL initialization only once.
Bug 1567274
Change-Id: I20bf2f439d267d284bfd536f1a1dfb5d5a2dce4c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590385
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Support added to send PMU and FECS signatures
to ACR ucode
Bug 200046413
Change-Id: Ie1babb640be20a697ad4d6dd18bd11161edb263c
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
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This reverts commit 41b82e97164138f45fbdaef6ab6939d82ca9419e.
Change-Id: Iabd01fcb124e0d22cd9be62151a6552cbb27fc94
Signed-off-by: Sam Payne <spayne@nvidia.com>
Reviewed-on: http://git-master/r/592221
Tested-by: Hoang Pham <hopham@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mitch Luban <mluban@nvidia.com>
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Allow compression always when page size matches the big page
size for the context.
Bug 1558739
Change-Id: I27b0aed06c24d69bd1555626b9affb1149536615
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590422
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Fix return code in gk20a_as_dev_ioctl() in case of failed
copy_to_user().
Change-Id: I8b86c0dfca92c8c508006dc33673ccd926497819
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/590813
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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CONFIG_GK20A_CDE has not even been used for enabling CDE, just for
initializing it at boot time, and it was disabled; initialization has
been done late when the engine is first used. Remove the config
setting and add information about CDE support in gk20a platform data,
forcing the initialization at boot time. Boot time init removes rare
race conditions when CDE would be initialized by first user.
Bug 200046882
Change-Id: I85d5fb73dc27acbbe203138d25f6e342de030d93
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/562855
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Convert GR and LTC HALs to use const structs, and initialize them
with macros.
Bug 1567274
Change-Id: Ia3f24a5eccb27578d9cba69755f636818d11275c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590371
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This reverts commit ba69a53f2f9ec055d7e61a40352bb9e73ba136be
as it's causing regression in boot stress.
Bug 200049711
Change-Id: Iacdba4d1b3739fd60c5a289d30f076f60389e453
Signed-off-by: Allen Yu <alleny@nvidia.com>
Reviewed-on: http://git-master/r/590634
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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When falcons are secured use PMU commands to reload
FECS firmware.
Bug 200042729
Change-Id: I09f2472b16dac6a510dba067bce3950075973d5f
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/552544
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Synchronize gk20a and gm20b headers. All registers which were added
to gk20a are now added to gm20b, and some registers that are unused
are removed.
Bug 1567274
Change-Id: Ia3b7958c148e495cbff420ee56bb448db0f58680
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590313
GVS: Gerrit_Virtual_Submit
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Enable clocks only if they are defined. This prevents panic in cases
where clock does not need to be enabled explicitly.
Bug 1567274
Change-Id: I7113c6d874b61acc2646effda9c02d3d1817c531
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Sanitize cyclestats portion of gk20a_gr_handle_notify_pending() a bit
and fix infinite loop and buffer overrun bugs in case of malformed
cyclestate element headers. Also, convert WARN_ON:s to gk20a_err:s for
malformed headers since they are userspace problems and not worth
kernel stack traces.
Bug 1566834
Change-Id: I69fbd85efdb042c5f0e745fac55eeff3aee0faa8
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
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gk20a and gm20b calculate L2 size with different parameters. Split
the function for calculating size so that it does not query GPU id.
Bug 1567274
Change-Id: I09510c1bf0286c9df125d74e51df322c32bde646
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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When the preallocated buffer of cde contexts is full, allocate a new
temporary one dynamically. This needs to create a totally new command
buffer but fixes possible but rare lockups in case of circular
dependencies. The temporary is deleted after the channel job has
finished.
Bug 200040211
Change-Id: Ic18d1441e8574a3e562a22f9b9dfec1acdf72b71
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/552036
GVS: Gerrit_Virtual_Submit
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
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Add support for a callback function with user data pointer to be
scheduled from the end of gk20a_channel_update. The function and its
private data are supplied when opening a new channel.
Change-Id: Ib6b408855ea60d46a6a114a69c01904703019572
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/552014
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
Tested-by: Arto Merilainen <amerilainen@nvidia.com>
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When preparing a new job, loop initially through the small number of
preallocated contexts and try to find one that is already finished,
instead of blindly getting the next slot in lru order. If all have work
to do, select next in lru order. This reduces the possibility of a
deadlock between cde tasks.
Bug 200040211
Change-Id: Ib695c0a8e1bcec095d50ec4f2522f3aad39ce97b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/552035
GVS: Gerrit_Virtual_Submit
Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>
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Default page size was made configurable. Set the page
size for generic GPU, too.
Bug 1567274
Change-Id: I7aa2762e0f542ec7de68e588afb9c51a6443b44f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Do not build clock code if TEGRA_CLK_FRAMEWORK is not defined. Also
make GK20A_DEVFREQ depend on TEGRA_CLK_FRAMEWORK, and build scaling
governor only if GK20A_DEVFREQ is enabled.
Bug 1567274
Change-Id: I6ea1462e7a110fb46c9d66ceda71167cff19699e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/562475
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VM size should not depend on CPU architecture. It should be always
u64.
Change-Id: I81539807f6674877fd04f0079b2bec05b2a0640d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/562466
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Bug 1567274
Change-Id: I6ca10e329a46edf859f5b22f18d0da9bc8f41cd6
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/562474
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Add ioctl to nvhost-ctrl to create a new TSG.
Bug 200042993
Change-Id: Icdd0edb1d9e374740ace6da9eb3a10c57c62617a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Compute a signature checksum for ctxsw ucode boot section and determine
the format of boot initialization data by it. This unifies gk20a and
gk20b ucode segment loading a lot by separating the bootloader loading
logic to separate functions.
Note: Whenever the boot segment binary changes, its updated signature
must be added here. Management of different bootloaders must be
supported for repo-crossing staging issues.
Bug 1519397
Change-Id: I96f9b905d3631dfdebf71ea3a652a0968615fd0a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/556679
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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gk20a_get_client() and gk20a_put_client() routines are effectively dead
code. The GPU has been using pm_runtime for reference counting whether
the device should be turned on or off, and gk20a_get_client() and
gk20a_put_client() have had no positive effect on the behaviour.
In worst case these functions trigger some issues as they may trigger
code paths that should not be run. There is also a race between get/put
and busy/idle.
This patch removes the functions and reworks as_gk20a.c to correctly use
gk20a_busy()/gk20a_idle() where put/get was required.
Additionally, finalize_poweron() is moved to gk20a_busy(), similarly as
it was with gk20a_get_client(). If pm_runtime is not in use, the device
is only powered on and never off. Currently this affects vgpu power
management since it does not use pm_runtime yet.
Bug 1562096
Change-Id: I3162655f83457e9caccd9264eed36b5d51e60c52
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/414998
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Include object files of gk20a, gm20b and vgpu in the same composite
object nvgpu.o in the top-level makefile, and remove the old makefiles.
This helps in building the driver as a separate module.
Bug 1476801
Change-Id: I93531c0f1a20e46904a429e492f8ed32e4f0c4a1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/557971
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We do not need to wait for FE GO_IDLE counter to go to zero between
SW bundles.
Bug 1560770
Change-Id: I4cf53ea4e64b7244c589409d66c67ce8afb4a8d5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/558305
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Protected GM20b clock initialization from div-by-0 in case when safe
fmax at Vmin is not known, and the respective interface returns zero.
Change-Id: I2064a3182c93f283c7e85c247601203dd1f71af4
Signed-off-by: Alex Frid <afrid@nvidia.com>
Reviewed-on: http://git-master/r/559059
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
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Renamed field and function operated on thermal safe maximum frequency
to make it clear that it is fmax at Vmin (not global fmax).
Change-Id: Ie2b5234e87dc5dc03ccdaeb2916f0b776e56b640
Signed-off-by: Alex Frid <afrid@nvidia.com>
Reviewed-on: http://git-master/r/559058
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
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Interrupt mask init state is correct, so do not touch it.
Bug 1567274
Change-Id: I70673e406944823bd1cbfeee93ec75ce1e1af5da
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/558292
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