| Commit message (Collapse) | Author | Age |
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nvgpu_mem_get_addr() gets virtual/phys address depending on the platform.
But we need to explicitly use physical addresses to configure PCI simulation
support since simulator expects physical address only
Hence use nvgpu_mem_get_phys_addr() explicitly to configure msg/send/recv
buffers needed for pci simulation support
Jira NVGPUT-41
Change-Id: I6870feef35fe81d43189fa048dc2f7052926bcc4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756843
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In the vm_area free code, when unreffing the mappings owned by
the vm_area, we need to continue holding the VM lock.
Also add a comment specifying this requirement in the VM code.
Bug 2156667
Change-Id: If0b430f045e4c585fcba2d3176163e5b19be8326
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1763235
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The NVGPU_DMA_NO_KERNEL_MAPPING flag is going away, and these functions
are no longer used. Delete them.
Change-Id: I0084d64c92783dd65306871e5cf6bd6366087caf
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1761581
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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nvgpu_dma_alloc_sys() gives cpu-mapped memory by default. Remove the
explicit calls to map and unmap the sim buffers.
Change-Id: Icf71961c16a8b2f5dae24382cc927c7a802a769a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1761580
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The GPU page tables are always mapped to the CPU now, so they don't need
the nvgpu_mem_{begin,end}() calls.
Change-Id: Ic48eeed3a6f002c78f89ef07922cddf835337de3
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1761579
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Some graphics context buffers are explicitly cleared to zero after
allocation. That's not necessary because the allocator gives
zero-initialized memory already, so remove the clears.
Change-Id: I8f9913605801e35082762e7743762d97f88e1d12
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1761578
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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No need to use the flags variant with no flags.
Change-Id: I14effca4e7071e91230dd89c435843d128e022b1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1761577
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Now that GR buffers always have a kernel mapping, remove the unnecessary
calls to nvgpu_mem_begin() and nvgpu_mem_end() on these buffers:
- global ctx buffer mem in gr
- gr ctx mem in a tsg
- patch ctx mem in a gr ctx
- pm ctx mem in a gr ctx
- ctx_header mem in a channel (subctx header)
Change-Id: Id2a8ad108aef8db8b16dce5bae8003bbcd3b23e4
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760599
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Removed de-funct GK20A_PERFMON config from Kconfig,
since code related to this functionality removed
long ago and DEVFREQ is getting used for gpu frequency
scaling.
Change-Id: Ic6828117a06f09446b64c789a1475c520ca520f8
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1747883
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Check for valid scaling profile private data before making
calls to bandwidth manager.
Bug 200423741
Change-Id: Iff12b4a26ff0dfb2c32248b325a07e97f2de4e98
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1763601
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change mclk scaling factor from 2 to 4, as we use dramdiv4 to
measure effective frequency.
Bug 2212598
Change-Id: I154a74712dbedf315f755ee51f75a06795841a1c
Reviewed-on: https://git-master.nvidia.com/r/1761896
(cherry picked from commit 35e26a5165ac08f783420343262e05e1d6d82996)
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1762345
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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struct fence and fence* APIs have changed to struct dma_fence
and dma_fence* respectively. This patch makes the required changes that
avoids using the struct fence type to prevent making API changes in nvgpu.
Bug 200417423
Change-Id: I566de58a3659cbc2495670136dc2fc65862b46e7
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1754164
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bitan Biswas <bbiswas@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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All the powergating features such as railgating and other clock-gating
are disabled temporarily for kernel-4.14 which leads to several kernel-panics.
These will be re-enabled later.
Bug 200414723
Bug 200424473
Change-Id: I72b95bf027517309bd4ae32d0513e458ae46283f
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756503
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bitan Biswas <bbiswas@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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To finish OS unification of the submit path, move the
gk20a_submit_channel_gpfifo* functions to a file that's accessible also
outside Linux code.
Also change the prefix of the submit functions from gk20a_ to nvgpu_.
Jira NVGPU-705
Change-Id: I8ca355d1eb69771fb016c7a21fc7f102ca7967d7
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760421
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The GCC builtins act slightly differently than the Linux versions
of these functions. This patch adds the necessary glue to emulate
the Linux versions identically.
JIRA NVGPU-525
Change-Id: Idadbecdfd516c68f3d3eb20eca495dc1eaa02c5b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1741951
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove Gr engine reset during ELPG entry.
Engine reset is causing clock gating logic to get reset thus
clock gating gets disabled during ELPG entry sequence.
It leads to higher power numbers observed at light graphics.
Removing GR reset during ELPG entry helped save power.
Bug 2180198
Change-Id: I957951eb93f9d044f4d9a908f2b56a4903dfbfad
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1757695
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add bios debugfs node to get current VBIOS version.
Bug 2113607
Change-Id: I8d52b651f923080000a4ad529e7efa05667563ba
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1743030
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Bug 200399373
Change-Id: Ia5d7be7cdb5679c867350da515978d156984a6ea
Signed-off-by: Vaikundanathan S <vaikuns@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1726914
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This reverts commit 2d397e34a5aafb5feed406a13f3db536eadae5bb.
This reverts commit cd6e821cf66837a2c3479e928414007064b9c496.
This reverts commit 5cf1eb145fef763f7153e449be60f1a7602e2c81.
This reverts commit a8d6f31bde3ccef22ee77023eaff4a62f6f88199.
This reverts commit 067ddbc4e4df3f1f756f03e7865c369a46f420aa.
This reverts commit 3eede64de058fcb1e39d723dd146bcd5d06c6f43.
This reverts commit 1407133b7e1b27a92ee8c116009541904d2ff691.
This reverts commit 797dde3e32647df3b616cea67f4defae59d38b3f.
Looks like this makes the ap_compute test on embedded-qnx-hv
e3550-t194 quite bad. Might also affect ap_resmgr.
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Change-Id: Ib9f06514d554d1a67993f0f2bd3d180147385e0a
Reviewed-on: https://git-master.nvidia.com/r/1761864
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Currently we check if offset + size of perf output buffer crosses
4GB boundary. This check should be fixed to offset + size - 1.
Bug 200422626
Change-Id: I87b1c0761a97903780ddde871d5ca396bf26170d
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1758338
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Separate HAL added in gv11b and gv100 for
init_gpc_mmu function.
In gv11b HAL, RMW is enabled for gpu atomics
as default.
In gv100 HAL, GPC atomic capability mode will
get set based on the FB MMU capability.
If GPU is connected through NVLINK then mmu
will be set to RMW mode, else it will be in
L2 mode.
Bug 200390336
Change-Id: I224934f83d1762ec864ef8da7265dd01d86893a0
Signed-off-by: Ashish Srivastava <assrivastava@nvidia.com>
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1735137
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove a variable that is only set but never used. Necessary
for userspace builds to compile.
JIRA NVGPU-525
Change-Id: Ie2f8f90e002a09f089a96a270c264ea1815445ad
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760666
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add two missing bus files to the userspace build. This caused
a couple of missing symbol problems when compiling.
JIRA NVGPU-525
Change-Id: I6566e35166b4b2b00a4e8960f0728bf59957d363
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1757490
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This __user field is used to annotate certain varibles in Linux.
So define it in the POSIX headers so that common code can compile
even with these Linux annotations.
JIRA NVGPU-525
Change-Id: I417436ac40ed12f6551da600d8824f9bd7c191af
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1757489
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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membar.sys does synchronization with the whole system (GPU and CPU),
membar.gl does synchronization within the GPU.
In gv11b, fb flush is generating membar.gl instead of membar.sys, which
is an issue. To fix this issue. following WAR is used:
1. Use bar1 engine id and bind it to a particular pdb,
2. Then instead of a fb_flush, issue a tlb invalidate of the bar1 pdb.
Now allocation of vm for bar1 instance block and bar1 binding is done
without check for bar1 support. Only bar1 register mapping is done
based on bar1 support enabled.
Bug 2112790
Change-Id: I76f43f1178a68f10823d48bc9da55d2bd686dd52
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1750257
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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-Add support for aborting runlist/s. Aborting runlist/s,
will abort all active tsgs and associated active channels
within these active tsgs
-Bare channels are no longer supported. Remove recovery
support for bare channels. In case there are bare
channels, recovery will trigger runlist abort
Bug 2125776
Bug 2108544
Bug 2105322
Bug 2092051
Bug 2048824
Bug 2043838
Bug 2039587
Bug 2028993
Bug 2029245
Bug 2065990
Bug 1945121
Bug 200401707
Bug 200393631
Bug 200327596
Change-Id: I6bec8a0004508cf65ea128bf641a26bf4c2f236d
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1640567
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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-Even though tsg preempt timed out, teardown sequence would by
design require s/w to issue another preempt.
If recovery includes an ENGINE_RESET, to not have race conditions,
use RUNLIST_PREEMPT to kick all work off, and cancel any context
load which may be pending. This is also needed to make sure
that all PBDMAs serving the engine are not loaded when engine is
reset
-Add max retries for pre-si platforms for runlist preempt done
polling loop
Bug 2125776
Bug 2108544
Bug 2105322
Bug 2092051
Bug 2048824
Bug 2043838
Bug 2039587
Bug 2028993
Bug 2029245
Bug 2065990
Bug 1945121
Bug 200401707
Bug 200393631
Bug 200327596
Change-Id: If9d1731fc17e7e7281b24a696ea0917cd269498c
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1709902
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Recovery can be called for various types of faults. Make
sure current teardown is done before proceeding to next one.
Bug 2125776
Bug 2108544
Bug 2105322
Bug 2092051
Bug 2048824
Bug 2043838
Bug 2039587
Bug 2028993
Bug 2029245
Bug 2065990
Bug 1945121
Bug 200401707
Bug 200393631
Bug 200327596
Change-Id: I2073cc4f659fcc2103cb1fc8b7d9e1b2f1fb466f
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1662681
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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-is_preempt_pending hal does not need timeout_rc_type input param as
for volta, reset_eng_bitmask is saved if preempt times out. For
legacy chips, recovery triggers mmu fault and mmu fault handler
takes care of resetting engines.
-For volta, no special input param needed to differentiate between
preempt polling during normal scenario and preempt polling during
recovery. Recovery path uses preempt_ch_tsg hal to issue preempt.
This hal does not issue recovery if preempt times out.
Bug 2125776
Bug 2108544
Bug 2105322
Bug 2092051
Bug 2048824
Bug 2043838
Bug 2039587
Bug 2028993
Bug 2029245
Bug 2065990
Bug 1945121
Bug 200401707
Bug 200393631
Bug 200327596
Change-Id: Ie76a18ae0be880cfbeee615859a08179fb974fa8
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1709799
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For Si platforms, gk20a_get_gr_idle_timeout returns
3000 ms i.e. 3 sec. Currently this time is used for
polling each pbdma, eng and runlist and this conflicts
channel timeout if preempt fails.
Use 1000 ms timeout for polling preempt timeout when
timeouts are enabled else use gk20a_get_gr_idle_timeout.
For non-si platforms, polling loop is depending on
max number of retries.
Bug 2125776
Bug 2108544
Bug 2105322
Bug 2092051
Bug 2048824
Bug 2043838
Bug 2039587
Bug 2028993
Bug 2029245
Bug 2065990
Bug 1945121
Bug 200401707
Bug 200393631
Bug 200327596
Change-Id: Icdb69b7b7d17292f2b6a43f1d8e9d75ff545d0ae
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1739543
Reviewed-by: Automatic_Commit_Validation_User
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-During polling eng preempt done, reset eng only if eng stall
intr is pending. Also stop polling for eng preempt done
if eng intr is pending.
-Add max retries for pre-si platforms for poll pbdma and eng
preempt done polling loops.
Bug 2125776
Bug 2108544
Bug 2105322
Bug 2092051
Bug 2048824
Bug 2043838
Bug 2039587
Bug 2028993
Bug 2029245
Bug 2065990
Bug 1945121
Bug 200401707
Bug 200393631
Bug 200327596
Change-Id: I66b07be9647f141bd03801f83e3cda797e88272f
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1694137
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Disable sched before tsg preempt and re-enable after preempt
is done or timed out. This is a WAR to fix Bug 2065990.
Bug 2065990
Change-Id: I5f807449960d83366a3ed8c352ba4627fc1e7836
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665319
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- This patch sets required fecs trace functions to hals.
- In gv100, GPU VA needs to programmed in ucode to
get FECS trace. Hence, setting this "NVGPU_FECS_TRACE_VA"
characteristic to be true.
EVLR-2708
Change-Id: I41845a1db8452b8e3fa9d67ecc4cabfac503fd0b
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1747269
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ACR allocates buffers from vidmem and passes explicitly flag
NVGPU_DMA_NO_KERNEL_MAPPING. Vidmem buffers are never mapped to CPU,
and dGPU ACR does not actually care, so switch to using
nvgpu_alloc_vid_at(). This removes another explicit dependency
to NVGPU_DMA_NO_KERNEL_MAPPING, which is going to be removed.
Change-Id: I532d40c5ba9e71f07461c526bd2a43e1eb01a290
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753711
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Add a wrapper function nvgpu_dma_alloc_vid_at() for performing vidmem
allocation at a specific address without needing to pass any flags.
Change-Id: Ib7a21a4fd33120749cf7b79750c3a382ba08b470
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753710
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Update the Linux specific code to match the MM API docs in the
previous patch. The user passed page size is plumbed through
the Linux VM mapping calls but is ultimately ignored once the
core VM code is called. This will be handled in the next
patch.
This also adds some code to make the CDE page size picking
happen semi-intelligently. In many cases the CDE buffers can
be mapped with large pages.
Bug 2011640
Change-Id: I20e78e7d5a841e410864b474179e71da1c2482f4
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1740610
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When generating the PTE size for a given mapping the code must
consider whether the GPU is being IOMMU'ed. The presence and
usage of an IOMMU implies the buffers will appear contiguous
to the GPU. Without an IOMMU we cannot assume that and therefor
must use small pages regardless of the size of the buffer to
be mapped.
Bug 2011640
Change-Id: I6c64cbcd8844a7ed855116754b795d949a3003af
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1697891
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Added the header #include <nvgpu/errno.h> in os_fence.h
Bug 200414723
Change-Id: I2a4290d2b9f80fdb66665ff4c8e8f3f163b9f2c3
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1721543
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Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Insert the header <linux/slab.h> to resolve the kfree error for driver_common.c
Bug 200414723
Change-Id: I2696b88d3a29decb2c984f69295274ccda6c0069
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1721522
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Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Add the header <linux/dma-mapping.h> to nvgpu_mem.c file to
resolve compilation errors in linux-4.14
Bug 200414723
Change-Id: Ie6fd532688a1bf6d9705d423fcfde660693a3654
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1721526
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Initialize the prealloc job list put and get indices to zero when
allocating these resources. Otherwise we'd get whatever got left from
the channel's previous lifetime.
Change-Id: Idb17ec7bfbd0c1e2121c7a63e41dc5845560e988
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756871
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It was initialized at .init_comptags, but we may also need them without
comptags.
Jira NVGPUT-63
Change-Id: Ie818c3ecf890fc84323b9662a32d666a6d2b3936
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756373
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- Added suspend/resume power management callbacks for vGPU
- Added suspend/resume commands for communication between vGPU and
RM server
- Added suspend/resume message parameters for IVC messages between
vGPU and RM server
JIRA EVLR-2305
JIRA EVLR-2306
Change-Id: I83a314b4e125a53117d16c5ea72dbc5d8ef96ef7
Signed-off-by: Deepak Bhosale <dbhosale@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1735153
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gk20a_submit_prepare_syncs can fall to error handling paths without an
allocated wait command buffer. In that case, just don't try to free the
null wait_cmd; the user never requested one.
Change-Id: Ice9041c0efa9bb14cde917e7ea82f4a7b6bf537c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756829
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In K4.14, dma_buf_ops members are renamed from kmap_atomic to map_atomic
and kmap to map. So put the kernel version check to fix the build error
for k4.14.
Bug 200414723
Bug 200421495
Change-Id: Ic959960a43d2247f9cd4b530f9172a152bcbc08b
Signed-off-by: Pritesh Raithatha <praithatha@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1747013
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With arm64 mapping buffers to CPU is free. Remove the use of
NO_KERNEL_MAPPING.
Change-Id: Ic99ca6b7f8c698e2d3cb1d61a821939798bb237b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753709
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Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
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In gk20a_submit_channel_gpfifo the gpfifo entries can come from a kernel
buffer or from userspace. To simplify the logic in
gk20a_submit_append_gpfifo, extract out a function that copies the
entries directly from userspace to the gpu memory for performance, and
another function that copies from a kernel buffer to the gpu memory. The
latter is used for kernel submits and when the gpfifo pipe exists which
would mean that the gpfifo memory is in vidmem and is thus not directly
accessible with a kernel virtual pointer.
While this function is being changed a lot, also rename it to start with
nvgpu_ instead of gk20a_.
Additionally, simplify pushbuffer debug tracing by always using the
kernel memory for the prints. Tracing when the gpfifo memory has been
allocated in vidmem is no longer supported; sysmem is almost always used
in practice anyway.
Jira NVGPU-705
Change-Id: Icab843a379a75fb46054dee157a0a54ff9fbba59
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1730481
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The biggest remaining Linuxism in the submit path is the
copy_from_user() calls for reading the gpfifo entries to the HW-visible
buffer. Abstract away the copy of one such segment starting at some
offset and keep the wraparound logic and vidmem proxy in the core submit
path.
Jira NVGPU-705
Change-Id: I0c6438045c695e5e3f5da4fbc0c92d2c6e7f32cb
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1730480
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gk20a_submit_channel_gpfifo() supports reading the gpfifo entries from
either a kernel buffer or an userspace buffer in an ioctl. Add two
separate entry points: one for the ioctl and another for any other
kernel use. This shortens the function prototypes and simplifies and
clarifies the call sites slightly.
Jira NVGPU-705
Change-Id: If5141a459261a451f78cc50972f4c94d95ba44d1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
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Moved PG refcount checking to a wrapper function, this
function manages the refcount and decides whether to call
dbg_set_powergate function.
Instead of checking the dbg_s->is_pg_disabled variable,
code is checking g->dbg_powergating_disabled_refcount
variable to know if powergate is disabled or not.
Updating hwpm ctxsw mode without disabling powergate
will result in priv errors.
Bug 200410871
Bug 2109765
Change-Id: I33c9022cb04cd39249c78e72584dfe6afb7212d0
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753550
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
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