| Commit message (Collapse) | Author | Age |
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Changed the enum gmmu_pgsz_gk20a into macros and changed all the
instances of it.
The enum gmmu_pgsz_gk20a was being used in for loops, where it was
compared with an integer. This violates MISRA rule 10.4, which only
allows arithmetic operations on operands of the same essential type
category. Changing this enum into macro will fix this violation.
JIRA NVGPU-993
Change-Id: I6f18b08bc7548093d99e8229378415bcdec749e3
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795593
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Fix violations where the conversion is from a non-enum type to enum
type or vice-versa.
JIRA NVGPU-659
Change-Id: I45f43c907b810cc86b2a4480809d0c6757ed3486
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1802322
GVS: Gerrit_Virtual_Submit
Tested-by: Amulya Murthyreddy <amurthyreddy@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Adeel Raza <araza@nvidia.com>
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Switch all logging to nvgpu_log*(). gk20a_dbg* macros are
intentionally left there because of use from other repositories.
Because the new functions do not work without a pointer to struct
gk20a, and piping it just for logging is excessive, some log messages
are deleted.
Change-Id: I00e22e75fe4596a330bb0282ab4774b3639ee31e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1704148
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Add __nvgpu_sgl_phys function that can be used to implement IPA
to PA translation in a subsequent change.
Adapt existing function prototypes to add pointer to gpu context,
as we will need to check if IPA to PA translation is needed.
JIRA EVLR-2442
Bug 200392719
Change-Id: I5a734c958c8277d1bf673c020dafb31263f142d6
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1673142
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The operations in struct nvgpu_sgt_ops have a scatter-gather list (sgl)
argument which is a void pointer. Change the type signatures to take
struct nvgpu_sgl * which is an opaque marker type that makes it more
difficult to pass around wrong arguments, as anything goes for void *.
Explicit types add also self-documentation to the code.
For some added safety, some explicit type casts are now required in
implementors of the nvgpu_sgt_ops interface when converting between the
general nvgpu_sgl type and implementation-specific types. This is not
purely a bad thing because the casts explain clearly where type
conversions are happening.
Jira NVGPU-30
Jira NVGPU-52
Jira NVGPU-305
Change-Id: Ic64eed6d2d39ca5786e62b172ddb7133af16817a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1643555
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Most of files have been moved out of linux folder. More code could be
common as halifying going on.
Jira EVLR-2364
Change-Id: Ia9dbdbc82f45ceefe5c788eac7517000cd455d5e
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649947
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Most of VGPU code is linux specific but lies in common code
So until VGPU code is properly abstracted and made os-independent,
move all of VGPU code to linux specific directory
Handle corresponding Makefile changes
Update all #includes to reflect new paths
Add GPL license to newly added linux files
Jira NVGPU-387
Change-Id: Ic133e4c80e570bcc273f0dacf45283fefd678923
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1599472
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove #include of <uapi/linux/nvgpu.h> from gr_gk20a.h.
vgpu_mm_gp10b.c uses UAPI definitions, so add an explicit #include
there.
JIRA NVGPU-363
Change-Id: Ieabd7240d62495d2719d7fdbc25cc238de13c75e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1598981
Reviewed-by: Automatic_Commit_Validation_User
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Make NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL mandatory for all map
IOCTLs. We'll clean up the legacy kernel code in subsequent patches.
Remove support for NVGPU_AS_IOCTL_MAP_BUFFER. It has been superseded
by NVGPU_AS_IOCTL_MAP_BUFFER_EX.
Remove legacy definitions to nvgpu_map_buffer_args and the related
flags, and update the in-kernel map calls accordingly by switching to
the newer definitions.
Bug 1902982
Change-Id: Ie9a7f02b8d5d0ec7c3722c4481afab6d39b4fbd0
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1560932
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Instead of calling the native HAL init function then adding
multiple layers of modification for VGPU, flatten out the sequence
so that all entry points are set statically and visible in a
single file.
JIRA ESRM-30
Change-Id: Ie424abb48bce5038874851d399baac5e4bb7d27c
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574616
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The basic nvgpu_mem_sgl implementation provides support
for OS specific scatter-gather list implementations by
simply copying them node by node. This is inefficient,
taking extra time and memory.
This patch implements an nvgpu_mem_sgt struct to act as
a header which is inserted at the front of any scatter-
gather list implementation. This labels every struct
with a set of ops which can be used to interact with
the attached scatter gather list.
Since nvgpu common code only has to interact with these
function pointers, any sgl implementation can be used.
Initialization only requires the allocation of a single
struct, removing the need to copy or iterate through the
sgl being converted.
Jira NVGPU-186
Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8
Signed-off-by: Sunny He <suhe@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1541426
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The last major item preventing the core MM code in the nvgpu
driver from being platform agnostic is the usage of Linux
scattergather tables and scattergather lists. These data
structures are used throughout the mapping code to handle
discontiguous DMA allocations and also overloaded to represent
VIDMEM allocs.
The notion of a scatter gather table is crucial to a HW device
that can handle discontiguous DMA. The GPU has a MMU which
allows the GPU to do page gathering and present a virtually
contiguous buffer to the GPU HW. As a result it makes sense
for the GPU driver to use some sort of scatter gather concept
so maximize memory usage efficiency.
To that end this patch keeps the notion of a scatter gather
list but implements it in the nvgpu common code. It is based
heavily on the Linux SGL concept. It is a singly linked list
of blocks - each representing a chunk of memory. To map or
use a DMA allocation SW must iterate over each block in the
SGL.
This patch implements the most basic level of support for this
data structure. There are certainly easy optimizations that
could be done to speed up the current implementation. However,
this patches' goal is to simply divest the core MM code from
any last Linux'isms. Speed and efficiency come next.
Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530867
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The vGPU mapping code in gp10b gives very little debugging info when
there's a failure. This change adds much more detail to the error printing
so that thee failures can more easily be debugged without needing to
run the virtual guest locally.
Change-Id: Ibb4412fd4ab322b366f0e08eaa399b7b90ea22c7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544506
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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nvgpu_log/info/warn/err() internally add a \n to the end of the message.
Hence, callers should not include a \n at the end of the message. Doing
so results in duplicate \n being printed, which ends up creating empty
log messages. Remove the duplicate \n from all err/warn messages.
Bug 1928311
Change-Id: I99362c5327f36146f28ba63d4e68181589735c39
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-on: http://git-master/r/1487232
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This function is an internal function to the VM manager that allocates
virtual memory space in the GVA allocator. It is unfortunately used in
the vGPU code, though. In any event, this patch cleans up and moves the
implementation of these functions into the VM common code.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I24a3d29b5fcb12615df27d2ac82891d1bacfe541
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477745
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Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h>
in Linux.
JIRA NVGPU-13
Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461545
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a_err() and gk20a_warn() require a struct device pointer,
which is not portable across operating systems. The new nvgpu_err()
and nvgpu_warn() macros take struct gk20a pointer. Convert code
to use the more portable macros.
JIRA NVGPU-16
Change-Id: I071e8c50959bfa81730ca964d912bc69f9c7e6ad
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1457355
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Rename the functions used for mem_desc access to nvgpu_mem_*.
JIRA NVGPU-12
Change-Id: Ibfdc1112d43f0a125e4487c250e3f977ffd2cd75
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1323325
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Move semaphore_gk20a.c drivers/gpu/nvgpu/common/ since the semaphore
code is common to all chips.
Move the semaphore_gk20a.h header file to drivers/gpu/nvgpu/include/nvgpu
and rename it to semaphore.h. Also update all places where the header
is inluced to use the new path.
This revealed an odd location for the enum gk20a_mem_rw_flag. This should
be in the mm headers. As a result many places that did not need anything
semaphore related had to include the semaphore header file. Fixing this
oddity allowed the semaphore include to be removed from many C files that
did not need it.
Bug 1799159
Change-Id: Ie017219acf34c4c481747323b9f3ac33e76e064c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284627
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Currently sparse mapping is not supported for gp10b
in virtualized environment. Modify gpu characteristics
to reflect non-implementation of this functionality.
Also fix return value in vgpu_gp10b_locked_gmmu_map()
on error condition.
Bug 200243373
Change-Id: Ia367b923b87738a5cad0617cdb074f5a24fb1c81
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: http://git-master/r/1269710
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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JIRA VFND-2103
Change-Id: Ic11cff40e64849cb6abb193bec54d03857433416
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1185205
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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Propagate the buffer aperture flag in gk20a_locked_gmmu_map up so that
buffers represented as a mem_desc and present in vidmem can be mapped to
gpu.
JIRA DNVGPU-18
JIRA DNVGPU-76
Change-Id: Icd675e83e3c28836f0ed8880425748697713bb0a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1169296
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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VM server only know big page and small page, so convert
gmmu_page_size_kernel to according page size index.
JIRA VFND-890
Change-Id: Id1f932752b8ca33d14635ac9d71019364aa89dc4
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/816359
(cherry picked from commit 5bfc4a2a55889f5457bd34aa06861c042ee67421)
Reviewed-on: http://git-master/r/827131
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
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Add support for gp10b in a virtualized environment.
Bug 1677153
VFND-693
Change-Id: I919ffa44c6773940a7a3411ee8bbc403a992b7cb
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/792556
Reviewed-on: http://git-master/r/806193
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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