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* nvgpu: vgpu: create fifo.force_reset_ch in gpu_opsHaley Teng2016-05-09
| | | | | | | | | | | | | | gk20a_fifo_force_reset_ch() does not support vgpu now, so we need to create a function pointer in gpu_ops and assign it differently for vgpu and non-vgpu. Bug 200184349 Change-Id: I5f8f4f731b4b970c4ff8de65531f25568e7691b6 Signed-off-by: Haley Teng <hteng@nvidia.com> Reviewed-on: http://git-master/r/1130420 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Allocate channel table with vmallocTerje Bergstrom2016-04-28
| | | | | | | | | | | | | | | | | Channel table can be bigger than one page, so allocate it with vmalloc. Also add a free for tsg table, which did not exist before, and remove per-channel remove_channel callback which was never used. JIRA DNVGPU-50 Change-Id: I3ee84b65d94881df52bf0618bf4c5f2e85758223 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1129244 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Ken Adams <kadams@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: implement sync refcountingDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | We currently free sync when we find job list empty If aggressive_sync is set to true, we try to free sync during channel unbind() call But we rarely free sync from channel_unbind() call since freeing it when job list is empty is aggressive enough Hence remove sync free code from channel_unbind() Implement refcounting for sync: - get a refcount while submitting a job (and allocate sync if it is not allocated already) - put a refcount while freeing the job - if refcount==0 and if aggressive_sync_destroy is set, free the sync - if aggressive_sync_destroy is not set, we will free the sync during channel close time Bug 200187553 Change-Id: I74e24adb15dc26a375ebca1fdd017b3ad6d57b61 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120410 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: support reduced BAR1 rangeAingara Paramakuru2016-04-14
| | | | | | | | | | | | | | | Going forward, only the guest-accessible BAR1 range will be contained in the DT. Full-range BAR1 support is maintained for backwards-compatibility. JIRA VFND-1373 Change-Id: I13cb7e3b76397f76788838c6debcdafa43a8ea25 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/1126380 Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
* Revert "gpu: nvgpu: vgpu: support reduced BAR1 range"Terje Bergstrom2016-04-13
| | | | | | | | | This reverts commit 2adf9164d9d68cc3ab700af84724034682f44ab8. Change-Id: I3f34fe3f7353d57da576cb90ca704d375b45ef63 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1126311 Reviewed-by: Adeel Raza <araza@nvidia.com>
* gpu: nvgpu: vgpu: support reduced BAR1 rangeAingara Paramakuru2016-04-13
| | | | | | | | | | | | | | | Going forward, only the guest-accessible BAR1 range will be contained in the DT. Full-range BAR1 support is maintained for backwards-compatibility. JIRA VFND-1373 Change-Id: I5c46d670fe65a333fbef7745d1e886d53af39d73 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/1122107 GVS: Gerrit_Virtual_Submit Reviewed-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
* gpu: nvgpu: add trace event for channel resetThomas Fleury2016-04-07
| | | | | | | | Change-Id: I319e877978b7f483108ef8f67c05702b71709f62 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1120501 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: post BPT_INT/PAUSE and BLOCKING_SYNC eventsDeepak Nibade2016-04-07
| | | | | | | | | | | | | | | | | | Post EVENT_ID_BPT_INT when bpt.int is pending Post EVENT_ID_BPT_PAUSE when bpt.pause is pending Post EVENT_ID_BLOCKING_SYNC whenever there is non-stalling semaphore interrupt indicating work completion from GR/CE2 engine Bug 200089620 Change-Id: I91b7bf48f8585f0d318298fc0c4a66d42055f0a7 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1112274 (cherry picked from commit d2b744b1f9acac56435cd7e7ab9a7a845579ef24) Reviewed-on: http://git-master/r/1120321 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: fix warning in fifo codeAingara Paramakuru2016-04-06
| | | | | | | | | | | | | | | Declare vgpu_channel_set_timeslice() as static. Bug 200088648 Change-Id: I57aaa772e2fb71074f4a39af598a8e7f1819381a Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/1117087 (cherry picked from commit e50774b802128967cc831a06ea9415731ce77c9e) Reviewed-on: http://git-master/r/1120430 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: pass pid when allocate contextRichard Zhao2016-03-24
| | | | | | | | | | | | Bug 1648908 Change-Id: I39b1becf0b00e930a180a5a8367c22ff4d495446 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/1031860 (cherry picked from commit f1940e1438fb3494c3093f1ab6a11bed6deb2b93) Reviewed-on: http://git-master/r/1022182 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: add channel timeslice supportAingara Paramakuru2016-03-24
| | | | | | | | | | | | | | | | | | Update vgpu back-end to send channel timeslice request to server. JIRA VFND-1347 Bug 1729664 Change-Id: I289f88882780616331952a79a223755117f07174 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/1028977 (cherry picked from commit 792a5642b37ca34362ba68200cb8909d2fe8c18c) Reviewed-on: http://git-master/r/1026592 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: add channel interleave supportAingara Paramakuru2016-03-23
| | | | | | | | | | | | | | | | | Update vgpu back-end to send channel interleave request to server. JIRA VFND-1313 Bug 1729664 Change-Id: I2433aef485135ae9222dec238e25aedc19257744 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/1028976 (cherry picked from commit df3c5dc410839d126cc0574064d23e58102689b8) Reviewed-on: http://git-master/r/1026049 Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: improve channel interleave supportAingara Paramakuru2016-03-15
| | | | | | | | | | | | | | | | | | | | | | | | | | Previously, only "high" priority bare channels were interleaved between all other bare channels and TSGs. This patch decouples priority from interleaving and introduces 3 levels for interleaving a bare channel or TSG: high, medium, and low. The levels define the number of times a channel or TSG will appear on a runlist (see nvgpu.h for details). By default, all bare channels and TSGs are set to interleave level low. Userspace can then request the interleave level to be increased via the CHANNEL_SET_RUNLIST_INTERLEAVE ioctl (TSG-specific ioctl will be added later). As timeslice settings will soon be coming from userspace, the default timeslice for "high" priority channels has been restored. JIRA VFND-1302 Bug 1729664 Change-Id: I178bc1cecda23f5002fec6d791e6dcaedfa05c0c Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/1014962 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: add channel_set_priority supportRichard Zhao2016-01-25
| | | | | | | | | | | | | | | - add gops.fifo.channel_set_priority and move current code as native callback. - implement the callback for vgpu Bug 1701079 Change-Id: If1cd13ea4478d11d578da2f682598e0c4522bcaf Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/932829 Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: preempt before adjusting fencesDeepak Nibade2015-12-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | Current sequence in gk20a_disable_channel() is - disable channel in gk20a_channel_abort() - adjust pending fence in gk20a_channel_abort() - preempt channel But this leads to scenarios where syncpoint has min > max value Hence to fix this, make sequence in gk20a_disable_channel() - disable channel in gk20a_channel_abort() - preempt channel in gk20a_channel_abort() - adjust pending fence in gk20a_channel_abort() If gk20a_channel_abort() is called from other API where preemption is not needed, then use channel_preempt flag and do not preempt channel in those cases Bug 1683059 Change-Id: I4d46d4294cf8597ae5f05f79dfe1b95c4187f2e3 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/921290 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: set aggressive_sync_destroy at runtimeDeepak Nibade2015-11-23
| | | | | | | | | | | | | | | | | | | | | | We currently set "aggressive_destroy" flag to destroy sync object statically and for each sync object Move this flag to per-platform structure so that it can be set per-platform for all the sync objects Also, set the default value of this flag as "false" and set it to "true" once we have more than 64 channels in use Bug 200141116 Change-Id: I1bc271df4f468a4087a06a27c7289ee0ec3ef29c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/822041 (cherry picked from commit 98741e7e88066648f4f14490c76b61dbff745103) Reviewed-on: http://git-master/r/835800 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: add tsg initializationRichard Zhao2015-11-13
| | | | | | | | | | | | | | It fixed kernel dump when run CUDA L0 test. Bug 1594604 Change-Id: Ic986b34629052e915f4ccc5a5b6df198afaf2ff9 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/831391 (cherry picked from commit 43d4ba4d6ffc6043e8425dc40967975afe3a95f1) Reviewed-on: http://git-master/r/832416 GVS: Gerrit_Virtual_Submit Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
* gpu: nvgpu: vgpu: fix notification handlingAingara Paramakuru2015-10-22
| | | | | | | | | | | | | | | | | | | | Take a channel ref when handling a notification from the server, to prevent the channel from being closed. Also, mark the channel as faulted before calling g20a_channel_abort, to keep the semantics the same as the native driver. Bug 1653186 Change-Id: I0cb8ce7bad22a4d508eade6ff63a412296a02fc9 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/811885 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/817021 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: support additional notificationsAingara Paramakuru2015-06-22
| | | | | | | | | | | | | | | | | Client notification support is now added for the following: - stalling and non-stalling GR sema release - non-stalling FIFO channel intr - non-stalling CE2 nonblockpipe intr Bug 200097077 Change-Id: Icd3c076d7880e1c9ef1fcc0fc58eed9f23f39277 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/736064 (cherry picked from commit 0585d1f14d5a5ae1ccde8ccb7b7daa5593b3d1bc) Reviewed-on: http://git-master/r/759824 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add per-channel refcountingKonsta Holtta2015-06-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add reference counting for channels, and wait for reference count to get to 0 in gk20a_channel_free() before actually freeing the channel. Also, change free channel tracking a bit by employing a list of free channels, which simplifies the procedure of finding available channels with reference counting. Each use of a channel must have a reference taken before use or held by the caller. Taking a reference of a wild channel pointer may fail, if the channel is either not opened or in a process of being closed. Also, add safeguards for protecting accidental use of closed channels, specifically, by setting ch->g = NULL in channel free. This will make it obvious if freed channel is attempted to be used. The last user of a channel might be the deferred interrupt handler, so wait for deferred interrupts to be processed twice in the channel free procedure: once for providing last notifications to the channel and once to make sure there are no stale pointers left after referencing to the channel has been denied. Finally, fix some races in channel and TSG force reset IOCTL path, by pausing the channel scheduler in gk20a_fifo_recover_ch() and gk20a_fifo_recover_tsg(), while the affected engines have been identified, the appropriate MMU faults triggered, and the MMU faults handled. In this case, make sure that the MMU fault does not attempt to query the hardware about the failing channel or TSG ids. This should make channel recovery more safe also in the regular (i.e., not in the interrupt handler) context. Bug 1530226 Bug 1597493 Bug 1625901 Bug 200076344 Bug 200071810 Change-Id: Ib274876908e18219c64ea41e50ca443df81d957b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/448463 (cherry picked from commit 3f03aeae64ef2af4829e06f5f63062e8ebd21353) Reviewed-on: http://git-master/r/755147 Reviewed-by: Automatic_Commit_Validation_User
* gpu:nvgpu: update channel_setup_ramfc interfaceSeshendra Gadagottu2015-06-02
| | | | | | | | | | | | | Pass flags parameter to channel_setup_ramfc for indicating nvgpu_alloc_gpfifo_args characteristics. Bug 1645628 Change-Id: Ia40b37c5c7b208d459aa84f1b022036dd5e1b599 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/744526 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add platform specific get_iova_addr()Deepak Nibade2015-04-04
| | | | | | | | | | | | | | | | | | Add platform specific API pointer (*get_iova_addr)() which can be used to get iova/physical address from given scatterlist and flags Use this API with g->ops.mm.get_iova_addr() instead of calling API gk20a_mm_iova_addr() which makes it platform specific Bug 1605653 Change-Id: I798763db1501bd0b16e84daab68f6093a83caac2 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/713089 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Implement common allocator and mem_descTerje Bergstrom2015-04-04
| | | | | | | | | | Introduce mem_desc, which holds all information needed for a buffer. Implement helper functions for allocation and freeing that use this data type. Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/712699
* gpu: nvgpu: vgpu: handle fifo and gr exceptionsAingara Paramakuru2015-04-04
| | | | | | | | | | | | Handle the gr and fifo exceptions delivered from the server and update the channel state as needed. Bug 1551865 Change-Id: Ie19626c6e8a72f92ffd134983fe6d84e5c6c8736 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/670329 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* Revert "gpu: nvgpu: Enable syncpt reclaim only on gm20b"Timo Alho2015-03-18
| | | | | | | | | | This reverts commit 8eefb93c21934b101d7f423c38d9ea384a45fad6. Bug 1585422 Change-Id: I217e0ffe6c230ee3c63d9aec1c48ce9c41770468 Signed-off-by: Timo Alho <talho@nvidia.com> Reviewed-on: http://git-master/r/659426
* gpu: nvgpu: Enable syncpt reclaim only on gm20bTerje Bergstrom2015-03-18
| | | | | | | | | | | | | gm20b has more channels than sync points. We use aggressive reclaim of sync points to offset that. Disable aggressive reclaim for gk20a because it is not needed there. Bug 1583849 Change-Id: I2a74b0504150a54cb8a97016effe20c5d905ac95 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/657095 Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
* gpu: nvgpu: Physical page bits to be per chipTerje Bergstrom2015-03-18
| | | | | | | | | | Retrieve number of physical page bits based on chip. Bug 1567274 Change-Id: I5a0f6a66be37f2cf720d66b5bdb2b704cd992234 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/601700
* gpu: nvgpu: Retrieve intr & reset id from HWTerje Bergstrom2015-03-18
| | | | | | | | | | | | Query interrupt number and reset id from HW. Use the number from HW when enabling and detecting interrupts. Bug 200036089 Bug 1567274 Change-Id: If9cb4db79a19dcb193ba7ad9db7081f4fe1ab433 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/600988
* gpu: nvgpu: vgpu: fix build breakAingara Paramakuru2015-03-18
| | | | | | | | | | | | | runlist_wq has been removed. Bug 1535380 Change-Id: I830037232d6767993dc88a79f540f89239b0334d Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/552567 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support gk20a virtualizationAingara Paramakuru2015-03-18
The nvgpu driver now supports using the Tegra graphics virtualization interfaces to support gk20a in a virtualized environment. Bug 1509608 Change-Id: I6ede15ee7bf0b0ad8a13e8eb5f557c3516ead676 Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com> Reviewed-on: http://git-master/r/440122 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>