| Commit message (Collapse) | Author | Age |
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completion
In order to process stalling interrupts during TSG unbind, we need a API
to wait for the stalling interrupts to complete within certain duration.
Prepare these APIs for stalling and non-stalling interrupts.
Bug 200711183
Bug 200726848
Change-Id: I634738249ade64224326b356d6244ad4299f1baf
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2521970
(cherry picked from commit I0b7a64c0f3761bbd0ca0843aea28a591ed23739f)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2523937
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Background: There is a race that occurs when l2_fb_ops ioctl is
invoked. The race occurs as part of the flush() call while a
gk20_idle() is in progress.
This patch handles the race by making changes in the l2_fb_ops
ioctl itself. For cases where pm_runtime is disabled or railgate is
disabled, we allow this ioctl call to always go ahead as power is
assumed to be always on.
For the other case, we first check the status of g->power_on. In the
driver, g->power_on is set to true, once unrailgate is completed and is
set to false just before calling railgate.
For linux, the driver invokes gk20a_idle() but there is a delay after
which the call to the rpm_suspend()'s callback gets triggered. This
leads to a scenario where we cannot efficiently rely on the
runtime_pm's APIs to allow us to block an imminent suspend or exit if
the suspend is currently in progress. Previous attempts at solving this
has lead to ineffective solutions and make it much complicated to
maintain the code.
With regards to the above, this patch attempts to simplify the way this
can be solved. The patch calls gk20a_busy() when g->power_on = true.
This prevents the race with gk20a_idle(). Based on the rpm_resume and
rpm_suspend's upstream code, resume is prioritized over a suspend
unless a suspend is already in progress i.e. the delay period has been
served and the suspend invokes the callback. There is a very small
window for this to happen and the ioctl can then power_up the device as
evident from the gk20a_busy's calls.
A new function gk20a_check_poweron() is added. This function protects
the access to g->power_on via a mutex. By preventing a read from
happening simulatenously as a write on g->power_on, the likelihood of
an runtime_suspend triggering before a runtime_resume is further
reduced.
Bug 200507468
Change-Id: I5c02dfa8ea855732e59b759d167152cf45a1131f
Signed-off-by:Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2299545
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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1) Update header path of gk20a.h files present in os/
to <nvgpu/gk20a.h>
2) os_fence_android_sema.c indirectly was dependent on gk20a.h via
semaphore.h. So, added #include <nvgpu/gk20a.h> in
os_fence_android_sema.c and replaced the header with forward
declaration of struct gk20a in semaphore.h
Jira NVGPU-597
Change-Id: I96e23befeb80713f3a399071eb5498f6f580211d
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1842868
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Since the posix code is supporting a particular OS this code
should belong under os/ not common/.
Change-Id: Idf5f75b8ab9d614c9dd43ea23dab8df3c346c0ef
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1800658
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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