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* gpu: nvgpu: move header location of gk20a.hDebarshi Dutta2018-09-25
| | | | | | | | | | | | | | | | | | | | | | | 1) Update header path of gk20a.h files present in os/ to <nvgpu/gk20a.h> 2) os_fence_android_sema.c indirectly was dependent on gk20a.h via semaphore.h. So, added #include <nvgpu/gk20a.h> in os_fence_android_sema.c and replaced the header with forward declaration of struct gk20a in semaphore.h Jira NVGPU-597 Change-Id: I96e23befeb80713f3a399071eb5498f6f580211d Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1842868 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move channel_sync_gk20a.* to common directoryDebarshi Dutta2018-09-18
| | | | | | | | | | | | | | | | | | | | 1) Move channel_sync_gk20a.* from gk20a/ to common/ directory as they donot program any hardware registers. Also as an add-on rename channel_sync_gk20a.* to channel_sync.* and update the headers in required files. 2) Rename the struct gk20a_channel_sync to struct nvgpu_channel_sync. Also, corresponding syncpt and semaphore versions of the struct alongwith related methods are renamed by removing "gk20a" from their names and adding "nvgpu". 3) Add misra-c cleanups Jira NVGPU-1086 Change-Id: I4e0e21803ca3858dd7a5fc4d2454dba1f1bfcecd Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1812594 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move channel header to commonKonsta Holtta2018-09-05
| | | | | | | | | | | | | channel_gk20a is clear from chip specifics and from most dependencies, so move it under the common directory. Jira NVGPU-967 Change-Id: I41f2160b96d4ec84064288ecc22bb360e82352df Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1810578 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: print error code when sync_fence construction failedDebarshi Dutta2018-09-03
| | | | | | | | | | | | | | | | | print the correct error code when the sync_fence construction fails instead of just an error message. Bug 200421587 Change-Id: I9d6f9df8bec0e43d0a1198fbe7ab2631f12f572a Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1809642 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: handle return error correctlyDebarshi Dutta2018-08-28
| | | | | | | | | | | | | | | | | | | | nvgpu_os_fence_syncpt_create returns ERR_PTR instead of NULL whenever its unable to construct a valid struct sync_fence instance. The current code is not handled to detect errors returned using ERR_PTR. This patch replaces the !fence check with IS_ERR() that handles the return correctly. Bug 200421587 Change-Id: I0ecfa8a651b8d5b743d11aab80d7a4cd71be8b1a Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1804509 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove use of struct fence type.Debarshi Dutta2018-06-28
| | | | | | | | | | | | | | | | | | | struct fence and fence* APIs have changed to struct dma_fence and dma_fence* respectively. This patch makes the required changes that avoids using the struct fence type to prevent making API changes in nvgpu. Bug 200417423 Change-Id: I566de58a3659cbc2495670136dc2fc65862b46e7 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1754164 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Bitan Biswas <bbiswas@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move Linux files away from commonTerje Bergstrom2018-06-15
Move all Linux source code files to drivers/gpu/nvgpu/os/linux from drivers/gpu/nvgpu/common/linux. This changes the meaning of common to be OS independent. JIRA NVGPU-598 JIRA NVGPU-601 Change-Id: Ib7f2a43d3688bb0d0b7dcc48469a6783fd988ce9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1747714 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>