summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/nvgpu/include
Commit message (Collapse)AuthorAge
* gpu: nvgpu: Updated with generator headersDavid Ung2020-05-22
| | | | | | | | | | | | | | | | | Add pmu_idle_mask_1, pmu_idle_mask_2 and pmu_idle_mask_2_supp Bug 2833620 Change-Id: Icceb99b48a227d32653fd9fbc3da9e27065e9fe2 Signed-off-by: David Ung <davidu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2334219 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Regenerated headersDavid Ung2020-05-22
| | | | | | | | | | | | | | | | | Regenerating header from register generator Bug 2833620 Change-Id: Idc8e922bb611ed5acae66b6ca38db4bb9c8a1904 Signed-off-by: David Ung <davidu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335263 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: handle ioctl l2_fb_ops betterddutta2020-03-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Background: There is a race that occurs when l2_fb_ops ioctl is invoked. The race occurs as part of the flush() call while a gk20_idle() is in progress. This patch handles the race by making changes in the l2_fb_ops ioctl itself. For cases where pm_runtime is disabled or railgate is disabled, we allow this ioctl call to always go ahead as power is assumed to be always on. For the other case, we first check the status of g->power_on. In the driver, g->power_on is set to true, once unrailgate is completed and is set to false just before calling railgate. For linux, the driver invokes gk20a_idle() but there is a delay after which the call to the rpm_suspend()'s callback gets triggered. This leads to a scenario where we cannot efficiently rely on the runtime_pm's APIs to allow us to block an imminent suspend or exit if the suspend is currently in progress. Previous attempts at solving this has lead to ineffective solutions and make it much complicated to maintain the code. With regards to the above, this patch attempts to simplify the way this can be solved. The patch calls gk20a_busy() when g->power_on = true. This prevents the race with gk20a_idle(). Based on the rpm_resume and rpm_suspend's upstream code, resume is prioritized over a suspend unless a suspend is already in progress i.e. the delay period has been served and the suspend invokes the callback. There is a very small window for this to happen and the ioctl can then power_up the device as evident from the gk20a_busy's calls. A new function gk20a_check_poweron() is added. This function protects the access to g->power_on via a mutex. By preventing a read from happening simulatenously as a write on g->power_on, the likelihood of an runtime_suspend triggering before a runtime_resume is further reduced. Bug 200507468 Change-Id: I5c02dfa8ea855732e59b759d167152cf45a1131f Signed-off-by:Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2299545 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove blcg_enable/disableddutta2020-02-28
| | | | | | | | | | | | | | | | | | blcg is always enabled by default and there is no need for disabling this during gr init or gr reset. Bug 2866010 Change-Id: Iaf17b7fdf05ad04fe435e1a1fda758deedc6484c Signed-off-by: ddutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2303114 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Sagar Kamble <skamble@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move cg_enable after pmu_init is completeDebarshi Dutta2020-02-19
| | | | | | | | | | | | | | | | | | This patch help resolve the boot time failures happening with pmu_exterr for porg. cg_enable can race with pmu_init thread, cg_enable is moved post pmu init thread to avoid the above race. Bug 200565050 Change-Id: I2192053eff8767847ea012ca20b3607d2f6cd26f Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2239959 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Sagar Kamble <skamble@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: vgpu: add mmu_debug_mode supportAparna Das2020-02-05
| | | | | | | | | | | | | | | | | | Added two new IVC commands that set gr and fb mmu debug mode. Bug 2586624 Change-Id: I358fb04713a9754fb209c0a90d02130dd4a1caf6 Reviewed-on: https://git-master.nvidia.com/r/2204980 (cherry picked from commit db4e5b09891aff075dfffb7cc2fe0630a71ab9a6) Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2288347 Reviewed-by: Kajetan Dutka <kdutka@nvidia.com> Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Kajetan Dutka <kdutka@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use refcnt for ch mmu_debug_modeThomas Fleury2020-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Replaced ch->mmu_debug_mode_enabled with ch->mmu_debug_mode_refcnt. If channel is enabled multiple times by userspace, then ref count is updated accordingly. There is an expectation that enable/disable calls are balanced for setting channel's mmu debug mode. When unbinding the channel, decrease refcnt for the channel until it reaches 0. Also, removed tsg parameter from nvgpu_tsg_set_mmu_debug_mode as it can be retrieved from ch. Bug 2515097 Bug 2713590 Change-Id: If334e374a55bd14ae219edbfd3b1fce5ff25c226 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2184702 (cherry picked from commit f422aee39387a5aa337de69cc21a67f16697ae0e) Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208772 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Kajetan Dutka <kdutka@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Winnie Hsu <whsu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: Kajetan Dutka <kdutka@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: set FB/HSMMU debug modeThomas Fleury2020-01-30
| | | | | | | | | | | | | | | | | | | | | | | Set NV_PFB_HSMMU_PRI_MMU_DEBUG_CTRL and NV_PFB_PRI_MMU_DEBUG_CTRL in addition to NV_PGRAPH_PRI_GPCS_MMU_DEBUG_CTRL, in NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE Bug 2515097 Bug 2713590 Change-Id: I1763b43e79fac3edb68a35980683d58bfa89519f Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2115785 (cherry picked from commit 8057514a9f7fc5f175e2e0571dfa91d78ebb6410) Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208771 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Kajetan Dutka <kdutka@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Winnie Hsu <whsu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Kajetan Dutka <kdutka@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: accessors for FB/HSSMU MMU_DEBUG_CTRLThomas Fleury2020-01-30
| | | | | | | | | | | | | | | | | | | | Add accessors for NV_PFB_HSMMU_PRI_MMU_DEBUG_CTRL and NV_PFB_PRI_MMU_DEBUG_CTRL Bug 2515097 Bug 2713590 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Change-Id: Ieadee041854bc9a17721b5b17938a106e205517f Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208770 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Kajetan Dutka <kdutka@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Kajetan Dutka <kdutka@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add refcounting for MMU debug modeThomas Fleury2020-01-30
| | | | | | | | | | | | | | | | | | | | | | | GPC MMU debug mode should be set if at least one channel in the TSG has requested it. Add refcounting for MMU debug mode, to make sure debug mode is disabled only when no channel in the TSG is using it. Bug 2515097 Bug 2713590 Change-Id: Ic5530f93523a9ec2cd3bfebc97adf7b7000531e0 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2123017 (cherry picked from commit a1248d87fe6e20aab3e5f2e0764f9fe8d80d0552) Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208769 Reviewed-by: Kajetan Dutka <kdutka@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Winnie Hsu <whsu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: Kajetan Dutka <kdutka@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: add SET_CTX_MMU_DEBUG_MODE ioctlThomas Fleury2020-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE ioctl to set MMU debug mode for a given context. Added gr.set_mmu_debug_mode HAL to change NV_PGPC_PRI_MMU_DEBUG_CTRL for a given channel. HAL implementation for native case is gm20b_gr_set_mmu_debug_mode. It internally uses regops, which directly writes to the register if the context is resident, or writes to gr context otherwise. Added NVGPU_SUPPORT_SET_CTX_MMU_DEBUG_MODE to enable the feature. NV_PGPC_PRI_MMU_DEBUG_CTRL has to be context switched in FECS ucode, so the feature is only enabled on TU104 for now. Bug 2515097 But 2713590 Change-Id: Ib4efaf06fc47a8539b4474f94c68c20ce225263f Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2110720 (cherry-picked from commit af2ccb811d3de06f052b1dee39bd9ffa863ac8ce) Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208767 Reviewed-by: Kajetan Dutka <kdutka@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Winnie Hsu <whsu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Kajetan Dutka <kdutka@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add struct nvgpu_sched_ctrl to gk20aPeter Daifuku2020-01-22
| | | | | | | | | | | | | | | | | Add struct nvgpu_sched_ctrl to struct gk20a Delete struct gk20a_sched_ctrl from struct nvgpu_os_linux Update sched_ctrl functions to use the nvgpu_sched_ctrl struct Bug 200576520 Change-Id: I35b13219e5ef0a8a03333dfd7d46e1d308aec541 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2279152 Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: Satish Arora <satisha@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: vgpu: add platform atomic supportsh2020-01-08
| | | | | | | | | | | | | | | | | | | Set platform atomic attribute flag. bug 200580236 Change-Id: I06fd0cf363886922ad5145837004d04e35383470 Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2016078 (cherry picked from commit ef5aac37d9a4531fecd1f1dae0581a2bd28f164d) Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2274970 GVS: Gerrit_Virtual_Submit Tested-by: Sreeniketh H <sh@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: enable platform atomic featureVinod G2020-01-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Support following changes related to platform atomic feature NV_PFB_PRI_MMU_CTRL_ATOMIC_CAPABILITY_MODE to RMW MODE NV_PFB_PRI_MMU_CTRL_ATOMIC_CAPABILITY_SYS_NCOH_MODE to L2 NV_PFB_HSHUB_NUM_ACTIVE_LTCS_HUB_SYS_ATOMIC_MODE to USE_RMW NV_PFB_FBHUB_NUM_ACTIVE_LTCS_HUB_SYS_ATOMIC_MODE to USE_RMW NV_PFB_FBHUB_NUM_ACTIVE_LTCS_HUB_SYS_NCOH_ATOMIC_MODE to USE_READ In gv11b, FBHUB_NUM_ACTIVE_LTCS register has read only privilege, so atomic mode register bits cannot be updated from kernel code. atomic capability and atomic_sys_ncoh_mode bits are copied from fb mmu_ctrl to gpcs_mmu_ctrl register. new tu104 hal for fb_enable_nvlink function. bug 200580236 Change-Id: Ia78986c1c56795c6efad20f4ba42700ef1c2c1ad Signed-off-by: Vinod G <vinodg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2013481 (cherry picked from commit 251e3eaa8029c4ae07b2cde7af5d9775e1cd8ec1) Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2274932 GVS: Gerrit_Virtual_Submit Tested-by: Sreeniketh H <sh@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add platform atomic supportVinod G2020-01-08
| | | | | | | | | | | | | | | | | | | | | | | | | Add new variable in nvgpu_as_map_buffer_ex_args for app to specify the platform atomic support for the page. When platform atomic attribute flag is set, pte memory aperture is set to be coherent type. renamed nvgpu_aperture_mask_coh -> nvgpu_aperture_mask_raw function. bug 200580236 Change-Id: I18266724dafdc8dfd96a0711f23cf08e23682afc Signed-off-by: Vinod G <vinodg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2012679 (cherry picked from commit 9e0a9004b71f92b7713fd3b30141b0d9d4cfa2c6) Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2274914 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Sreeniketh H <sh@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: re-enable elpg after golden img initPeter Daifuku2019-11-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Typically, the PMU init thread will finish up long before the golden context image has been initialized, which means that ELPG hasn't truly been enabled at that point. Create a new function, nvgpu_pmu_reenable_pg(), which checks if elpg had been enabled (non-zero refcnt), and if so, disables then re-enables it. Call this function from gk20a_alloc_obj_ctx() after the golden context image has been initialized to ensure that elpg is truly enabled. Manually ported from dev-main Bug 200543218 Change-Id: I0e7c4f64434c5e356829581950edce61cc88882a Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2245768 (cherry picked from commit 077b6712b5a40340ece818416002ac8431dc4138) Reviewed-on: https://git-master.nvidia.com/r/2250091 GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: set CE prod valuesDeepak Nibade2019-11-04
| | | | | | | | | | | | | | | | | | | | | Add g->ops.ce.init_prod_values() hal for gv11b to initialize PROD values of CE unit Bug 2526212 Chery-pick/manual port from dev-main Change-Id: I8e516b292622e09c537feb7830392648116baa7c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2150874 (cherry picked from commit 0e6a305c6af3ea6d9a0cad7b4071f68028a1aebe) Reviewed-on: https://git-master.nvidia.com/r/2224709 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-by: Luis Dib <ldib@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add clock gating support for HSHUBDeepak Nibade2019-11-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | Add BLCG and SLCG clock gating support for HSHUB unit on gv11b Register list for BLCG and SLCG is auto generated with scripts. Add HAL operations to enable/disable HSHUB clock gating Re-generate gv11b reglist so that all the manually commented registers are automatically deleted. Some of the unicast registers are also deleted. We already have corresponding broadcast registers present. Cherry-pick/manually port from dev-main Bug 2526212 Change-Id: I2654f158daa802bcf992e103ed4a44675aa5fd4d Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2150199 (cherry picked from commit e34b6f76d38ad5641c1ed7c3a4b36752d9dd4750) Reviewed-on: https://git-master.nvidia.com/r/2224708 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-by: Luis Dib <ldib@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix NVGPU_COND_WAIT_INTERRUPTIBLEThomas Fleury2019-10-11
| | | | | | | | | | | | | | | | | | | | | | | | When called with timeout=0, NVGPU_COND_WAIT_INTERRUPTIBLE macro ignores the return code from wait_event_interruptible. As a result we do not detect when the call is interrupted, and the calling process hangs. Use wait_event_interruptible return code in case of infinite timeout. Bug 200384829 Bug 200543218 Change-Id: I930f0d08c73a3b91ab20a6c8faaf633a3d7aee4d Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1982242 (cherry picked from commit 78c513790ac64605cea673c26e6d0d71c3d8db0a) Reviewed-on: https://git-master.nvidia.com/r/2215159 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Tested-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-by: Satish Arora <satisha@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix PMU destroy sequenceAbhiroop Kaginalkar2019-09-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A call to exit the PMU state machine/kthread must be prioritized over any other state change. It was possible to set the state as PMU_STATE_EXIT, signal the kthread and overwrite the state before the kthread has had the chance to exit its loop. This may lead to a "lost" signal, resulting in indefinite wait during the destroy sequence. Faulting sequence: 1. pmu_state = PMU_STATE_EXIT in nvgpu_pmu_destroy() 2. cond_signal() 3. pmu_state = PMU_STATE_LOADING_PG_BUF 4. PMU kthread wakes up 5. PMU kthread processes PMU_STATE_LOADING_PG_BUF 6. PMU kthread sleeps 7. nvgpu_pmu_destroy() waits indefinitely This patch adds a sticky flag to indicate PMU_STATE_EXIT, irrespective of any subsequent changes to pmu_state. The PMU PG init kthread may wait on a call to NVGPU_COND_WAIT_INTERRUPTIBLE, which requires a corresponding call to nvgpu_cond_signal_interruptible() as the core kernel code requires this task mask to wake-up an interruptible task. Bug 2658750 Bug 200532122 Change-Id: I61beae80673486f83bf60c703a8af88b066a1c36 Signed-off-by: Abhiroop Kaginalkar <akaginalkar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2177112 (cherry picked from commit afa49fb073a324c49a820e142aaaf80e4656dcc6) Reviewed-on: https://git-master.nvidia.com/r/2190733 Tested-by: Divya Singhatwaria <dsinghatwari@nvidia.com> Reviewed-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Enabling/disabling FECS trace supportseshendra2019-09-06
| | | | | | | | | | | | | | | | | | | - To enable FECS trace support, nvgpu should set the MSB of the read pointer (MAILBOX1). - The ucode will check if the feature is enabled/disabled before writing a record into the circular buffer. If the feature is disabled, it will not write the record. - If the feature is enabled and the buffer is not allocated, HW will throw a page fault error. Bug 2459186 Bug 200542611 Change-Id: I6f181643737d1cf1bda02077eaa714a3f4ef3d8c Signed-off-by: seshendra <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2189250 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: Fix the race between runtime PM and L2 flush"Debarshi Dutta2019-09-05
| | | | | | | | | | | | | | | This patch results in a flaw that doesn't clear the GPU cache. This reverts commit 47f6bc0c2e85d0a8ff943b88c81108ca1bfc588e. Bug 2687410 Change-Id: If78bd7ca29eb5621d4369cbddf21320e2a77a41a Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2186886 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use vpr resize APIVedashree Vidwans2019-08-30
| | | | | | | | | | | | | | | | | | | | This patch adds nvgpu API in linux and qnx to query vpr resize. The new API nvgpu_is_vpr_resize_enabled() is used in nvgpu_submit_channel_gpfifo(). Previously, if non-deterministic channel has timeout disabled and GPU cannot railgate on some platform, then channel doesn't power ref count and results in video freeze. This requires non-determinstic channel job tracking to be enabled if vpr resize is supported or if GPU can railgate. Bug 200532122 Change-Id: Icfbff6253762b195b2f5955749343974b1a7a269 Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2167082 Reviewed-on: https://git-master.nvidia.com/r/2180581 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: support usermode submit buffersKonsta Holtta2019-08-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Import userd and gpfifo buffers from userspace if provided via NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX. Also supply the work submit token (i.e., the hw channel id) to userspace. To keep the buffers alive, store their dmabuf and attachment/sgt handles in nvgpu_channel_linux. Our nvgpu_mem doesn't provide such data for buffers that are mainly in kernel use. The buffers are freed via a new API in the os_channel interface. Fix a bug in gk20a_channel_free_usermode_buffers: also unmap the usermode gpfifo buffer. Bug 200145225 Bug 200541476 Change-Id: I8416af7085c91b044ac8ccd9faa38e2a6d0c3946 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1795821 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 99b1c6dcdf328efcfe47338ad1b71a114ab7f272 in dev-main) Reviewed-on: https://git-master.nvidia.com/r/2170603 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add FOREIGN_SGT mem flagKonsta Holtta2019-08-15
| | | | | | | | | | | | | | | | | | | | Add an internal flag NVGPU_MEM_FLAG_FOREIGN_SGT to specify that the sgt member of an nvgpu_mem must not be freed when the nvgpu_mem is freed. Bug 200145225 Bug 200541476 Change-Id: I044fb91a5f9d148f38fb0cbf63d0cdfd64a070ce Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1819801 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 9de6d20abb8fef0cd11c22676846d809ee3f9afc in dev-main) Reviewed-on: https://git-master.nvidia.com/r/2170602 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add usermode_base HALKonsta Holtta2019-08-15
| | | | | | | | | | | | | | | | | | | | Add a HAL function pointer to fifo to for reading the usermode_cfg0 register and implement it for gv11b. Bug 200145225 Bug 200541476 Change-Id: I5f77b15d3b502d9370b1f14129314eaf51a9d7d1 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1811839 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit fddb2969240652e1a56089b249684b55430d45c5 in dev-main) Reviewed-on: https://git-master.nvidia.com/r/2170004 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add CHANNEL_SETUP_BIND IOCTLDebarshi Dutta2019-08-15
| | | | | | | | | | | | | | | | | | | | | | | | For a long time now, the ALLOC_GPFIFO_EX channel IOCTL has done much more than just gpfifo allocation, and its signature does not match support that's needed soon. Add a new one called SETUP_BIND to hopefully cover our future needs and deprecate ALLOC_GPFIFO_EX. Change nvgpu internals to match this new naming as well. Bug 200145225 Bug 200541476 Change-Id: I766f9283a064e140656f6004b2b766db70bd6cad Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1835186 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry-picked from e0c8a16c8d474eac6723fea3980833873ab921a6 in dev-main) Reviewed-on: https://git-master.nvidia.com/r/2169882 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use TPC_PG_MASK to powergate the TPCDivya Singhatwaria2019-08-02
| | | | | | | | | | | | | | | | | | | | | | | - In GV11B, read fuse_status_opt_tpc_gpc register to read which TPCs are floorswept. - The driver will also read sysfs node: tpc_pg_mask - Based on these two values "can_tpc_powergate" will be set to true or false and mask will be used to write to fuse_ctrl_opt_tpc_gpc register to powergate the TPC. - can_tpc_powergate = true indicates that the mask value sent from userspace is valid and can be used to power gate the desired TPC - can_tpc_powergate = false indicates that the mask value sent from userspace is not valid and cannot be used to power gate the desired TPC. Bug 200532639 Change-Id: Ib0806e4c96305a13b3574e8063ad8e16770aa7cd Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2159219 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix the race between runtime PM and L2 flushDebarshi Dutta2019-08-02
| | | | | | | | | | | | | | | | | | | | | | | | | | gk20a_mm_l2_flush flushes the L2 cache when "struct gk20a->power_on" is true. But it doesn't acquire power lock when doing that, which creates a race that runtime PM might suspend the GPU in the middle of L2 flush. The FB flush looks having the same issue with L2 flushing. This patch fixes that by calling pm_runtime_get_if_in_use at the beginning of the ioctl. This API from PM does a compare and add to the usage count. If the device was not in use, it simply returns without incrementing the usage count as its unnecessary to wake up the GPU(using e.g. a call to gk20a_busy()) as the caches are flushed when the device would be resumed anyways. Bug 2643951 Change-Id: I2417f7ca3223c722dcb4d9057d32a7e065b9e574 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2151532 GVS: Gerrit_Virtual_Submit Reviewed-by: Mark Zhang <markz@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: wait for gr.initialized before changing cg/pgDebarshi Dutta2019-05-09
| | | | | | | | | | | | | | | | | | | | | | | | set gr.initialized to false in the beginning of gk20a_gr_reset() and set it to true at the end of successful execution of gk20a_gr_reset. Use gk20a_gr_wait_initialized() to enable/disable cg/pg functions to make sure engine is out of reset and initialized. Bug 2092051 Bug 2429295 Bug 2484211 Bug 1890287 Change-Id: Ic7b0b71382c6d852a625c603dad8609c43b7f20f Signed-off-by: Seema Khowala <seemaj@nvidia.com> Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry-picked from 7e2f124fd12caf37172f12da8de65093622941a5 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2111038 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add cg and pg functionDebarshi Dutta2019-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add new power/clock gating functions that can be called by other units. New clock_gating functions will reside in cg.c under common/power_features/cg unit. New power gating functions will reside in pg.c under common/power_features/pg unit. Use nvgpu_pg_elpg_disable and nvgpu_pg_elpg_enable to disable/enable elpg and also in gr_gk20a_elpg_protected macro to access gr registers. Add cg_pg_lock to make elpg_enabled, elcg_enabled, blcg_enabled and slcg_enabled thread safe. JIRA NVGPU-2014 Change-Id: I00d124c2ee16242c9a3ef82e7620fbb7f1297aff Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2025493 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry-picked from c90585856567a547173a8b207365b3a4a3ccdd57 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2108406 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add hal to mask/unmask intr during teardownSeema Khowala2019-05-02
| | | | | | | | | | | | | | | | | | | | | | ctxsw timeout error prevents recovery as it can get triggered periodically. Disable ctxsw timeout interrupt to allow recovery. Bug 2092051 Bug 2429295 Bug 2484211 Bug 1890287 Change-Id: I47470e13968d8b26cdaf519b62fd510bc7ea05d9 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2019645 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 68c13e2f0447118d7391807c9b9269749d09a4ec in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2024899 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: using pmu counters for load estimatePeng Liu2019-04-01
| | | | | | | | | | | | | | | | | | | | | | | | | | PMU counters #0 and #4 are used to count total cycles and busy cycles. These counts are used by podgov to estimate GPU load. PMU idle intr status register is used to monitor overflow. Overflow rarely occurs because frequency governor reads and resets the counters at a high cadence. When overflow occurs, 100% work load is reported to frequency governor. Bug 1963732 Change-Id: I046480ebde162e6eda24577932b96cfd91b77c69 Signed-off-by: Peng Liu <pengliu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1939547 (cherry picked from commit 34df0035194e0203f68f679acdd84e5533a48149) Reviewed-on: https://git-master.nvidia.com/r/1979495 Reviewed-by: Aaron Tian <atian@nvidia.com> Tested-by: Aaron Tian <atian@nvidia.com> Reviewed-by: Rajkumar Kasirajan <rkasirajan@nvidia.com> Tested-by: Rajkumar Kasirajan <rkasirajan@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove gk20a_is_channel_marked_as_tsgSeema Khowala2019-03-18
| | | | | | | | | | | | | | | | | | | | | Use tsg_gk20a_from_ch to get tsg pointer for tsgid of a channel. For invalid tsgid, tsg pointer will be NULL Bug 2092051 Bug 2429295 Bug 2484211 Change-Id: I82cd6a2dc5fab4acb147202af667ca97a2842a73 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2006722 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 13f37f9c70b9ae2e0d179830cded93a0a6f86494 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2025507 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: do not use raw spinlock for ch->timeout.lockSeema Khowala2019-02-18
| | | | | | | | | | | | | | | | | | | | | | | | | | With PREEMPT_RT kernel, regular spinlocks are mapped onto sleeping spinlocks (rt_mutex locks), and raw spinlocks retain their behaviour. Schedule while atomic can occur in gk20a_channel_timeout_start, as it acquires ch->timeout.lock raw spinlock, and then calls functions that acquire ch->ch_timedout_lock regular spinlock. Bug 200484795 Change-Id: Iacc63195d8ee6a2d571c998da1b4b5d396f49439 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2004100 (cherry picked from commit aacc33bb47aa8019c1a20b867d3722c241f7f93a in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2017923 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Debarshi Dutta <ddutta@nvidia.com> Tested-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: rename has_timedout and make it thread safeSeema Khowala2019-02-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | Currently has_timedout variable is protected by wmb at places where it is being set and there is no correspoding rmb whenever has_timedout variable is read. This is prone to errors for concurrent execution. This change is supposed to fix this issue. Rename has_timedout variable of channel struct to ch_timedout. Also to avoid rmb every time ch_timedout is read, ch_timedout_spinlock is added to protect ch_timedout variable for taking care of concurrent execution. Bug 2404865 Bug 2092051 Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1930935 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 1f54ea09e3445d9ca3cf7a69b4967849cc9defc8 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2016975 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: replace input param chid with pointer to channelDebarshi Dutta2019-02-11
| | | | | | | | | | | | | | | | | | | | | | | | | preempt_channel needs to use the channel to pass it to other public functions, get access to a tsg etc. This qualifies it to take a pointer to a channel as an input parameter instead of a chid. Increment the channel ref counter using the function gk20a_channel_from_id in functions where we get the chid from the h/w registers directly. Once the prempt_channel function call is done, use a gk20a_channel_put on the referenced channel. Jira NVGPU-1461 Change-Id: I6c87c8104cfcb418d468c8c590087fd4aeabf4bd Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1963200 (cherry picked from commit 9abe9fe062367902ede7721cff55396859f8e4e8 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2013728 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: replace input parameter tsgid with pointer to struct tsg_gk20aDebarshi Dutta2019-02-11
| | | | | | | | | | | | | | | | | | | | | gv11b_fifo_preempt_tsg needs to access the runlist_id of the tsg as well as pass the tsg pointer to other public functions such as gk20a_fifo_disable_tsg_sched. This qualifies the preempt_tsg to use a pointer to a struct tsg_gk20a instead of just using the tsgid. Jira NVGPU-1461 Change-Id: I01fbd2370b5746c2a597a0351e0301b0f7d25175 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1959068 (cherry picked from commit 1e78d47f15ff050edbb10a88550012178d353288 in rel-32) Reviewed-on: https://git-master.nvidia.com/r/2013725 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add safe channel id lookupKonsta Holtta2019-02-05
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add gk20a_channel_from_id() to retrieve a channel, given a raw channel ID, with a reference taken (or NULL if the channel was dead). This makes it harder to mistakenly use a channel that's dead and thus uncovers bugs sooner. Convert code to use the new lookup when applicable; work remains to convert complex uses where a ref should have been taken but hasn't. The channel ID is also validated against FIFO_INVAL_CHANNEL_ID; NULL is returned for such IDs. This is often useful and does not hurt when unnecessary. However, this does not prevent the case where a channel would be closed and reopened again when someone would hold a stale channel number. In all such conditions the caller should hold a reference already. The only conditions where a channel can be safely looked up by an id and used without taking a ref are when initializing or deinitializing the list of channels. Jira NVGPU-1460 Change-Id: I0a30968d17c1e0784d315a676bbe69c03a73481c Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1955400 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 7df3d587502c2de997dfbe8ea8ddc114d0a0481e in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2008515 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: channel: make chid u32Philip Elcan2019-02-05
| | | | | | | | | | | | | | | | | | The chid member of the channel_gk20a struct was being used as a unsigned value. By being declared as an int, it was causing MISRA 10.3 violations for implicit assignment of different types. JIRA NVGPU-647 Change-Id: I7477fad6f0c837cf7ede1dba803158b1dda717af Signed-off-by: Philip Elcan <pelcan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1918470 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 1c7bb9b538200a11aa3ef31d72038d8ba820dfca in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2008514 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: make tsgid a consistent typePhilip Elcan2019-02-05
| | | | | | | | | | | | | | | | | | Different units were declaring tsgid as int or u32. This makes everyone use u32. This change resolves MISRA 10.3 violations for implicit assingment to different types. JIRA NVGPU-647 Change-Id: I78660e737acb0dad76dd538e5dd37f4527cf5acd Signed-off-by: Philip Elcan <pelcan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1918469 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit f5cac144a04a3ef83762ecb2e3f405196beffd68 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2008513 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move nv-p2p.h to include/linuxPreetham Chandru Ramchandra2019-01-22
| | | | | | | | | | | | | | | | | Move nv-p2p.h to include/linux so that it is available to external kernel modules to be used. Bug 200438879 Change-Id: I40707fe9f798b3ccf077dbdc942f8d6fc9019458 Signed-off-by: Preetham Chandru R <pchandru@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1986646 (cherry picked from commit cfe4a2e5e87560519aedb92e2d12e39e09473a54) Reviewed-on: https://git-master.nvidia.com/r/2000830 GVS: Gerrit_Virtual_Submit Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: pmu: cleanup init thread on destroyPeter Daifuku2018-12-15
| | | | | | | | | | | | | | | | | | | | | | | | In nvgpu_kill_task_pg_init(), call nvgpu_thread_join() if the init thread is no longer running in order to reclaim thread resources. Bug 2452799 JIRA ESRM-437 Change-Id: Id9c67f689027f00039ac2df226ee9c28ad89dd1d Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1967983 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1970058 Reviewed-by: Shmuel Ungerfeld <sungerfeld@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Tested-by: Shmuel Ungerfeld <sungerfeld@nvidia.com> Reviewed-by: Rahul Jain (SW-TEGRA) <rahuljain@nvidia.com>
* gpu: nvgpu: RDMA implementationPreetham Chandru R2018-11-29
| | | | | | | | | | | | | | | | | | | | | | | | | This change adds RDMA supports for tegra iGPU. 1. Cuda Process allocates the memory and passes the VA and size to the custom kernel driver. 2. The custom kernel driver maps the user allocated buf and does the DMA to/from it. 3. Only supports iGPU + cudaHostAlloc sysmem 4. Works only for a given process. 5. Address should be sysmem page aligned and size should be multiple of sysmem page size. 6. The custom kernel driver must register a free_callback when get_page() function is called. Bug 200438879 Signed-off-by: Preetham Chandru R <pchandru@nvidia.com> Change-Id: I43ec45734eb46d30341d0701550206c16e051106 Reviewed-on: https://git-master.nvidia.com/r/1953780 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add NVGPU_SUPPORT_GET_GPU_LOADThomas Steinle2018-11-20
| | | | | | | | | | | | | | | | | | Add a flag to show if NVGPU_GPU_IOCTL_GET_GPU_LOAD is supported Bug 200421190 Change-Id: I59200b1a3dbbcc0d731d1e77597e163c61417a96 Signed-off-by: Thomas Steinle <tsteinle@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1919448 (cherry picked from commit 7cb9e3cc14d3cec7e4685bd56728dc0e61b1b700) Reviewed-on: https://git-master.nvidia.com/r/1944689 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add reboot handlerKary Jin2018-10-29
| | | | | | | | | | | | | | | | | | | Add a reboot handler to make sure that nvgpu does not try to busy the GPU if the system is going down. If the system is going down then any number of subsystems nvgpu depends on may already have been deinitialized. Bug 200333709 Bug 200454316 Change-Id: I2ceaf7ca4fb88643310874b5b26937ef44c6e3dd Signed-off-by: Kary Jin <karyj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1927018 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Vinayak Pane <vpane@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: HAL-ify pmm type broadcast valuesmatthewb2018-10-11
| | | | | | | | | | | | | | | | | | | | The PMM type-specific broadcast->unicast expansion calculation was using incorrect values. This caused the invalid register accesses to be generated. This change HAL-ifies the values, so that the expansion will be performed correctly. Bug 200454109 Change-Id: I96c15de27b5e16e4db2e788fd98e6bf7d6e7d564 Signed-off-by: Matthew Braun <matthewb@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1921717 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove VPR HALs from dGPUsDeepak Nibade2018-09-29
| | | | | | | | | | | | | | | | | | | | gops.fb.dump_vpr_wpr_info() accesses both VPR and WPR registers. Split this into two different HALs gops.fb.dump_vpr_info() and gops.fb.dump_wpr_info() Also unset HALs accessing VPR registers on dGPUs We don't support VPR on dGPUs Remove fb_mmu_vpr_info_r() register and all its accessors from dGPU headers Bug 2173122 Change-Id: I5b2712f8c5389e422a84c375a7e836add48bfd1c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1850947 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove big page setting on pascal+Deepak Nibade2018-09-29
| | | | | | | | | | | | | | | | | | | | | We don't support big page size beginning Pascal, so set HAL gops.fb.set_mmu_page_size() to NULL on all those platforms Also remove these accessors from corresponding platforms fb_mmu_ctrl_use_pdb_big_page_size_v() fb_mmu_ctrl_use_pdb_big_page_size_true_f() fb_mmu_ctrl_use_pdb_big_page_size_false_f() Bug 2173122 Change-Id: I7353412860a7a6f8a993ca9184a0dc3ca9d749af Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1850946 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove unused accessorsDeepak Nibade2018-09-29
| | | | | | | | | | | | | | | | | | | Remove these unused accessors fb_mmu_ctrl_vm_pg_size_f() fb_mmu_ctrl_vm_pg_size_128kb_f() fb_mmu_ctrl_vm_pg_size_64kb_f() ram_rl_entry_tsg_timeslice_timeout_disable_v() Bug 2173122 Change-Id: I5b18ab502265ed4575fceb4bd5d0ab07dd3c12a8 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1850945 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>