| Commit message (Collapse) | Author | Age |
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Use nvgpu rbtree instead of linux rbtree for page allocator
Move to use nvgpu_rbtree_node structure and
nvgpu_rbtree_* APIs
Jira NVGPU-13
Change-Id: I3faf843762652c6005186cbe715377050f65ee2c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1457858
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Add wrapper header file nvgpu/kref.h.
It #includes <linux/kref.h> in Linux.
JIRA NVGPU-13
Change-Id: Ib8b002268b1960646986551ecb9f286e1e21e7f6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1463770
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove old gk20a_err() and gk20a_warn as they're no longer
used.
JIRA NVGPU-16
Change-Id: Id07aae20648631ef5aa0ee47d6a935055ce784dd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1457358
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
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set gr_idle_timeout_default to 100000 ms instead of MAX_SCHEDULE_TIMEOUT,
and enable timeouts_enabled
Change-Id: I0b4d014dc6f3fc3c365214f7ffad7af054f771b9
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1458178
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h>
in Linux.
JIRA NVGPU-13
Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461545
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header file nvgpu/sort.h. It #includes <linux/sort.h>
on Linux.
JIRA NVGPU-13
Change-Id: I2393db830a15d5fbf0aa1fb9d55721a06061c09d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461544
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header file nvgpu/bsearch.h. It #includes <linux/bsearch.h>
on Linux.
JIRA NVGPU-13
Change-Id: I5893f91f2e1bcda99c68f94d9298d87ad4591c8f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461543
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
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nvgpu_info() currently prints "DEBUG" in its message
whereas we need "INFO" to be printed
Add new type INFO to enum nvgpu_log_type and log_types[]
strings
Add a case for INFO in __nvgpu_really_print_log()
which uses pr_info() for INFO messages
Change-Id: I1a0205b3f8665decab686d290a559b5c05e34d4a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1461134
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use nvgpu list APIs instead of linux list APIs
for list of semaphore pools and h/w semaphores
Jira NVGPU-13
Change-Id: I7ad3ec2db568eb4ab7e207e3109084391c9c0ee7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1460578
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header file nvgpu/atomic.h. It #includes <linux/atomic.h>
on Linux.
JIRA NVGPU-13
Change-Id: I6f2b3a04c964e7664b1f61b6073b643629bd99c5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1460792
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Remove use of linux/kernel.h and linux/compiler.h. We don't use
anything in those headers.
Also replace use of linux/bitops.h with new wrapper nvgpu/bitops.h.
JIRA NVGPU-13
Change-Id: Iefa6b4598d5a5e7fc386c0a7a554e778a87010d6
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1460777
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Add nvgpu_* wrappers for determining if we're running in simulation
or silicon, and if we're running in hypervisor.
The new wrappers require struct gk20a pointer, and gk20a_fence_wait()
did not have access to one. Add struct gk20a pointer as the first
parameter.
JIRA NVGPU-16
Change-Id: I73b2b8f091ca29fb1827054abd2adaf583710331
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1331565
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add new API nvgpu_info() to print information/debug
messages
Change-Id: I40723bb10807186aab9de9ed60fb678f44288b94
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1460265
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add new List API nvgpu_list_replace_init to replace
old node entry by new node
Jira NVGPU-13
Change-Id: Iac7d2850a55e82f1be80b71e23019fb284733941
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1454692
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Rename the nvgpu DMA APIs from gk20a_gmmu_alloc* to nvgpu_dma_alloc*.
This better reflects the purpose of the APIs (to allocate DMA suitable
memory) and avoids confusion with GMMU related code.
JIRA NVGPU-12
Change-Id: I673d607db56dd6e44f02008dc7b5293209ef67bf
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1325548
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Make an nvgpu DMA API include file so that the intricacies of the
Linux DMA API can be hidden from the calling code.
Also document the nvgpu DMA API.
JIRA NVGPU-12
Change-Id: I7578e4c726ad46344b7921179d95861858e9a27e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1323326
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Renaming was done with the following command:
$ find -type f | \
xargs sed -i 's/struct mem_desc/struct nvgpu_mem/g'
Also rename mem_desc.[ch] to nvgpu_mem.[ch].
JIRA NVGPU-12
Change-Id: I69395758c22a56aa01e3dffbcded70a729bf559a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1325547
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename the functions used for mem_desc access to nvgpu_mem_*.
JIRA NVGPU-12
Change-Id: Ibfdc1112d43f0a125e4487c250e3f977ffd2cd75
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1323325
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Split the mem_desc code out from the MM code. This is to help
simplify the MM code and make it easier to abstract the DMA
allocation routines.
JIRA NVGPU-12
Change-Id: I2ccb643efe6bbed80d1360a580ff5593acb407bd
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1323324
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In order to remove nvgpu's dependency from Linux,
add nvgpu's own rbtree implementation
Define a rbtree node as
struct nvgpu_rbtree_node *node;
Add below APIs to support rbtree operations
nvgpu_rbtree_insert()
- insert a new node into tree
nvgpu_rbtree_unlink()
- remove a node from tree
nvgpu_rbtree_search()
- search a key in tree
nvgpu_rbtree_range_search()
- search a node with key falling in range
nvgpu_rbtree_less_than_search()
- search a node with key lesser than given key
nvgpu_rbtree_enum_start()
- start enumerating a tree
nvgpu_rbtree_enum_next()
- find next node in enumeration
Jira NVGPU-13
Change-Id: Idceb375dc20d9411799c92608b0264e59886bf68
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1331537
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Update the debugging APIs in nvgpu to be more coherent and less dependent
on Linux kernel APIs and data structures. The old API is maintained for
backwards compatibility but the prints themselves are changed.
The old API now prints stuff like this:
[ 46.376077] nvgpu: gk20a_channel_suspend:3430 [DBG] suspend channel 508
[ 46.376242] nvgpu: gk20a_channel_suspend:3430 [DBG] suspend channel 509
[ 46.376359] nvgpu: gk20a_channel_suspend:3430 [DBG] suspend channel 510
[ 46.376466] nvgpu: gk20a_channel_suspend:3430 [DBG] suspend channel 511
[ 46.376604] nvgpu: gk20a_fifo_update_runlist_locked:3090 [DBG] runlist_id : 0, switch to new buffer 0x 4003a0000
[ 46.378348] nvgpu: gk20a_mm_l2_flush:5259 [DBG] l2_flush_dirty 0x2
[ 46.378562] nvgpu: clk_config_pll:170 [DBG] low_PL 1(div1), high_PL 2(div2)
[ 46.378684] nvgpu: clk_config_pll:170 [DBG] low_PL 8(div8), high_PL 17(div17)
Each line starts with 'nvgpu:' since this is the nvgpu driver. Then there's
the function name which is is right justified and post-fixed with a line
number. This keeps all statements lined up so long as the function name does
not exceed the length of characters alloted for function names (33 currently).
Lines are also left justified with 4 available spaces since there are currently
no source files with over 9999 lines. The type of message (DBG, WRN, ERR) is
then printed in brackets. Finally there's whatever message is to be printed.
The new API will be largely the same except there will be an additional
print of the GPU that the message has originated from in order to help debug
cases where both an iGPU and dGPU are active. Also the implicit newline
added in the legacy API has been removed. This is inline with essentially
every other print function in the C world. There are numerous places where
'\n' is added despite it not being needed which results in log files being
littered with blank lines. This makes the logs much harder to read.
Bug ...
Change-Id: I7bc87f2dbbaebf6eb6c9de1a629a0e2963e1804c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1329487
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header nvgpu/types.h. It checks if build is for Linux
kernel and pulls in linux/types.h.
Delete also all #includes for linux/types.h which are not strictly
necessary, and change the remaining ones to use the new wrapper.
JIRA NVGPU-13
Change-Id: I1ddfef0b0b9d840e3e41a62f69c7cb9148d2d5fa
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1453371
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add abstractions for the following:
msleep()
udelay()
usleep_range()
These functions are only a subset of the available Linux delay and sleep
functions but this seems to be what we use and what is actually useful
for driver development.
Bug 1799159
Jira NVGPU-16
Change-Id: I1a25b66314f365432f2f0a5ff1b3a0a5689fc047
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1309087
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add new API to remove a node from one list
and to add it to another head
Jira NVGPU-13
Change-Id: I1c86cde1cdfea35bd554f175b9d270a7fd4b40e5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1454008
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use nvgpu list APIs instead of linux list APIs
to store chunks of page allocator
Jira NVGPU-13
Change-Id: I63375fc2df683e018c48a90b76eca368438cc32f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1326814
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Split as_gk20a.c into two parts:
common/linux/ioctl_as.c deals with as related devnodes and ioctls.
This file contains all the Linux specific parts of as_gk20a.c.
common/as.c deals with general as_gk20a maintenance and is Linux
independent.
JIRA NVGPU-16
Change-Id: I2d8541e0bd6ce159dc6e4de8e819dfcff0fa8f80
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1330803
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Split out the pramin interface code in preparation for splitting
out the mem_desc code.
JIRA NVGPU-12
Change-Id: I3f03447ea213cc15669b0934fa706e7cb22599b7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1323323
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add nvgpu's own implementation of List APIs
This implementation is needed to remove nvgpu's
dependency on Linux specific list implementation
Define a list node as
struct nvgpu_list_node *node;
Define below common APIs:
nvgpu_init_list_node() - initialize list node
nvgpu_list_add() - add new node to list
nvgpu_list_add_tail() - add new node to end of list
nvgpu_list_del() - delete node from list
nvgpu_list_empty() - check if list is empty
Define below macros to simplify access to list:
nvgpu_list_entry() - convert list node to parent
nvgpu_list_next_entry() - find next entry in list
nvgpu_list_first_entry() - first entry in list
nvgpu_list_for_each_entry() - iterator for list
nvgpu_list_for_each_entry_safe() - deletion safe iterator
Jira NVGPU-13
Change-Id: Icb1d27857148e96b2c6dfa3c2bd50fcff9f896cf
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1303024
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Sami Kiminki <skiminki@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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volt and therm bios structures are not marked packed. In VBIOS
they are packed, so trying to read them as unpacked causes
mismatches. Mark the structures packed to fix the mismatches.
JIRA DNVGPU-221
Change-Id: I0e24cc34e2b206fa90982305dcfa390a2452ea8f
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1329124
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use the new kmem API functions in common/* and common/mm/*.
Add a struct gk20a pointer to struct nvgpu_allocator in order
to store the gk20a pointer used for allocating memory.
Bug 1799159
Bug 1823380
Change-Id: I881ea9545e8a8f0b75d77a1e35dd1812e0bb654e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1318315
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use the correct type for the size argument in __nvgpu_kmalloc() and
make sure the size_t type is available for usage.
Bug 1799159
Bug 1823380
Change-Id: I7d6aea964e065e576c8bc3383a9b2326639c018f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1318308
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In the timers code a macro was using __builtin_return_address(0)
when it should have been using _THIS_IP_.
__builtin_return_address(0) will cause the timers code to print
the return address of the function that calls the timers code. This
isn't actually useful, of course. A user actually cares about where
the timers code call comes from which is easily obtained with
_THIS_IP_.
Bug 1799159
Change-Id: Iac16bc79e89e4cd18133db3d20f5a50d4d5e8f31
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1320839
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- check return value of nvgpu_mutex_init for semaphores
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I5404dbd29e3fce29f1a445eb2e6ce8e1d1b616c4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317138
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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In gk20a_suspend_all_sms(), we currently loop
over all GPCs and then loop over all TPCs in inner
loop
But this is incorrect and leads to SM with
invalid GPC,TPC ids
Fix this by looping over number of TPCs in each
GPC in inner loop
Also, fix gk20a_gr_wait_for_sm_lock_down() as
per below
- we right now wait infinitely for SM to lock down
- restrict this wait with a timeout on silicon
platforms
- return ETIMEDOUT instead of EAGAIN
- add more debug prints with additional data
for SM lock down failures
Bug 200258704
Change-Id: Id6fe32e579647fd8ac287a4b2ec80cbf98791e0d
Signed-off-by: Cory Perry <cperry@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1316471
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Implement kmem abstraction and tracking in nvgpu. The abstraction
helps move nvgpu's core code away from being Linux dependent and
allows kmem allocation tracking to be done for Linux and any other
OS supported by nvgpu.
Bug 1799159
Bug 1823380
Change-Id: Ieaae4ca1bbd1d4db4a1546616ab8b9fc53a4079d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283828
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change nvgpu_kalloc() to nvgpu_big_[mz]alloc(). This is necessary
since the natural free function name for this is nvgpu_kfree() but
that conflicts with nvgpu_k[mz]alloc() (implemented in a subsequent
patch).
This API exists becasue not all allocation sizes can be determined
at compile time and in some cases sizes may vary across the system
page size. Thus always using kmalloc() could lead to OOM errors due
to fragmentation. But always using vmalloc() is wastful of memory
for small allocations. This API tries to alleviate those problems.
Bug 1799159
Bug 1823380
Change-Id: I49ec5292ce13bcdecf112afbb4a0cfffeeb5ecfc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283827
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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-Moved ACR interface headers from acr_gm20b.h/acr_gp106.h to
Its specific header files under drivers/gpu/nvgpu/include/nvgpu/acr/
Folder.
- nvgpu_acr.h - Top-level header-file which include ACR interfaces
headers & defines required to communicate with ACR, including this
header file is good to get access into ACR interface & made changes
accordingly,
-Deleted acr.h & acr_t18x.h as not required anymore
& removed its include from dependent files.
Jira NVGPU-19
Change-Id: Ie404043cfe1ab32404eb63a43831f470d8436324
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1304748
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of using Linux APIs for mutex and spinlocks
directly, use new APIs defined in <nvgpu/lock.h>
Replace Linux specific mutex/spinlock declaration,
init, lock, unlock APIs with new APIs
e.g
struct mutex is replaced by struct nvgpu_mutex and
mutex_lock() is replaced by nvgpu_mutex_acquire()
And also include <nvgpu/lock.h> instead of including
<linux/mutex.h> and <linux/spinlock.h>
Add explicit nvgpu/lock.h includes to below
files to fix complilation failures.
gk20a/platform_gk20a.h
include/nvgpu/allocator.h
Jira NVGPU-13
Change-Id: I81a05d21ecdbd90c2076a9f0aefd0e40b215bd33
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1293187
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add new abstraction file <nvgpu/lock.h> for all mutex,
spinlock and raw_spinlock operations.
Add linux specific file <nvgpu/lock_linux.h>
which implements linux specific operations for above
Jira NVGPU-13
Change-Id: Idab96aa8bf949d6a92ea0edc9f40e90fca401ea4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1293186
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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In two places we used broadcast register as base, but added the
unicast offset to it. This causes the write to go well beyond
valid register range.
Change the broadcast base to use unicast base instead in sequence
to resume a single SM and to record error state of SM.
Bug 200256272
Change-Id: I4ca9af2bb5877dba20ab96575f5094d42949c9e2
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
(cherry-picked from commit 04177b3414535ce5092c8baeae29883bada9d36c)
Reviewed-on: http://git-master/r/1306331
Reviewed-by: Automatic_Commit_Validation_User
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Most of BIOS parsing code is not specific to any particular GPU. Move
most of the code to generic files, and leave only chip specific parts
dealing with microcontroller boot into chip specific files.
As most of the parsing is generic, they do not need to be called via
HALs so remove the HALs and change the calls into direct function
calls.
All definitions meant to be used outside BIOS code itself are now in
<nvgpu/bios.h>
Change-Id: Id48e94c74511d6e95645e90e5bba5c12ef8da45d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1302222
GVS: Gerrit_Virtual_Submit
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HWCL 38000754
Bug 1819874
Change-Id: Ic28bd2abee4caac83c2d21b035a64558d72aa0fa
Signed-off-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-on: http://git-master/r/1301674
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change the prefix in the semaphore code to 'nvgpu_' since this code
is global to all chips.
Bug 1799159
Change-Id: Ic1f3e13428882019e5d1f547acfe95271cc10da5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284628
Reviewed-by: Varun Colbert <vcolbert@nvidia.com>
Tested-by: Varun Colbert <vcolbert@nvidia.com>
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Move semaphore_gk20a.c drivers/gpu/nvgpu/common/ since the semaphore
code is common to all chips.
Move the semaphore_gk20a.h header file to drivers/gpu/nvgpu/include/nvgpu
and rename it to semaphore.h. Also update all places where the header
is inluced to use the new path.
This revealed an odd location for the enum gk20a_mem_rw_flag. This should
be in the mm headers. As a result many places that did not need anything
semaphore related had to include the semaphore header file. Fixing this
oddity allowed the semaphore include to be removed from many C files that
did not need it.
Bug 1799159
Change-Id: Ie017219acf34c4c481747323b9f3ac33e76e064c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284627
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move nvgpu_common.c to drivers/gpu/nvgpu/common since it is a common
C file to all drivers.
Similarly move nvgpu_common.h to drivers/gpu/nvgpu/include/nvgpu since
this follows the new include guidelines.
Bug 1799159
Change-Id: I00ebed289973b27704c2cff073526e36505bf699
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284612
Reviewed-by: Varun Colbert <vcolbert@nvidia.com>
Tested-by: Varun Colbert <vcolbert@nvidia.com>
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Instead of using a single static kmem_cache for each type of
data structure the allocators may want to allocate each
allocator now has its own instance of the kmem_cache. This is
done so that each GPU driver instance can accurately track how
much memory it is using.
In order to support this on older kernels a new NVGPU API has
been made,
nvgpu_kmem_cache_create(struct gk20a *g, size_t size)
To handle the possibility that caches cannot be created with
the same name.
This patch also fixes numerous places where kfree() was wrongly
used to free kmem_cache allocs.
Bug 1799159
Bug 1823380
Change-Id: Id674f9a5445fde3f95db65ad6bf3ea990444603d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283826
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Moved pmuif/* headers to drivers/gpu/nvgpu/include/nvgpu folder
to support cross platform feature implementation.
Made changes to files which accessed include pmuif/* to reflect
pmuif/* movement changes.
Deleted includes of gk20a.h/pmu_gk20a.h from pmuif/*.h files.
Jira NVGPU-19
Change-Id: Iace4e107c24bdaff08a407eae3b147959173e485
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1299823
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use MSI interrupts instead of legacy on PCIe
dGPUs to reduce latency and contention with other
PCIe devices
JIRA EVLR-986
Change-Id: I6cecc7e62e5797860d42a5bee21e8f4f664e1b18
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1291758
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Moved falcon-controller common interface code
from pmu_common.h to flcnif_cmn.h file.
Interfaces are common for falcons irrespective
of F/W on falcon controllers
Jira NVGPU-19
Change-Id: Iad11b2fade8cf6716888773b2b1c23919cbcc07b
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1296695
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The basic structure of this patch is to make the small page allocator
and the large page allocator into pointers (where they used to be just
structs). Then assign each of those pointers to the same actual
allocator since the buddy allocator has supported mixed page sizes
since its inception.
For the rest of the driver some changes had to be made in order to
actually support mixed pages in a single address space.
1. Unifying the allocation page size determination
Since the allocation and map operations happen at distinct
times both mapping and allocation of GVA space must agree
on page size. This is because the allocation has to separate
allocations into separate PDEs to avoid the necessity of
supporting mixed PDEs.
To this end a function __get_pte_size() was introduced which
is used both by the balloc code and the core GPU MM code. It
determines page size based only on the length of the mapping/
allocation.
2. Fixed address allocation + page size
Similar to regular mappings/GVA allocations fixed address
mapping page size determination had to be modified. In the
past the address of the mapping determined page size since
the address space split was by address (low addresses were
small pages, high addresses large pages). Since that is no
longer the case the page size field in the reserve memory
ioctl is now honored by the mapping code. When, for instance,
CUDA makes a memory reservation it specifies small or large
pages. When CUDA requests mappings to be made within that
address range the page size is then looked up in the reserved
memory struct.
Fixed address reservations were also modified to now always
allocate at a PDE granularity (64M or 128M depending on
large page size. This prevents non-fixed allocations from
ending up in the same PDE and causing kernel panics or GMMU
faults.
3. The rest...
The rest of the changes are just by products of the above.
Lots of places required minor updates to use a pointer to
the GVA allocator struct instead of the struct itself.
Lastly, this change is not truly complete. More work remains to be
done in order to fully remove the notion that there was such a thing
as separate address spaces for different page sizes. Basically after
this patch what remains is cleanup and proper documentation.
Bug 1396644
Bug 1729947
Change-Id: If51ab396a37ba16c69e434adb47edeef083dce57
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1265300
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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