| Commit message (Collapse) | Author | Age |
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Different units were declaring tsgid as int or u32. This makes everyone
use u32. This change resolves MISRA 10.3 violations for implicit
assingment to different types.
JIRA NVGPU-647
Change-Id: I78660e737acb0dad76dd538e5dd37f4527cf5acd
Signed-off-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1918469
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit f5cac144a04a3ef83762ecb2e3f405196beffd68 in
dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2008513
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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MISRA rule 21.2 doesn't allow the use of macro names which start with
an underscore. These leading underscores are to be removed from the
macro names. This patch will fix such violations in the
include directory by renaming them to follow the convention,
'NVGPU_HEADER_H'.
JIRA NVGPU-1028
Change-Id: I0289a168252595d17ac47c5ed32cabc4eea33e25
Signed-off-by: smadhavan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1809755
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix MISRA 10.3 violations in mclk_gp106.c. Cleanup cases where values
were being assigned to narrower types.
Changes in mclk_gp106.c required updates to other files to resolve
errors and prevent introducing new violations.
JIRA NVGPU-647
Change-Id: Ifdb03ad41d9dbf05dbcf79494ae8565fff6ee083
Signed-off-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1809366
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Added BIT8() and BIT16() macros to bit-shift u8 and u16 respectively.
Change-Id: I5ca43165b0dcf3702a49bc5f5b120ad7a63b39a8
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1813039
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Tested-by: Amulya Murthyreddy <amurthyreddy@nvidia.com>
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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These macros exist to make integer literals used in certain arithmetic
operations explicitly large enough to hold the results of that operation.
The following is an example of this.
In MISRA the destination for a bitwise shift must be able to hold the number
of bits shifted. Otherwise the results are undefined. For example:
256U << 20U
This is valid C code but the results of this _may_ be undefined if the size
of an unsigned by default is less than 24 bits (i.e 16 bits). The MISRA misra
checker sees the 256U and determines that the 256U fits in a 16 bit data type
(i.e a u16). Since a u16 has 16 bits, which is less than 20, this is an
issue.
Of course most compilers these days use 32 bits for the default unsigned type
this is not a requirement. Moreover this name problem could exist like so:
0xfffffU << 40U
The 0xfffffU is a 32 bit unsigned type; but we are shifting 40 bits which
overflows the 32 bit data type. So in this case we need an explicit cast to
64 bits in order to prevent undefined behavior.
Change-Id: If2433fb8c44df0c714487fa3b6b056fc84570df7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795391
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add support for compiling nvgpu in a POSIX compliant userspace.
This code adds all of the necessary abstraction interfaces (mostly
stubbed) to enabled extremely limited and basic functionality in
nvgpu.
The goal of this code is to facilitate unit testing of the nvgpu
common core. By doing this in userspace it is much easier to write
tests that rely on very particular states within nvgpu since a user
can very precisely control the state of nvgpu.
JIRA NVGPU-525
Change-Id: I30e95016df14997d951075777e0585f912dc5960
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1683914
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Currently nvgpu common header files include the
Linux specific headers protected by __KERNEL__
check.
The patch includes the rmos specific headers when
the common headers (and common nvgpu files, by
extension) are compiled under QNX, so that QNX
specific data structures / type definitions can
be retrieved.
Change-Id: Icb03fdc90f6ef4cff8666a6fd0f0f06b5ef62c97
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1547658
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add wrapper header nvgpu/types.h. It checks if build is for Linux
kernel and pulls in linux/types.h.
Delete also all #includes for linux/types.h which are not strictly
necessary, and change the remaining ones to use the new wrapper.
JIRA NVGPU-13
Change-Id: I1ddfef0b0b9d840e3e41a62f69c7cb9148d2d5fa
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1453371
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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