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path: root/drivers/gpu/nvgpu/include/nvgpu/nvgpu_mem.h
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* gpu: nvgpu: Userspace POSIX supportAlex Waterman2018-05-07
| | | | | | | | | | | | | | | | | | | | | | Add support for compiling nvgpu in a POSIX compliant userspace. This code adds all of the necessary abstraction interfaces (mostly stubbed) to enabled extremely limited and basic functionality in nvgpu. The goal of this code is to facilitate unit testing of the nvgpu common core. By doing this in userspace it is much easier to write tests that rely on very particular states within nvgpu since a user can very precisely control the state of nvgpu. JIRA NVGPU-525 Change-Id: I30e95016df14997d951075777e0585f912dc5960 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1683914 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Check for all sysmem apertures in GMMUAlex Waterman2018-04-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Allow a potential IOMMU'ed GMMU mapping for all SYSMEM buffers inlcuding coherent sysmem. Typically this won't actually happen since IO coherent mappings will also often be accessed over NVLINK which is physically addressed. Also update the comments surrounding this code to take into account the new NVLINK nuances. Since NVLINK buffers are directly mapped even when the IOMMU is enabled this is very deserving of a comment explaining what's going on. Lastly add some simple functions for checking if an nvgpu_mem (or a particular aperture field) is a sysmem aperture. Currently this includes SYSMEM and SYSMEM_COH. JIRA EVLR-2333 Change-Id: I992d3c25d433778eaad9eef338aa5aa42afe597e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1665185 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Pass correct va_allocated field in .gmmu_unmap()Alex Waterman2018-03-14
| | | | | | | | | | | | | | | | | | | | | When nvgpu maps an nvgpu_mem struct the nvgpu driver has a choice of either using a fixed or non-fixed mapping. For non-fixed mappings the GMMU APIs allocate a VA space for the caller. In that case the GMMU APIs must also free that VA range when nvgpu unmaps the nvgpu_mem. For fixed mappings the GMMU APIs must instead not manage the life time of the VA space. To support these two possibilities add a field to nvgpu_mem that specifies whether the GMMU APIs must or must not free the GPU VA range during the GMMU unmap operation. Also fix a case in the nvgpu vm_area code that would double free a VA allocation in some cases (sparse allocs). Change-Id: Idc32dbb8208fa7c1c05823e67b54707fea51c6b7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1669920 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add placeholder for IPA to PAThomas Fleury2018-03-13
| | | | | | | | | | | | | | | | Add __nvgpu_sgl_phys function that can be used to implement IPA to PA translation in a subsequent change. Adapt existing function prototypes to add pointer to gpu context, as we will need to check if IPA to PA translation is needed. JIRA EVLR-2442 Bug 200392719 Change-Id: I5a734c958c8277d1bf673c020dafb31263f142d6 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1673142 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Enable IO coherency on GV100Alex Waterman2018-03-07
| | | | | | | | | | | | | | This reverts commit 848af2ce6de6140323a6ffe3075bf8021e119434. This is a revert of a revert, etc, etc. It re-enables IO coherence again. JIRA EVLR-2333 Change-Id: Ibf97dce2f892e48a1200a06cd38a1c5d9603be04 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1669722 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "Revert "Revert "gpu: nvgpu: Get coherency on gv100 + NVLINK working"""Timo Alho2018-03-05
| | | | | | | | | | | This reverts commit 89fbf39a05483917c0a9f3453fd94c724bc37375. Bug 2075315 Change-Id: Id34a0376be5160b164931926ec600f77edf69667 Signed-off-by: Timo Alho <talho@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1668487 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
* Revert "Revert "gpu: nvgpu: Get coherency on gv100 + NVLINK working""Alex Waterman2018-03-03
| | | | | | | | | | | | | | | This reverts commit 5a35a95654d561fce09a3b9abf6b82bb7a29d74b. JIRA EVLR-2333 Change-Id: I923c32496c343d39d34f6d406c38a9f6ce7dc6e0 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1667167 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: introduce explicit nvgpu_sgl typeKonsta Holtta2018-03-01
| | | | | | | | | | | | | | | | | | | | | | | | | | The operations in struct nvgpu_sgt_ops have a scatter-gather list (sgl) argument which is a void pointer. Change the type signatures to take struct nvgpu_sgl * which is an opaque marker type that makes it more difficult to pass around wrong arguments, as anything goes for void *. Explicit types add also self-documentation to the code. For some added safety, some explicit type casts are now required in implementors of the nvgpu_sgt_ops interface when converting between the general nvgpu_sgl type and implementation-specific types. This is not purely a bad thing because the casts explain clearly where type conversions are happening. Jira NVGPU-30 Jira NVGPU-52 Jira NVGPU-305 Change-Id: Ic64eed6d2d39ca5786e62b172ddb7133af16817a Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643555 GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: Get coherency on gv100 + NVLINK working"Alex Waterman2018-02-28
| | | | | | | | | | | | | | Also revert other changes related to IO coherence. This may be the culprit in a recent dev-kernel lockdown. Bug 2070609 Change-Id: Ida178aef161fadbc6db9512521ea51c702c1564b Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1665914 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Srikar Srimath Tirumala <srikars@nvidia.com>
* gpu: nvgpu: Use coherent aperture flagAlex Waterman2018-02-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When using a coherent DMA API wee must make sure to program any aperture fields with the coherent aperture setting. To do this the nvgpu_aperture_mask() function was modified to take a third aperture mask argument, a coherent setting, so that code can use this function to generate coherent aperture settings. The aperture choice is some what tricky: the default version of this function uses the state of the DMA API to determine what aperture to use for SYSMEM: either coherent or non-coherent internally. Thus a kernel user need only specify the normal nvgpu_mem struct and the correct mask should be chosen. Due to many uses of nvgpu_mem structs not created directly from the DMA API wrapper it's easier to translate SYSMEM to SYSMEM_COH after creation. However, the GMMU mapping code, will encounter buffers from userspace with difference coerency attributes than the DMA API. Thus the __nvgpu_aperture_mask() really respects the aperture setting passed in regardless of the DMA API state. This aperture setting is pulled from NVGPU_VM_MAP_IO_COHERENT since this is either passed in from userspace or set by the kernel when using coherent DMA. The aperture field in attrs is upgraded to coh if this flag is set. This change also adds a coherent sysmem mask everywhere that it can. There's a couple places that do not have a coherent register field defined yet. These need to eventually be defined and added. Lastly the aperture mask code has been mvoed from the Linux vm.c code to the general vm.c code since this function has no Linux dependencies. Note: depends on https://git-master.nvidia.com/r/1664536 for new register fields. JIRA EVLR-2333 Change-Id: I4b347911ecb7c511738563fe6c34d0e6aa380d71 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1655220 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Make buf alignment genericAlex Waterman2017-11-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Drastically simplify and move the aligment computation for buffers getting mapped into the SGT code. An SGT is all that is needed for computing the alignment. However, this did require that a new SGT op was added: nvgpu_sgt_iommuable() This function returns true if the passed SGT is IOMMU'able and must be implemented by an SGT implementation that has IOMMU'able buffers. If this function is left as NULL then it is assumed that the buffer is not IOMMU'able. Also cleanup the parameter ordering convention among all nvgpu_sgt functions. Previously there was a mishmash of different parameter orderings. This patch now standardizes on the gk20a first approach seen everywhere else in the driver. JIRA NVGPU-30 JIRA NVGPU-246 JIRA NVGPU-71 Change-Id: Ic4ab7b752847cf795c7cfafed5a07818217bba86 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1583985 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: fix patch buf count update for vidmem"Timo Alho2017-11-03
| | | | | | | | | | | | | | This reverts commit de399ccb0019513a5f9e8f2bcadb02486f99bc80. Bug 2012077 Change-Id: Ie608c3b41aa91f9aaed3fad240ed882a0c6f1ea2 Signed-off-by: Timo Alho <talho@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1591423 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: fix patch buf count update for vidmemPeter Daifuku2017-11-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | gr_gk20a_ctx_patch_write_begin() updates the patch buffer data_count when the associated graphics context memory buffer has been CPU-mapped; it was doing so by looking for a non-null cpu_va. However, if the graphics context has been allocated from vidmem, cpu_va is always 0, so we can't tell if nvgpu_mem_begin() was called for the context buffer or not. Instead: - add a cpu_accessible flag to the nvgpu_mem struct and set it in nvgpu_mem_begin() - return the value of that flag in nvgpu_mem_cpu_accessible() - gr_gk20a_ctx_patch_write_begin() now calls this new function instead of checking cpu_va. Bug 2012077 JIRA ESRM-74 Change-Id: I8401699f30b4ae7154111721c25c7ec3ff95d329 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1587293 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Convert VIDMEM work_struct to threadAlex Waterman2017-10-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Convert the work_struct used by the vidmem background clearing to a thread to make it more cross platform. The thread waits on a condition variable to determine when work needs to be done. The signal comes from the DMA API when it enqueues a new nvgpu_mem that needs clearing. Add logic for handling suspend: the CE cannot be accessed while the GPU is suspended. As such the background thread must be paused while the GPU is suspended and the CE is not available. Several other changes were also made: o Move the code that enqueues a nvgpu_mem from the DMA API code to a function in the VIDMEM code. o Move nvgpu_vidmem_get_pending_alloc() to the Linux specific code as this function is only used there. It's a trivial function that QNX can easily implement as well. o Remove the was_empty logic from the enqueue. Now just always signal the condition variable when anew nvgpu_mem comes in. o Move CE suspend to after MM suspend. JIRA NVGPU-30 JIRA NVGPU-138 Change-Id: Ie9286ae5a127c3fced86dfb9794e7d81eab0491c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1574498 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Reduce usage of nvgpu_vidmem_get_page_allocAlex Waterman2017-10-13
| | | | | | | | | | | | | | | | | Reduce the usage of nvgpu_vidmem_get_page_alloc() and friends as much as possible. This reduces the dependency of nvgpu on Linux SGLs. SGLs still need to be used, however, since sharing buffers in userspace is done by dma_buf FD. The best way to pass the vidmem buf through the dma_buf is by SGL pointer. JIRA NVGPU-30 JIRA NVGPU-138 Change-Id: Ide0e9e5a557f00aa63b063be085042101a5b34ee Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540709 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add for_each construct for nvgpu_sgtsAlex Waterman2017-10-04
| | | | | | | | | | | | | Add a macro to iterate across nvgpu_sgts. This makes it easier on developers who may accidentally forget to move to the next SGL. JIRA NVGPU-243 Change-Id: I90154a5d23f0014cb79bbcd5b6e8d8dbda303820 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566627 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: rename ops.mm.get_physical_addr_bitsAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | Rename get_physical_addr_bits and related functions to something that more clearly conveys what they are doing. The basic idea of these functions is to translate from a physical GPU address to a IOMMU GPU address. To do that a particular bit (that varies from chip to chip) is added to the physical address. JIRA NVGPU-68 Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542966 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove sg_phys() from GMMU codeAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | Remove the last sg_phys() call from the GMMU code and replace it with a generic nvgpu_mem API. This new API, nvgpu_mem_get_phys_addr(), returns the physical address of an nvgpu_mem struct. Also, implement this new API in the Linux specific nvgpu_mem code since it requires access to the underlying SGT/SGL. JIRA NVGPU-68 Change-Id: Idf88701a2a8515464c658c26e0de493c82ff850d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542964 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add forward declaration of nvgpu_sgtSourab Gupta2017-09-26
| | | | | | | | | | | | | | The patch adds a forward declaration of nvgpu_sgt in nvgpu_mem.h header file to be referred inside struct nvgpu_sgt_ops. This is to prevent compilation issue while including this header elsewhere without explicit forward declaration. Change-Id: I5cfe5c723e961813425be5301d9bb770bb10c896 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567713 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Change license for common files to MITTerje Bergstrom2017-09-26
| | | | | | | | | | | | Change license of OS independent source code files to MIT. JIRA NVGPU-218 Change-Id: I1474065f4b552112786974a16cdf076c5179540e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565880 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: SGL passthrough implementationSunny He2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | The basic nvgpu_mem_sgl implementation provides support for OS specific scatter-gather list implementations by simply copying them node by node. This is inefficient, taking extra time and memory. This patch implements an nvgpu_mem_sgt struct to act as a header which is inserted at the front of any scatter- gather list implementation. This labels every struct with a set of ops which can be used to interact with the attached scatter gather list. Since nvgpu common code only has to interact with these function pointers, any sgl implementation can be used. Initialization only requires the allocation of a single struct, removing the need to copy or iterate through the sgl being converted. Jira NVGPU-186 Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8 Signed-off-by: Sunny He <suhe@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1541426 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: nvgpu SGL implementationAlex Waterman2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The last major item preventing the core MM code in the nvgpu driver from being platform agnostic is the usage of Linux scattergather tables and scattergather lists. These data structures are used throughout the mapping code to handle discontiguous DMA allocations and also overloaded to represent VIDMEM allocs. The notion of a scatter gather table is crucial to a HW device that can handle discontiguous DMA. The GPU has a MMU which allows the GPU to do page gathering and present a virtually contiguous buffer to the GPU HW. As a result it makes sense for the GPU driver to use some sort of scatter gather concept so maximize memory usage efficiency. To that end this patch keeps the notion of a scatter gather list but implements it in the nvgpu common code. It is based heavily on the Linux SGL concept. It is a singly linked list of blocks - each representing a chunk of memory. To map or use a DMA allocation SW must iterate over each block in the SGL. This patch implements the most basic level of support for this data structure. There are certainly easy optimizations that could be done to speed up the current implementation. However, this patches' goal is to simply divest the core MM code from any last Linux'isms. Speed and efficiency come next. Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1530867 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add nvgpu_mem_is_valid() callAlex Waterman2017-09-19
| | | | | | | | | | | | | | | | | | | | Add a function to check if an nvgpu_mem is allocated (valid) or not. Also fix possibly leaked state in nvgpu_mems when they fail to allocate. Also ensure that in the case of a failure to allocate no state is accidentally leaked to the caller. This should hopefully make it less likely that a caller thinks a buffer that failed to allocate is actually allocated. Change-Id: I43224ece7da84e63b2f43f36f04941126fabf3c7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1559419 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: page align DMA allocsAlex Waterman2017-09-12
| | | | | | | | | | | | | | | | | | | | | | Explicitly page align DMA memory allocations. Non-page aligned DMA allocs can lead to nvgpu_mem structs that have a size that's not page aligned. Those allocs, in some cases, can cause vGPU maps to return an error. More generally DMA allocs in Linux are never going to not be page aligned both in size and address. So might as well page align the alloc size to make code else where in the driver more simple. To imlpement this an aligned_size field has been added to struct nvgpu_mem. This field has the real page aligned size of the allocation. The original size is still saved in size. Change-Id: Ie08cfc4f39d5f97db84a54b8e314ad1fa53b72be Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547902 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: include rmos headers in common headersSourab Gupta2017-08-31
| | | | | | | | | | | | | | | | | | | Currently nvgpu common header files include the Linux specific headers protected by __KERNEL__ check. The patch includes the rmos specific headers when the common headers (and common nvgpu files, by extension) are compiled under QNX, so that QNX specific data structures / type definitions can be retrieved. Change-Id: Icb03fdc90f6ef4cff8666a6fd0f0f06b5ef62c97 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547658 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Remove mm.get_iova_addrAlex Waterman2017-08-04
| | | | | | | | | | | | | | | | | | | | | | Remove the mm.get_iova_addr() HAL and replace it with a new HAL called mm.gpu_phys_addr(). This new HAL provides the real phys address that should be passed to the GPU from a physical address obtained from a scatter list. It also provides a mechanism by which the HAL code can add extra bits to a GPU physical address based on the attributes passed in. This is necessary during GMMU page table programming. Also remove the flags argument from the various address functions. This flag was used for adding an IO coherence bit to the GPU physical address which is not supported. JIRA NVGPU-30 Change-Id: I69af5b1c6bd905c4077c26c098fac101c6b41a33 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1530864 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gmmu programming rewriteAlex Waterman2017-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Update the high level mapping logic. Instead of iterating over the GPU VA iterate over the scatter-gather table chunks. As a result each GMMU page table update call is simplified dramatically. This also modifies the chip level code to no longer require an SGL as an argument. Each call to the chip level code will be guaranteed to be contiguous so it only has to worry about making a mapping from virt -> phys. This removes the dependency on Linux that the chip code currently has. With this patch the core GMMU code still uses the Linux SGL but the logic is highly transferable to a different, nvgpu specific, scatter gather list format in the near future. The last major update is to push most of the page table attribute arguments to a struct. That struct is passed on through the various mapping levels. This makes the funtions calls more simple and easier to follow. JIRA NVGPU-30 Change-Id: Ibb6b11755f99818fe642622ca0bd4cbed054f602 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master/r/1484104 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Add __nvgpu_mem_create_from_pages()Alex Waterman2017-04-25
| | | | | | | | | | | | | | | | | | Add a function to create a nvgpu_mem from a list of arbitrary pages. This API is useful for pages not necessarily allocated by the Linux page allocator. It is useful for making nvgpu_mems that represent carveouts or other things like that. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Ibcb6432f077a6b0ecf9d183248e47a1f9ecb3ddd Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464080 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Remove bools from nvgpu_memAlex Waterman2017-04-25
| | | | | | | | | | | | | | | | Replace a couple of boolean fields in nvgpu_mem with bits in a bitmap introduced in an earlier patch. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Iffc31bd629cab9a37e5a4fd13377eb9090353410 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464079 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Add sub-nvgpu_memAlex Waterman2017-04-25
| | | | | | | | | | | | | | | | | | | | | | Add an API for creating a special sub-nvgpu_mem struct. This struct comes with some fairly important caveats but is very useful for the semaphore code. Also, make sure that in nvgpu_mem_begin() and nvgpu_mem_end() no additional mappings are made if not necessary. More importantly during nvgpu_mem_end() it would be possible to vunmap() a CPU mapping of a DMA allocation that does not expect this to happen. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I579429da9ff7288488753a113bafc558e0f17a0f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464077 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Move Linux nvgpu_mem fieldsAlex Waterman2017-04-20
| | | | | | | | | | | | | | | | | | | | Hide the Linux specific nvgpu_mem fields so that in subsequent patches core code can instead of using struct sg_table it can use mem_desc. Routines for accessing system specific fields will be added as needed. This is the first step in a fairly major overhaul of the GMMU mapping routines. There are numerous issues with the current design (or lack there of): massively coupled code, system dependencies, disorganization, etc. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I2e7d3ae3a07468cfc17c1c642d28ed1b0952474d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464076 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: rename mem_desc to nvgpu_memAlex Waterman2017-04-06
Renaming was done with the following command: $ find -type f | \ xargs sed -i 's/struct mem_desc/struct nvgpu_mem/g' Also rename mem_desc.[ch] to nvgpu_mem.[ch]. JIRA NVGPU-12 Change-Id: I69395758c22a56aa01e3dffbcded70a729bf559a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1325547 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>