| Commit message (Collapse) | Author | Age |
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Add support for compiling nvgpu in a POSIX compliant userspace.
This code adds all of the necessary abstraction interfaces (mostly
stubbed) to enabled extremely limited and basic functionality in
nvgpu.
The goal of this code is to facilitate unit testing of the nvgpu
common core. By doing this in userspace it is much easier to write
tests that rely on very particular states within nvgpu since a user
can very precisely control the state of nvgpu.
JIRA NVGPU-525
Change-Id: I30e95016df14997d951075777e0585f912dc5960
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1683914
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Allow a potential IOMMU'ed GMMU mapping for all SYSMEM buffers
inlcuding coherent sysmem. Typically this won't actually happen
since IO coherent mappings will also often be accessed over
NVLINK which is physically addressed.
Also update the comments surrounding this code to take into
account the new NVLINK nuances. Since NVLINK buffers are
directly mapped even when the IOMMU is enabled this is very
deserving of a comment explaining what's going on.
Lastly add some simple functions for checking if an nvgpu_mem
(or a particular aperture field) is a sysmem aperture. Currently
this includes SYSMEM and SYSMEM_COH.
JIRA EVLR-2333
Change-Id: I992d3c25d433778eaad9eef338aa5aa42afe597e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665185
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When nvgpu maps an nvgpu_mem struct the nvgpu driver has a choice of
either using a fixed or non-fixed mapping. For non-fixed mappings the
GMMU APIs allocate a VA space for the caller. In that case the GMMU
APIs must also free that VA range when nvgpu unmaps the nvgpu_mem.
For fixed mappings the GMMU APIs must instead not manage the life
time of the VA space. To support these two possibilities add a field
to nvgpu_mem that specifies whether the GMMU APIs must or must not
free the GPU VA range during the GMMU unmap operation.
Also fix a case in the nvgpu vm_area code that would double free a
VA allocation in some cases (sparse allocs).
Change-Id: Idc32dbb8208fa7c1c05823e67b54707fea51c6b7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669920
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Add __nvgpu_sgl_phys function that can be used to implement IPA
to PA translation in a subsequent change.
Adapt existing function prototypes to add pointer to gpu context,
as we will need to check if IPA to PA translation is needed.
JIRA EVLR-2442
Bug 200392719
Change-Id: I5a734c958c8277d1bf673c020dafb31263f142d6
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1673142
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This reverts commit 848af2ce6de6140323a6ffe3075bf8021e119434.
This is a revert of a revert, etc, etc. It re-enables IO coherence again.
JIRA EVLR-2333
Change-Id: Ibf97dce2f892e48a1200a06cd38a1c5d9603be04
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669722
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This reverts commit 89fbf39a05483917c0a9f3453fd94c724bc37375.
Bug 2075315
Change-Id: Id34a0376be5160b164931926ec600f77edf69667
Signed-off-by: Timo Alho <talho@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1668487
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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This reverts commit 5a35a95654d561fce09a3b9abf6b82bb7a29d74b.
JIRA EVLR-2333
Change-Id: I923c32496c343d39d34f6d406c38a9f6ce7dc6e0
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1667167
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The operations in struct nvgpu_sgt_ops have a scatter-gather list (sgl)
argument which is a void pointer. Change the type signatures to take
struct nvgpu_sgl * which is an opaque marker type that makes it more
difficult to pass around wrong arguments, as anything goes for void *.
Explicit types add also self-documentation to the code.
For some added safety, some explicit type casts are now required in
implementors of the nvgpu_sgt_ops interface when converting between the
general nvgpu_sgl type and implementation-specific types. This is not
purely a bad thing because the casts explain clearly where type
conversions are happening.
Jira NVGPU-30
Jira NVGPU-52
Jira NVGPU-305
Change-Id: Ic64eed6d2d39ca5786e62b172ddb7133af16817a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1643555
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Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Also revert other changes related to IO coherence. This may be the
culprit in a recent dev-kernel lockdown.
Bug 2070609
Change-Id: Ida178aef161fadbc6db9512521ea51c702c1564b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665914
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Srikar Srimath Tirumala <srikars@nvidia.com>
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When using a coherent DMA API wee must make sure to program
any aperture fields with the coherent aperture setting. To
do this the nvgpu_aperture_mask() function was modified to
take a third aperture mask argument, a coherent setting, so
that code can use this function to generate coherent aperture
settings.
The aperture choice is some what tricky: the default version
of this function uses the state of the DMA API to determine
what aperture to use for SYSMEM: either coherent or
non-coherent internally. Thus a kernel user need only specify
the normal nvgpu_mem struct and the correct mask should be
chosen. Due to many uses of nvgpu_mem structs not created
directly from the DMA API wrapper it's easier to translate
SYSMEM to SYSMEM_COH after creation.
However, the GMMU mapping code, will encounter buffers from
userspace with difference coerency attributes than the DMA
API. Thus the __nvgpu_aperture_mask() really respects the
aperture setting passed in regardless of the DMA API state.
This aperture setting is pulled from NVGPU_VM_MAP_IO_COHERENT
since this is either passed in from userspace or set by the
kernel when using coherent DMA. The aperture field in attrs
is upgraded to coh if this flag is set.
This change also adds a coherent sysmem mask everywhere that
it can. There's a couple places that do not have a coherent
register field defined yet. These need to eventually be
defined and added.
Lastly the aperture mask code has been mvoed from the Linux
vm.c code to the general vm.c code since this function has
no Linux dependencies.
Note: depends on https://git-master.nvidia.com/r/1664536 for
new register fields.
JIRA EVLR-2333
Change-Id: I4b347911ecb7c511738563fe6c34d0e6aa380d71
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1655220
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Drastically simplify and move the aligment computation for buffers
getting mapped into the SGT code. An SGT is all that is needed for
computing the alignment.
However, this did require that a new SGT op was added:
nvgpu_sgt_iommuable()
This function returns true if the passed SGT is IOMMU'able and must
be implemented by an SGT implementation that has IOMMU'able buffers.
If this function is left as NULL then it is assumed that the buffer
is not IOMMU'able.
Also cleanup the parameter ordering convention among all nvgpu_sgt
functions. Previously there was a mishmash of different parameter
orderings. This patch now standardizes on the gk20a first approach
seen everywhere else in the driver.
JIRA NVGPU-30
JIRA NVGPU-246
JIRA NVGPU-71
Change-Id: Ic4ab7b752847cf795c7cfafed5a07818217bba86
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1583985
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This reverts commit de399ccb0019513a5f9e8f2bcadb02486f99bc80.
Bug 2012077
Change-Id: Ie608c3b41aa91f9aaed3fad240ed882a0c6f1ea2
Signed-off-by: Timo Alho <talho@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1591423
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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gr_gk20a_ctx_patch_write_begin() updates the patch buffer data_count
when the associated graphics context memory buffer has been
CPU-mapped; it was doing so by looking for a non-null cpu_va.
However, if the graphics context has been allocated from vidmem,
cpu_va is always 0, so we can't tell if nvgpu_mem_begin() was called
for the context buffer or not.
Instead:
- add a cpu_accessible flag to the nvgpu_mem struct and set
it in nvgpu_mem_begin()
- return the value of that flag in nvgpu_mem_cpu_accessible()
- gr_gk20a_ctx_patch_write_begin() now calls this new function
instead of checking cpu_va.
Bug 2012077
JIRA ESRM-74
Change-Id: I8401699f30b4ae7154111721c25c7ec3ff95d329
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1587293
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Convert the work_struct used by the vidmem background clearing to
a thread to make it more cross platform. The thread waits on a
condition variable to determine when work needs to be done. The
signal comes from the DMA API when it enqueues a new nvgpu_mem that
needs clearing.
Add logic for handling suspend: the CE cannot be accessed while
the GPU is suspended. As such the background thread must be paused
while the GPU is suspended and the CE is not available.
Several other changes were also made:
o Move the code that enqueues a nvgpu_mem from the DMA API
code to a function in the VIDMEM code.
o Move nvgpu_vidmem_get_pending_alloc() to the Linux specific
code as this function is only used there. It's a trivial
function that QNX can easily implement as well.
o Remove the was_empty logic from the enqueue. Now just always
signal the condition variable when anew nvgpu_mem comes in.
o Move CE suspend to after MM suspend.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ie9286ae5a127c3fced86dfb9794e7d81eab0491c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574498
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Reduce the usage of nvgpu_vidmem_get_page_alloc() and friends as much
as possible. This reduces the dependency of nvgpu on Linux SGLs. SGLs
still need to be used, however, since sharing buffers in userspace is
done by dma_buf FD. The best way to pass the vidmem buf through the
dma_buf is by SGL pointer.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ide0e9e5a557f00aa63b063be085042101a5b34ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540709
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Add a macro to iterate across nvgpu_sgts. This makes it easier on
developers who may accidentally forget to move to the next SGL.
JIRA NVGPU-243
Change-Id: I90154a5d23f0014cb79bbcd5b6e8d8dbda303820
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566627
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Rename get_physical_addr_bits and related functions to something that
more clearly conveys what they are doing. The basic idea of these
functions is to translate from a physical GPU address to a IOMMU GPU
address. To do that a particular bit (that varies from chip to chip)
is added to the physical address.
JIRA NVGPU-68
Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542966
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Remove the last sg_phys() call from the GMMU code and replace it
with a generic nvgpu_mem API. This new API, nvgpu_mem_get_phys_addr(),
returns the physical address of an nvgpu_mem struct.
Also, implement this new API in the Linux specific nvgpu_mem code
since it requires access to the underlying SGT/SGL.
JIRA NVGPU-68
Change-Id: Idf88701a2a8515464c658c26e0de493c82ff850d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542964
Reviewed-by: Automatic_Commit_Validation_User
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The patch adds a forward declaration of nvgpu_sgt
in nvgpu_mem.h header file to be referred inside
struct nvgpu_sgt_ops. This is to prevent
compilation issue while including this header
elsewhere without explicit forward declaration.
Change-Id: I5cfe5c723e961813425be5301d9bb770bb10c896
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1567713
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
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The basic nvgpu_mem_sgl implementation provides support
for OS specific scatter-gather list implementations by
simply copying them node by node. This is inefficient,
taking extra time and memory.
This patch implements an nvgpu_mem_sgt struct to act as
a header which is inserted at the front of any scatter-
gather list implementation. This labels every struct
with a set of ops which can be used to interact with
the attached scatter gather list.
Since nvgpu common code only has to interact with these
function pointers, any sgl implementation can be used.
Initialization only requires the allocation of a single
struct, removing the need to copy or iterate through the
sgl being converted.
Jira NVGPU-186
Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8
Signed-off-by: Sunny He <suhe@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1541426
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The last major item preventing the core MM code in the nvgpu
driver from being platform agnostic is the usage of Linux
scattergather tables and scattergather lists. These data
structures are used throughout the mapping code to handle
discontiguous DMA allocations and also overloaded to represent
VIDMEM allocs.
The notion of a scatter gather table is crucial to a HW device
that can handle discontiguous DMA. The GPU has a MMU which
allows the GPU to do page gathering and present a virtually
contiguous buffer to the GPU HW. As a result it makes sense
for the GPU driver to use some sort of scatter gather concept
so maximize memory usage efficiency.
To that end this patch keeps the notion of a scatter gather
list but implements it in the nvgpu common code. It is based
heavily on the Linux SGL concept. It is a singly linked list
of blocks - each representing a chunk of memory. To map or
use a DMA allocation SW must iterate over each block in the
SGL.
This patch implements the most basic level of support for this
data structure. There are certainly easy optimizations that
could be done to speed up the current implementation. However,
this patches' goal is to simply divest the core MM code from
any last Linux'isms. Speed and efficiency come next.
Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530867
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add a function to check if an nvgpu_mem is allocated (valid) or not.
Also fix possibly leaked state in nvgpu_mems when they fail to
allocate.
Also ensure that in the case of a failure to allocate no state is
accidentally leaked to the caller. This should hopefully make it
less likely that a caller thinks a buffer that failed to allocate
is actually allocated.
Change-Id: I43224ece7da84e63b2f43f36f04941126fabf3c7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1559419
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Explicitly page align DMA memory allocations. Non-page aligned
DMA allocs can lead to nvgpu_mem structs that have a size that's
not page aligned. Those allocs, in some cases, can cause vGPU
maps to return an error.
More generally DMA allocs in Linux are never going to not be
page aligned both in size and address. So might as well page align
the alloc size to make code else where in the driver more simple.
To imlpement this an aligned_size field has been added to struct
nvgpu_mem. This field has the real page aligned size of the
allocation. The original size is still saved in size.
Change-Id: Ie08cfc4f39d5f97db84a54b8e314ad1fa53b72be
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1547902
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Currently nvgpu common header files include the
Linux specific headers protected by __KERNEL__
check.
The patch includes the rmos specific headers when
the common headers (and common nvgpu files, by
extension) are compiled under QNX, so that QNX
specific data structures / type definitions can
be retrieved.
Change-Id: Icb03fdc90f6ef4cff8666a6fd0f0f06b5ef62c97
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1547658
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove the mm.get_iova_addr() HAL and replace it with a new HAL
called mm.gpu_phys_addr(). This new HAL provides the real phys
address that should be passed to the GPU from a physical address
obtained from a scatter list. It also provides a mechanism by
which the HAL code can add extra bits to a GPU physical address
based on the attributes passed in. This is necessary during GMMU
page table programming.
Also remove the flags argument from the various address functions.
This flag was used for adding an IO coherence bit to the GPU
physical address which is not supported.
JIRA NVGPU-30
Change-Id: I69af5b1c6bd905c4077c26c098fac101c6b41a33
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530864
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Update the high level mapping logic. Instead of iterating over the
GPU VA iterate over the scatter-gather table chunks. As a result
each GMMU page table update call is simplified dramatically.
This also modifies the chip level code to no longer require an SGL
as an argument. Each call to the chip level code will be guaranteed
to be contiguous so it only has to worry about making a mapping from
virt -> phys.
This removes the dependency on Linux that the chip code currently
has. With this patch the core GMMU code still uses the Linux SGL but
the logic is highly transferable to a different, nvgpu specific,
scatter gather list format in the near future.
The last major update is to push most of the page table attribute
arguments to a struct. That struct is passed on through the various
mapping levels. This makes the funtions calls more simple and
easier to follow.
JIRA NVGPU-30
Change-Id: Ibb6b11755f99818fe642622ca0bd4cbed054f602
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master/r/1484104
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Add a function to create a nvgpu_mem from a list of arbitrary pages.
This API is useful for pages not necessarily allocated by the Linux
page allocator. It is useful for making nvgpu_mems that represent
carveouts or other things like that.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: Ibcb6432f077a6b0ecf9d183248e47a1f9ecb3ddd
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464080
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
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Replace a couple of boolean fields in nvgpu_mem with bits in a
bitmap introduced in an earlier patch.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: Iffc31bd629cab9a37e5a4fd13377eb9090353410
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464079
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
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Add an API for creating a special sub-nvgpu_mem struct. This struct
comes with some fairly important caveats but is very useful for the
semaphore code.
Also, make sure that in nvgpu_mem_begin() and nvgpu_mem_end() no
additional mappings are made if not necessary. More importantly during
nvgpu_mem_end() it would be possible to vunmap() a CPU mapping of a
DMA allocation that does not expect this to happen.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I579429da9ff7288488753a113bafc558e0f17a0f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464077
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
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Hide the Linux specific nvgpu_mem fields so that in subsequent patches
core code can instead of using struct sg_table it can use mem_desc.
Routines for accessing system specific fields will be added as needed.
This is the first step in a fairly major overhaul of the GMMU mapping
routines. There are numerous issues with the current design (or lack
there of): massively coupled code, system dependencies, disorganization,
etc.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I2e7d3ae3a07468cfc17c1c642d28ed1b0952474d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464076
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Renaming was done with the following command:
$ find -type f | \
xargs sed -i 's/struct mem_desc/struct nvgpu_mem/g'
Also rename mem_desc.[ch] to nvgpu_mem.[ch].
JIRA NVGPU-12
Change-Id: I69395758c22a56aa01e3dffbcded70a729bf559a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1325547
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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