| Commit message (Collapse) | Author | Age |
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In gk20a_suspend_all_sms(), we currently loop
over all GPCs and then loop over all TPCs in inner
loop
But this is incorrect and leads to SM with
invalid GPC,TPC ids
Fix this by looping over number of TPCs in each
GPC in inner loop
Also, fix gk20a_gr_wait_for_sm_lock_down() as
per below
- we right now wait infinitely for SM to lock down
- restrict this wait with a timeout on silicon
platforms
- return ETIMEDOUT instead of EAGAIN
- add more debug prints with additional data
for SM lock down failures
Bug 200258704
Change-Id: Id6fe32e579647fd8ac287a4b2ec80cbf98791e0d
Signed-off-by: Cory Perry <cperry@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1316471
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In two places we used broadcast register as base, but added the
unicast offset to it. This causes the write to go well beyond
valid register range.
Change the broadcast base to use unicast base instead in sequence
to resume a single SM and to record error state of SM.
Bug 200256272
Change-Id: I4ca9af2bb5877dba20ab96575f5094d42949c9e2
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
(cherry-picked from commit 04177b3414535ce5092c8baeae29883bada9d36c)
Reviewed-on: http://git-master/r/1306331
Reviewed-by: Automatic_Commit_Validation_User
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HWCL 38000754
Bug 1819874
Change-Id: Ic28bd2abee4caac83c2d21b035a64558d72aa0fa
Signed-off-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-on: http://git-master/r/1301674
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use MSI interrupts instead of legacy on PCIe
dGPUs to reduce latency and contention with other
PCIe devices
JIRA EVLR-986
Change-Id: I6cecc7e62e5797860d42a5bee21e8f4f664e1b18
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1291758
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use hardware headers instead of hardcoded register numbers in priv
ring. This required updating the priv ring headers to add all the
registers and fields needed.
Incidentally this also gets rid of a lot of GPC priv ring registers
as they're not used in our code.
Also delete duplicate prints for the same information. We were
dumping GPC error also in gk20a_pbus_isr(), and we dumped master
information twice.
Dump status of each GPC separately instead of supporting only GPC0.
Change-Id: Ic50817ecc50892618fa27947fa83b05148b2cd6a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1295481
GVS: Gerrit_Virtual_Submit
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
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Hardware headers have been outdated. Regenerate with newest tool.
At the same time correct the incorrect usage of fuse fields.
JIRA DNVGPU-172
Change-Id: If190bf0cf2e41d525e6ea374a30efd1f63963e5e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1294267
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Resets the GPU without resetting the XVE/XP interfaces. This allows
the GPU to stay attached to the PCI bus but still resets all the rest
of the GPU's internal state.
Bug 1816516
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1287644
Reviewed-on: http://git-master/r/1287650
(cherry picked from commit c14efaee5d03a053d5bf229425a7594e1c6bfad0)
Change-Id: If7aba3cc8109e30bd6b6aa145836e812d50b35c5
Reviewed-on: http://git-master/r/1292699
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the gp106 HW headers to a new directory specially for them:
include/nvgpu/hw/gp106
And change the code to include like so:
#include <nvgpu/hw/gp106/hw_fb_gp106.h>
This is part of the process to restructure the nvgpu driver.
Bug 1799159
Change-Id: I76a4ff2e92021150ce65a8843bc12bb614a0e68a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1280327
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the gp10b HW headers to a new directory specially for them:
include/nvgpu/hw/gp10b
And change the code to include like so:
#include <nvgpu/hw/gp10b/hw_fb_gp10b.h>
This is part of the process to restructure the nvgpu driver.
Bug 1799159
Change-Id: Ic80ea5b7f5c280839e502e2178a345181f7a7ef9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1280326
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the gm206 HW headers to a new directory specially for them:
include/nvgpu/hw/gm206
And change the code to include like so:
#include <nvgpu/hw/gm206/hw_fb_gm206.h>
This is part of the process to restructure the nvgpu driver.
Bug 1799159
Change-Id: I90dc39e64e1b58ee9e87fbc26ad0d18c361e239c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1244792
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the gm20b HW headers to a new directory specially for them:
include/nvgpu/hw/gm20b
And change the code to include like so:
#include <nvgpu/hw/gm20b/hw_fb_gm20b.h>
This is part of the process to restructure the nvgpu driver.
Bug 1799159
Change-Id: I0765e2f6bcd5aa1e803efd250056de3cf9bfa7ed
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1244791
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Reorganize the HW headers of gk20a. The headers are moved to a
new directory:
include/nvgpu/hw/gk20a
And from the code are included like so:
#include <nvgpu/hw/gk20a/hw_pwr_gk20a.h>
This is the first step in reorganizing all of the HW headers for
gm20b, gm206, etc. This is part of a larger effort to re-structure
and make the driver more readable and scalable.
Bug 1799159
Change-Id: Ic151155cbc2e6f75009f2d9d597b364a1bed2c4c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1244790
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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