| Commit message (Collapse) | Author | Age |
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Regenerating header from register generator
Bug 2833620
Change-Id: Idc8e922bb611ed5acae66b6ca38db4bb9c8a1904
Signed-off-by: David Ung <davidu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335263
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- This patch enables HWPM Mode-E context switch for gv11b.
- Write new pm mode to context buffer header. Ucode use
this mode to enable mode-e context switch. This is Mode-B
context switch of PMs with Mode-E streamout on one context.
If this mode is set, Ucode makes sure that Mode-E pipe
(perfmons, routers, pma) is idle before it context switches PMs.
- This allows us to collect counters in a secure way
(i.e. on context basis) with stream out.
- For Mode-E ctxsw it is required that engine_sel
is set to 0xFFFFFFFF.
- Default 0 is a valid signal and causes problems.
Bug 2106999
Change-Id: Idc6380116a71ffd7ae348ceec68cb395b2eca5f6
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1818070
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Re-generate hardware headers so that all unsigned constants are
qualified with postfix U. This removes the need for compiler to do
implicit signed->unsigned conversions.
Change-Id: Ic93ef7f7a6beae57be7759c7eb3df9148afed824
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571162
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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JIRA NVGPU-218
Change-Id: I7e506649a5e32c54bf6880b575dedb63097ebb1b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565708
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Update zcull and perfmon buffer pointers in context header.
For gv11b maximum 49 bits gpu va possible. But,
zcull and perfmon buffer pointers uses maximum 41 bit
va address (258 bytes aligned). To accommodate this, high pointer
registers needs to be updated in context header.
JIRA GV11B-48
Change-Id: Ibe62b6bfedd32c4f3721e4d19d96cce58ef0f366
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1291852
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
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Similar HW header update as has been done for all the other chips.
HW header files are located under:
drivers/gpu/nvgpu/include/nvgpu/hw/gv11b/
And can be included like so:
#include <nvgpu/hw/gv11b/hw_gr_gv11b.h>
Bug 1799159
Change-Id: If39bd71480a34f85bf25f4c36aec0f8f6de4dc9f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284433
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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