| Commit message (Collapse) | Author | Age |
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Number of gr map_tiles is equal to number of tpcs.
During gr_gv11b_setup_rop_mapping programming, check for validity
of gr map_tiles before programming gr_crstr_gpc_map_tile map.
Bug 200389570
Bug 2051856
JIRA NVGPU-523
Change-Id: Iaeb13c6a433d76ad895f89909e3033f887665619
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657727
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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Delete yet more Linux includes in gv11b code.
Change-Id: I96f2c053cb903ac7cc51ad8cdb12f4a75ac95ae1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657742
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Not sure how these even made it in in the first place...
Change-Id: Ibca4d525926d4dacc7f8b41609dd147f14dd1a0d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1657733
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Updated subctx pdb info for all instblks created.
Earlier subctx pdb info was getting updated during instblk
commit. But some instblks like pmu instblk are never committed.
Missing subctx pdb info in instblk is creating issues accessing
subctx info. So, by filling subctx pdb info during instblk
creation fixed all these issues.
Also as part of re-org of the function gv11b_init_subcontext_pdb,
moved setting subctx info in ram_in_engine_wfi_veid_w() to
channel_gv11b_setup_ramfc.
Bug 2051863
Change-Id: Ida96118e8f86b638fa6a8586d026ad2617ebbf64
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1654678
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On GV11B, CBC base is calculated in similar fashion than it's
calculated on dGPUs. Thus, remove gv11b_ltc_cbc_fix_config() as it
would incorrectly multiply the CBC base by the LTC count.
Bug 2054860
Change-Id: Iaed717161547468c17e12236149d970c497885b3
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1654506
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Add User space API NVGPU_AS_IOCTL_GET_SYNC_RO_MAP to get read-only syncpoint
address map in user space
We already map whole syncpoint shim to each address space with base address
being vm->syncpt_ro_map_gpu_va
This new API exposes this base GPU_VA address of syncpoint map, and unit size
of each syncpoint to user space.
User space can then calculate address of each syncpoint as
syncpoint_address = base_gpu_va + (syncpoint_id * syncpoint_unit_size)
Note that this syncpoint address is read_only, and should be only used for
inserting semaphore acquires.
Adding semaphore release with this address would result in MMU_FAULT
Define new HAL g->ops.fifo.get_sync_ro_map and set this for all GPUs supported
on Xavier SoC
Bug 200327559
Change-Id: Ica0db48fc28fdd0ff2a5eb09574dac843dc5e4fd
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649365
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Add characteristic flag NVGPU_GPU_FLAGS_SUPPORT_SYNCPOINT_ADDRESS to indicate if
platform supports semaphore GPU_VA address for a syncpoint
Define NVGPU_SUPPORT_SYNCPOINT_ADDRESS for core driver book keeping
Set this flag for both GV100 and GV11B since Xavier SoC supports a semaphore
GPU_VA address for a syncpoint through syncpoint SHIM
Bug 200327559
Change-Id: I1f31673c9fd59f493d0b35a80d23151fc063ae06
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649364
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Data can be speculatively loaded from memory and stay in cache even
when bound check fails. This can lead to unintended information
disclosure via side-channel analysis.
To mitigate this problem insert a speculation barrier.
bug 2041355
Change-Id: I03fbc81c105632e788d8a0f97fb4e233d1124b49
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1652230
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Disable SWDX spill buffer invalidates as is required by HW. Since this
register is context-switched, add these in the GR init sequence.
Bug 2040262
Change-Id: I0be10d12516bce6ce6f8fb0e8af5b67f8af92257
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1650563
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Disable SCC pagepool invalidates as is required by HW. Since this
register is context-switched, add these in the GR init sequence.
Bug 2040262
Change-Id: I8dd1b7c7c4b0544878ca57b1261f9c85fa380d47
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649719
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Indicated support for Simultaneous Compute and Graphics(SCG)
in gpu characteristics for gv11b.
Bug 2053932
Change-Id: I788e22242083dff775dd4cc5b9aa73c938028536
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649805
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-pd, scc, ds, ssync, mme and sked exceptions are
enabled. This will be useful for debugging
-Handle enabled interrupts
-Add gr ops to handle ssync hww. For legacy
chips, ssync hww_esr register is gpcs_ppcs_ssync_hww_esr.
Since ssync hww is not enabled on legacy chips, added
ssync hww exception handling for volta only.
Change-Id: I63ba2eb51fa82e74832df26ee4cf3546458e5669
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1644751
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This will be used to enable fecs interrupts per
chip.
Change-Id: Id99412ca1a9c4caad999c3458b0e9701515db4b9
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1642554
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Disabled CBM alpha and beta cache invalidates as required
by hw. Since these registers are context switched out, added
these invalidates as part of gr init sequence, so golden context
restore these settings for all contexts.
Bug 2040262
Change-Id: Iffdd03f2ac6440ddd615899c407cfee692460918
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1648948
Reviewed-by: Sami Kiminki <skiminki@nvidia.com>
Tested-by: Sami Kiminki <skiminki@nvidia.com>
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The message to tell RM server to unbind channel has to be sent after
client unbinds the channel and before client calls tsg release. The
channel has to belong to a tsg on RM server before client submit a
runlist to remove the channel. Or there's a bare channel problem.
By moving .tsg_unbind_channl one layer lower, gk20a_tsg_unbind_channel()
will be common functions for all chip, and it'll call tsg release after
call .tsg_unbind_channel. So vgpu won't need to worry about tsg was
released before sending msg to RM server.
Bug 200382695
Bug 200382785
Change-Id: I32acc122f3f9d5d0628049ccf673225f9e90c87a
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1645383
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-Dump client type/id and protected mode as error prints.
This will help figuring out which client is causing mmu fault.
-Removed extra print for unbound instance block fault as
it is already printed as fault type
-Changed few extra prints from info prints to
prints protected by gpu_dbg_intr
Change-Id: I9e87e2a701372b47200f85149e040176365bd71c
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1643817
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Updated thermal settings as per hw POR update:
- Disabled idle clock slowdown
- Updated therm_grad_stepping1_pdiv_duration as per updated
hw por value.
Bug 200365110
Change-Id: I0c67366ecebd5681343746e9badb57fa74dfaeaa
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1643895
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Pascal has support for more comptags than Maxwell, but we were using
gm20b definitions for cbc_ctrl on all chips. Specifically field
clear_upper_bound is one bit wider in Pascal.
Implement gp10b version of cbc_ctrl and take that into use in Pascal
and Volta.
Bug 200381317
Change-Id: I7d3cb9e92498e08f8704f156e2afb34404ce587e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1642574
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Skip allocating memory if required s/w set up for mmu fault
buffers is already done.
Bug 2045228
Change-Id: Ib88e8dd4f54b3f0faf7dc9edf091ec285220f7b5
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1640516
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Now that we have a consistent way to check if a mem allocation
is valid this array is not necessary. The code can simply check
the validity of the nvgpu_mem.
Change-Id: I6aaf563ddc314cf86a2c2b98f7eb75fa7a9a1ad9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1641637
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The patch removes the extranneous linux include in the
file mm_gv11b.c, which is not required.
Change-Id: I6d5a5d27ec9120ad7784348ba81f9e5d0c320c19
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1643293
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The gv11b and gm20b gr status reg dumps can get printed so early that
this array is null, so don't access it in that case.
Commit 946f1e635963d20f1e9f8020024c781448bfeb2d ("gpu: nvgpu: don't read
missing gpc_tpc_count in dump") fixed this for gp10b only.
Bug 2049965
Change-Id: I9739fd63b5a153f43000d719a5c509e3be5135cf
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
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Lots of code paths were split to T19x specific code paths and structs
due to split repository. Now that repositories are merged, fold all of
them back to main code paths and structs and remove the T19x specific
Kconfig flag.
Change-Id: Id0d17a5f0610fc0b49f51ab6664e716dc8b222b6
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1640606
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Added sw method support for SET_BES_CROP_DEBUG4.
In this sw method:
CLAMP_FP_BLEND_TO_MAXVAL forces overflow and
CLAMP_FP_BLEND_TO_INF blend results to clamp to FP maxval.
Added support for this sw method in gp10b/gp106/gv11b
and gv100.
Bug 2046636
Change-Id: I3a9e97587aca76718f7f504ea3b853f87409092a
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1641529
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Rename gb10b_init_bar2_vm*() to gp10b_init_bar2_vm*().
Bug 200378257
Change-Id: I9f8a9ef42c82923200d7053c61bab2652b58cbc2
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1639757
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t19x PMU ucode uses RPC mechanism for
PERFMON commands.
- Declared "pmu_init_perfmon",
"pmu_perfmon_start_sampling",
"pmu_perfmon_stop_sampling" and
"pmu_perfmon_get_samples" in pmu ops
to differenciate for chips using RPC & legacy
cmd/msg mechanism.
- Defined and used PERFMON RPC commands for t19x
- INIT
- START
- STOP
- QUERY
- Adds RPC handler for PERFMON RPC commands.
- For guerying GPU utilization/load, we need to send PERFMON_QUERY
RPC command for gv11b.
- Enables perfmon for gv11b.
Bug 2039013
Change-Id: Ic32326f81d48f11bc772afb8fee2dee6e427a699
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1614114
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scg_type for graphics_compute0 and compute1 is deprecated
for gv1xx. Remove it from setting in the channel info.
Bug 1842197
Change-Id: I37354adcd82bb0ab648e0f04d47de796b79f91cd
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
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For ctxsw timeout failures, fifo_intr_ctxsw_timeout_info_status
was not output as error print. Add it to help debugging ctxsw
timeout failures
Bug 2039371
Bug 2044497
Change-Id: I79d964fcda47847fdea6e8b59b68787c02e28379
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1639509
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Move graphics context ownership to TSG instead of channel. Combine
channel_ctx_gk20a and gr_ctx_desc to one structure, because the split
between them was arbitrary. Move context header to be property of
channel.
Bug 1842197
Change-Id: I410e3262f80b318d8528bcbec270b63a2d8d2ff9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1639532
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Following fb iso register is not valid for gv11b but
hw headers has it. So, removing it manually from
gating register list:
0x00100D1C
Following sm blcg register not hooked up correctly
in gv11b. So, removing it manually from gating register
list:
0x00419c84
Once hw headers are updated, gating register tool will
automatically remove them from kernel code.
Bug 2042775
Change-Id: I4839b857656220566e53b66d3aead676893aaa59
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636787
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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List generated for p4 sw cl 23385063
Bug 200375131
Change-Id: I9f58d7d1ab2659a86353a368c7e1e2284e5b760c
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1634954
Tested-by: Tushar Kashalikar <tkashalikar@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gp10b version of free_gr_ctx was created to keep gp10b source code
changes out from the mainline. gp10b was merged back to mainline a
while ago, so this separation is no longer needed. Merge the two
variants.
Change-Id: I954b3b677e98e4248f95641ea22e0def4e583c66
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635127
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add HAL for dumping ctxsw statistics. The statistics are dependent on
the architecture, and the function that calls this operation needs to
be moved to gk20a.
Bug 1842197
Change-Id: I285c74b8ddc8c7854c85b3fef4cbfc582098919e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632681
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Upon receiving MMU_FAULT error, MMU will forward MMU_NACK to SM
If MMU_NACK is masked out, SM will simply release the semaphores
And if semaphores are released before MMU fault is handled, user space
could see that operation as successful incorrectly
Fix this by handling SM reported MMU_NACK exception
Enable MMU_NACK reporting in gv11b_gr_set_hww_esr_report_mask
In MMU_NACK handling path, we just set the error notifier and clear
the interrupt so that the User Space sees the error as soon as
semaphores are released by SM
And MMU_FAULT handling path will take care of triggering RC recovery
anyways
Also add necessary h/w accessors for mmu_nack
Bug 2040594
Jira NVGPU-473
Change-Id: Ic925c2d3f3069016c57d177713066c29ab39dc3d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631708
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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runlist_info mutex for the runlist being enabled or
disabled in fifo_sched_disable_r is not needed to be
acquired
Bug 2043838
Change-Id: Ia9839ab7effbe7daf353c3a54f25a2b4914af5e8
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630345
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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runlist event interrupt is not needed to be enabled as
s/w polls for preemption completion for preempts issued
in RUNLIST_PREEMPT. Even though it is not enabled, intr
will get set in fifo_intr_0 status register whenever
RUNLIST_PRREMPT is successfully completed. Since intr
is disabled, fifo intr will not be triggered but it will
be handled during handling of other fifo interrupts
whenever fifo intr is triggered.
Bug 2039371
Change-Id: I0817c2b6e9f3f14958ca7c738392bc67875be5d5
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630283
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use chip specific gpcs_swdx_dss_zbc_c_format_reg
and gpcs_swdx_dss_zbc_z_format_reg. These registers
are different for gv11b/gv100 from gp10b/gp106.
Change-Id: I9e209c878a11edc986ba4304ff60fcccbb5087aa
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635091
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.
For gp10b used smaller buffer sizes than specified
value in hw manuals as per sw requirement.
Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode
This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.
Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.
Bug 1976694
Change-Id: I2dc923340d34d0dc5fe45419200d0cf4f53cdb23
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635027
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Suppress message indicating nvlink credits initialization.
Change-Id: I8cd9c64c10412cea783b3d3eeb271a3e1c68d29f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632780
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This reverts commit caf168e33ec12ff6f0ed90fd4aa7654c09eaa553.
Might be causing an intermittency in quill-c03 graphics submit. Super
weird since the only change that seems like it could affect it is the
header file update but that seems rather safe.
Bug 2044830
Change-Id: I14809d4945744193b9c2d7729ae8a516eb3e0b21
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1634349
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Timo Alho <talho@nvidia.com>
Tested-by: Timo Alho <talho@nvidia.com>
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Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.
Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode
This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.
Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.
Bug 1976694
Change-Id: I284e29e0815d205c150998b07d0757b5089d3267
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630520
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Tested-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The patch makes 'gv11b_fifo_get_eng_method_buffer_size'
function as static since it is being used only in this
file. Otherwise, QNX throws compilation error.
Change-Id: I96feaad8e77d11eabc78843d7dc29f749b55edab
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626399
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The patch replaces the linux specific usleep_range usage
with nvgpu_usleep_range OS agnostic function, in fifo_gv11b.c
Change-Id: I8ada3ffc1b70caa571cbabe5c3973f37e819538b
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626398
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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During bringup and before nvlink is up GV100 on the DDPX platform operates
with a very, very slow sysmem link. In order to get sysmem test to pass
it is neccesary to significantly increase most timeouts by an order the
magnitude.
Bug 2040544
Change-Id: I26858afde4ae80c70f86b47cfff674b6b00b5bf8
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627417
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove scheduling IOCTL implementations for bare channels. Also
removes code that constructs bare channels in runlist.
Bug 1842197
Change-Id: I6e833b38e24a2f2c45c7993edf939d365eaf41f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627326
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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We send a broadcast request to invoke scrubbing on all TPCs, but we
check only TPC0 for scrubbing to finish. This likely produces correct
results, because each TPC should take exactly the same number of cycles
for scrubbing, but it's not certain.
Change the polling loop to check all TPCs to make sure there are no
timing glitches.
Change-Id: Id3add77069743890379099a44aec8994f59d9a5e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1625349
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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SM L1 tag needs to scrub for following additional fields:
sm_l1_tag_ecc_control_scrub_pixprf
sm_l1_tag_ecc_control_scrub_miss_fifo
With this SM L1 TAG DBE errors after railgate/ungate
are fixed.
Bug 2039629
Change-Id: I10ce1d1dd28102f4c2f3fe2fe81801db67b76a21
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626748
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change-Id: I04df795b20413a2d07a252d77b3eba853890fcae
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1624087
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gr_gv11b_set_gpc_tpc_mask(), we calculate tpc_count_mask based on
number of TPCs
But since we could change number of TPCs runtime, we would end up
calulating incorrect tpc_count_mask
Hence instead of calculating tpc_count_mask, just hard code it to
width of fuse register i.e. hard code tpc_count_mask to 4-bit value
Bug 2031635
Change-Id: Ia6f74d39d066775a5d133897305554df1e54157e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617917
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Pavan Kunapuli <pkunapuli@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Convert tpc number from pes-aware to non-pes-aware
number. tpc id is converted to one that is numbered
in order starting from the active tpcs within PES0
followed by the active tpcs in subsequent PESs.
Bug 1842197
Change-Id: I18d4b20ee4998e5a2ca5439793fe2479b4326c1a
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1615419
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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