| Commit message (Collapse) | Author | Age |
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Add definition for NISO sysmem flush addr. This makes gp10b in sync
with rest of chips.
Change-Id: Ic3548585000602497e9d7ff271144b9ca9b2acca
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1129217
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
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For gp10b, set platform data for soc memory aperture type
as vidmem.
Bug 1749338
Change-Id: I7961734d3ebcca4af459c7c7d49bc31f0fc8ce5d
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1129168
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Ken Adams <kadams@nvidia.com>
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Update prod value for gr engine delay cycles before
engine clock gating. For copy engine, it was updated
earlier and now it is extended to both gr and ce.
Bug 1689806
Change-Id: I457ad6f9c461db89d53c57e68ad937ab5292849e
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1129922
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add API gr_gp10b_suspend_contexts() to support context
suspend on gp10b
sequence to suspend:
- disable ctxsw
- loop through list of channels
- if channel is ctx resident, suspend all SMs
- if CILP channel, set CILP preempt pending = true
- resume all SMs
- otherwise, disable channel/TSG
- enable ctxsw
- if CILP preempt is pending, wait for it to complete
Bug 200156699
Change-Id: Id9609077c283f99f420ad21c636b29f74b8eff6b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120334
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Wait for BAR1 bind to complete before continuing. The register to
wait exists Maxwell onwards.
Change-Id: Icf03ae66aeb265808c4ba8da24ba4e1ebb91564e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1123939
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
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In Tegra GPU, SoC memory has to be accessed as vidmem. In discrete GPU, it
has to be accessed as sysmem.
Change-Id: Id26588df17b4921533804f72bc8c0ac3892ae154
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1122591
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Move per-chip constants to be returned by a chip specific function.
Implement get_litter_value() for each chip.
Change-Id: I8bda9bf99b2cc6aba0fb88a69cc374e0a6abab6b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1121384
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Register debug dump callback gk20a_debug_dump_device()
to nvhost using nvhost_register_dump_device()
Unregister the callback in gp10b_tegra_remove()
Bug 200188753
Change-Id: I9161cfdf969208bd8b6160742bf89e327aa2a6b4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1126792
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In gp10b_tegra_scale_init(), return immediately
if CONFIG_GK20A_DEVFREQ is disabled and
profile is NULL
Change-Id: I08e15afdc72bef62a4fb43f30b74cebf8a4b0d68
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1125444
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Port the change 621a5f7ad9cd1ce7933f1d302067cbd58354173c from
kernel.org to the nvgpu driver
Change-Id: I3a8aa873e1f0b601bfe89f836c400113e50b638e
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1125443
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Support GPUs which cannot choose between SMMU and physical
addressing.
Change-Id: Ic097fccb313d98fcea918a705eefb5cd619138f1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1122590
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I90623c020919ca8e2e5b31d53914c324d2dc6af9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120464
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Add fbpa number and stride, used in hwpm context switch code
Bug 1648200
Change-Id: I44570c072b1266d7ec2fc5dfb7fa73000ac01831
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1120451
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Since gpu rail gating is enabled, force_reset in
idle can be disabled.
Bug 200183798
Change-Id: I04ed04b66e3059459ec32cbffbfdb6756b009200
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1120147
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use re-generated register definitions. This synchronizes
kernel with the register generator.
Change-Id: I5ad34ad0b92327091758a2d10581a1b4170fa919
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120811
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Remove posting of events using old channel event API i.e.
gk20a_channel_post_event()
Also, update gk20a_channel_semaphore_wakeup() to post
events when called from ce2_nonblockpipe_isr()
Bug 200089620
Change-Id: I677cdab11183a649663ff9272a527c63b9994430
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1112275
(cherry picked from commit 4840efda393cd5928f1a8463db8b52cc586860bc)
Reviewed-on: http://git-master/r/1120289
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Determine ECC-enabled units for GP10B by reading fuses/registers.
Bug 1637486
Change-Id: I6431709e3c405d6156dd96438df14d4054b48644
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/780992
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120463
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use Bandwidth manager API to request required
emc clock.
Bug 1673672
Change-Id: I909213d2a69a45939247fd079b1c57ce93be6e0e
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/843777
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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bug 1648908
Change-Id: I630f74f09e0a4143f5028c88634b9793ec86b279
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1022730
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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bug 1648908
Change-Id: I32211b13489b21eba25f7473a18b9d1a303d2642
Signed-off-by: Arul Sekar <aruls@nvidia.com>
Reviewed-on: http://git-master/r/1029733
Reviewed-by: Arun Gona <agona@nvidia.com>
Tested-by: Arun Gona <agona@nvidia.com>
Reviewed-on: http://git-master/r/1111716
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Update regops whitelist with two new registers.
Bug 1734151
Change-Id: Id09bdfb1733620bb75d4558299c5e9c7f66bb00b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1029772
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
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Add/update following prod settings:
blcg ce
slcg ce2
Change-Id: I10a62d980479ad23efd7033d29e269c4aac08834
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1030986
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Refactor makefiles so that there is one makefile, and that file
can be included in the main nvgpu build.
Bug 1476801
Change-Id: I23ac451d695fc64064de2300e83b9d9487c52743
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1028353
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Update prod settings to disable stall blcg.
Bug 1729471
Change-Id: I1123bf47159fc9dbb1223aebcacf37361b90743f
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1026611
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The ECC sysfs stat creation function is called on GR init. GR can get
initialized multiple times but we only need to create the ECC stats
once. Therefore, add a check to avoid creating duplicate stat sysfs
nodes.
Change-Id: Ifb338e57643f2f15492df137d2a7521e0c990cf2
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/1021660
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fixed the following sparse warning by making local symbol static:
- platform_gp10b_tegra.c:365: warning: symbol 'ecc_hash_table' was not declared.
Should it be static?
Bug 200088648
Change-Id: Iea1a682c3ee0609730366d44fab91849cd59c9ad
Signed-off-by: Amit Sharma <amisharma@nvidia.com>
Reviewed-on: http://git-master/r/1022410
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Tested-by: Sachin Nikam <snikam@nvidia.com>
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Update prod settings to disable slcg pbdma related
domains.
Bug 1703083
Change-Id: I9f9192da69d07c5cea5bc7d79a031e5d2428b685
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1022219
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This reverts commit 7c1f6f0b2998c354f315b431e00f3c8f861cb190.
Bug 200176691
Change-Id: Ia546513ec5c61999f6eb4d56ccd7e45ae072167c
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1020813
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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-sysfs functions to call into LS PMU and modify
ECC overide register
Bug 1699676
Change-Id: Iaf6cc3a86160b806e52ab168577caad42b2c5d22
Signed-off-by: Supriya <ssharatkumar@nvidia.com>
Reviewed-on: http://git-master/r/921252
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This reverts commit 71b59d75fc49e2159830026bce387ef4d829faa8
since it causes suspend_sanity to fail on quill platform.
On system resume, we see the following error dump from GPU
gk20a 17000000.gp10b: gk20a_channel_timeout_handler: Job on channel 501 timed out
gk20a 17000000.gp10b: gk20a_fifo_set_ctx_mmu_error_ch: channel 501 generated a mmu fault
gk20a 17000000.gp10b: gk20a_set_error_notifier: error notifier set to 31 for ch 501
gk20a 17000000.gp10b: gk20a_channel_timeout_handler: Job on channel 509 timed out
Change-Id: I61bc3b0745fe136675ab79b13f54e9126602f51c
Signed-off-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-on: http://git-master/r/1017967
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Bug 1698618
Change-Id: Iabfd726891165d7879376ab96445b7b81b907153
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/841856
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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ELPG is enabled on TOT.
Bug 200144583
Change-Id: Icbdcb5f575a4ca37becf47b098fbd6a1f89feec7
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1013845
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add sysfs nodes for querying ECC single/double bit error counts.
Bug 1699676
Change-Id: I6d5219facadaa17207ac759b88fe19077207d8f1
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/935363
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Pass faulting channel pointer to gr_gk20a_handle_sm_exception()
instead of NULL
Bug 200156699
Change-Id: I909327e2a000bea8bc91cfd0820a759960664b46
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1011289
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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fix below sparse warning :
drivers/gpu/nvgpu/gp10b/gr_gp10b.c:1364:5: warning: symbol
'gr_gp10b_pre_process_sm_exception' was not declared. Should it be
static?
Bug 200088648
Change-Id: Ie55ffc12eb653b10358001e2aef8766562fd0df9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1009938
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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While posting CILP preemption complete event to
user space, raise the event to all channels of TSG
(if channel is part of TSG)
This is a WAR until we have proper sync mechanism
with user space to raise CILP events
Bug 200156699
Change-Id: Ieedc866498a8c5464cf65962257a803b37da6826
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1001696
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add CILP support for gp10b by defining below function
pointers (with detailed explanation)
pre_process_sm_exception()
- for CILP enabled channels, get the mask of errors
- if we need to broadcast the stop_trigger, suspend all SMs
- otherwise suspend only current SM
- clear hww_global_esr values in h/w
- gr_gp10b_set_cilp_preempt_pending()
- get ctx_id
- using sideband method, program FECS to generate
interrupt on next ctxsw
- disable and preempt the channel/TSG
- set cilp_preempt_pending = true
- clear single step mode
- resume current SM
handle_fecs_error()
- we get ctxsw_intr1 upon next ctxsw
- clear this interrupt
- get handle of channel on which we first
triggered SM exception
- gr_gp10b_clear_cilp_preempt_pending()
- set cilp_preempt_pending = false
- send events to channel and debug session fd
Bug 200156699
Change-Id: Ia765db47e68fb968fada6409609af505c079df53
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/925897
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add API gp10b_mask_hww_warp_esr() to mask
hww_warp_esr appropriately on gp10b
Bug 200156699
Change-Id: I451b5e949bd4e6d286e5d0c7cd7616e6cfaf3ea9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/927129
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add ECC exception handling support for SM, TEX, and LTC.
Bug 1635727
Bug 1637486
Change-Id: I8862ead5784f48742355432ec07c71a82b1b6735
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/935362
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Removed unwanted initlization of function pointer.
Bug 200157852
Change-Id: I3b44ccce366f1b72c3ff769a7b9ab350bb2c0066
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/843218
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Enable engine level power gating(elpg)
Bug 200144583
Change-Id: I66f3be841625c2c9e07cafbf19af8f1dbdbfd390
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/818637
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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For copy engine, add 16 clock cycle delay
before engine clock gating.
Bug 1717152
Change-Id: Ife92299c052f44000bc0d900f0129a2eab13f3b5
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/998408
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Enable gradual slowdown for gp10b and also correct
thermal slowdown factors with extended mode.
Bug 1719974
Change-Id: I31a5d7df71c98135273a980c49b70bc76fac0b40
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/933279
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Restore comptags to be bitmap-allocated, like they were before we had
the buddy allocator.
Bug 200145635
Change-Id: I681493871096f437014b7eca1182fefbaf7f6a74
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/839240
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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It'll detect dead semaphore acquire. The worst case is when
ACQUIRE_SWITCH is disabled, semaphore acquire will poll and
consume full gpu timeslicees.
The timeout value is set to half of channel WDT.
Bug 1636800
Change-Id: Idbd4bfa52981e8a849b62a168e3a6828330112f5
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/928830
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Context & global whitelists are same, so delete second copy. Update
the list.
Bug 200164983
Change-Id: I440ce04316120b8128baeabc002c55436cf41d5b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/931178
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sandarbh Jain <sanjain@nvidia.com>
Tested-by: Sandarbh Jain <sanjain@nvidia.com>
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gr_*__set_alpha_circular_buffer_size() left max_batches field of
gr_pd_ab_dist_cfg1_r as 0 which results in too many alpha beta
transitions and poor performance when tessellation or geometry
shaders are used
Change-Id: Ic3673f45b60674b3527641a6fdda0cedc6861db5
Signed-off-by: David Li <davli@nvidia.com>
Reviewed-on: http://git-master/r/840079
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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It didn't set gr_gpc0_ppc0_cbm_beta_steady_state_cb_size_r
causing a GPU MMU fault when used.
Bug 200141640
Bug 200141981
Bug 200141640
Change-Id: I8b9f71e480553ead2827ff1f1dde2ba2e6efe697
Signed-off-by: David Li <davli@nvidia.com>
Reviewed-on: http://git-master/r/807694
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add gradual slowdown registers, and fix names for L2 flush registers.
Change-Id: If085c4febef494ae299d2147ca5201cd373bee0b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/839369
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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Add tile caching registers to access map.
Bug 1692373
Change-Id: Ic95fce02c564fa8d5556543a744c9828b542fb1f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/812352
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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