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path: root/drivers/gpu/nvgpu/gp10b/rpfb_gp10b.c
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* gpu: nvgpu: use vidmem by default in gmmu_alloc variantsKonsta Holtta2016-12-27
| | | | | | | | | | | | | | | | | | For devices that have vidmem available, use the vidmem allocator in gk20a_gmmu_alloc{,attr,_map,_map_attr}. For others, use sysmem. Because all of the buffers haven't been tested to work in vidmem yet, rename calls to gk20a_gmmu_alloc{,attr,_map,_map_attr} to have _sys at the end to declare explicitly that vidmem is used. Enabling vidmem for each now is a matter of removing "_sys" from the function call. Jira DNVGPU-18 Change-Id: I4a67eae403f1d9d271118c35e3775b1129170676 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1176806 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gp10b: create fault buffer only onceSeshendra Gadagottu2016-12-27
| | | | | | | | | | | | | Create only one instance of replayable fault buffer mapping. Change-Id: Id766298f338ce54cfca7510cbb9e4528ef1945a3 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/814615 (cherry picked from commit 422d2ced384220668347dc8422876d75f6e8807d) Reviewed-on: http://git-master/r/817696 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gp10b: Add replayable pagefault bufferSeshendra Gadagottu2016-12-27
Add support for replayable fault buffer and enable it. Bug 1587836 Change-Id: Iee4ba42ab175c0d72d2c041fdb3ac9d845358847 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/661668 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>