| Commit message (Collapse) | Author | Age |
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This reverts commit 35f0cf0efefe4a64ee25a5b118338b15e552dcb0 as
it caused lp0 suspend/resume failure.
Bug 1886110
Change-Id: Ib62207650344180361b6529f716f77b84528cd56
Signed-off-by: Rajkumar Kasirajan <rkasirajan@nvidia.com>
Reviewed-on: http://git-master/r/1317986
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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JIRA: EVLR-1004
(*) Refactor the non-stalling interrupt path to execute clear on the
top half, so on dGPU case processing of stalling interrupts does not
block non-stalling one.
(*) Use a worker thread to do semaphore wakeups and allow batching of
the non-stalling operations.
(*) Fix a bug where some gpus will not properly track the completion
of interrupts, preventing safe driver unloads
Change-Id: Icc90a3acba544c97ec6a9285ab235d337ab9eefa
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1312796
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Lakshmanan M <lm@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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-Handle pbus and priv stall interrupts first.
In general critical interrupts should be
handled before any other non critical ones.
-Dump info enabled with gpu_dbg_intr if priv_ring
interrupt is flagged by fmodel.
JIRA NVGPU-25
Change-Id: Iee767d8c9c933ceb57532c1b5a7fd7812daf1b6d
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: http://git-master/r/1311273
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the gp10b HW headers to a new directory specially for them:
include/nvgpu/hw/gp10b
And change the code to include like so:
#include <nvgpu/hw/gp10b/hw_fb_gp10b.h>
This is part of the process to restructure the nvgpu driver.
Bug 1799159
Change-Id: Ic80ea5b7f5c280839e502e2178a345181f7a7ef9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1280326
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This CL covers the following modification,
1) Added multiple engine_info support
2) Added multiple runlist_info support
3) Initial changes for ASYNC CE support
4) Added ASYNC CE interrupt support for
Pascal GPU series
5) Removed hard coded engine_id logic and
made generic way
6) Code cleanup for readability
JIRA DNVGPU-26
Change-Id: Ibf46a89a5308c82f01040ffa979c5014b3206f8e
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1156022
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement a helper function engine_enum_from_type. This allows
parsing device_info entries for LCE engine type.
Pascal has logical copy engine instead of CE2, so so add definition
of that.
Change-Id: I71f59c308641d84ac59fd57fc37d9b627bb07a43
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1147747
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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ce interrupts use different register mapping
and format from gk20a and gm20b.
Change-Id: Icfe33bad940b2b829b6f57d07a3300adaf53d43c
Signed-off-by: Sam Payne <spayne@nvidia.com>
Reviewed-on: http://git-master/r/681646
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1587825
Change-Id: I6df2f870b4488bb3d5ada52b4819f6f80624becd
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/659092
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Made changes to MC to get pmu interrrupts
Change-Id: I07aaec8392b1fbb34ae727bc7547a571aaeeb814
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/661212
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
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Change-Id: I258b54447d09b32adc076de50997d792f0567af5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/601019
Reviewed-by: Automatic_Commit_Validation_User
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Change-Id: I7d4211743793b905a20080bb44c62c036f23c854
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/592336
Reviewed-by: Automatic_Commit_Validation_User
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Bug 1567274
Change-Id: I2a6cef954b56d1f97208d29584e0748ec1c5e29d
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/591628
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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