| Commit message (Collapse) | Author | Age |
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Added interface for privileged channel allocation to execute
the privileged method (ex. CE phys mode transfer).
JIRA DNVGPU-53
Change-Id: I1606f8c9d10f29d5a10738b5110ce9f6a2bb428d
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1169320
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In Tegra GPU, SoC memory has to be accessed as vidmem. In discrete GPU, it
has to be accessed as sysmem.
Change-Id: Id26588df17b4921533804f72bc8c0ac3892ae154
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1122591
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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It'll detect dead semaphore acquire. The worst case is when
ACQUIRE_SWITCH is disabled, semaphore acquire will poll and
consume full gpu timeslicees.
The timeout value is set to half of channel WDT.
Bug 1636800
Change-Id: Idbd4bfa52981e8a849b62a168e3a6828330112f5
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/928830
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 200134238
Change-Id: I263a12b7a3a74d1ab07bca03d5dda685b1e4f22f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/815128
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Update sync point protection field only when we have a valid sync
point id, and the new id is different from old id.
Bug 1653328
Change-Id: Ie07e26f8abd7c8239ad562603b62fda00164cbc7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/757102
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Change-Id: I05b2554588e5e1001cdbb54551cf8a064ea531bd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/711303
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Added all registers added to gk20a and gm20b to gp10b. Remove gp10b
trim registers, because they will not be accessed by CPU.
Bug 1567274
Change-Id: Ib6be34ce3d55901bd7e1f30eea8e43725719a912
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590312
GVS: Gerrit_Virtual_Submit
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Bug 1561645
Change-Id: Iccd909d54fc5b1d1c8fbc903b5908bf6f7f22ec8
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/553151
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
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first cut. just to get started...
Change-Id: I3682909f9ac0a5395ec834046789356f53d0c47d
Signed-off-by: Ken Adams <kadams@nvidia.com>
Reviewed-on: http://git-master/r/447753
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