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path: root/drivers/gpu/nvgpu/gp10b/hw_pbdma_gp10b.h
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* gpu: nvgpu: gp10b: Use sysmem aperture for SoC memoryTerje Bergstrom2016-12-27
| | | | | | | | | | | | | In Tegra GPU, SoC memory has to be accessed as vidmem. In discrete GPU, it has to be accessed as sysmem. Change-Id: Id26588df17b4921533804f72bc8c0ac3892ae154 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1122591 GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: enable semaphore acquire timeout for gp10bRichard Zhao2016-12-27
| | | | | | | | | | | | | | | | | It'll detect dead semaphore acquire. The worst case is when ACQUIRE_SWITCH is disabled, semaphore acquire will poll and consume full gpu timeslicees. The timeout value is set to half of channel WDT. Bug 1636800 Change-Id: Idbd4bfa52981e8a849b62a168e3a6828330112f5 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/928830 Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add h/w headers for pbdma_methodsDeepak Nibade2016-12-27
| | | | | | | | | | | Bug 200134238 Change-Id: I263a12b7a3a74d1ab07bca03d5dda685b1e4f22f Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/815128 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gp10b: Lazy sync point updateTerje Bergstrom2016-12-27
| | | | | | | | | | | | | | | Update sync point protection field only when we have a valid sync point id, and the new id is different from old id. Bug 1653328 Change-Id: Ie07e26f8abd7c8239ad562603b62fda00164cbc7 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/757102 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: Implement syncpt protectionTerje Bergstrom2016-12-27
| | | | | | | | | Change-Id: I05b2554588e5e1001cdbb54551cf8a064ea531bd Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/711303 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
* gpu: nvgpu: Synchronize gp10b headers with gm20bTerje Bergstrom2016-12-27
| | | | | | | | | | | | Added all registers added to gk20a and gm20b to gp10b. Remove gp10b trim registers, because they will not be accessed by CPU. Bug 1567274 Change-Id: Ib6be34ce3d55901bd7e1f30eea8e43725719a912 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/590312 GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: headers for linsim CL 33688874Adeel Raza2016-12-27
| | | | | | | | | | Bug 1561645 Change-Id: Iccd909d54fc5b1d1c8fbc903b5908bf6f7f22ec8 Signed-off-by: Adeel Raza <araza@nvidia.com> Reviewed-on: http://git-master/r/553151 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
* gpu: nvgpu: gp10b headersKen Adams2016-12-27
first cut. just to get started... Change-Id: I3682909f9ac0a5395ec834046789356f53d0c47d Signed-off-by: Ken Adams <kadams@nvidia.com> Reviewed-on: http://git-master/r/447753