| Commit message (Collapse) | Author | Age |
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Some of the allocated buffers are used during normal graphics
processing. Mark them as GPU cacheable to improve performance.
Bug 1695718
Change-Id: I71d5d1538516e966526abe5e38a557776321597f
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/827087
(cherry picked from commit 60b40ac144c94e24a2c449c8be937edf8865e1ed)
Reviewed-on: http://git-master/r/828493
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement method for setting the coalesce buffer size at runtime.
Bug 1681992
Change-Id: Ice6c00a27f642c2d68d6cd0e30c12df2e48f5374
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/802366
(cherry picked from commit bd763bc8a16b80ccc8f79b2229eccf2fe2417611)
Reviewed-on: http://git-master/r/808239
GVS: Gerrit_Virtual_Submit
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Add debugfs switch to force cilp and gfx preemption
Add debugfs switch to dump context switch stats on channel
destruction.
bug 1525327
bug 1581799
Signed-off-by: Kirill Artamonov <kartamonov@nvidia.com>
Change-Id: I7d0558cc325ce655411388ea66ad982101f2fe66
Reviewed-on: http://git-master/r/794976
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/677231
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Bug 1678603
Change-Id: I1c2c3c9395e068fabf554779ded6f0f536622c90
Signed-off-by: Robert Morell <rmorell@nvidia.com>
Reviewed-on: http://git-master/r/792831
Reviewed-on: http://git-master/r/806187
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1678603
Change-Id: Ib8fb09dace864567b1ce574c216a584831723684
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/790402
Reviewed-on: http://git-master/r/806185
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Allow enabling CILP for compute. Set CTA by default.
Bug 1517461
Change-Id: I85cc931b810afb3ee6116de1200d01b52e1bc29e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/661298
GVS: Gerrit_Virtual_Submit
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Implement context creation for gp10b. GfxP contexts need per channel
buffers.
Bug 1517461
Change-Id: Ifecb59002f89f0407457730a35bfb3fe988b907a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/660236
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Bug 1567274
Change-Id: I6d760eca7ac0931847f9a04a9d4a408519ade511
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/654098
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This change adds gp10b to the nvgpu build as
well as enabling CMA for buffer allocation.
Change-Id: Id3d45ad6ffdab14120395952e68b285dd7364c76
Signed-off-by: Ken Adams <kadams@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/553324
GVS: Gerrit_Virtual_Submit
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