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* gpu: nvgpu: chip specific channel commit_instseshendra Gadagottu2016-11-30
| | | | | | | | | | | | | Add function pointer to add chip specific commit_inst. Update this function pointer for gk20a and gm20b. JIRA GV11B-21 Change-Id: Iae7231fae70c7b4f56647fe242776670675de3fd Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1258275 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix setup_rop_mapping for gm20b+Konsta Holtta2016-11-29
| | | | | | | | | | | | | | | | | | | gm20b_init_gr does not inherit the ops set by gk20a_init_gr_ops, and the gr.setup_rop_mapping HAL was not set there, so it was not set for chips that inherit from gm20b_init_gr and do not override it explicitly. Set the pointer in gm20b_init_gr, which other chips inherit, and delete the surrounding if condition from the call, making sure that future users always call it, because there is an implementation since the earliest supported chip. Bug 1833382 Change-Id: I7893c9aac7c5c49ce9a55031ea6baa9382a1b7ca Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1258960 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: Fix signed comparison bugsTerje Bergstrom2016-11-17
| | | | | | | | | | | | Fix small problems related to signed versus unsigned comparisons throughout the driver. Bump up the warning level to prevent such problems from occuring in future. Change-Id: I8ff5efb419f664e8a2aedadd6515ae4d18502ae0 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1252068 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove IOCTL FREE_OBJ_CTXTerje Bergstrom2016-11-11
| | | | | | | | | | | | | We have never used the IOCTL FREE_OBJ_CTX. Using it leads to context being only partially available, and can lead to use-after-free. Bug 1834225 Change-Id: I9d2b632ab79760f8186d02e0f35861b3a6aae649 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1250004 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gk20a: Fix FBP/L2 masks, add GET_FBP_L2_MASKSSami Kiminki2016-11-11
| | | | | | | | | | | | | | | | | | | | Fix FBP and ROP_L2 enable masks for Maxwell+. Deprecate rop_l2_en_mask in GPU characteristics by adding _DEPRECATED postfix. The array is too small to hold ROP_L2 enable masks for desktop GPUs. Add NVGPU_GPU_IOCTL_GET_FBP_L2_MASKS to expose the ROP_L2 masks for userspace. Bug 200136909 Bug 200241845 Change-Id: I5ad5a5c09f3962ebb631b8d6e7a2f9df02f75ac7 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/1245294 (cherry picked from commit 0823b33e59defec341ea7919dae4e5f73a36d256) Reviewed-on: http://git-master/r/1249883 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: define fuse macro depend on kernel versionShardar Shariff Md2016-11-11
| | | | | | | | | | | | | | | | | | - Define fuse macros depending on kernel version as fuse offset got changed in K4.4 and for K4.4 fuse defines are defined in common header file (tegra-fuse.h) - Use fuse control read/write APIs when reading control registers for K4.4. Bug 200243956 Change-Id: I5a86ef58d9de17a273aea8d3ce8ad5772444dac2 Signed-off-by: Shardar Shariff Md <smohammed@nvidia.com> Reviewed-on: http://git-master/r/1245824 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: smid programmingseshendra Gadagottu2016-11-03
| | | | | | | | | | | | | Populate chip specific sm id table. JIRA GV11B-21 Change-Id: I58869b2c3e55449a7d999ddf73d6eb7b359b2a07 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1227095 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: chip specific commit global timesliceseshendra Gadagottu2016-11-01
| | | | | | | | | | | | Implement chip specific commit_global_timeslice function. JIRA GV11B-21 Change-Id: I937dda77870f164d034686d6d41482c875940320 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1243944 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add func ptr for gpc exceptionsSeema Khowala2016-10-17
| | | | | | | | | | | | | Add function ptr for enabling gpc exceptions JIRA GV11B-28 JIRA GV11B-27 Change-Id: I4c7e4300825bf096c22f229ae7196f324ce40037 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1236902 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix zcull programmingSeema Khowala2016-10-14
| | | | | | | | | | | | | | | | | | There are eight tiles per map tile register and depending on how many tpcs are present, there is a chance that s/w will be accessing un-allocated memory for reading tile values from temp buffers. Bug 1735760 Change-Id: I5c0e09ec75099aaf6ad03dde964b9e93c2dc2408 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1221580 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add check for is_fmodelSeema Khowala2016-07-27
| | | | | | | | | | | | | | | | is_fmodel flag will be set in gk20a_probe(). Updated code for is_fmodel check, instead of check for supported simulated platforms. Bug 1735760 Change-Id: I7cbac2196130fe5ce4c1a910504879e6948c13da Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1177869 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Adeel Raza <araza@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: make func gm20b_gr_tpc_disable_override globalRichard Zhao2016-07-27
| | | | | | | | | | | | | Bug 200220632 Change-Id: I75f628c54d68bbd06d5d8aeb32b8ee145411b8da Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/1185067 (cherry picked from commit 0523a71eaac9dc7751f6e0e7d280b01f3a9e4ea3) Reviewed-on: http://git-master/r/1189784 Reviewed-by: Thomas Fleury <tfleury@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
* gpu: nvgpu: Add multiple engine and runlist supportLakshmanan M2016-06-07
| | | | | | | | | | | | | | | | | | | | | | | This CL covers the following modification, 1) Added multiple engine_info support 2) Added multiple runlist_info support 3) Initial changes for ASYNC CE support 4) Added ASYNC CE interrupt handling support for gm206 GPU family 5) Added generic mechanism to identify the CE engine pri_base address for gm206 (CE0, CE1 and CE2) 6) Removed hard coded engine_id logic and made generic way 7) Code cleanup for readability JIRA DNVGPU-26 Change-Id: I2c3846c40bcc8d10c2dfb225caa4105fc9123b65 Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: http://git-master/r/1155963 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: secure boot HAL updateMahantesh Kumbar2016-05-26
| | | | | | | | | | | | | Updated/added secure boot HAL with methods required to support multiple GPU chips. JIRA DNVGPU-10 Change-Id: I343b289f2236fd6a6b0ecf9115367ce19990e7d5 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1151784 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gp10b: Fix SM number when more than 4 TPCsTerje Bergstrom2016-05-20
| | | | | | | | Use multiplication instead of division to come up with an SM id. Change-Id: I01b76bf1ba5f64e34b6a283306fcd7687c1302ed Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1150600
* gpu: nvgpu: hwpm broadcast register supportPeter Daifuku2016-05-19
| | | | | | | | | | | | | | | | | | | | | | | Add support for hwpm broadcast registers (ltc and lts) In gr_gk20a_find_priv_offset_in_buffer, replace "Unknown address type" error with informational message: gr_gk20a_exec_ctx_ops calls gk20a_get_ctx_buffer_offsets and if that fails, calls gr_gk20a_get_pm_ctx_buffer_offsets; HWPM registers will fail the first call, so an error or warning is overkill. Bug 1648200 Change-Id: I197b82579e9894652add4ff254418f818981415a Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1131365 (cherry picked from commit 9f30a92c5d87f6dadd34cc37396a6b10e3a72751) Reviewed-on: http://git-master/r/1133628 (cherry picked from commit 7eb7cfd998852ba7f7c4c40d3db286f66e83ab3a) Reviewed-on: http://git-master/r/1127749 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix CWD floorsweep programmingTerje Bergstrom2016-05-16
| | | | | | | | | | | | | Program CWD TPC and SM registers correctly. The old code did not work when there are more than 4 TPCs. Refactor init_fs_mask to reduce code duplication. Change-Id: Id93c1f8df24f1b7ee60314c3204e288b91951a88 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1143697 GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: refactor gk20a_mem_{wr,rd} for vidmemKonsta Holtta2016-05-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To support vidmem, pass g and mem_desc to the buffer memory accessor functions. This allows the functions to select the memory access method based on the buffer aperture instead of using the cpu pointer directly (like until now). The selection and aperture support will be in another patch; this patch only refactors these accessors, but keeps the underlying functionality as-is. gk20a_mem_{rd,wr}32() work as previously; add also gk20a_mem_{rd,wr}() for byte-indexed accesses, gk20a_mem_{rd,wr}_n() for memcpy()-like functionality, and gk20a_memset() for filling buffers with a constant. The 8 and 16 bit accessor functions are removed. vmap()/vunmap() pairs are abstracted to gk20a_mem_{begin,end}() to support other types of mappings or conditions where mapping the buffer is unnecessary or different. Several function arguments that would access these buffers are also changed to take a mem_desc instead of a plain cpu pointer. Some relevant occasions are changed to use the accessor functions instead of cpu pointers without them (e.g., memcpying to and from), but the majority of direct accesses will be adjusted later, when the buffers are moved to support vidmem. JIRA DNVGPU-23 Change-Id: I3dd22e14290c4ab742d42e2dd327ebeb5cd3f25a Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1121143 Reviewed-by: Ken Adams <kadams@nvidia.com> Tested-by: Ken Adams <kadams@nvidia.com>
* gpu: nvgpu: Use num LTCs instead of num FBs in GRTerje Bergstrom2016-05-11
| | | | | | | | | When programming GR ZROP and CROP settings for number of active LTCs we use FB count, which is always 1. Use LTC count instead. Change-Id: I4d6f9b2b59d44b82ba098b243d6390cf321dbc36 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1144698
* gpu: nvgpu: add fuse overrides for tpc disablingRichard Zhao2016-05-10
| | | | | | | | | | | | | | | | | - add fuse_override in gops. Implement it starting from gm20b. - set cwd fs register, so cuda won't use disabled TPCs Bug 1757262 Bug 200169697 Change-Id: If7bac58bd3a6bcf2925197ea5b7c2d10a77e0933 Signed-off-by: Richard Zhao <rizhao@nvidia.com> (cherry picked from commit 66cde7724815e9e5e85ab9b07fc985a78530222f) Reviewed-on: http://git-master/r/1132177 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Adeel Raza <araza@nvidia.com> Tested-by: Adeel Raza <araza@nvidia.com>
* gpu: nvgpu: add supported preemptions to gpu characteristicsDeepak Nibade2016-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | Add below flag fields to gpu characteristics to indicate supported and default preemption modes on platform for graphics and compute __u32 graphics_preemption_mode_flags; __u32 compute_preemption_mode_flags; __u32 default_graphics_preempt_mode; __u32 default_compute_preempt_mode; Add struct nvgpu_preemption_modes_rec to struct gr_gk20a to store these values locally Use platform specific get_preemption_mode_flags() to get the flags and define gk20a/gm20b specific get_preemption_mode_flags() API Bug 1646259 Change-Id: I80193c0d988dc93bd96585f9aa631fd817f4dfa3 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1133595 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: separate IOCTL to set preemption modeDeepak Nibade2016-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add separate IOCTL NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE to allow setting preemption modes from UMD Define preemption modes in nvgpu.h and use them everywhere Remove mode definitions from mm_gk20a.h Also, we support setting only one preemption mode in a channel But it is possible to have multiple preemption modes (one from graphics and one from compute) set simultaneously Hence, update struct gr_ctx_desc to include two separate preemption modes (graphics_preempt_mode and compute_preempt_mode) API NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE also supports setting two separate preemption modes i.e. one for graphics and one for compute Make necessary changes in code to support two preemption modes Bug 1646259 Change-Id: Ia1dea19e609ba8cc0de2f39ab6c0c4cd6b0a752c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1131805 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix floorsweeping for multi-GPC GPUTerje Bergstrom2016-04-27
| | | | | | | | | | | | | There were multiple bugs in dealing with a GPU with more than one GPC. * Beta CB size was set to wrong PPC * TPC mask did not shift fields correctly * PD skip table used || instead of | operator Change-Id: I849e2331a943586df16996fe573da2a0ac4cce19 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1132109
* gpu: nvgpu: Idle GR before calling PMU ZBC saveTerje Bergstrom2016-04-26
| | | | | | | | | | | | | | | On gk20a when PMU is updating ZBC colors it is reading them from L2. But L2 has one port, and ZBC reads can race with other transactions. Idle graphics before sending PMU the ZBC_UPDATE request. Also makes pmu_save_zbc a HAL, because PMU ucode has changes to bypass this problem on some chips. Bug 1746047 Change-Id: Id8fcd6850af7ef1d8f0a6aafa0fe6b4f88b5f2d9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1129017
* gpu: nvgpu: do not include hw_proj_*.hDeepak Nibade2016-04-23
| | | | | | | | | | | | | | | | | | hw_proj_gk20a.h and hw_proj_gm20b.h should not be included, hence remove the includes and APIs used from the header Use nvgpu_get_litter_value() API to replace use of header Bug 200156699 Change-Id: I5e88f71657682dd94ac7f0a45f940b70cf8222e7 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1129611 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: IOCTL to suspend/resume contextDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add below IOCTL to suspend/resume a context NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS: Suspend sequence : - disable ctxsw - loop through list of channels - if channel is ctx resident, suspend all SMs - otherwise, disable channel/TSG - enable ctxsw Resume sequence : - disable ctxsw - loop through list of channels - if channel is ctx resident, resume all SMs - otherwise, enable channel/TSG - enable ctxsw Bug 200156699 Change-Id: Iacf1bf7877b67ddf87cc6891c37c758a4644b014 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120332 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu; nvgpu: IOCTL to write/clear SM error statesDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | Add below IOCTLs to write/clear SM error states NVGPU_DBG_GPU_IOCTL_CLEAR_SINGLE_SM_ERROR_STATE NVGPU_DBG_GPU_IOCTL_WRITE_SINGLE_SM_ERROR_STATE Bug 200156699 Change-Id: I89e3ec51c33b8e131a67d28807d5acf57b3a48fd Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120330 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support storing/reading single SM error stateDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add support to store error state of single SM before preprocessing SM exception Error state is stored as : struct nvgpu_dbg_gpu_sm_error_state_record { u32 hww_global_esr; u32 hww_warp_esr; u64 hww_warp_esr_pc; u32 hww_global_esr_report_mask; u32 hww_warp_esr_report_mask; } Note that we can safely append new fields to above structure in the future if required Also, add IOCTL NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE to support reading SM's error state by user space Bug 200156699 Change-Id: I9a62cb01e8a35c720b52d5d202986347706c7308 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120329 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add litter values HALTerje Bergstrom2016-04-15
| | | | | | | | | Move per-chip constants to be returned by a chip specific function. Implement get_litter_value() for each chip. Change-Id: I2a2730fce14010924d2507f6fa15cc2ea0795113 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1121383
* gpu: nvgpu: make tpc_fs_mask work on production boardRichard Zhao2016-04-14
| | | | | | | | | | | | | | | On production fused boards, it uses gr_fe_tpc_fs_r() to mask TPCs, rather than fues. Bug 1734150 Change-Id: I7b4eb428f1ad0cf841a57214e0c8c1e8f17b2c5a Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/1111630 (cherry picked from commit 869ea54967812e03d9f1e69775ca56fd6459216c) Reviewed-on: http://git-master/r/1122121 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: virtualized SMPC/HWPM ctx switchPeter Daifuku2016-04-08
| | | | | | | | | | | | | | Add support for SMPC and HWPM context switching when virtualized Bug 1648200 JIRASW EVLR-219 JIRASW EVLR-253 Change-Id: I80a1613eaad87d8510f00d9aef001400d642ecdf Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1122034 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: LRF, TEX, LTC, DRAM overrideSupriya2016-02-26
| | | | | | | | | | | | - Adding support for FECS mem overrides Bug 1699676 Change-Id: I6c9ddcd98d57b29059513ee508c6f92b194c4fc7 Signed-off-by: Supriya <ssharatkumar@nvidia.com> Reviewed-on: http://git-master/r/921253 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: enable use_full_comp_tag_line in gpc mmumheyer2016-02-24
| | | | | | | | | | | | | | | | Also GPC MMU needs to have its PRI_MMU_CTRL_USE_FULL_COMP_TAG_LINE control bit set. Bug 1730611 Signed-off-by: Mathias Heyer <mheyer@nvidia.com> Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Change-Id: I01e11de066ea5487bf1d9c8c8eddbf159e4882da Reviewed-on: http://git-master/r/1014881 (cherry picked from commit d1651bbebe1b3e46d2173dec1651b3d2f4307b40) Reviewed-on: http://git-master/r/1017459 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: SM/TEX exception handling supportAdeel Raza2016-01-29
| | | | | | | | | | | | | Add TEX exception handling support. Also make SM exception handler into a function pointer, which should allow different chips to implement their own SM exception handling routine. Bug 1635727 Bug 1637486 Change-Id: I429905726c1840c11e83780843d82729495dc6a5 Signed-off-by: Adeel Raza <araza@nvidia.com> Reviewed-on: http://git-master/r/935329
* gpu: nvgpu: set set_sm_debug_mode() for gm20bDeepak Nibade2016-01-27
| | | | | | | | | | | | | | | Set function pointer gops->gr.set_sm_debug_mode() for gm20b Bug 200168107 Change-Id: I40eebbc55b0f82f793fcea90245ae6dad0f5779c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/935773 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support masking hww_warp_esrDeepak Nibade2016-01-13
| | | | | | | | | | | | | | | | | | | Add below API pointer to support masking of hww_warp_esr after hardware read of register and before using it further u32 (*mask_hww_warp_esr)(u32 hww_warp_esr) If needed, this API will mask value of hww_warp_esr appropriately and return it Bug 200156699 Change-Id: I1afb1347e650fab607009c1ee55691484653a4c1 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/927133 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support preprocessing of SM exceptionsDeepak Nibade2016-01-13
| | | | | | | | | | | | | | | | Support preprocessing of SM exceptions if API pointer pre_process_sm_exception() is defined Also, expose some common APIs Bug 200156699 Change-Id: I1303642c1c4403c520b62efb6fd83e95eaeb519b Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/925883 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: make local function staticAmit Sharma2015-12-14
| | | | | | | | | | | | | | | | | Fixed the following sparse warning by restricting the scope of API's within file. - gr_gk20a.c:7273: warning: symbol 'gr_gk20a_bpt_reg_info' was not declared. Should it be static? - gr_gm20b.c:1053: warning: symbol 'gr_gm20b_bpt_reg_info' was not declared. Should it be static? Bug 200088648 Change-Id: I63bba55b1432e4284c9074d2729a176f1767a83a Signed-off-by: Amit Sharma <amisharma@nvidia.com> Reviewed-on: http://git-master/r/842260 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Sachin Nikam <snikam@nvidia.com>
* gpu: nvgpu: gm20b: Add tile caching registersTerje Bergstrom2015-12-07
| | | | | | | | | | Add tile caching related registers to access map. Bug 1692373 Change-Id: I4516812dd571bed3be2dfa2b210abe3177e794fe Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/812354
* gpu: nvgpu: Make access map chip specificTerje Bergstrom2015-12-07
| | | | | | | | Bug 1692373 Change-Id: Ie3fc3e02fa7b0636da464d6ee1c28da7a4543ec2 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/812353
* gpu: nvgpu: Wait for pause for SMssujeet baranwal2015-12-04
| | | | | | | | | | | | SM locking & register reads Order has been changed. Also, functions have been implemented based on gk20a and gm20b. Change-Id: Iaf720d088130f84c4b2ca318d9860194c07966e1 Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com> Signed-off-by: ashutosh jain <ashutoshj@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/837236
* gpu: nvgpu: fix sparse warningDeepak Nibade2015-10-06
| | | | | | | | | | | | | | fix below sparse warning : drivers/gpu/nvgpu/gp10b/pmu_gp10b.c:245:6: warning: symbol 'gp10b_pmu_elpg_statistics' was not declared. Should it be static? Bug 200088648 Change-Id: I74a1de9921bb6ba9cc077bf7291e8eeb3d4c82ff Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/810395 Reviewed-by: Sachin Nikam <snikam@nvidia.com> Tested-by: Sachin Nikam <snikam@nvidia.com>
* gpu: nvgpu: Commit cb manager at context createTerje Bergstrom2015-10-01
| | | | | | | | | | | | Call commit_cb_manager() at context creation time instead of hardware initialization. This allows per-channel sizes for buffers. Bug 1686189 Change-Id: Ie4d08e87f237bc63bac0268128f59d4fe8536c95 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/801777 Reviewed-on: http://git-master/r/806181
* gpu: nvgpu: Add CDE bits in FECS headersujeet baranwal2015-09-29
| | | | | | | | | | | | | | | | In case of CDE channel, T1 (Tex) unit needs to be promoted to 128B aligned, otherwise causes a HW deadlock. Gpu driver makes changes in FECS header which FECS uses to configure the T1 promotions to aligned 128B accesses. Bug 200096226 Change-Id: I8a8deaf6fb91f4bbceacd491db7eb6f7bca5001b Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com> Reviewed-on: http://git-master/r/804625 Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: cyclestats snapshot permissions reworkLeonid Moiseichuk2015-09-04
| | | | | | | | | | | | | | | | | Cyclestats snapshot feature is expected for new devices. The detection code was isolated in separate function and run-time check added to validate/allow ioctl calls on the current GPU. Bug 1674079 Change-Id: Icc2f1e5cc50d39b395d31d5292c314f99d67f3eb Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com> Reviewed-on: http://git-master/r/781697 (cherry picked from commit bdd23136b182c933841f91dd2829061e278a46d4) Reviewed-on: http://git-master/r/793630 Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: load secure gpccs using dmaVijayakumar2015-06-26
| | | | | | | | | | | | | | | | | | bug 200080684 use new cmd defined in ucode for loading GR falcons. flip PRIV load flag in lsb header to indicate using dma. use pmu msg as cmd completion for new cmd instead of polling fecs mailbox. also move check for using dma in non secure boot path to hal. Change-Id: I22582a705bd1ae0603f858e1fe200d72e6794a81 Signed-off-by: Vijayakumar <vsubbu@nvidia.com> Reviewed-on: http://git-master/r/761625 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Export gm20b floorsweepingTerje Bergstrom2015-06-12
| | | | | | | Change-Id: Ied5b1d2e3761a2f82d6b9e3cb9a7b04ea746f1da Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/755208 Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: Fix prefix and export commit attrib cbTerje Bergstrom2015-06-10
| | | | | | | Change-Id: I8309837978b069fa5d416b7713654d6b71543c77 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/755212 Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: add zbc support to vgpuRichard Zhao2015-06-06
| | | | | | | | | | | | | | | | | | | For both adding and querying zbc entry, added callbacks in gr ops. Native gpu driver (gk20a) and vgpu will both hook there. For vgpu, it will add or query zbc entry from RM server. Bug 1558561 Change-Id: If8a4850ecfbff41d8592664f5f93ad8c25f6fbce Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: http://git-master/r/732775 (cherry picked from commit a3787cf971128904c2712338087685b02673065d) Reviewed-on: http://git-master/r/737880 (cherry picked from commit fca2a0457c968656dc29455608f35acab094d816) Reviewed-on: http://git-master/r/753278 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Use HAL for waiting for GR quietTerje Bergstrom2015-06-01
| | | | | | | | | | | | | | | Create a HAL for waiting for GR to become quiet. Use it forall cases where we require GR to be quiet, but where it does not need to be idle. Bug 1640378 Change-Id: Ic0222d595a2d049e0fa8864b069ab94a97fac143 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/745640 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com>