| Commit message (Collapse) | Author | Age |
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This change contains a generic cleanup of linux dependent parts of the
dbg_gpu_gk20a.* files. The following changes have been made
1) Moving methods into ioctl_dbg.* inside common/linux/
2) The structures dbg_session_gk20a and dbg_session_channel_data have
been split into two parts. struct device *dev is removed from
struct dbg_session_gk20a and instead packed into struct
dbg_session_gk20a_linux alongwith dbg_session_gk20a and is moved into
ioctl_dbg. dbg_session_gk20a is now rid of any linux dependencies and
remains in dbg_gpu_gk20a. Similarly, struct file is removed from
struct dbg_session_channel_data and is now packed into struct
dbg_session_channel_data_linux alongwith dbg_session_channel_data and
is moved into ioctl_dbg. struct dbg_session_channel_data is now rid of
linux dependencies and remains in dbg_gpu_gk20a.
3) A callback function is added in order to release the
dbg_session_channel_data.
JIRA NVGPU-205
Change-Id: I853da6dfbf9a96b7cd210beb77f2304445ff7ea6
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575191
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Move rest of CDE structures to common/linux. This includes moving
the per-chip firmware file interpretation functions, and removing CDE
ops from HAL and adding it to nvgpu_os_linux.
JIRA NVGPU-259
Change-Id: I59d8f44bddadecef81ad3c455b363a14034c5e13
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570403
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Replace use of ioctl structure warpstate with internal
nvgpu_warptate.
JIRA NVGPU-259
Change-Id: I5170364d0443235cee471b87fa332fc09588f5d3
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1578684
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- timers and bug header files should be
included directly. Linux maybe getting
it via indirect includes. Also, QNX
requires non-static function to be
declared explicitly.
Change-Id: I2458654f535d8079347e4a0be744530f56388238
Signed-off-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1577527
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Tested-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Replace existing usages of wait_queue_head_t with struct nvgpu_cond and
using the corresponding APIs in order to reduce Linux dependencies in NVGPU.
JIRA NVGPU-205
Change-Id: I85850369c3c47d3e1704e4171b1d172361842423
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575778
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linux/debugfs.h was included in gk20a.h because of the debugfs entry
bios_blob, which can be used for checking contents of VBIOS. That
has never been used, so instead of abstracting it, this patch removes
the feature altogether.
Two files were using debugfs but did not #include <linux/debugfs.h>.
They failed to build now that gk20a.h no longer #includes it, so
added explit #include.
JIRA NVGPU-259
Change-Id: Ie1ea9be1a8920441b1616f34e64e505e6e10e38c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570404
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Abstract implementation of rw_semaphore. In Linux it's implemented
in terms of rw_semaphore. Change deterministic_busy to use the new
implementation.
JIRA NVGPU-259
Change-Id: Ia9c1b6e397581bff7711c5ab6fb76ef6d23cff87
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570405
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gk20a.h, we use these multichar constants
'DONE', '0R32', '0W32'
But these constants fail compilation on some cross-os compilers
Hence remove them by creating a specific MULTICHAR_TAG()
All the User space components also form these constants in similar
fashion
Jira NVGPU-259
Change-Id: Ibe83617a8d15b657e450fdd59dbc171b3d822842
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576933
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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We use struct stack_trace in struct channel_gk20a_ref_action
But since channel_gk20a_ref_action is needed only if
GK20A_CHANNEL_REFCOUNT_TRACKING is set, protect it with that config
Jira NVGPU-259
Change-Id: I6b2d6f470bf924bb1ddfd31ba9968b56c63c2372
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576929
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Enhanced pbdma error output to print pbdma interrupt
error.
Generated following hw definitions to dump relevant data:
pbdma_gp_shadow_0_r
pbdma_gp_shadow_1_r
Updated gk20a_dump_pbdma_status to dump this additional
info:
pbdma_gp_put_r
pbdma_gp_get_r
pbdma_gp_shadow_0_r
pbdma_gp_shadow_1_r
Bug 2003671
Change-Id: Iaa75d936e00470a2b8d1151f60dbeb741b3f9bce
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1572182
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Add abstraction of IO aperture accessors. Add new functions
gk20a_io_exists() and gk20a_io_valid_reg() to remove dependencies to
aperture fields from common code.
Implement Linux version of the abstraction by moving gk20a_readl()
and gk20a_writel() to new Linux specific io.c. Move the fields
defining IO aperture to nvgpu_os_linux.
Add t19x specific IO aperture initialization functions and add t19x
specific section to nvgpu_os_linux.
JIRA NVGPU-259
Change-Id: I09e79cda60d11a20d1099a9aaa6d2375236e94ce
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569698
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Split the core vidmem allocation from the Linux component of vidmem
allocation. The core vidmem allocation allocates the nvgpu_mem struct
that defines the vidmem buffer in the core MM code. The Linux code
now allocates some Linux specific stuff (dma_buf, etc) and also
allocates the core vidmem buf.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I88e87e0abd5ec714610eacc6eac17e148bcee3ce
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540708
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename the VIDMEM APIs to be prefixed by nvgpu_ to ensure
consistency and that all the non-static vidmem functions are
properly namespaced.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I9986ee8f2c8f95a4b7c5e2b9607bc1e77933ccfc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540707
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For sync-point read map:
1. Added nvgpu_mem memory allocator in gk20a struct and
allocated memory for this in gk20a_finalize_poweron()
and freed this memory in gk20a_remove().
2. Added "u64 syncpt_ro_map_gpu_va" in vm_gk20a struct
for read map in vm.
Added nvgpu_quiesce() in nvgpu_remove() before freeing
syncpoint read map to ensure that nvgpu is idle.
JIRA GPUT19X-2
Change-Id: I7cbfec57f0992682dd833a1b0d92d694bcaf1eb3
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514338
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For non fake mmu fault, both tsg and ch pointers
could be valid. If tsg pointer is non null, issue
ctxsw_trace for tsg instead of channel only.
Change-Id: I161c40e8d43c7ae4d953ef4768ad75d4e993c87e
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1577915
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Do not return error if channel to be removed has
NEXT set. This is a WAR until proper fix is
identified and implemented.
Bug 200327095
Change-Id: Ia77f3b834e8e577ac2dad8281f1dd562079adcef
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1577133
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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While unbindin a channel from TSG, we first disable all the channels,
then examine the status of channel being removed in
gk20a_fifo_tsg_unbind_channel_verify_status(), and if this API fails we
re-enable all the channel and kill whole TSG
And in gk20a_fifo_tsg_unbind_channel_verify_status() we first check ctx_reload
and fault status and then check NEXT status
If channel has NEXT set we bail out
But since we have already changed the TSG ctx_reload status re-enabling all
channels in TSG might cause issues
Hence fix this by correcting sequence so that we first ensure that NEXT is
not set on channel and then only alter the status
Bug 200327095
Change-Id: I4f0786bc507fad5462d4cdd8d0ca91ea611ee3b5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575905
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Some GPUs require all channels to be on TSG and also have larger than 4GB
vidmem sizes which were not supported on the previous CE2 code.
This change creates a new property to track if the copy engine needs to
encapsulate its kernel context on tsg and also modifies the copy engine code
to support much larger copies without dramatically increasing the PB size.
JIRA: EVLR-1990
Change-Id: Ieb4acba0c787eb96cb9c7cd97f884d2119d445aa
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573216
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
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Change the wait for work pending condition to interruptible in the
channel worker thread, as there's no reason to be noninterruptible.
A noninterruptible wait, even one with a timeout, causes the worker to
be printed in the Linux blocked tasks list which is confusing.
Change the cond signal to interruptible to match this.
Change-Id: I71d848b7f449a5d53fecae90c6a450c98c675c7f
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570166
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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There is no current need for a virtualized version of
nvgpu_dbg_gpu_ioctl_write_single_sm_error_state, so return
-ENOSYS when virtual.
Bug 200331110
Change-Id: I2a8cf07b2962de4c91b752b276678bee4eea6e80
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1568906
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Remove an SGL reference from the mm_gk20a.c code. This code is
common code and as such all linuxisms need to be fixed. It just
so happens that this particular function is only used by the
CDE code which is only present in Linux. So simply move this
function over to the CDE code.
JIRA NVGPU-30
JIRA NVGPU-225
JIRA NVGPU-226
Change-Id: Ifb0cb427c742c6d9cada382ace4a52f52474c379
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576436
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove phys_addr_t from common code and replace it with u64. This
faciliates QNX compiling the common code since phys_addr_t is a
Linux specific type.
JIRA NVGPU-30
JIRA NVGPU-226
Change-Id: I15fe2078f9cd0b07c7e90ad6e359c493afa56714
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576432
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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As with GR's semaphore acquires that timeout, report
NVGPU_CHANNEL_GR_SEMAPHORE_TIMEOUT to userspace in the error notifier
also when a semaphore acquire timeout interrupt is received from PBDMA.
This timeout is used when the kernel watchdog timer is enabled.
Bug 1782480
Change-Id: I1ceb8632548c5e89febb2b80a5850116a2d4b670
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574293
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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The functions are gk20a_user_init() and gk20a_user_deinit() are
defined in ioctl.c. Move declaration of the functions to new
header file ioctl.h.
JIRA NVGPU-259
Change-Id: If348b51e9032083f252a7c7717ed7bc153dbba52
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569696
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a->busy_lock is a Linux specific rw_semaphore used only
by Linux code. Move it to os_linux.
JIRA NVGPU-259
Change-Id: I220a8a080a5050732683b875d3c1d0539ba0f40e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569695
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Below APIs are already declared in ioctl_channel.h, and hence remove duplicate
declaration from channel_gk20a.h
gk20a_channel_open()
gk20a_channel_ioctl()
gk20a_channel_release()
And move declaration of gk20a_channel_open_ioctl() from channel_gk20a.h to
ioctl_channel.h
Jira NVGPU-259
Change-Id: I46702ca481e41a19f92f4fe0169f95e31360abe0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573106
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Pre-os firmware takes care, among others, of the control of FAN till
the driver takes over its control. On some GPUs not enabling this FW can lead
tp physical board damage, hence it is needed to run this firmware.
JIRA: NVGPUGV100-9
Change-Id: I18d54cfd5eb64ecec79c5dae67ac8d5bb1facf36
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1549035
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This is needed to disable/enable features on new chips
Bug 200352825
Change-Id: I02eb58e6fdd554ed20866fe8a8553a667541f512
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574481
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Split VIDMEM support into its own code files organized as such:
common/mm/vidmem.c - Base vidmem support
common/linux/vidmem.c - Linux specific user-space interaction
include/nvgpu/vidmem.h - Vidmem API definitions
Also use the config to enable/disable VIDMEM support in the makefile
and remove as many CONFIG_GK20A_VIDMEM preprocessor checks as possible
from the source code.
And lastly update a while-loop that iterated over an SGT to use the
new for_each construct for iterating over SGTs.
Currently this organization is not perfectly adhered to. More patches
will fix that.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ic0f4d2cf38b65849c7dc350a69b175421477069c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540705
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Currently if channel has NEXT bit set while closing the channel we just print
an error and continue channel unbind sequence from TSG
But since channel with NEXT set is active killing it can potentially corrupt
the TSG context and cause unpredictable errors on remaining channels/TSG
Hence fix this by killing whole TSG context if channel being closed has
NEXT bit set
if gk20a_fifo_tsg_unbind_channel() API returns error, kill the TSG
otherwise continue with channel unbind sequence
Bug 200327095
Change-Id: I2abf1a3db8ba6f105b6ca86e78006c7b2a7726cc
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1568566
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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We right now call gk20a_fifo_tsg_unbind_channel_verify_status() to verify
channel status while unbinding a channel from TSG while closing
Add support to do this verification per-platform and keep this disabled
for vgpu platforms
Bug 200327095
Change-Id: I19fab41c74d10d528d22bd9b3982a4ed73c3b4ca
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1572368
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For Simualtion/Emulation platforms,clock gating
should be skipped as it is not supported.
Added new flags "can_"X"lcg" to check platform
capability before doing SLCG,BLCG and ELCG.
Bug 200314250
Change-Id: I4124d444a77a4c06df8c1d82c6038bfd457f3db0
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566049
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename get_physical_addr_bits and related functions to something that
more clearly conveys what they are doing. The basic idea of these
functions is to translate from a physical GPU address to a IOMMU GPU
address. To do that a particular bit (that varies from chip to chip)
is added to the physical address.
JIRA NVGPU-68
Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542966
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add a function to do address translation for IOMMU capable GPUs.
When an iGPU is behind and IOMMU it can pick whether to use that
IOMMU for translation by adding a bit to physical addresses. This
function takes care of that.
However, this required an abstracted nvgpu_iommuable() API to
check whether a GPU is behind an IOMMU. This patch adds that API
for Linux.
JIRA NVGPU-68
Change-Id: I489d14475167c019c294407372395df78c8b5feb
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542965
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Added status check for nvgpu_pmu_disable_elpg() return value
& prints error information upon failure.
- Below CID's are due to missing status check of function
nvgpu_pmu_disable_elpg() return value, so this CL helps to fix it
2624546
2624547
2624548
Bug 200291879
Change-Id: I263fc6bc9e2667af478bfd7160fe205167556f99
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565998
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Added new defines for following litter values:
GPU_LIT_SMPC_PRI_BASE
GPU_LIT_SMPC_PRI_SHARED_BASE
GPU_LIT_SMPC_PRI_UNIQUE_BASE9
GPU_LIT_SMPC_PRI_STRIDE
Calculate offsets for ctx operations considering
sm per tpc. Following functions are modified for this:
gr_gk20a_get_ctx_buffer_offsets
gr_gk20a_get_pm_ctx_buffer_offsets
__gr_gk20a_exec_ctx_ops
Bug 200337994
Change-Id: I3a4ca470a4107d3078b708f38601762626ce1bf1
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1539069
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Before updating ctxheader in gr_gk20a_ctx_patch_smpc()
add cpu access with nvgpu_mem_begin.
After updating ctxheader, close cpu access
with nvgpu_mem_end.
Reviewed usage of ctxheader in other places and its
cpu access is taken care correctly.
Bug 200333285
Change-Id: I88ab0b040f95240673a4be55bcfe880a1440655b
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1564764
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- Moved PMU debug related code to pmu_debug.c
Print pmu trace buffer
Moved PMU controller/engine status dump debug code
Moved ELPG stats dump code
- Removed PMU falcon controller status dump code & used
nvgpu_flcn_dump_stats() method,
- Method to print ELPG stats.
- PMU HAL to print PMU engine & ELPG debug info upon error
NVGPU JIRA-96
Change-Id: Iaa3d983f1d3b78a1b051beb6c109d3da8f8c90bc
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1516640
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Added falcon interface/HAL for IMEM-copy-from
to read data from IMEM from given location with requested
size
-Added falcon interface to print data of IMEM/DMEM
from given location with requested size using falcon HAL.
JIRA NVGPU-105
Change-Id: I84cf7b5769b84a2baee2c7e65027539598ec1295
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514536
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Added support to dump flacon controller status
- Method to print recent PC history to know call trace
- Method to dump IMBLK info
- Updated falcon hw header files to include
registers of PC trace & IMBLK
JIRA NVGPU-105
Change-Id: Id4aaafd87113d47e552afb21b87f8b087d36004e
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1515371
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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kthread_run can fail if SIGKILL is triggered on an application during
driver load.
On this change we defer the channel worker init to the enqueue to avoid
this condition during driver power on which would cause the driver state to be
corrupted leaving subsequent attempts to load the driver unsuccesful.
By moving this code to a later time, it is now needed to protect the task
structure with a mutex.
JIRA: EVLR-956
Bug 1816515
Change-Id: I3a159de2d1f03e70b2a3969730a927532ede2d6e
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1462490
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1460689
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This change solves two problems:
(*) the possibility of a crash due to interrupting the gpu
initialization following a bind
(*) a IOVA memory leak that could prevent the GPU from binding after
about 200 bind/unbind cycles
A detailed list of fixes:
- chek that arbiter is initialized before freeing it.
- do not re-enable interrupts when MSI is enabled on unbind.
- free the semaphore sea on unbind.
- ensure we dont double load the vbios.
- check return value of nvgpu_mutex_init for semaphores.
- add corresponding nvgpu_mutex_destroy calls.
bug 1816516
Change-Id: Ia8af73019e0e1183998855d55bb3eea09672a8b7
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1465302
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: David Jarrett <djarrett@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1563019
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This change solves crashes during bind that were introduced in the driver
during the OS unification refactoring due to lack of coverage of the remove()
function.
The fixes during remove are:
(1) Prevent NULL dereference on GPUs with secure boot
(2) Prevent NULL dereferences when fecs_trace is not enabled
(3) Added PRAMIN blocker during driver removal if HW is no longer accesible
(4) Prevent double free of debugfs nodes as they are handled on the
debugfs_remove_recursive() call
(5) quiesce() can now be called without checking is HW accesible flag is set
(6) added function to free irq so no IRQ association is left on the driver after
it is removed
(7) prevent NULL dereference on nvgpu_thread_stop() if the thread is already
stopped
JIRA: EVLR-1739
Change-Id: I787d38f202d5267a6b34815f23e1bc88110e8455
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1563005
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The basic nvgpu_mem_sgl implementation provides support
for OS specific scatter-gather list implementations by
simply copying them node by node. This is inefficient,
taking extra time and memory.
This patch implements an nvgpu_mem_sgt struct to act as
a header which is inserted at the front of any scatter-
gather list implementation. This labels every struct
with a set of ops which can be used to interact with
the attached scatter gather list.
Since nvgpu common code only has to interact with these
function pointers, any sgl implementation can be used.
Initialization only requires the allocation of a single
struct, removing the need to copy or iterate through the
sgl being converted.
Jira NVGPU-186
Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8
Signed-off-by: Sunny He <suhe@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1541426
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The last major item preventing the core MM code in the nvgpu
driver from being platform agnostic is the usage of Linux
scattergather tables and scattergather lists. These data
structures are used throughout the mapping code to handle
discontiguous DMA allocations and also overloaded to represent
VIDMEM allocs.
The notion of a scatter gather table is crucial to a HW device
that can handle discontiguous DMA. The GPU has a MMU which
allows the GPU to do page gathering and present a virtually
contiguous buffer to the GPU HW. As a result it makes sense
for the GPU driver to use some sort of scatter gather concept
so maximize memory usage efficiency.
To that end this patch keeps the notion of a scatter gather
list but implements it in the nvgpu common code. It is based
heavily on the Linux SGL concept. It is a singly linked list
of blocks - each representing a chunk of memory. To map or
use a DMA allocation SW must iterate over each block in the
SGL.
This patch implements the most basic level of support for this
data structure. There are certainly easy optimizations that
could be done to speed up the current implementation. However,
this patches' goal is to simply divest the core MM code from
any last Linux'isms. Speed and efficiency come next.
Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530867
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- Added function to read WPR info from FB
MMU registers
- Added HAL to point wpr info read function
- Replaced wpr info read from MC with HAL
- Removed debugfs header include from acr files.
JIRA NVGPU-128
Change-Id: I5ebec46bfe03b9200f2aa569f2e5a780a715616d
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1564683
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Track the total amount of DMA memory currently outstanding for each
GPU. Print this total in the DMA debugging/logging prints.
Bug 1956137
Change-Id: I929598e5aa388ee84db0badb4eb9f7c6cbe030c7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1559518
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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ctx header holds only gpu va for each address space.
All other information will be held in main
context. Ctx header will have gpu va for following
fields:
ctxsw_prog_main_image_context_buffer_ptr
ctxsw_prog_main_image_context_buffer_ptr_hi
ctxsw_prog_main_image_zcull_ptr
ctxsw_prog_main_image_zcull_ptr
ctxsw_prog_main_image_pm_ptr
ctxsw_prog_main_image_pm_ptr_hi
ctxsw_prog_main_image_full_preemption_ptr_hi
ctxsw_prog_main_image_full_preemption_ptr
ctxsw_prog_main_image_full_preemption_ptr_xxxx0
ctxsw_prog_main_image_full_preemption_ptr_xxxx0_v
ctxsw_prog_main_image_patch_adr_lo
ctxsw_prog_main_image_patch_adr_hi
Changes done as part of this CL:
- Read ctx_id from from main context header
- Golden context creation:
Use gold_mem for for golden context creation
and copy golden context from save gold local
memory to main context. No need to restore
golden context to context header.
- Write ctx_patch_count and smpc_ctxsw_mode in
main context header only.
- Update preemption mode in main context header and
preemption buffer va in context header.
- Updated image patch buffer va in context header.
Bug 1958308
Change-Id: Ic076aad8b1802f76f941d2d15cb9a8c07308e3e8
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1562680
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Initialize following counters in context header
for all legacy chips:
ctxsw_prog_main_image_num_save_ops
ctxsw_prog_main_image_num_restore_ops
This was already present in the code but move to a function
gk20a_gr_init_ctxsw_hdr_data, so that it can be re-used across
chips.
Additionally initialize following preemption related counters
for gp10b onwards in context header:
ctxsw_prog_main_image_num_wfi_save_ops
ctxsw_prog_main_image_num_cta_save_ops
ctxsw_prog_main_image_num_gfxp_save_ops
ctxsw_prog_main_image_num_cilp_save_ops
Bug 1958308
Change-Id: I0e45ec718a8f9ddb951b52c92137051b4f6a8c60
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1562654
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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