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* gpu: nvgpu: gv11b: enable more gr exceptionsSeema Khowala2018-01-31
| | | | | | | | | | | | | | | | -pd, scc, ds, ssync, mme and sked exceptions are enabled. This will be useful for debugging -Handle enabled interrupts -Add gr ops to handle ssync hww. For legacy chips, ssync hww_esr register is gpcs_ppcs_ssync_hww_esr. Since ssync hww is not enabled on legacy chips, added ssync hww exception handling for volta only. Change-Id: I63ba2eb51fa82e74832df26ee4cf3546458e5669 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1644751 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add fecs_host_int_enable halSeema Khowala2018-01-31
| | | | | | | | | | | This will be used to enable fecs interrupts per chip. Change-Id: Id99412ca1a9c4caad999c3458b0e9701515db4b9 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1642554 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Unify querying stream idTerje Bergstrom2018-01-31
| | | | | | | | | | | | | | Stream ID for gp10b is retrieved directly from DT headers in common code. Introduce instead a variable to store the stream ID and move the query to platform_gp10b_tegra.c. JIRA NVGPU-4 Change-Id: I123024e13e470283bb691883f8f963eb72c997d8 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1648013 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: make .tsg_unbind_channel one layer lowerRichard Zhao2018-01-31
| | | | | | | | | | | | | | | | | | | | | | | | | The message to tell RM server to unbind channel has to be sent after client unbinds the channel and before client calls tsg release. The channel has to belong to a tsg on RM server before client submit a runlist to remove the channel. Or there's a bare channel problem. By moving .tsg_unbind_channl one layer lower, gk20a_tsg_unbind_channel() will be common functions for all chip, and it'll call tsg release after call .tsg_unbind_channel. So vgpu won't need to worry about tsg was released before sending msg to RM server. Bug 200382695 Bug 200382785 Change-Id: I32acc122f3f9d5d0628049ccf673225f9e90c87a Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1645383 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: ce: store fences in a separate arrayKonsta Holtta2018-01-26
| | | | | | | | | | | | | | | | | | | | Simplify the copyengine code massively by storing the job post fence pointers in an array of fences instead of mixing them up in the command buffer memory. The post fences are used when the ring buffer of a context gets full and we need to wait for the oldest slot to free up. NVGPU-43 NVGPU-52 Change-Id: I36969e19676bec0f38de9a6357767a8d5cbcd329 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646037 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: ce: drop prefence supportKonsta Holtta2018-01-26
| | | | | | | | | | | | | | | | | Delete the gk20a_fence_in argument in gk20a_ce_execute_ops. It has never been used and is in the way of some upcoming code cleanup. NVGPU-43 Change-Id: Ie61e1a2f4945b1e34d64880044c265d26fa822d7 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646036 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Initial Nvlink driver skeletonDavid Nieto2018-01-25
| | | | | | | | | | | | | | | | | | | | | | Adds the skeleton and integration of the GV100 endpoint driver to NVGPU (1) Adds a OS abstraction layer for the internal nvlink structure. (2) Adds linux specific integration with Nvlink core driver. (3) Adds function pointers for nvlink api, initialization and isr process. (4) Adds initial support for minion. (5) Adds new GPU enable properties to handle NVLINK presence (6) Adds new GPU enable properties for SG_PHY bypass (required for NVLINK over PCI) (7) Adds parsing of nvlink vbios structures. (8) Adds logging defines for NVGPU JIRA: EVLR-2328 Change-Id: I0720a165a15c7187892c8c1a0662ec598354ac06 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1644708 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (ctrl IOCTLs)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: Ib6c4b2f99b85af3119cce3882fe35ab47509c76f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640500 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add speculative load barrier (channel IOCTLs)Alex Waterman2018-01-25
| | | | | | | | | | | | | | | | | | | | | | Data can be speculatively loaded from memory and stay in cache even when bound check fails. This can lead to unintended information disclosure via side-channel analysis. To mitigate this problem insert a speculation barrier. bug 2039126 CVE-2017-5753 Change-Id: I6b8af794ea2156f0342ea6cc925051f49dbb1d6e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640498 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Report mailbox id and value on ucode timeoutTerje Bergstrom2018-01-23
| | | | | | | | | | | | | | | | | | | | When we detect a timeout waiting for ctxsw ucode method to complete, we print an error. The error does not detail the event we are waiting which makes debugging difficult. Add the missing mailbox id and value to the error. Bug 2049965 Change-Id: I45204a2d6f1f39919a0133b1e0867213e1a5b671 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1643709 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: Seema Khowala <seemaj@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fold T19x code back to main code pathsTerje Bergstrom2018-01-23
| | | | | | | | | | | | | Lots of code paths were split to T19x specific code paths and structs due to split repository. Now that repositories are merged, fold all of them back to main code paths and structs and remove the T19x specific Kconfig flag. Change-Id: Id0d17a5f0610fc0b49f51ab6664e716dc8b222b6 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640606 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add sw method for SET_BES_CROP_DEBUG4seshendra Gadagottu2018-01-22
| | | | | | | | | | | | | | | | | | Added sw method support for SET_BES_CROP_DEBUG4. In this sw method: CLAMP_FP_BLEND_TO_MAXVAL forces overflow and CLAMP_FP_BLEND_TO_INF blend results to clamp to FP maxval. Added support for this sw method in gp10b/gp106/gv11b and gv100. Bug 2046636 Change-Id: I3a9e97587aca76718f7f504ea3b853f87409092a Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1641529 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: note railgate_allowed in do_idleKonsta Holtta2018-01-22
| | | | | | | | | | | | | | | | | | | | | | | | The idling and unidling of deterministic channels in the do_idle/do_unidle path assume that each deterministic channel holds a power reference. This is no longer the case if railgating has been allowed for a channel via the deterministic options ioctl which also causes the channel to drop the power ref that it holds otherwise during its lifetime. All this is happening inside the deterministic_busy rwsem, which also guards the ioctl changing those deterministic option states. Bug 200327089 Change-Id: I9ce312bbaa459b3cf4a7541fa369186b78c3afdc Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1642310 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add g->sw_ready flagKonsta Holtta2018-01-20
| | | | | | | | | | | | | | | | | | | | | | | | | Fix a race condition where we'd still be booting up the gpu and/or initializing the driver but elsewhere assume that all is done already. Some userspace APIs to make sure that we're ready by testing g->gr.sw_ready, but this flag is set in the middle of bootup; there are other things after gr initialization. Add a new flag that is enabled after bootup is fully complete at the end of finalize_poweron, and change the checks in user API paths to test the new flag only. These checks are only in the ioctl paths for ctrl, dbg and tsg, and in the ctrl device's opening path. The gr.sw_ready flag is still left there to signify whether just gr has had its bookkeeping initialized. Bug 200370011 Change-Id: I2995500e06de46430d9b835de1e9d60b3f01744e Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1640124 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Update gk20a pde bit coverage functionAlex Waterman2018-01-19
| | | | | | | | | | | | | | | | | The mm_gk20a.c function that returns number of bits that a PDE covers is very useful for determing PDE size for all chips. Copy this into the common VM code since this applies to all chips/platforms. Bug 200105199 Change-Id: I437da4781be2fa7c540abe52b20f4c4321f6c649 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639730 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: delete unused wfi in gk20a_fenceKonsta Holtta2018-01-19
| | | | | | | | | | | | | | | | | The boolean wfi field in struct gk20a_fence is not used for anything. Delete it and a couple of function parameters that carried the flag. Jira NVGPU-43 Change-Id: I399c8709102a3f944cab669ff806761aedaeb6d3 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1636344 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: Enable perfmon.Deepak Goyal2018-01-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | t19x PMU ucode uses RPC mechanism for PERFMON commands. - Declared "pmu_init_perfmon", "pmu_perfmon_start_sampling", "pmu_perfmon_stop_sampling" and "pmu_perfmon_get_samples" in pmu ops to differenciate for chips using RPC & legacy cmd/msg mechanism. - Defined and used PERFMON RPC commands for t19x - INIT - START - STOP - QUERY - Adds RPC handler for PERFMON RPC commands. - For guerying GPU utilization/load, we need to send PERFMON_QUERY RPC command for gv11b. - Enables perfmon for gv11b. Bug 2039013 Change-Id: Ic32326f81d48f11bc772afb8fee2dee6e427a699 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1614114 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: unexport gk20a_ce_create/delete_contextRichard Zhao2018-01-17
| | | | | | | | | | | | | | | | | No external referencing of them. Jira VFND-4713 Change-Id: If053bbdbb37e9bd4789bfd7cccb1aef035fbf317 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639674 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Make graphics context property of TSGTerje Bergstrom2018-01-17
| | | | | | | | | | | | | | | | | | | | Move graphics context ownership to TSG instead of channel. Combine channel_ctx_gk20a and gr_ctx_desc to one structure, because the split between them was arbitrary. Move context header to be property of channel. Bug 1842197 Change-Id: I410e3262f80b318d8528bcbec270b63a2d8d2ff9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1639532 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Combine gk20a and gp10b free_gr_ctxTerje Bergstrom2018-01-12
| | | | | | | | | | | | | | gp10b version of free_gr_ctx was created to keep gp10b source code changes out from the mainline. gp10b was merged back to mainline a while ago, so this separation is no longer needed. Merge the two variants. Change-Id: I954b3b677e98e4248f95641ea22e0def4e583c66 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1635127 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add HAL for dumping ctxsw statisticsTerje Bergstrom2018-01-12
| | | | | | | | | | | | | | | | | Add HAL for dumping ctxsw statistics. The statistics are dependent on the architecture, and the function that calls this operation needs to be moved to gk20a. Bug 1842197 Change-Id: I285c74b8ddc8c7854c85b3fef4cbfc582098919e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1632681 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: runlist info mutex not needed for runlist_stateSeema Khowala2018-01-11
| | | | | | | | | | | | | | | | runlist_info mutex for the runlist being enabled or disabled in fifo_sched_disable_r is not needed to be acquired Bug 2043838 Change-Id: Ia9839ab7effbe7daf353c3a54f25a2b4914af5e8 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1630345 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: vgpu: get virtual SMs mappingThomas Fleury2018-01-10
| | | | | | | | | | | | | | | On gv11b we can have multiple SMs per TPC. Add sm_per_tpc in vgpu constants to properly dimension the virtual SM to TPC/GPC mapping in virtualization case. Use TEGRA_VGPU_CMD_GET_SMS_MAPPING to query current mapping. Bug 2039676 Change-Id: I817be18f9a28cfb9bd8af207d7d6341a2ec3994b Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1631203 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: protect linux include with configDeepak Nibade2018-01-10
| | | | | | | | | | | | | | | | In fence_gk20a.c protect <linux/file.h> and <linux/fs.h> includes with config CONFIG_SYNC since they are only needed with this config enabled Jira NVGPU-487 Change-Id: I6c26aa0fbb4ee284129109c625a0e324d5caf235 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1635471 GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use chip specific zbc_c/z format regseshendra Gadagottu2018-01-10
| | | | | | | | | | | | | | Use chip specific gpcs_swdx_dss_zbc_c_format_reg and gpcs_swdx_dss_zbc_z_format_reg. These registers are different for gv11b/gv100 from gp10b/gp106. Change-Id: I9e209c878a11edc986ba4304ff60fcccbb5087aa Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1635091 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: fix for gfx preemptionseshendra Gadagottu2018-01-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Used chip specific attrib_cb_gfxp_default_size and attrib_cb_gfxp_size buffer sizes during committing global callback buffer when gfx preemption is requested. These sizes are different for gv11b from gp10b. For gp10b used smaller buffer sizes than specified value in hw manuals as per sw requirement. Also used gv11b specific preemption related functions: gr_gv11b_set_ctxsw_preemption_mode gr_gv11b_update_ctxsw_preemption_mode This is required because preemption related buffer sizes are different for gv11b from gp10b. More optimization will be done as part of NVGPU-484. Another issue fixed is: gpu va for preemption buffers still needs to be 8 bit aligned, even though 49 bits available now. This done because of legacy implementation of fecs ucode. Bug 1976694 Change-Id: I2dc923340d34d0dc5fe45419200d0cf4f53cdb23 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1635027 GVS: Gerrit_Virtual_Submit Reviewed-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: correct function arguments to fix QNX compilationSourab Gupta2018-01-09
| | | | | | | | | | | | | | | The patch changes the function argument from 'int' to 'unsigned int' to fix the QNX compilation failures. Change-Id: Iaee7850d8310bea693996ac618b95252ca5d1b35 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1626397 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* Revert "gpu: nvgpu: gv11b: fix for gfx preemption"Alex Waterman2018-01-09
| | | | | | | | | | | | | | | | | | This reverts commit caf168e33ec12ff6f0ed90fd4aa7654c09eaa553. Might be causing an intermittency in quill-c03 graphics submit. Super weird since the only change that seems like it could affect it is the header file update but that seems rather safe. Bug 2044830 Change-Id: I14809d4945744193b9c2d7729ae8a516eb3e0b21 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1634349 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Timo Alho <talho@nvidia.com> Tested-by: Timo Alho <talho@nvidia.com>
* gpu: nvgpu: gv11b: fix for gfx preemptionseshendra Gadagottu2018-01-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Used chip specific attrib_cb_gfxp_default_size and attrib_cb_gfxp_size buffer sizes during committing global callback buffer when gfx preemption is requested. These sizes are different for gv11b from gp10b. Also used gv11b specific preemption related functions: gr_gv11b_set_ctxsw_preemption_mode gr_gv11b_update_ctxsw_preemption_mode This is required because preemption related buffer sizes are different for gv11b from gp10b. More optimization will be done as part of NVGPU-484. Another issue fixed is: gpu va for preemption buffers still needs to be 8 bit aligned, even though 49 bits available now. This done because of legacy implementation of fecs ucode. Bug 1976694 Change-Id: I284e29e0815d205c150998b07d0757b5089d3267 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1630520 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Richard Zhao <rizhao@nvidia.com> Tested-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: include nvgpu types.h explicitly in fence.hSourab Gupta2018-01-08
| | | | | | | | | | | | | QNX needs defines for u32 data type, which is retrieved from nvgpu/types.h. We need to explicity include this for fence.h Change-Id: I0768042b8b10db550a1e321a0c3c1d86d981f9b0 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1626401 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: replace pr_err with nvgpu_errSourab Gupta2018-01-08
| | | | | | | | | | | | | Replace the linux specific pr_err with nvgpu_err function Change-Id: I856a3030c62009b078a8cdfc0050b541a66e6eaa Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1626400 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove dma-buf.h include in channelSourab Gupta2018-01-08
| | | | | | | | | | | | | | The patch removes the dma-buf.h include from channel_gk20a.c, now that there are no references to dma_buf present here. Change-Id: I079c3c3763e7ac4f91e43a4bc54a23ec8d5a23fa Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1626396 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* DNI: gpu: nvgpu: Increase GV100 ctxsw timeoutsDavid Nieto2018-01-05
| | | | | | | | | | | | | | | During bringup and before nvlink is up GV100 on the DDPX platform operates with a very, very slow sysmem link. In order to get sysmem test to pass it is neccesary to significantly increase most timeouts by an order the magnitude. Bug 2040544 Change-Id: I26858afde4ae80c70f86b47cfff674b6b00b5bf8 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1627417 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Do not disable ELPG when committing buffersTerje Bergstrom2018-01-04
| | | | | | | | | | | | | Committing buffer addresses only writes to the memory. There's no need to disable ELPG for the duration, so drop the ELPG protection. Change-Id: I8d8d08506387197e4737e0311df4a20085496056 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1631149 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove gk20a specific optimizationTerje Bergstrom2018-01-04
| | | | | | | | | | | Remove compute optimization specific to gk20a. We do not support gk20a anymore. Change-Id: Ibd548eee8d891a667f28a451d586fcfaac7f026a Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1631144 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix erroneous gk20a_put() callDeepak Nibade2018-01-04
| | | | | | | | | | | | | | | | | | | | | | | With a recent rework we moved gk20a_get() call to nvgpu_ioctl_tsg_open(), but corresponding gk20a_put() call remained in gk20a_tsg_release() So if a TSG is opened and released from within kernel with APIs gk20a_tsg_open()/gk20a_tsg_release() we mistakenly drop extra refcount through gk20a_put() Fix this by moving gk20a_put() call to nvgpu_ioctl_tsg_release() which balances gk20a_get() call in nvgpu_ioctl_tsg_open() Bug 200374011 Change-Id: Id0cec0426e6231309dc530ab5c934dacaba9f8da Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1630969 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: return error code in failure casesDeepak Nibade2018-01-04
| | | | | | | | | | | | | | | | | | | In gk20a_ce_create_context(), if gk20a_tsg_open() or gk20a_open_new_channel() fails, we bail out from the function without setting the error code This could mislead the caller and report incorrect success Fix this by setting error code explicitly in failure cases Bug 200374011 Change-Id: Idf6cba4a57740107bada698295745352f7b5d5ac Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1631506 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix TSG leak from CE codeDeepak Nibade2018-01-04
| | | | | | | | | | | | | | | | | | | | | | In gk20a_ce_delete_gpu_context(), we unbind the channel from TSG and close the channel. But we do not drop the TSG refcount leaking the TSG reference Fix this by explicitly dropping TSG refcount Also, do not explicitly unbind the channel from TSG gk20a_channel_close() will internally unbind the channel from TSG Bug 200374011 Change-Id: Ie4aa32f1d0bff4231f41aa2b33743cdc63e967c7 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1629972 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add golden_img_loaded flag to gr ctx descSourab Gupta2018-01-04
| | | | | | | | | | | | | | | The patch adds the boolean flag 'golden_img_loaded' to gr ctx desc. This is needed for refactoring the ctx initialization. Change-Id: I6d6df273e764a4cd06d062d59427dd33f4669778 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1617174 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove bare channel schedulingTerje Bergstrom2018-01-02
| | | | | | | | | | | | | | | | Remove scheduling IOCTL implementations for bare channels. Also removes code that constructs bare channels in runlist. Bug 1842197 Change-Id: I6e833b38e24a2f2c45c7993edf939d365eaf41f0 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1627326 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove TSG required flagTerje Bergstrom2018-01-02
| | | | | | | | | | | | | | | | | | Remove nvgpu internal flag indicating that TSGs are required. We now require TSGs always. This also fixes a regression where CE channels were back to using bare channels on gp106. Bug 1842197 Change-Id: Id359e5a455fb324278636bb8994b583936490ffd Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1628481 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Deepak Nibade <dnibade@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Initialize CE once channels resumedTerje Bergstrom2017-12-29
| | | | | | | | | | | | | | Initialize CE channels and vidmem clearer only once channels have been enabled. Change-Id: Id4c870ee7d4632044b97cead5d0d7b8317170430 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1628167 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Implement abstraction for finding TIDTerje Bergstrom2017-12-28
| | | | | | | | | | | | | Implement abstraction for finding the thread ID of thread currently being run. This is tracked for context switch tracing. In Linux kernel this is implemented by returning PID. Change-Id: Id46a318894f9a2ff3c85d2c8ef0b02c52783f122 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1627239 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: Report LTC errors per sliceDavid Nieto2017-12-28
| | | | | | | | | | | | | | | | | | | | | Add support to report ltc ecc errors per slice (1) use new logic to detect subunits (2) store size of array and check before comparison to prevent out of bounds derefencing (3) use new hashing to prevent collisions or entries with permuted names bug 2037425 Change-Id: I63b9f0df43b9dceddc1bae17924c4723072f569e Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1620854 GVS: Gerrit_Virtual_Submit Reviewed-by: Chris Dragan <kdragan@nvidia.com> Tested-by: Chris Dragan <kdragan@nvidia.com> Reviewed-by: Nirav Patel <nipatel@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove support for channel eventsTerje Bergstrom2017-12-28
| | | | | | | | | | | | | | Remove support for events for bare channels. All users have already moved to TSGs and TSG events. Bug 1842197 Change-Id: Ib3ff68134ad9515ee761d0f0e19a3150a0b744ab Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1618906 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove support for bare channelsTerje Bergstrom2017-12-28
| | | | | | | | | | | | | | | Remove remaining support for bare channels. All users of bare channels have already moved to TSGs. Bug 1842197 Change-Id: I1ff12677253b160dac9bebe6925ad0839ea07cfc Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1618905 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix crash on read fail of mc_boot_0_rSupriya2017-12-28
| | | | | | | | | | | | | | | | | | | | | This CL handles - erroneous use of boot_0 function pointer before being assigned in __nvgpu_check_gpu_state - And proper handling of error returned from gk20a_readl in gk20a_mc_boot_0 With these fixes crash is not seen in case mc_boot_0 read returns 0 in gk20a_mc_boot_0 - And also this handles the recursion caused by mc.boot_0() calling nvgpu_readl and nvgpu_readl in turn calling mc.boot_0 in case of read failure Bug 2010966 Change-Id: Ia087811c67d88948b7fc5fff35e0fabc6ea91989 Signed-off-by: Supriya <ssharatkumar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1616274 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Implement abstraction for finding TGIDTerje Bergstrom2017-12-27
| | | | | | | | | | | | | | | Implement abstraction for finding the process ID of thread currently being run. This is tracked for context switch tracing. In Linux kernel this is implemented by returning TGID. Change-Id: Ia6bcbd92c8cc25467694a35476e5d5f717194105 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1615985 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: do channel resume after hw initseshendra Gadagottu2017-12-26
| | | | | | | | | | | | | | | | | | | | During finalize power on, resume channels only after complete hw initialization is done. Otherwise it will cause issues with unexpected usage of hw. During first boot will not see these issues because there will no channels. But after rail gate/ungate or suspend/resume these issues can be seen if channels are present before rail-gate/suspend. Bug 2039195 Change-Id: Ie96e2f2b91902ba18b37e9a167344eeae07ba8c2 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1625506 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gv11b: remove cde supportSeema Khowala2017-12-26
| | | | | | | | | | | Change-Id: I04df795b20413a2d07a252d77b3eba853890fcae Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1624087 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>