| Commit message (Collapse) | Author | Age |
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In gk20a_tsg_bind_channel_fd(), API gk20a_get_channel_from_file()
already handles converting a channel fd to channel
Hence explicit fget(ch_fd) is not required and is unused
Coverity id : 32386
Bug 200192125
Change-Id: I28674cebf088240b8b15129a22f6743c856ed88f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1171713
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Extend the existing NVGPU_GPU_IOCTL_OPEN_CHANNEL interface to allow
opening channels for other than the primary (i.e., the graphics)
runlists. This is required to push work to dGPU engines that have
their own runlists, such as the asynchronous copy engines and the
multimedia engines.
Minor change - Added active_engines_list allocation
and assignment for fifo_vgpu back end.
JIRA DNVGPU-25
Change-Id: I3ed377e2c9a2b4dd72e8256463510a62c64e7a8f
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1161541
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In gk20a_event_id_poll(), we always set the mask value
and return it. This causes poll() from UMD to be always
successful irrespective of event is really generated or not
Fix this by adding a flag event_posted for each event
Set this flag while posting the event
In gk20a_event_id_poll(), set the mask value only if
this flag is set. If flag is set, set mask and clear the flag
Bug 200089620
Change-Id: If14236547c611fe4bfa1410ff5b69c9fa02d43bb
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1160253
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 1702773
JIRA VFND-1496
Change-Id: Ice570df78d974fa59f2a932caf0e6249b13493a1
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1144929
(cherry picked from commit 8b6ec996f3773e497a040a8fe4148e01e8dc35fa)
Reviewed-on: http://git-master/r/1150705
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- make tsg_gk20a.c call HAL for enable/disable channels
- add preempt_tsg HAL callbacks
- add tsg bind/unbind channel HAL callbacks
- add according tsg callbacks for vgpu
Bug 1702773
JIRA VFND-1003
Change-Id: I2cba74b3ebd3920ef09219a168e6433d9574dbe8
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1144932
(cherry picked from commit c3787de7d38651d46969348f5acae2ba86b31ec7)
Reviewed-on: http://git-master/r/1126942
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The TSG timeslice params were not being reset on open,
resulting in timeslices being incorrectly inherited across
close->open cycles.
Bug 1617046
Change-Id: I5124634fbf058f9f1b57c5c9cc1428db8df4ad43
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1146849
Reviewed-by: Automatic_Commit_Validation_User
Tested-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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JIRA EVLR-244
JIRA EVLR-318
Change-Id: Ie95f42212dadcf2d0c1737eeb28812afb03b712f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: http://git-master/r/1120603
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Ken Adams <kadams@nvidia.com>
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Add support for changing a TSG's timeslice, within reasonable
limits imposed by the kernel driver.
JIRA VFND-1494
Bug 1749744
Change-Id: Ifca1b63a00da7a5872483bb56692da70a5f18bdf
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1129837
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support for changing a TSG's runlist interleave
level.
JIRA VFND-1497
Bug 1749744
Change-Id: I3cf3ebc2334f83b1bfb6b3230fae2ca73c75c239
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1122677
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
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Add below channel and TSG APIs to post events
on event_id interface
gk20a_channel_event_id_post_event()
gk20a_tsg_event_id_post_event()
Bug 200089620
Change-Id: I0cfadc9ffdb880b2410f97758fad47905c620db1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1112267
(cherry picked from commit 9f50d7da4500af4dbf4dabe7916eda6fc220f4fb)
Reviewed-on: http://git-master/r/1120320
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Add NVGPU_IOCTL_TSG_EVENT_ID_CTRL API for channel
event id support to TSGs
This API will accept an event_id (like BPT.INT or
BPT.PAUSE), a command to enable
the event, and return a file descriptor on which
we can raise the event (if cmd=enable)
Events generated for TSGs will reuse file
operations "gk20a_event_id_ops"
Bug 200089620
Change-Id: I2f563c6d3a0988eb670caac2d3c7c6795724792c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1030776
(cherry picked from commit 72b61fa266279038f013e582be80c21808e1038d)
Reviewed-on: http://git-master/r/1120319
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Previously, only "high" priority bare channels were interleaved
between all other bare channels and TSGs. This patch decouples
priority from interleaving and introduces 3 levels for interleaving
a bare channel or TSG: high, medium, and low. The levels define
the number of times a channel or TSG will appear on a runlist (see
nvgpu.h for details).
By default, all bare channels and TSGs are set to interleave level
low. Userspace can then request the interleave level to be increased
via the CHANNEL_SET_RUNLIST_INTERLEAVE ioctl (TSG-specific ioctl will
be added later).
As timeslice settings will soon be coming from userspace, the default
timeslice for "high" priority channels has been restored.
JIRA VFND-1302
Bug 1729664
Change-Id: I178bc1cecda23f5002fec6d791e6dcaedfa05c0c
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1014962
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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export below APIs for TSGs :
gk20a_enable_tsg() - enable only TSG
gk20a_disable_tsg() - disable only TSG
gk20a_enable_channel_tsg() -
if channel is part of TSG, enable TSG
otherwise enable channel
gk20a_disable_channel_tsg() -
if channel is part of TSG, disable TSG
otherwise disable channel
Bug 200156699
Change-Id: Icdaca35235c3f323687f839fe32c6c5fe964b230
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/927131
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add new IOCTL NVGPU_IOCTL_TSG_SET_PRIORITY to allow
setting timeslice for entire TSG
Return error from channel specific IOCTL_CHANNEL_SET_PRIORITY
if the channel is part of TSG
Separate out API gk20a_channel_get_timescale_from_timeslice()
to get timeslice_timeout and scale from timeslice period
Use this API to get timeslice_timeout and scale for TSG and
store it in tsg_gk20a structure
Then trigger runlist update so that new timeslice values
will be re-written to runlist for TSG
Bug 200146615
Change-Id: I555467d034f81b372b31372f0835d72b1c159508
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/824206
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Clear ioctl buffer and fix double free, and error case memory leak.
Bug 200059216
Change-Id: I21cc2b0f6a7e8fca09f72caf4c54d570b13f400b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/655347
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Add ioctl to nvhost-ctrl to create a new TSG.
Bug 200042993
Change-Id: Icdd0edb1d9e374740ace6da9eb3a10c57c62617a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move nvgpu ioctls from the many user space interface headers to a new
single nvgpu.h header under include/uapi. No new code or replaced names
are introduced; this change only moves the definitions and changes
include directives accordingly.
Bug 1434573
Change-Id: I4d02415148e437a4e3edad221e08785fac377e91
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/542651
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Proper error number for invalid request number is EINVAL instead of
EFAULT, so change it in ioctl calls.
Change-Id: I8fddd34e012700550e9e30fe17ba7152b3a0417b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/542563
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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If a channel is already scheduled as regular channel, we should not
allow it to be marked as TSG since it will fail book keeping of
number of active channels in a TSG
This way we can force to bind the channels first and then only
make them active
Also, remove duplicate function declaration added during branch merge
and one unnecessary comparison with zero
Bug 1470692
Change-Id: I88f9678919e4b76de472c6dda21e4537520241c4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/497903
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add refcounting for TSGs and manage the refcounts as below :
- initialize ref when TSG is opened
- get ref when channel is bound to TSG
- drop the ref when channel is unbound (i.e. during channel close)
- drop the ref when TSG is closed
- when refcount drops to zero, we free the TSG
This refcounting makes it possible to close channels or TSG
in any order
Bug 1470692
Change-Id: Ia4b39164a4582c8169da62a91b9131094c67f5f8
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/495667
(cherry picked from commit be1e198a663d2102e9674978f3d2cca0f2327a6b)
Reviewed-on: http://git-master/r/495955
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add ioctls to enable/disable/preempt a TSG
1. NVGPU_IOCTL_TSG_ENABLE
enable all the channels in a TSG
2. NVGPU_IOCTL_TSG_DISABLE
disable all the channels in a TSG
3. NVGPU_IOCTL_TSG_PREEMPT
preempt a TSG with given id
Bug 1514064
Change-Id: I2db6404b8536e872243cbe57b99e7c6d14243fa5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/494671
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We store a reference to common address space of channels
in struct tsg_gk20a without increasing the refcount
This could result in freeing the address space even when
some channel in TSG needs it or when we need to free
common gr_ctx
Fix this by getting ref using gk20a_vm_get() when we store
the VM reference. We drop this reference with
gk20a_vm_put() when closing the TSG
Bug 1470692
Change-Id: Ifc1f29d32cd721810bfbb5a4db96095770318c17
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/495668
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add refcounting for TSGs and manage the refcounts as below :
- initialize ref when TSG is opened
- get ref when channel is bound to TSG
- drop the ref when channel is unbound (i.e. during channel close)
- drop the ref when TSG is closed
- when refcount drops to zero, we free the TSG
This refcounting makes it possible to close channels or TSG
in any order
Bug 1470692
Change-Id: Ia4b39164a4582c8169da62a91b9131094c67f5f8
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/495667
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Modify TSG's channel list as "ch_list" for all channels
instead of "ch_runnable_list" for only runnable list
We can traverse this list and check runnable status of
channel in active_channels to get runnable channels
Remove below APIs as they are no longer required :
gk20a_bind_runnable_channel_to_tsg()
gk20a_unbind_channel_from_tsg()
While closing the channel, call gk20a_tsg_unbind_channel()
to unbind the channel from TSG
bug 1470692
Change-Id: I0178fa74b3e8bb4e5c0b3e3b2b2f031491761ba7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/449227
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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All channels in a TSG need to share same engine context
i.e. pointer in RAMFC of all channels in a TSG must point
to same NV_RAMIN_GR_WFI_TARGET
To get this, add a pointer to gr_ctx inside TSG struct so
that TSG can maintain its own unique gr_ctx
Also, change the type of gr_ctx in a channel to pointer
variable so that if channel is part of TSG it can point
to TSG's gr_ctx otherwise it will point to its own gr_ctx
In gk20a_alloc_obj_ctx(), allocate gr_ctx as below :
1) If channel is not part of any TSG
- allocate its own gr_ctx buffer if it is already not allocated
2) If channel is part of TSG
- Check if TSG has already allocated gr_ctx (as part of TSG)
- If yes, channel's gr_ctx will point to that of TSG's
- If not, then it means channels is first to be bounded to
this TSG
- And in this case we will allocate new gr_ctx on TSG first
and then make channel's gr_ctx to point to this gr_ctx
Also, gr_ctx will be released as below ;
1) If channels is not part of TSG, then it will be released
when channels is closed
2) Otherwise, it will be released when TSG itself is closed
Bug 1470692
Change-Id: Id347217d5b462e0e972cd3d79d17795b37034a50
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/417065
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- when a TSG channel is made runnable, add it to TSG's
runnable list
- when a TSG channel is removed from runlist, remove it
from TSG's runnable list
When we rewrite the entire runlist :
- first add all the channels which are not part of any TSG
- then find all active TSGs, add an entry in runlist for the TSG
(with TSG id and length of TSG)
- then write entries for each channel in that TSG
Bug 1470692
Change-Id: Ic55a4d5959abc72cd20b8224eb4c31d3ff411861
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/416612
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support to create/destroy TSGs using node "/dev/nvhost-tsg-gpu"
Provide below IOCTLs to bind/unbind channels to/from TSGs :
NVGPU_TSG_IOCTL_BIND_CHANNEL
NVGPU_TSG_IOCTL_UNBIND_CHANNEL
Bug 1470692
Change-Id: Iaf9f16a522379eb943906624548f8d28fc6d4486
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/416610
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