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* gpu: nvgpu: Change license for common files to MITTerje Bergstrom2017-09-26
| | | | | | | | | | | | Change license of OS independent source code files to MIT. JIRA NVGPU-218 Change-Id: I1474065f4b552112786974a16cdf076c5179540e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565880 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: allow bind to be interruptedDavid Nieto2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change solves two problems: (*) the possibility of a crash due to interrupting the gpu initialization following a bind (*) a IOVA memory leak that could prevent the GPU from binding after about 200 bind/unbind cycles A detailed list of fixes: - chek that arbiter is initialized before freeing it. - do not re-enable interrupts when MSI is enabled on unbind. - free the semaphore sea on unbind. - ensure we dont double load the vbios. - check return value of nvgpu_mutex_init for semaphores. - add corresponding nvgpu_mutex_destroy calls. bug 1816516 Change-Id: Ia8af73019e0e1183998855d55bb3eea09672a8b7 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1465302 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: David Jarrett <djarrett@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563019 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: SGL passthrough implementationSunny He2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | The basic nvgpu_mem_sgl implementation provides support for OS specific scatter-gather list implementations by simply copying them node by node. This is inefficient, taking extra time and memory. This patch implements an nvgpu_mem_sgt struct to act as a header which is inserted at the front of any scatter- gather list implementation. This labels every struct with a set of ops which can be used to interact with the attached scatter gather list. Since nvgpu common code only has to interact with these function pointers, any sgl implementation can be used. Initialization only requires the allocation of a single struct, removing the need to copy or iterate through the sgl being converted. Jira NVGPU-186 Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8 Signed-off-by: Sunny He <suhe@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1541426 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: nvgpu SGL implementationAlex Waterman2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The last major item preventing the core MM code in the nvgpu driver from being platform agnostic is the usage of Linux scattergather tables and scattergather lists. These data structures are used throughout the mapping code to handle discontiguous DMA allocations and also overloaded to represent VIDMEM allocs. The notion of a scatter gather table is crucial to a HW device that can handle discontiguous DMA. The GPU has a MMU which allows the GPU to do page gathering and present a virtually contiguous buffer to the GPU HW. As a result it makes sense for the GPU driver to use some sort of scatter gather concept so maximize memory usage efficiency. To that end this patch keeps the notion of a scatter gather list but implements it in the nvgpu common code. It is based heavily on the Linux SGL concept. It is a singly linked list of blocks - each representing a chunk of memory. To map or use a DMA allocation SW must iterate over each block in the SGL. This patch implements the most basic level of support for this data structure. There are certainly easy optimizations that could be done to speed up the current implementation. However, this patches' goal is to simply divest the core MM code from any last Linux'isms. Speed and efficiency come next. Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1530867 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Direct GMMU PTE kind controlSami Kiminki2017-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Allow userspace to control directly the PTE kind for the mappings by supplying NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL for MAP_BUFFER_EX. In particular, in this mode, the userspace will tell the kernel whether the kind is compressible, and if so, what is the incompressible fallback kind. By supplying only the compressible kind, the userspace can require that the map kind will not be demoted to the incompressible fallback kind in case of comptag allocation failure. Add also a GPU characteristics flag NVGPU_GPU_FLAGS_SUPPORT_MAP_DIRECT_KIND_CTRL to signal whether direct kind control is supported. Fix indentation of nvgpu_as_map_buffer_ex_args header comment. Bug 1705731 Change-Id: I317ab474ae53b78eb8fdd31bd6bca0541fcba9a4 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543462 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: page align DMA allocsAlex Waterman2017-09-12
| | | | | | | | | | | | | | | | | | | | | | Explicitly page align DMA memory allocations. Non-page aligned DMA allocs can lead to nvgpu_mem structs that have a size that's not page aligned. Those allocs, in some cases, can cause vGPU maps to return an error. More generally DMA allocs in Linux are never going to not be page aligned both in size and address. So might as well page align the alloc size to make code else where in the driver more simple. To imlpement this an aligned_size field has been added to struct nvgpu_mem. This field has the real page aligned size of the allocation. The original size is still saved in size. Change-Id: Ie08cfc4f39d5f97db84a54b8e314ad1fa53b72be Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547902 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Remove mapping of comptags to user VATerje Bergstrom2017-09-07
| | | | | | | | | | | | | | Remove the kernel feature to map compbit backing store areas to GPU VA. The feature is not used, and the relevant user space code is getting removed, too. Change-Id: I94f8bb9145da872694fdc5d3eb3c1365b2f47945 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1547898 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: Replace kref for refcounting in nvgpuDebarshi Dutta2017-08-24
| | | | | | | | | | | | | | | | - added wrapper struct nvgpu_ref over nvgpu_atomic_t - added nvgpu_ref_* APIs to access the above struct JIRA NVGPU-140 Change-Id: Id47f897995dd4721751f7610b6d4d4fbfe4d6b9a Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540899 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Remove support for old kernel versionTerje Bergstrom2017-08-22
| | | | | | | | | | | Remove support for pre-4.4 kernels. This allows deleting the checks for kernel version, and usage of linux/version.h. Change-Id: I4d6cb30512ea164d27549f4f4d096e5931bb1379 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1543499 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add wrapper over atomic_t and atomic64_tDebarshi Dutta2017-08-17
| | | | | | | | | | | | | | | | | - added wrapper structs nvgpu_atomic_t and nvgpu_atomic64_t over atomic_t and atomic64_t - added nvgpu_atomic_* and nvgpu_atomic64_* APIs to access the above wrappers. JIRA NVGPU-121 Change-Id: I61667bb0a84c2fc475365abb79bffb42b8b4786a Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1533044 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Remove mm.get_iova_addrAlex Waterman2017-08-04
| | | | | | | | | | | | | | | | | | | | | | Remove the mm.get_iova_addr() HAL and replace it with a new HAL called mm.gpu_phys_addr(). This new HAL provides the real phys address that should be passed to the GPU from a physical address obtained from a scatter list. It also provides a mechanism by which the HAL code can add extra bits to a GPU physical address based on the attributes passed in. This is necessary during GMMU page table programming. Also remove the flags argument from the various address functions. This flag was used for adding an IO coherence bit to the GPU physical address which is not supported. JIRA NVGPU-30 Change-Id: I69af5b1c6bd905c4077c26c098fac101c6b41a33 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1530864 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: avoid possible ovrflw in dmabuf checkPeter Daifuku2017-07-28
| | | | | | | | | | | | | | | | | | | | In gk20a_vm_map_buffer, when checking dmabuf size, avoid possible overflow of buffer offset + buffer size Bug 1793926 Change-Id: Iaa85bbd2942546015a233f34388309c6ba01412c Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1488051 (cherry picked from commit 62346ede6c0863d36dc5d91527647130a13eff53) Reviewed-on: http://git-master/r/1501696 (cherry picked from commit 745c273ac80fad14f019b7c59bb797c4e22f4781) Reviewed-on: https://git-master.nvidia.com/r/1528182 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: check for buffer overflow when mappingPeter Daifuku2017-07-27
| | | | | | | | | | | | | | | | | In gk20a_vm_map_buffer, return an error if the buffer size is less than offset + mapping size. Bug 1793926 Change-Id: I2209de6a6f2e2b3bd8830659208d6f88bbedc00d Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1484442 (cherry picked from commit 7e6a80cb4684a3e2534bc68cba4c1612a845a8f3) Reviewed-on: http://git-master/r/1488138 (cherry picked from commit 3331f6e47f1d214ad6aaf08ae3e7d241e31d6638) Reviewed-on: https://git-master.nvidia.com/r/1501677 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add ops and var for t19x mmu faultSeema Khowala2017-07-08
| | | | | | | | | | | | | Add new ops and fields required for t19x mmu fault JIRA GPUT19X-7 JIRA GPUT19X-12 Change-Id: I29694c15ff9a4150bb1737adac6b58ccba76bea4 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master/r/1492640 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move dev field from gk20a to nvgpu_os_linuxTerje Bergstrom2017-07-07
| | | | | | | | | | | | | Move field "struct device *dev" from struct gk20a to struct nvgpu_os_linux. The field is valid only for Linux. JIRA NVGPU-38 Change-Id: I09286aa3a9c5a2406e5a27c1fbf21b2c515b4dd4 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1514162 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Cleanup GMMU debug printingAlex Waterman2017-07-07
| | | | | | | | | | | | | | | | | | | | | | | Ensure that all debug prints are consistent from chip to chip and function to function. The following maps letters in the debug print to their meaning: C Mapping is cachable v Mapping is volatile S Mapping is sparse P Mapping is private (VPR/WPR) c Mapping is coherent V Mapping is valid JIRA NVGPU-30 Change-Id: Ia890af88677c3e6d3fdd8c4fe266158c35b8afcd Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master/r/1514903 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Tested-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Implement PD packingAlex Waterman2017-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In some cases page directories require less than a full page of memory. For example, on Pascal, the final PD level for large pages is only 256 bytes; thus 16 PDs can fit in a single page. To allocate an entire page for each of these 256 B PDs is extremely wasteful. This patch aims to alleviate the wasted DMA memory from having small PDs in a full page by packing multiple small PDs into a single page. The packing is implemented as a slab allocator - each page is a slab and from each page multiple PD instances can be allocated. Several modifications to the nvgpu_gmmu_pd struct also needed to be made to support this. The nvgpu_mem is now a pointer and there's an explicit offset into the nvgpu_mem struct so that each nvgpu_gmmu_pd knows what portion of the memory it's using. The nvgpu_pde_phys_addr() function and the pd_write() functions also require some changes since the PD no longer is always situated at the start of the nvgpu_mem. Initialization and cleanup of the page tables for each VM was slightly modified to work through the new pd_cache implementation. Some PDs (i.e the PDB), despite not being a full page, still require a full page for alignment purposes (HW requirements). Thus a direct allocation method for PDs is still provided. This is also used when a PD that could in principle be cached is greater than a page in size. Lastly a new debug flag was added for the pd_cache code. JIRA NVGPU-30 Change-Id: I64c8037fc356783c1ef203cc143c4d71bbd5d77c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master/r/1506610 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: gmmu programming rewriteAlex Waterman2017-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Update the high level mapping logic. Instead of iterating over the GPU VA iterate over the scatter-gather table chunks. As a result each GMMU page table update call is simplified dramatically. This also modifies the chip level code to no longer require an SGL as an argument. Each call to the chip level code will be guaranteed to be contiguous so it only has to worry about making a mapping from virt -> phys. This removes the dependency on Linux that the chip code currently has. With this patch the core GMMU code still uses the Linux SGL but the logic is highly transferable to a different, nvgpu specific, scatter gather list format in the near future. The last major update is to push most of the page table attribute arguments to a struct. That struct is passed on through the various mapping levels. This makes the funtions calls more simple and easier to follow. JIRA NVGPU-30 Change-Id: Ibb6b11755f99818fe642622ca0bd4cbed054f602 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master/r/1484104 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Use accessor for finding struct deviceTerje Bergstrom2017-06-30
| | | | | | | | | | | | | Use dev_from_gk20a() accessor whenever accessing struct device * from struct gk20a. JIRA NVGPU-38 Change-Id: Ide9fca3a56436c8f62e7872580a766c4c1e2353e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507930 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Convert logging from dev_*() to nvgpu_*()Terje Bergstrom2017-06-30
| | | | | | | | | | | | Convert a few calls from dev_*() logging to nvgpu_*(). This reduces dependency to Linux specific struct device pointer. JIRA NVGPU-38 Change-Id: Ib51a6b1287db25b7dd4d164aec3ac75fa2801ebf Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507929 GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Per chip default big page sizeTerje Bergstrom2017-06-30
| | | | | | | | | | | | | | Make default big page size query a HAL op instead of per-platform constant. This allows querying for default big page size without accessing Linux specific gk20a_platform structure. JIRA NVGPU-38 Change-Id: Ibfbd1319764fdae5fdb06700fb64d23f6f3dd01a Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507928 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Remove gk20a supportTerje Bergstrom2017-06-30
| | | | | | | | | | | | Remove gk20a support. Leave only gk20a code which is reused by other GPUs. JIRA NVGPU-38 Change-Id: I3d5f2bc9f71cd9f161e64436561a5eadd5786a3b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master/r/1507927 GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Pass struct gk20a to busy and resumeTerje Bergstrom2017-06-20
| | | | | | | | | | | | | | Pass struct gk20a pointer to gk20a_busy_noresume() and gk20a_idle_nosuspend(). This reduces the number of dependencies to Linux specific struct device. JIRA NVGPU-38 Change-Id: I5e05be32e2376bc8be5402bb973c20e28c35a1c3 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1505177 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Separate GMMU mapping impl from mm_gk20a.cAlex Waterman2017-06-06
| | | | | | | | | | | | | | | Separate the non-chip specific GMMU mapping implementation code out of mm_gk20a.c. This puts all of the chip-agnostic code into common/mm/gmmu.c in preparation for rewriting it. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I6f7fdac3422703f5e80bb22ad304dc27bba4814d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1480228 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove extraneous VM init/deinit APIsAlex Waterman2017-06-06
| | | | | | | | | | | | | | | | | | | | Support only VM pointers and ref-counting for maintaining VMs. This dramatically reduces the complexity of the APIs, avoids the API abuse that has existed, and ensures that future VM usage is consistent with current usage. Also remove the combined VM free/instance block deletion. Any place where this was done is now replaced with an explict free of the instance block and a nvgpu_vm_put(). JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Ib73e8d574ecc9abf6dad0b40a2c5795d6396cc8c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1480227 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Unify vm_init for vGPU and regular GPUAlex Waterman2017-06-06
| | | | | | | | | | | | | | | | | Unify the initialization routines for the vGPU and regular GPU paths. This helps avoid any further code divergence. This also assumes that the code running on the regular GPU essentially works for the vGPU. The only addition is that the regular GPU path calls an API in the vGPU code that sends the necessary RM server message. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I37af1993fd8b50f666ae27524d382cce49cf28f7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1480226 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: split vidmem_is_vidmemKonsta Holtta2017-06-06
| | | | | | | | | | | | | | | | | | | | | As the vidmem_is_vidmem flag has got two separate meanings in one bit, split it in two bits into the enabled() API: Add NVGPU_MM_HONORS_APERTURE bit, which is the same as vidmem_is_vidmem with its original meaning, and use it to test which aperture bits to write to hardware. Add NVGPU_MM_UNIFIED_MEMORY bit, which has the opposite meaning: that the GPU shares the SoC memory. When this flag is false, the GPU has its own local video memory. Jira NVGPU-86 Change-Id: I2d0bed3b1ede5a712be99323d3035b154bb23c3a Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1496080 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move debugfs code to linux moduleDeepak Nibade2017-06-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Since all debugfs code is Linux specific, remove it from common code and move it to Linux module Debugfs code is now divided into below module specific files : common/linux/debug.c common/linux/debug_cde.c common/linux/debug_ce.c common/linux/debug_fifo.c common/linux/debug_gr.c common/linux/debug_mm.c common/linux/debug_allocator.c common/linux/debug_kmem.c common/linux/debug_pmu.c common/linux/debug_sched.c Add corresponding header files for above modules too And compile all of above files only if CONFIG_DEBUG_FS is set Some more details of the changes made - Move and rename gk20a/debug_gk20a.c to common/linux/debug.c - Move and rename gk20a/debug_gk20a.h to include/nvgpu/debug.h - Remove gm20b/debug_gm20b.c and gm20b/debug_gm20b.h and call gk20a_init_debug_ops() directly from gm20b_init_hal() - Update all debug APIs to receive struct gk20a as parameter instead of receiving struct device pointer - Update API gk20a_dmabuf_get_state() to receive struct gk20a pointer instead of struct device - Include <nvgpu/debug.h> explicitly in all files where debug operations are used - Remove "gk20a/platform_gk20a.h" include from HAL files which no longer need this include - Add new API gk20a_debug_deinit() to deinitialize debugfs and call it from gk20a_remove() - Move API gk20a_debug_dump_all_channel_status_ramfc() to gk20a/fifo_gk20a.c Jira NVGPU-62 Change-Id: I076975d3d7f669bdbe9212fa33d98529377feeb6 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1488902 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: Move unify_address_spaces to flagsAlex Waterman2017-05-30
| | | | | | | | | | | | | | | | | Use the enabled flags API to handle the unify_address_sapce spaces flag. JIRA NVGPU-84 JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Id1b59aed4b349d6067615991597d534936cc5ce9 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1488307 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Begin removing variables in struct gk20aAlex Waterman2017-05-30
| | | | | | | | | | | | | | | | | | | | | | Begin removing all of the myriad flag variables in struct gk20a and replace that with one API that checks for flags being enabled or disabled. The API is as follows: bool nvgpu_is_enabled(struct gk20a *g, int flag); bool __nvgpu_set_enabled(struct gk20a *g, int flag, bool state); These APIs allow many of the gk20a flags to be replaced by defines. This makes flag usage consistent and saves a small amount of memory in struct gk20a. Also it makes struct gk20a easier to read since there's less clutter scattered through out. JIRA NVGPU-84 Change-Id: I6525cecbe97c4e8379e5f53e29ef0b4dbd1a7fc2 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1488049 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix build failure by missing headersskadamati2017-05-26
| | | | | | | | | | | | | | | | | | Move the platform_gk20a.h include out of the ifdef CONFIG_DEBUG_FS in the CDE code since dev_from_gk20a() is used regardless of whether debugfs is enabled. Also modify some of the CE ops to take a struct gk20a instead of a struct device. This avoids any requirement for including linux/device.h or platform_gk20a.h. Bug 200310575 Change-Id: Ifef963cd0f66d05094a698200386cc6140920eac Signed-off-by: skadamati <skadamati@nvidia.com> Reviewed-on: http://git-master/r/1487830 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove duplicate \n from log messagesStephen Warren2017-05-26
| | | | | | | | | | | | | | | nvgpu_log/info/warn/err() internally add a \n to the end of the message. Hence, callers should not include a \n at the end of the message. Doing so results in duplicate \n being printed, which ends up creating empty log messages. Remove the duplicate \n from all err/warn messages. Bug 1928311 Change-Id: I99362c5327f36146f28ba63d4e68181589735c39 Signed-off-by: Stephen Warren <swarren@nvidia.com> Reviewed-on: http://git-master/r/1487232 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add and use VM init/deinit APIsAlex Waterman2017-05-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the VM init/de-init from the HAL and instead use a single set of routines that init/de-init VMs. This prevents code divergence between vGPUs and regular GPUs. This patch also clears up the naming of the routines a little bit. Since some VMs are used inplace and others are dynamically allocated the APIs for freeing them were confusing. Also some free calls also clean up an instance block (this is API abuse - but this is how it currently exists). The new API looks like this: void __nvgpu_vm_remove(struct vm_gk20a *vm); void nvgpu_vm_remove(struct vm_gk20a *vm); void nvgpu_vm_remove_inst(struct vm_gk20a *vm, struct nvgpu_mem *inst_block); void nvgpu_vm_remove_vgpu(struct vm_gk20a *vm); int nvgpu_init_vm(struct mm_gk20a *mm, struct vm_gk20a *vm, u32 big_page_size, u64 low_hole, u64 kernel_reserved, u64 aperture_size, bool big_pages, bool userspace_managed, char *name); void nvgpu_deinit_vm(struct vm_gk20a *vm); JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Ia4016384c54746bfbcaa4bdd0d29d03d5d7f7f1b Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1477747 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Refactor VM init/cleanupAlex Waterman2017-05-26
| | | | | | | | | | | | | | | | | Refactor the API for initializing and cleaning up VMs. This also involved moving a bunch of GMMU code out into the gmmu code since part of initializing a VM involves initializing the page tables for the VM. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I4710f08c26a6e39806f0762a35f6db5c94b64c50 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1477746 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Refactor gk20a_vm_alloc_va()Alex Waterman2017-05-24
| | | | | | | | | | | | | | | | This function is an internal function to the VM manager that allocates virtual memory space in the GVA allocator. It is unfortunately used in the vGPU code, though. In any event, this patch cleans up and moves the implementation of these functions into the VM common code. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I24a3d29b5fcb12615df27d2ac82891d1bacfe541 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1477745 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Split vm_area management into vm codeAlex Waterman2017-05-19
| | | | | | | | | | | | | | | | | | | | | | | | | | The vm_reserve_va_node struct is essentially a special VM area that can be used for sparse mappings and fixed mappings. The name of this struct is somewhat confusing (as node is typically used for list items). Though this struct is a part of a list it doesn't really make sense to call this a list item since it's much more. Based on that the struct has been renamed to nvgpu_vm_area to capture the actual use of the struct more accurately. This also moves all of the management code of vm areas to a new file devoted solely to vm_area management. Also add a brief overview of the VM architecture. This should help other people follow along the hierachy of ownership and lifetimes in the rather complex MM code. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: If85e1cf868031d0dc265e7bed50b58a2aed2602e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1477744 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Split VM implementation outAlex Waterman2017-05-19
| | | | | | | | | | | | | | | | | | | | This patch begins splitting out the VM implementation from mm_gk20a.c and moves it to common/linux/vm.c and common/mm/vm.c. This split is necessary because the VM code has two portions: first, an interface for the OS specific code to use (i.e userspace mappings), and second, a set of APIs for the driver to use (init, cleanup, etc) which are not OS specific. This is only the beginning of the split - there's still a lot of things that need to be carefully moved around. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I3b57cba245d7daf9e4326a143b9c6217e0f28c96 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1477743 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Split VM interface outAlex Waterman2017-05-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch begins the major rework of the GPU's virtual memory manager (VMM). The VMM is the piece of code that handles the userspace interface to buffers and their mappings into the GMMU. The core data structure is the VM - for now still known as 'struct vm_gk20a'. Each one of these structs represents one addres space to which channels or TSGs may bind themselves to. The VMM splits the interface up into two broad categories. First there's the common, OS independent interfaces; and second there's the OS specific interfaces. OS independent -------------- This is the code that manages the lifetime of VMs, the buffers inside VMs (search, batch mapping) creation, destruction, etc. OS Specific ----------- This handles mapping of buffers represented as they are represented by the OS (dma_buf's for example on Linux). This patch is by no means complete. There's still Linux specific functions scattered in ostensibly OS independent code. This is the first step. A patch that rewrites everything in one go would simply be too big to effectively review. Instead the goal of this change is to simply separate out the basic OS specific and OS agnostic interfaces into their own header files. The next series of patches will start to pull the relevant implementations into OS specific C files and common C files. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I242c7206047b6c769296226d855b7e44d5c4bfa8 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464939 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Scrub gk20a_platform dependenciesTerje Bergstrom2017-05-18
| | | | | | | | | | | | | | Remove gk20a_platform dependencies from gk20a.h. This makes gk20a_platform a Linux platform specific data structure. Add #include for platform_gk20a.h in the source files that still depend on Linux. JIRA NVGPU-16 Change-Id: Ib098accd34a1f5066eb8680c387f9b178169f3f0 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1463547 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: mm_gk20a: fix sparse warningSachin Nikam2017-05-17
| | | | | | | | | | | | | | | Make function as static to fix below sparse warning: - $TOP/kernel/nvgpu/drivers/gpu/nvgpu/gk20a/mm_gk20a.c:3351:22: warning: symbol '__get_pte_size_split_addr' was not declared. Should it be static? Bug 200299572 Change-Id: I46b8608e3a520748e33b00fede2ce28d842899af Signed-off-by: Sachin Nikam <snikam@nvidia.com> Reviewed-on: http://git-master/r/1482918 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove dead function gk20a_gmmu_unmapSachin Nikam2017-05-17
| | | | | | | | | | | | | | | | | | | | While fixing sparse warning: - $TOP/kernel/nvgpu/drivers/gpu/nvgpu/gk20a/mm_gk20a.c:2586:6: warning: symbol 'gk20a_gmmu_unmap' was not declared. Should it be static? when gk20a_gmmu_unmap() is made static compiler complained that it is not used. Hence removing the unused function. Bug 200299572 Change-Id: I9dcfb504d7f0f9b4d53eba59ecf53d05d5da0dbd Signed-off-by: Sachin Nikam <snikam@nvidia.com> Reviewed-on: http://git-master/r/1482907 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Separate GMMU out of mm_gk20a.cAlex Waterman2017-05-11
| | | | | | | | | | | | | | | Begin moving (and renaming) the GMMU code into common/mm/gmmu.c. This block of code will be responsible for handling the platform/OS independent GMMU operations. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Ide761bab75e5d84be3dcb977c4842ae4b3a7c1b3 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464083 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: replace __alloc_fd with tegra_fd_allocSri Krishna chowdary2017-04-26
| | | | | | | | | | | | | | nvgpu is being modularized for kernel-4.4 and newer kernels. __alloc_fd() can't be used on modules as it is not exported. So, use a wrapper tegra_fd_alloc() instead of __alloc_fd() bug 200290850 Change-Id: I0e63307d429774440753698643ba7620c1e1f9f6 Signed-off-by: Sri Krishna chowdary <schowdary@nvidia.com> Reviewed-on: http://git-master/r/1469313 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove bools from nvgpu_memAlex Waterman2017-04-25
| | | | | | | | | | | | | | | | Replace a couple of boolean fields in nvgpu_mem with bits in a bitmap introduced in an earlier patch. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Iffc31bd629cab9a37e5a4fd13377eb9090353410 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464079 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
* gpu: nvgpu: Move and rename gk20a_sgtable*Alex Waterman2017-04-25
| | | | | | | | | | | | | | | | | Move and rename the functions that build sgtables for nvgpu_mems into the Linux specific DMA code. One place outside of the Linux code do include the Linux DMA header. That will be fixed in a subsequent patch. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: Ie43c752b8f998f122af70f7c7eb727af0b0d98df Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464078 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move Linux nvgpu_mem fieldsAlex Waterman2017-04-20
| | | | | | | | | | | | | | | | | | | | Hide the Linux specific nvgpu_mem fields so that in subsequent patches core code can instead of using struct sg_table it can use mem_desc. Routines for accessing system specific fields will be added as needed. This is the first step in a fairly major overhaul of the GMMU mapping routines. There are numerous issues with the current design (or lack there of): massively coupled code, system dependencies, disorganization, etc. JIRA NVGPU-12 JIRA NVGPU-30 Change-Id: I2e7d3ae3a07468cfc17c1c642d28ed1b0952474d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1464076 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add wrapper nvgpu/log2.hDeepak Nibade2017-04-20
| | | | | | | | | | | | | Add wrapper header file nvgpu/log2.h. It #includes <linux/log2.h> in Linux. JIRA NVGPU-13 Change-Id: Ie434e62f7ef2dce7692b1c2c12b4ad6453f1534a Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1464719 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gk20a: Use new delay APIsTerje Bergstrom2017-04-13
| | | | | | | | | | | | | | | Use platform agnostic delay functions instead of Linux kernel APIs. This allows removing dependency to Linux header linux/delay.h. At the same time remove #include lines for other unused Linux headers. JIRA NVGPU-16 Change-Id: I46b9ccb80e0b67efb86ec85676e5a55ff835c0ec Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1460113 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com>
* gpu: nvgpu: Add wrapper nvgpu/bug.hTerje Bergstrom2017-04-13
| | | | | | | | | | | | | Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h> in Linux. JIRA NVGPU-13 Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1461545 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: remove unused variableDeepak Nibade2017-04-12
| | | | | | | | | | | | | list node unmap_list in struct mapped_buffer_node is unused and hence remove it Jira NVGPU-13 Change-Id: Ie81a30691e45095ac72bd9ab8a8ebb88d5ea47c1 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1460577 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>