| Commit message (Collapse) | Author | Age |
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Wake up the correct workqueue during the nonstalling interrupt
handler. Previously the stalling workqueue was woken up which
lead to any process waiting on the nonstalling workqueue hanging
indefinitely.
Bug 1732449
JIRA DNVGPU-12
Change-Id: I8744ceddd7957bbaee0b8203f9a3aaf8ad3792fc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1133788
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
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Add reference counting for channels, and wait for reference count to
get to 0 in gk20a_channel_free() before actually freeing the channel.
Also, change free channel tracking a bit by employing a list of free
channels, which simplifies the procedure of finding available channels
with reference counting.
Each use of a channel must have a reference taken before use or held
by the caller. Taking a reference of a wild channel pointer may fail, if
the channel is either not opened or in a process of being closed. Also,
add safeguards for protecting accidental use of closed channels,
specifically, by setting ch->g = NULL in channel free. This will make it
obvious if freed channel is attempted to be used.
The last user of a channel might be the deferred interrupt handler,
so wait for deferred interrupts to be processed twice in the channel
free procedure: once for providing last notifications to the channel
and once to make sure there are no stale pointers left after referencing
to the channel has been denied.
Finally, fix some races in channel and TSG force reset IOCTL path,
by pausing the channel scheduler in gk20a_fifo_recover_ch() and
gk20a_fifo_recover_tsg(), while the affected engines have been identified,
the appropriate MMU faults triggered, and the MMU faults handled. In this
case, make sure that the MMU fault does not attempt to query the hardware
about the failing channel or TSG ids. This should make channel recovery
more safe also in the regular (i.e., not in the interrupt handler) context.
Bug 1530226
Bug 1597493
Bug 1625901
Bug 200076344
Bug 200071810
Change-Id: Ib274876908e18219c64ea41e50ca443df81d957b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/448463
(cherry picked from commit 3f03aeae64ef2af4829e06f5f63062e8ebd21353)
Reviewed-on: http://git-master/r/755147
Reviewed-by: Automatic_Commit_Validation_User
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Spew debug lines in case we get a priv ring error.
Change-Id: Iba46813a355b5d2d192614a9e146397688e130a7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/660850
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ce2 interrupts enabled only on gk20a and gm20b when
interrupts are handled through hal
Change-Id: Ib570db8f5f41e71e768b95e781153ec8a5d20015
Signed-off-by: Sam Payne <spayne@nvidia.com>
Reviewed-on: http://git-master/r/677447
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use busy looping on L2 and TLB maintenance operations. This speeds
them up by an order of magnitude.
Add also trace points to measure performance for memory ops and
interrupt processing.
Change-Id: Ic4a8525d3d946b2b8f57b4b8ddcfc61605619399
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/681640
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enables non-blocking interrupts in ce2 all other
ce2 interrupts are cleared and not handled.
bug 200036089
Change-Id: I9f47b06c677c72ac523019e6a3f70fedd07830a2
Signed-off-by: Sam Payne <spayne@nvidia.com>
Reviewed-on: http://git-master/r/671783
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Added method to enable/disable MC interrupt by unit
Bug 200064127
Change-Id: I89e794d5b69a2a93642e2df437d6744bf595f021
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/661211
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Query interrupt number and reset id from HW. Use the number
from HW when enabling and detecting interrupts.
Bug 200036089
Bug 1567274
Change-Id: If9cb4db79a19dcb193ba7ad9db7081f4fe1ab433
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/600988
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Move accesses to MC registers under HAL so that they can be
reimplemented per chip.
Do chip detection and HAL initialization only once.
Bug 1567274
Change-Id: I20bf2f439d267d284bfd536f1a1dfb5d5a2dce4c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590385
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