summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/nvgpu/gk20a/ltc_common.c
Commit message (Collapse)AuthorAge
* gpu: nvgpu: Add gpu_dbg_map_v message typeAlex Waterman2016-08-30
| | | | | | | | | | | | | | | | | | | | | Add a new debug message type: gpu_dbg_map_v. This is used for mapping messages that are not specifically memory map operations. Also cleanup the memory mapping debugging a bit since there was one duplicate print and the memory map print was difficult to parse visually. As a result the message has been modified to put the most important information first in an easily readable format. Bug 1732449 JIRA DNVGPU-12 Change-Id: Ib19c9371ee958009ab5a2d89b9610e699d070ee2 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1198593 (cherry picked from commit 51dba53b06ca171cdb13d1707f2d026b0ce29f07) Reviewed-on: http://git-master/r/1147670 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add check for is_fmodelSeema Khowala2016-07-27
| | | | | | | | | | | | | | | | is_fmodel flag will be set in gk20a_probe(). Updated code for is_fmodel check, instead of check for supported simulated platforms. Bug 1735760 Change-Id: I7cbac2196130fe5ce4c1a910504879e6948c13da Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1177869 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Adeel Raza <araza@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: use vidmem by default in gmmu_alloc variantsKonsta Holtta2016-07-08
| | | | | | | | | | | | | | | | | | For devices that have vidmem available, use the vidmem allocator in gk20a_gmmu_alloc{,attr,_map,_map_attr}. For others, use sysmem. Because all of the buffers haven't been tested to work in vidmem yet, rename calls to gk20a_gmmu_alloc{,attr,_map,_map_attr} to have _sys at the end to declare explicitly that vidmem is used. Enabling vidmem for each now is a matter of removing "_sys" from the function call. Jira DNVGPU-18 Change-Id: Ibe42f67eff2c2b68c36582e978ace419dc815dc5 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1176805 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Do not program max ways evictTerje Bergstrom2016-05-13
| | | | | | | | | | | Setting max_ways_evict reserves some of L2 for CB. In gk20a CB is in dedicated RAM, so we don't need to reserve space for it. The code gets invoked only on gk20a. Change-Id: Ib8efec8c5e90c135bd0c10bb1eaa3f797ec68698 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1144993
* gpu: nvgpu: Do not readback L2 ZBC RAMTerje Bergstrom2016-01-15
| | | | | | | | | | | | Do not read back L2 ZBC RAM. That can conflict with in-flight transactions causing a live-lock. Change-Id: I6122af48513b5a4b801202dc611eba58ce86aa4d Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/929580 GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
* gpu: nvgpu: ZBC update without idleTerje Bergstrom2015-11-17
| | | | | | | | | | Do ZBC updates without forcing engine idle first. Bug 1698013 Change-Id: I99218c8cfd02be05dace2003b8d91921765f7ca9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/829145
* gpu: nvgpu: add platform specific get_iova_addr()Deepak Nibade2015-04-04
| | | | | | | | | | | | | | | | | | Add platform specific API pointer (*get_iova_addr)() which can be used to get iova/physical address from given scatterlist and flags Use this API with g->ops.mm.get_iova_addr() instead of calling API gk20a_mm_iova_addr() which makes it platform specific Bug 1605653 Change-Id: I798763db1501bd0b16e84daab68f6093a83caac2 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/713089 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Use common allocator for compbit storeTerje Bergstrom2015-04-04
| | | | | | | | | | | | Reduce amount of duplicate code around memory allocation by using common helpers, and common data structure for storing results of allocations. Bug 1605769 Change-Id: I7c1662b669ed8c86465254f6001e536141051ee5 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/720435
* gpu: nvgpu: Physical page bits to be per chipTerje Bergstrom2015-03-18
| | | | | | | | | | Retrieve number of physical page bits based on chip. Bug 1567274 Change-Id: I5a0f6a66be37f2cf720d66b5bdb2b704cd992234 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/601700
* Revert "gpu: nvgpu: GR and LTC HAL to use const structs"Sam Payne2015-03-18
| | | | | | | | | | | This reverts commit 41b82e97164138f45fbdaef6ab6939d82ca9419e. Change-Id: Iabd01fcb124e0d22cd9be62151a6552cbb27fc94 Signed-off-by: Sam Payne <spayne@nvidia.com> Reviewed-on: http://git-master/r/592221 Tested-by: Hoang Pham <hopham@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Mitch Luban <mluban@nvidia.com>
* gpu: nvgpu: GR and LTC HAL to use const structsTerje Bergstrom2015-03-18
| | | | | | | | | | | Convert GR and LTC HALs to use const structs, and initialize them with macros. Bug 1567274 Change-Id: Ia3f24a5eccb27578d9cba69755f636818d11275c Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/590371
* gpu: nvgpu: Split L2 size calculation per chipTerje Bergstrom2015-03-18
| | | | | | | | | | gk20a and gm20b calculate L2 size with different parameters. Split the function for calculating size so that it does not query GPU id. Bug 1567274 Change-Id: I09510c1bf0286c9df125d74e51df322c32bde646 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix L2 bypass to work in gm20bTerje Bergstrom2015-03-18
| | | | | | | | | | | | L2 bypass registers have moved in gm20b. Move the code to ltc_common.c, which gets compiled once per chip version. Change-Id: I0ab4dd03c78b8ad8abc7a7b18c094b6002827587 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/499220 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
* gpu: nvgpu: manage phys pages at runtimeDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | | | | Current implementation is based on config GK20A_PHYS_PAGE_TABLES to have APIs to create/free/map/unmap phys pages Remove this config based implementaion and move the APIs so that they are called at runtime based on tegra_platform_is_linsim() In generic APIs, we first check if platform is linsim and if it is then we forward the call to phys page specific APIs Change-Id: I23eb6fa6a46b804441f18fc37e2390d938d62515 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/488843 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gk20a: cde: Add base_post_divide paramArto Merilainen2015-03-18
| | | | | | | | | | | This patch adds a parameter to communicate the compression bit backing store address we write to the hardware. Change-Id: Ibc0e3d8304e893ddf15b4e03b405c7d85a73e95b Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/454510 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: fix compbit_store page allocationEdgardo Handal2015-03-18
| | | | | | | | | | | Allocate enough pages in the case that compbit_backing_size is not a power of two. Change-Id: Iaa2da66a3d1bd86ac746ed619a7f37e9379904db Signed-off-by: Edgardo Handal <ehandal@nvidia.com> Reviewed-on: http://git-master/r/449460 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix compbit base calculationArto Merilainen2015-03-18
| | | | | | | | | | | | | Compression bit base was calculated incorrectly in cases where number of LTCs was not 1. This patch fixes the code. Change-Id: I25e3fa7446b238202d93ce8a72ed919d11fb6e30 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/449281 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Tested-by: Jussi Rasanen <jrasanen@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Reload ZBC values on rail gate exitTerje Bergstrom2015-03-18
| | | | | | | | | | | When exiting rail gate, we reloaded default ZBC values. The correct behavior is to reload the values. Bug 1447255 Change-Id: I7aad3586dda91a91a3629062a27001af281b955e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/418346
* gpu: nvgpu: gm20b: fix compression sharingKevin Huang2015-03-18
| | | | | | | | | | | | | | | | For GM20B alone, the LTC count is already accounted for the HW logic for the CBC base calculation from the postDivide address. So SW doesn't have to explicity divide it by the LTC count in the postDivide address calculation. Bug 1477079 Change-Id: I558bbe66bbcfb7edfa21210d0dc22c6170149260 Signed-off-by: Kevin Huang <kevinh@nvidia.com> Reviewed-on: http://git-master/r/414264 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Implement ELPG flush for gm20bTerje Bergstrom2015-03-18
| | | | | | | | | | | ELPG flush is initiated from a common broadcast register, but must be waited on via per-L2 registers. Split gk20a and gm20b versions of the flush. Change-Id: I75c2d65e8da311b50d35bee70308b60464ec2d4d Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/401545 Reviewed-by: Automatic_Commit_Validation_User
* video: tegra: gk20a: remove redundant codeBo Yan2015-03-18
| | | | | | | | | | | | | gk20a_ltc_init_comptags and gk20a_ltc_clear_comptags are defined in ltc_gk20a.c, gm20b has its own init/clear functions, so remove these two from ltc_common.c change nvhost_allocator_init to gk20a_allocator_init, this is a left-over after rebase, just like the above 2 function definitions, so fix it. Change-Id: I829639dd7fee9110dd65d5df7d7f0f8fe5fca6c1 Signed-off-by: Bo Yan <byan@nvidia.com>
* video: tegra: host: gm20b: Implement gr opsTerje Bergstrom2015-03-18
| | | | | | | | | | | Implement gm20b specific gr ops. Bug 1387211 Change-Id: I4523311f1c155ba2d3403dcf222769f6817b2450 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/362415 Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
* video: tegra: host: commonize set ZBC color entryAlex Waterman2015-03-18
| | | | | | | | | | | | | | Move the set_zbc_color_entry() operation to the LTC common code as this is part of the LTC. Change-Id: Iba41e32e273d86fcf76094440c2313a75a928326 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/366174 (cherry picked from commit 569ce1f3370532f12face62664a07d2d17a96bef) Reviewed-on: http://git-master/r/376505 Reviewed-by: Automatic_Commit_Validation_User Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* video: tegra: host: comptag init and clearAlex Waterman2015-03-18
| | | | | | | | | | | | | | Move the comptags cache init and clear operations to the LTC from the gr code as this is part of the LTC. Change-Id: I2163a09bcfe68a8833d5135bfa4035f37c7157ab Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/366173 (cherry picked from commit f56d4723f996f0dd2fcf0ae4279dbc4b6483b405) Reviewed-on: http://git-master/r/376504 Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Allow mapping backing storeArto Merilainen2015-03-18
| | | | | | | | | | | Backing store sgt needs to be mapped to gpuva to enable CDE swizzling. This patch adds necessary code to create sgt during initialisation so that the sgt is available when needed. Bug 1409151 Change-Id: I9d4671386fe9204d780c2e286b5f9b2dd87af35a Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
* gpu: nvgpu: Alloc physical mem for CBC in simArto Merilainen2015-03-18
| | | | | | | | | | | CBC frontdoor access works incorrectly in the simulator if CBC is allocated from IOVA. This patch makes CBC allocation to happen from physical memory if are running in simulator. Bug 1409151 Change-Id: Ia1d1ca35b5a0375f4707824df3ef06ad1b9117d4 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
* gpu: nvgpu: Invalidate CBC in initializationArto Merilainen2015-03-18
| | | | | | | | | Ensure CBC is invalidated at GPU initialization. Bug 1409151 Change-Id: I054be20a3252e40c96baec75958918c85a5a7801 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
* gpu: nvgpu: gk20a: Fix G_ELPG flush pollTerje Bergstrom2015-03-18
| | | | | | | | | | | | | | We poll completion of flush sequence by polling the broadcast register. The polling should be done for a per-slice register instead. Bug 1457723 Change-Id: I10aba939175b6d05b05f5f26eebebcbe09d9b4a7 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/382521 Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com> Tested-by: Juha Tukkinen <jtukkinen@nvidia.com>
* gpu: nvgpu: Add NVIDIA GPU DriverArto Merilainen2015-03-18
This patch moves the NVIDIA GPU driver to a new location. Bug 1482562 Change-Id: I24293810b9d0f1504fd9be00135e21dad656ccb6 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/383722 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>