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* gpu: nvgpu: fix zcull programmingSeema Khowala2016-10-14
| | | | | | | | | | | | | | | | | | There are eight tiles per map tile register and depending on how many tpcs are present, there is a chance that s/w will be accessing un-allocated memory for reading tile values from temp buffers. Bug 1735760 Change-Id: I5c0e09ec75099aaf6ad03dde964b9e93c2dc2408 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: http://git-master/r/1221580 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: program sw veid bundlesseshendra Gadagottu2016-10-14
| | | | | | | | | | | | | | Query sw veid bundles from sim/netlist and initialize hardware with those bundles. JIRA GV11B-11 Change-Id: I26f174781f0b00b919afac407e2bb9e1fa7b158a Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/1231597 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: cyclestat snapshot supportPeter Daifuku2016-09-08
| | | | | | | | | | | | | Add support for cyclestats snapshots in the virtual case Bug 1700143 JIRA EVLR-278 Change-Id: I376a8804d57324f43eb16452d857a3b7bb0ecc90 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1211547 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: post bpt events after processingDeepak Nibade2016-08-10
| | | | | | | | | | | | | | | | | | We currently post bpt events (bpt.int and bpt.pause) even before we process and clear the interrupts and this could cause races with UMD Fix this by posting bpt events only after we are done processing the interrupts Bug 200209410 Change-Id: Ic3ff7148189fccb796cb6175d6d22ac25a4097fb Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1184109 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Full chip support for ctxswneha2016-07-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | nvgpu changes needed to handle the newly added ctxsw lists Fix regops support for ppc registers Squashed from: Change-Id: I08e6dec3bb2f7aa51de912c9d1c84a350ce07f72 Signed-off-by: neha <njoshi@nvidia.com> Reviewed-on: http://git-master/r/1151010 (cherry picked from commit fd03ad9f09e66f78db88fb7ece448e26e0515821) and: Change-Id: I75a7f810ee0b613c22ac2cef2d936563d8067f97 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1158888 (cherry picked from commit f00a7fcc57fb937b800e46760087ff6f7637520c) Bug 200180000 Bug 1771830 Reviewed-on: http://git-master/r/1164397 (cherry picked from commit 7028f051e4f37edeff90a9923f022cec6c645a8f) Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Change-Id: I796ddf93ef37170843a4a6b44190cd6780d25852 Reviewed-on: http://git-master/r/1183588 Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: initial support for vidmem aperturesKonsta Holtta2016-07-05
| | | | | | | | | | | | | | add gk20a_aperture_mask() for memory target selection now that buffers can actually be allocated from vidmem, and use it in all cases that have a mem_desc available. Jira DNVGPU-76 Change-Id: I4353cdc6e1e79488f0875581cfaf2a5cfb8c976a Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1169306 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: force clean patch ctx begin/endKonsta Holtta2016-06-22
| | | | | | | | | | | | | | | | | | | This patch_context map/unmap pair has become a mere wrapper for the more general gk20a_mem_{begin,end}(). To be consistent about mappings, require that each patch_write is surrounded by an explicit begin/end pair, instead of relying on possible inefficient per-write map/unmap. Remove also the cpu_va check from .._write_end() since the buffers may be exist in vidmem without a cpu mapping. JIRA DNVGPU-24 Change-Id: Ia05d52d3d712f2d63730eedc078845fde3e217c1 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1157298 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add multiple engine and runlist supportLakshmanan M2016-06-07
| | | | | | | | | | | | | | | | | | | | | | | This CL covers the following modification, 1) Added multiple engine_info support 2) Added multiple runlist_info support 3) Initial changes for ASYNC CE support 4) Added ASYNC CE interrupt handling support for gm206 GPU family 5) Added generic mechanism to identify the CE engine pri_base address for gm206 (CE0, CE1 and CE2) 6) Removed hard coded engine_id logic and made generic way 7) Code cleanup for readability JIRA DNVGPU-26 Change-Id: I2c3846c40bcc8d10c2dfb225caa4105fc9123b65 Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: http://git-master/r/1155963 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix CWD floorsweep programmingTerje Bergstrom2016-05-16
| | | | | | | | | | | | | Program CWD TPC and SM registers correctly. The old code did not work when there are more than 4 TPCs. Refactor init_fs_mask to reduce code duplication. Change-Id: Id93c1f8df24f1b7ee60314c3204e288b91951a88 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1143697 GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: add supported preemptions to gpu characteristicsDeepak Nibade2016-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | Add below flag fields to gpu characteristics to indicate supported and default preemption modes on platform for graphics and compute __u32 graphics_preemption_mode_flags; __u32 compute_preemption_mode_flags; __u32 default_graphics_preempt_mode; __u32 default_compute_preempt_mode; Add struct nvgpu_preemption_modes_rec to struct gr_gk20a to store these values locally Use platform specific get_preemption_mode_flags() to get the flags and define gk20a/gm20b specific get_preemption_mode_flags() API Bug 1646259 Change-Id: I80193c0d988dc93bd96585f9aa631fd817f4dfa3 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1133595 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: separate IOCTL to set preemption modeDeepak Nibade2016-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add separate IOCTL NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE to allow setting preemption modes from UMD Define preemption modes in nvgpu.h and use them everywhere Remove mode definitions from mm_gk20a.h Also, we support setting only one preemption mode in a channel But it is possible to have multiple preemption modes (one from graphics and one from compute) set simultaneously Hence, update struct gr_ctx_desc to include two separate preemption modes (graphics_preempt_mode and compute_preempt_mode) API NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE also supports setting two separate preemption modes i.e. one for graphics and one for compute Make necessary changes in code to support two preemption modes Bug 1646259 Change-Id: Ia1dea19e609ba8cc0de2f39ab6c0c4cd6b0a752c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1131805 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Support 3 PEs per GPCTerje Bergstrom2016-05-09
| | | | | | | | | | | Old code maxed at 2 PEs per GPC. Support 3 PEs and add code to make sure we will get a warning if hardware supports more than that. JIRA DNVGPU-6 Change-Id: Id6061567bad20474f4b4a7a0959be3426e5e4828 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1142440
* gpu: nvgpu: Add trace and debugfs for sched paramsThomas Fleury2016-05-05
| | | | | | | | | | | | JIRA EVLR-244 JIRA EVLR-318 Change-Id: Ie95f42212dadcf2d0c1737eeb28812afb03b712f Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1120603 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Ken Adams <kadams@nvidia.com>
* gpu: nvgpu: fix resource leaks with gr_gk20a_elpg_protected_callDeepak Nibade2016-05-02
| | | | | | | | | | | | | | | | | | | | | | | | | In gr_gk20a_elpg_protected_call(), we return with error value if we fail to disable elpg But since this is a #define'd function, we end up returning from function which is using gr_gk20a_elpg_protected_call() So in some cases it is possible that parent function does not free up resources due to return statement in gr_gk20a_elpg_protected_call() Fix this by removing return statement, and execute rest of the code if there is no error Coverity id : 31980 Bug 200192125 Change-Id: Ic003b160b76820cdf9355f44658c23bfb2f3815f Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1133404 GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Idle GR before calling PMU ZBC saveTerje Bergstrom2016-04-26
| | | | | | | | | | | | | | | On gk20a when PMU is updating ZBC colors it is reading them from L2. But L2 has one port, and ZBC reads can race with other transactions. Idle graphics before sending PMU the ZBC_UPDATE request. Also makes pmu_save_zbc a HAL, because PMU ucode has changes to bypass this problem on some chips. Bug 1746047 Change-Id: Id8fcd6850af7ef1d8f0a6aafa0fe6b4f88b5f2d9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1129017
* gpu: nvgpu: IOCTL to suspend/resume contextDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add below IOCTL to suspend/resume a context NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS: Suspend sequence : - disable ctxsw - loop through list of channels - if channel is ctx resident, suspend all SMs - otherwise, disable channel/TSG - enable ctxsw Resume sequence : - disable ctxsw - loop through list of channels - if channel is ctx resident, resume all SMs - otherwise, enable channel/TSG - enable ctxsw Bug 200156699 Change-Id: Iacf1bf7877b67ddf87cc6891c37c758a4644b014 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120332 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support storing/reading single SM error stateDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add support to store error state of single SM before preprocessing SM exception Error state is stored as : struct nvgpu_dbg_gpu_sm_error_state_record { u32 hww_global_esr; u32 hww_warp_esr; u64 hww_warp_esr_pc; u32 hww_global_esr_report_mask; u32 hww_warp_esr_report_mask; } Note that we can safely append new fields to above structure in the future if required Also, add IOCTL NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE to support reading SM's error state by user space Bug 200156699 Change-Id: I9a62cb01e8a35c720b52d5d202986347706c7308 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120329 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support for hwpm context switchingPeter Daifuku2016-04-07
| | | | | | | | | | | | Add support for hwpm context switching Bug 1648200 Change-Id: I482899bf165cd2ef24bb8617be16df01218e462f Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1120450 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gk20a: FECS BL checksumSupriya2016-03-08
| | | | | | | | | | | | | | | | Update FECS BL checksum Bug 200149721 Change-Id: Icebcf9c0440e88f9018f514804b1e0eeaa7c89cb Signed-off-by: Supriya <ssharatkumar@nvidia.com> Reviewed-on: http://git-master/r/826772 (cherry picked from commit 634363dc33bc23bf81cee319e68d6dbc8e29a53c) Reviewed-on: http://git-master/r/1026001 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Enable ELPG when disabled due to resetMahantesh Kumbar2016-02-26
| | | | | | | | | | | | | | | | | Enable ELPG back whenever ELPG disable is done due to reset or recovery. Otherwise elpg_refcnt mismatch doesn't engage ELPG correctly Bug 200156347 Bug 1716764 Change-Id: I9284bb52b32fe911bb8eb260f138b616f4a564be Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1020617 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: SM/TEX exception handling supportAdeel Raza2016-01-29
| | | | | | | | | | | | | Add TEX exception handling support. Also make SM exception handler into a function pointer, which should allow different chips to implement their own SM exception handling routine. Bug 1635727 Bug 1637486 Change-Id: I429905726c1840c11e83780843d82729495dc6a5 Signed-off-by: Adeel Raza <araza@nvidia.com> Reviewed-on: http://git-master/r/935329
* gpu: nvgpu: Fix wait for sm lock down.Ashutosh Jain2016-01-29
| | | | | | | | | | | | | | | | | | global_esr and warp_esr are edge-triggered and are cleared in kernel isr so skip checking them when wait_for_pause is called from UMD via ioctl. Bug 1619430 Change-Id: I2ae54f23ba5c8bfaab35a476f88ccca0bbb10202 Signed-off-by: Ashutosh Jain <ashutoshj@nvidia.com> Reviewed-on: http://git-master/r/935808 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Cory Perry <cperry@nvidia.com> Tested-by: Cory Perry <cperry@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: set set_sm_debug_mode() for gm20bDeepak Nibade2016-01-27
| | | | | | | | | | | | | | | Set function pointer gops->gr.set_sm_debug_mode() for gm20b Bug 200168107 Change-Id: I40eebbc55b0f82f793fcea90245ae6dad0f5779c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/935773 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: bitmap allocator for comptagsKonsta Holtta2016-01-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Restore comptags to be bitmap-allocated, like they were before we had the buddy allocator. The new buddy allocator introduced by e99aa2485f8992eabe3556f3ebcb57bdc8ad91ff (originally 6ab2e0c49cb79ca68d2f83f1d4610783d2eaa79b) is fine for the big VAs, but unsuitable for the small compbit store. This commit reverts partially the combination of the above commit and also one after it, 86fc7ec9a05999bea8de320840b962db3ee11410, that fixed a bug which is not present when using a bitmap. With a bitmap allocator, pruning the extra allocation necessary for user-mapped mode is possible, so that is also restored. The original generic bitmap allocator is not restored; instead, a comptag-only allocator is introduced. Bug 200145635 Change-Id: I87f3a911826a801124cfd21e44857dfab1c3f378 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/837180 (cherry picked from commit 5a504aeb54f3e89e6561932971158a397157b3f2) Reviewed-on: http://git-master/r/839742 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: API to push fecs sideband methodsDeepak Nibade2016-01-13
| | | | | | | | | | | | | | Add new API gr_gk20a_submit_fecs_sideband_method_op() to support pushing fecs sideband methods Bug 200156699 Change-Id: Ibacd7d03e05b3b67416aa2148a741ffc6e2215c9 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/927135 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support masking hww_warp_esrDeepak Nibade2016-01-13
| | | | | | | | | | | | | | | | | | | Add below API pointer to support masking of hww_warp_esr after hardware read of register and before using it further u32 (*mask_hww_warp_esr)(u32 hww_warp_esr) If needed, this API will mask value of hww_warp_esr appropriately and return it Bug 200156699 Change-Id: I1afb1347e650fab607009c1ee55691484653a4c1 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/927133 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: API to extract context idDeepak Nibade2016-01-13
| | | | | | | | | | | | | Add new API gr_gk20a_get_ctx_id() to get/extract context id from GR context Bug 200156699 Change-Id: If0e8887a9a6b139cd795bf03f5def64fd664d12b Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/927130 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: APIs to suspend/resume single SMDeepak Nibade2016-01-13
| | | | | | | | | | | | | | | | | | | Add below APIs to suspend or resume single SM : gk20a_suspend_single_sm() gk20a_resume_single_sm() Also, update gk20a_suspend_all_sms() to make it more generic by passing global_esr_mask and check_errors flag as parameter Bug 200156699 Change-Id: If40f4bcae74a8132673b4dca10b7d9898f23c164 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/925884 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support preprocessing of SM exceptionsDeepak Nibade2016-01-13
| | | | | | | | | | | | | | | | Support preprocessing of SM exceptions if API pointer pre_process_sm_exception() is defined Also, expose some common APIs Bug 200156699 Change-Id: I1303642c1c4403c520b62efb6fd83e95eaeb519b Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/925883 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* Revert "gpu: nvgpu: Enable ELPG when disabled due to reset"Seshendra Gadagottu2016-01-07
| | | | | | | | | | | | | | This reverts commit f6ab5bd17d16f3605b78c3c2ee80513d5823c594. Fix for graphics_submit regresssion. Bug 200164812 Change-Id: I5e37b8263758ee389cdba3ec6e3758afbdd9c910 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/929605 Tested-by: Hoang Pham <hopham@nvidia.com> Reviewed-by: Hoang Pham <hopham@nvidia.com>
* gpu: nvgpu: Enable ELPG when disabled due to resetMahantesh Kumbar2016-01-04
| | | | | | | | | | | | | | Enable ELPG back whenever ELPG disable is done due to reset or recovery. Otherwise elpg_refcnt mismatch doesn’t engage ELPG correctly Bug 200156347 Change-Id: Ic01f85b9e1eff10cfb9cb180b50b045f67d4b33c Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/925763 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add 3 functions to regops interface.Ashutosh Jain2015-12-14
| | | | | | | | | | | | | | | This change adds the following IOCTLS: - NVGPU_GPU_IOCTL_RESUME_FROM_PAUSE - NVGPU_GPU_IOCTL_TRIGGER_SUSPEND - NVGPU_GPU_IOCTL_CLEAR_SM_ERRORS Bug 1619430 Change-Id: Iac37d515a753d8b799e631224eae2fa168b43e2c Signed-off-by: ashutosh jain <ashutoshj@nvidia.com> Reviewed-on: http://git-master/r/921378 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: ZBC update without idleTerje Bergstrom2015-11-17
| | | | | | | | | | Do ZBC updates without forcing engine idle first. Bug 1698013 Change-Id: I99218c8cfd02be05dace2003b8d91921765f7ca9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/829145
* gpu: nvgpu: T186 GR FW version updateMahantesh Kumbar2015-08-10
| | | | | | | | | | | - pmu version update to sync with CL-19816709 - GPCCS version update to sync with CL-19816709 Change-Id: Ia60bb538ddba35c973183ca2d4d3a7a0013b4b59 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/779628 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: cyclestats mode E snapshots supportLeonid Moiseichuk2015-06-06
| | | | | | | | | | | | | | | | | | | | | | | That is a kernel supporting code for cyclestats mode E. Cyclestats mode E implemented following Windows-design in user-space and required the following operations to be implemented: - attach a client for shared hardware buffer of device - detach client from shared hardware buffer - flush means copy of available data from hardware buffer to private client buffers according to perfmon IDs assigned for clients - perfmon IDs management for user-space clients - a NVGPU_GPU_FLAGS_SUPPORT_CYCLE_STATS_SNAPSHOT capability added Bug 1573150 Change-Id: I9e09f0fbb2be5a95c47e6d80a2e23fa839b46f9a Signed-off-by: Leonid Moiseichuk <lmoiseichuk@nvidia.com> Reviewed-on: http://git-master/r/740653 (cherry picked from commit 79fe89fd4cea39d8ab9dbef0558cd806ddfda87f) Reviewed-on: http://git-master/r/753274 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Dynamic betacb sizeTerje Bergstrom2015-05-18
| | | | | | | | | | | Allow querying and setting default betacb size via debugfs. For global buffers the value takes effect upon first boot of GPU, and has no effect after that. Bug 1628352 Change-Id: Ib63f4299249c41eab1b36cc501b525cc54211195 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/733328
* gpu: nvgpu: GM20B extended buffer definitionSandarbh Jain2015-04-04
| | | | | | | | | | | | | | | | Update extended buffer definition for Maxwell. On GM20B only PERF_CONTROL0 and PERF_CONTROL5 registers are restored in extended buffer. They are needed for stopping the counters as late as possible during ctx save and start them as early as possible during context restore. On Maxwell, these registers contain the enable/disable bit. Bug 200086767 Change-Id: I59125a2f04bd0975be8a1ccecf993c9370f20337 Signed-off-by: Sandarbh Jain <sanjain@nvidia.com> Reviewed-on: http://git-master/r/717421 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Do not touch gr status maskTerje Bergstrom2015-04-04
| | | | | | | | | GR status disable mask was never set, so driver always disabled all engines from status rollup. Change-Id: I500a127be9253294f73d1f42ce89b886471a9117 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/719141
* gpu: nvgpu: reduce gr delaysSeshendra Gadagottu2015-04-04
| | | | | | | | | | | | The delay value used in gr usleep_range calls is too high. We can start at a much lower value. Change-Id: Id141df70b8892bc1ed1b49623c4aa125d541a636 Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: http://git-master/r/715928 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
* gpu: nvgpu: Implement common allocator and mem_descTerje Bergstrom2015-04-04
| | | | | | | | | | Introduce mem_desc, which holds all information needed for a buffer. Implement helper functions for allocation and freeing that use this data type. Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/712699
* gpu: nvgpu: Gpu characterstics enhancementsujeet baranwal2015-04-04
| | | | | | | | | | | New members are added in nvgpu_gpu_characterstics to export more information required specially from CUDA tools. Change-Id: I907f3bcbd272405a13f47ef6236bc2cff01c6c80 Signed-off-by: Sujeet Baranwal <sbaranwal@nvidia.com> Reviewed-on: http://git-master/r/679202 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Removal of regops from CUDA driversujeet baranwal2015-04-04
| | | | | | | | | | | | | | | | The current CUDA drivers have been using the regops to directly accessing the GPU registers from user space through the dbg node. This is a security hole and needs to be avoided. The patch alternatively implements the similar functionality in the kernel and provide an ioctl for it. Bug 200083334 Change-Id: Ic5ff5a215cbabe7a46837bc4e15efcceb0df0367 Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com> Reviewed-on: http://git-master/r/711758 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Allow enabling PC samplingTerje Bergstrom2015-04-04
| | | | | | | | | | | | Allow enabling of PC sampling hardware workaround. It is only applicable to gm20b. Bug 1517458 Bug 1573150 Change-Id: Iad6a3ae556489fb7ab9628637d291849d2cd98ea Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/710421
* gpu: nvgpu: optimize fecs status pollingVijayakumar2015-04-04
| | | | | | | | | | | | | | | | bug 200078367 using udelay for fecs status polling during GR init phase brings down fecs transaction time to < 20usec from few hundred usec. Change-Id: I61a27daaf1187ac086a42779b46aa3fbee3b37f2 Signed-off-by: Vijayakumar <vsubbu@nvidia.com> Reviewed-on: http://git-master/r/691918 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gk20a: FECS HALT methodSupriya2015-04-04
| | | | | | | | | | | | FECS halt method is used to do graceful FECS shutdown. Bug 1551865 Change-Id: Iec8590e86cb09f9b54c36f85859208fc8650f6a6 Signed-off-by: Supriya <ssharatkumar@nvidia.com> Reviewed-on: http://git-master/r/682459 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add a new CDE parameterJussi Rasanen2015-04-04
| | | | | | | | | | | Add TYPE_PARAM_GOBS_PER_COMPTAGLINE_PER_SLICE. Change-Id: I7cbf7b6db6642a61629ba06f7887bd58af3dc28f Signed-off-by: Jussi Rasanen <jrasanen@nvidia.com> Reviewed-on: http://git-master/r/673152 Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Set compression page per SoCTerje Bergstrom2015-04-04
| | | | | | | | | | | | | Compression page size varies depending on architecture. Make it 129kB on gk20a and gm20b. Also export some common functions from gm20b. Bug 1592495 Change-Id: Ifb1c5b15d25fa961dab097021080055fc385fecd Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/673790
* gpu: nvgpu: gm20b: Enable CTA preemptionTerje Bergstrom2015-04-04
| | | | | | | | | | | | CTA preemption needs to be enabled by setting a value in context. Set it for gm20b. Bug 200063473 Bug 1517461 Change-Id: I080cd71b348d08f834fd23ebbe7443dba79224db Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/661299
* gpu: nvgpu: Per-chip context creationTerje Bergstrom2015-03-18
| | | | | | | | | | | | | Add HAL for context creation, and expose functions that T18x context creation needs. Bug 1517461 Bug 1521790 Bug 200063473 Change-Id: I63d1c52594e851570b677184a4585d402125a86d Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/660237
* gpu: nvgpu: Simplify pagepool size queryTerje Bergstrom2015-03-18
| | | | | | | | | | | Make pagepool size query into a function instead of storing the value during boot time in a structure. This simplifies the structure and users of pagepool size do not need to worry about whether it has already been set. Change-Id: Iba16e840cdf9b6c39449730237aa7d8fdff47848 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/660907