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path: root/drivers/gpu/nvgpu/gk20a/gk20a_allocator_bitmap.c
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* gpu: nvgpu: Fix rmb()s in allocatorsAlex Waterman2016-09-20
| | | | | | | | | | | | | | | | | | Fix the rmb() location of the rmb() in the buddy and bitmap allocators. The previous fix was not quite right. The rmb() needs to be after the init value is read so that any subsequent reads occur after the init value is read. If this is not done then subsequent reads could be loaded before the value of init is checked and possibly be invalid. Bug 1811382 Change-Id: I6d1fa25cc16c5e19fd2769d489878afa2f8e3e35 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1221061 (cherry picked from commit f2ddb6c56e554c39733c8fc9ae870dfc12e47b44) Reviewed-on: http://git-master/r/1223458 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add barriers for init testAlex Waterman2016-09-20
| | | | | | | | | | | | | | | | | Make sure that all writes have been commited before allowing the variable storing the init status to be seen as non-zero. Pair this with a read memory barrier where the check for the status is done. Bug 1799159 Change-Id: I938dffdfc2f39187b0dad11b7e283381560961b4 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1211523 (cherry picked from commit 6dd673d24a93c05834c9d96d2022b359ced5b73b) Reviewed-on: http://git-master/r/1223456 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Fix warnings in allocator patchesAlex Waterman2016-07-20
| | | | | | | | | | | Fix some checkpatch warnings and copyright issues. Change-Id: I841492d1e83ced3483b559ad4d9c4404d1adb83f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1183570 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
* gpu: nvgpu: Implement a bitmap allocatorAlex Waterman2016-07-19
Implement a bitmap allocator for GPU use. This allocator is useful for managing memory (or resource) regions where the buddy allocator is not ideal. Some instances are small regions or where the resource management must not make calls to the kernel's memory allocation routines (anything that ultimately calls alloc_page()). The code path where this avoidance of alloc_page() is most required is the gpfifo submit path. In order to keep this routine fast and have predicable time constraints no alloc_page() calls is necessary. The buddy allocator does not work for this since every time a buddy is allocated there is the possibility that a pair (or more) buddy structs have to be made. These allocs could perhaps require a call into alloc_page() if there is not enouch space in the kmem_cache slab for the buddy structs. Change-Id: Ia46fce62d4bdafcebbc153b21b515cb51641d241 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1176446 Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>