summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/nvgpu/gk20a/fifo_gk20a.h
Commit message (Collapse)AuthorAge
...
* gpu: nvgpu: Implement common allocator and mem_descTerje Bergstrom2015-04-04
| | | | | | | | | | Introduce mem_desc, which holds all information needed for a buffer. Implement helper functions for allocation and freeing that use this data type. Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/712699
* gpu: nvgpu: Per-chip PBDMA signatureTerje Bergstrom2015-04-04
| | | | | | | | PBDMA HW signature depends on the chip. Change-Id: If57d721d9bb77a090f967930a1aa2037bf4a16fe Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/672922
* gpu: nvgpu: More robust recoveryTerje Bergstrom2015-04-04
| | | | | | | | | | | | | Make recovery a more straightforward process. When we detect a fault, trigger MMU fault, and wait for it to trigger, and complete recovery. Also reset engines before aborting channel to ensure no stray sync point increments can happen. Change-Id: Iac685db6534cb64fe62d9fb452391f43100f2999 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/709060 (cherry picked from commit 95c62ffd9ac30a0d2eb88d033dcc6e6ff25efd6f) Reviewed-on: http://git-master/r/707443
* gpu: nvgpu: Retrieve intr & reset id from HWTerje Bergstrom2015-03-18
| | | | | | | | | | | | Query interrupt number and reset id from HW. Use the number from HW when enabling and detecting interrupts. Bug 200036089 Bug 1567274 Change-Id: If9cb4db79a19dcb193ba7ad9db7081f4fe1ab433 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/600988
* gpu: nvgpu: Use polling to detect runlist switchTerje Bergstrom2015-03-18
| | | | | | | | | | | Runlist event is not sent in gm20b for updated runlist. Polling is the preferred way also for gk20a. Bug 1555239 Change-Id: I60de084db69f848f63451f1f3078f183ca51ba50 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/500241
* gpu: nvgpu: use TSG recover APIDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | Use TSG specific API gk20a_fifo_recover_tsg() in following cases : - IOCTL_CHANNEL_FORCE_RESET to force reset a channel in TSG, reset all the channels - handle pbdma intr while resetting in case of pbdma intr, if channel is part of TSG, recover entire TSG - TSG preempt failure when TSG preempt times out, use TSG recover API Use preempt_tsg() API to preempt if channel is part of TSG Add below two generic APIs which will take care of preempting/ recovering either of channel or TSG as required gk20a_fifo_preempt() gk20a_fifo_force_reset_ch() Bug 1470692 Change-Id: I8d46e252af79136be85a9a2accf8b51bd924ca8c Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/497875 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add API to recover TSGDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - add and export API "gk20a_fifo_recover_tsg()" to recover a TSG - if TSG is running on any engine, then trigger MMU fault on those engines - otherwise, abort each channel in TSG - modify channel specific API engines_on_ch() to generic engines_on_id() which will take an ID and a flag to specify whether ID is for channel or TSG and return engines running on that ID - modify channel specific API get_faulty_channel() to generic get_faulty_id_type() which will take pointers to ID and type of ID (either a regular channel or TSG) - remove runlist update from recover_ch() since no need to touch runlist during recovery - set error notifier first and then only abort the channels for TSG recovery path - also, add necessary accessors to get engine status type as TSG Bug 1470692 Change-Id: I7137f611f80916b3d256d4b0dc6e5cf1e93eef6f Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/497873 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add API to preempt TSGDeepak Nibade2015-03-18
| | | | | | | | | | | | | | Add API gk20a_fifo_preempt_tsg() which takes ID of tsg and preempts it Bug 1514064 Bug 1470692 Change-Id: I1d52c1dd7a9aecc1314b0f223fe4eedecc033629 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/495583 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: do not touch runlist during recoveryDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | | | | | | | | | | Currently we clear the runlist and re-create it in scheduled work during fifo recovery process But we can post-pone this runlist re-generation for later time i.e. when channel is closed Hence, remove runlist locks and re-generation from handle_mmu_fault() methods. Instead of that, disable gr fifo access at start of recovery and re-enable it at end of recovery process. Also, delete scheduled work to re-create runlist. Re-enable EPLG and fifo access in finish_mmu_fault_handling() itself. bug 1470692 Change-Id: I705a6a5236734c7207a01d9a9fa9eca22bdbe7eb Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/449225 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Wait for idle via FIFO registersTerje Bergstrom2015-03-18
| | | | | | | | | | | | | | Wait for engine idle via FIFO's engine status instead of submitting WFI to channel. Submitting WFI and waiting is not robust, and wait might invoke debug dump which cannot be done while powering down. Bug 1499214 Change-Id: I4d52e8558e1a862ad4292036594d81ebfbd5f36b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/432151 Reviewed-by: Sachin Nikam <snikam@nvidia.com> Tested-by: Sachin Nikam <snikam@nvidia.com>
* gpu: nvgpu: add TSG support to runlistsDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | | | | | | - when a TSG channel is made runnable, add it to TSG's runnable list - when a TSG channel is removed from runlist, remove it from TSG's runnable list When we rewrite the entire runlist : - first add all the channels which are not part of any TSG - then find all active TSGs, add an entry in runlist for the TSG (with TSG id and length of TSG) - then write entries for each channel in that TSG Bug 1470692 Change-Id: Ic55a4d5959abc72cd20b8224eb4c31d3ff411861 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/416612 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add kernel APIs for TSG supportDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | Add support to create/destroy TSGs using node "/dev/nvhost-tsg-gpu" Provide below IOCTLs to bind/unbind channels to/from TSGs : NVGPU_TSG_IOCTL_BIND_CHANNEL NVGPU_TSG_IOCTL_UNBIND_CHANNEL Bug 1470692 Change-Id: Iaf9f16a522379eb943906624548f8d28fc6d4486 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/416610
* gpu: nvgpu: Fault engines on PBDMA errorTerje Bergstrom2015-03-18
| | | | | | | | | | | | | | | | On PBDMA error even though the engine might not be wedged, we need to kick the channel out of engine. Add that logic. Also when channel is not in engine, we need to remove it from runlist. Bug 1498688 Change-Id: I5939feb41d0a90635ba313b265c7e3b5d3f48622 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/417682 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
* gpu: nvgpu: Make trigger mmu fault GPU specificTerje Bergstrom2015-03-18
| | | | | | | | | | | Add abstraction for triggering fake MMU fault, and a gk20a implementation. Also adds recovery to FE hardware warning exception to make testing easier. Bug 1495967 Change-Id: I6703cff37900a4c4592023423f9c0b31a8928db2 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add NVIDIA GPU DriverArto Merilainen2015-03-18
This patch moves the NVIDIA GPU driver to a new location. Bug 1482562 Change-Id: I24293810b9d0f1504fd9be00135e21dad656ccb6 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/383722 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>