| Commit message (Collapse) | Author | Age |
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Fix small problems related to signed versus unsigned comparisons
throughout the driver. Bump up the warning level to prevent such
problems from occuring in future.
Change-Id: I8ff5efb419f664e8a2aedadd6515ae4d18502ae0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1252068
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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We have completely different versions of probe for
nvgpu and pci device
Extract out common steps into nvgpu_probe() function
and separate it out in new file nvgpu_common.c
Divide task of nvgpu_probe() into further smaller
functions
Do platform specific things (like irq handling,
memresource management, power management) only in
individual probes and then call nvgpu_probe() to
complete the common initialization
Move all debugfs initialization to common gk20a_debug_init()
This also helps to bringup all debug nodes to pci device
Pass debugfs_symlink name as a parameter to gk20a_debug_init()
This allows us to set separate debugfs symlink for nvgpu
and pci device
In case of railgating, cde and ce debugfs, check if
platform supports them or not
Copy vidmem_is_vidmem from platform to mm structure
and set it to true for pci device
Return from gk20a_scale_init() if we don't have either of
governor or qos_notifier
Fix gk20a_alloc_debugfs_init() and gk20a_secure_page_alloc()
to receive device pointer instead of platform_device
Export gk20a_railgating_debugfs_init() so that we can call
it from gk20a_debug_init()
Jira DNVGPU-56
Jira DNVGPU-58
Change-Id: I3cc048082b0a1e57415a9fb8bfb9eec0f0a280cd
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1204207
(cherry picked from commit add6bb0a3d5bd98131bbe6f62d4358d4d722b0fe)
Reviewed-on: http://git-master/r/1204462
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add semaphore debugging information to the gk20a channel state
debug dump.
Bug 1732449
JIRA DNVGPU-12
Change-Id: I7caafd4f6420e1c478be22e236513603c315ce5e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1198592
(cherry picked from commit 3fa247adf5fdd8c9b16a24fec00903fdc3abc90a)
Reviewed-on: http://git-master/r/1133793
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- avoid dump gr registers for vgpu
- init wdt lock
Bug 1776876
JIRA VFND-2151
Change-Id: I73293e0d23b614129c763cb22b09156a8e1432cc
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1202256
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix coverity issues in debugfs related to null check
before accessing data member.
Fix coverity issues in sysfs related to error code
over-write and unintilized error code.
coverity ids: 20087564, 20087460, 20087461
Bug 200192125
Change-Id: If82288fca18464dca7093ce10f0beb1272489609
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1171943
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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When debug dump is called from an interrupt thread, we do not want
to call gk20a_busy() because it causes race in case rail gating is
being engaged at the same time. It has to be called from all debugfs
paths.
Bug 200198908
Bug 1770522
Change-Id: I7eda7d029b0a59cce0320ecc1b750dc2f4d7ccf0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1163440
GVS: Gerrit_Virtual_Submit
Tested-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Do not register device for debug dump to nvhost. This can cause races
if nvhost calls debug dump spew at the same time when GPU is being
powered off.
Bug 200198908
Bug 1770522
Change-Id: Ia7e57437d647041e82dd4c61ffd08fb1cbe1f32f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1163441
GVS: Gerrit_Virtual_Submit
Tested-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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To support vidmem, pass g and mem_desc to the buffer memory accessor
functions. This allows the functions to select the memory access method
based on the buffer aperture instead of using the cpu pointer directly
(like until now). The selection and aperture support will be in another
patch; this patch only refactors these accessors, but keeps the
underlying functionality as-is.
gk20a_mem_{rd,wr}32() work as previously; add also gk20a_mem_{rd,wr}()
for byte-indexed accesses, gk20a_mem_{rd,wr}_n() for memcpy()-like
functionality, and gk20a_memset() for filling buffers with a constant.
The 8 and 16 bit accessor functions are removed.
vmap()/vunmap() pairs are abstracted to gk20a_mem_{begin,end}() to
support other types of mappings or conditions where mapping the buffer
is unnecessary or different.
Several function arguments that would access these buffers are also
changed to take a mem_desc instead of a plain cpu pointer. Some relevant
occasions are changed to use the accessor functions instead of cpu
pointers without them (e.g., memcpying to and from), but the majority of
direct accesses will be adjusted later, when the buffers are moved to
support vidmem.
JIRA DNVGPU-23
Change-Id: I3dd22e14290c4ab742d42e2dd327ebeb5cd3f25a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1121143
Reviewed-by: Ken Adams <kadams@nvidia.com>
Tested-by: Ken Adams <kadams@nvidia.com>
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Remove static variable gk20a_device which held a pointer
to struct device. nvgpu can serve multiple GPUs, so a
static pointer does not work.
Change-Id: I79faf5c26658490c955a9b15137e5f671650fd28
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1123940
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
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Create constant name for gpu debugfs node across all chip.
Bug n/a
Change-Id: I359b82b5389c49d8fe2a31ace49ff6daa1edfb10
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/805397
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
(cherry-picked from commit 17a3882cde09412c68f7a0ee4765f45be1a51c45)
Reviewed-on: http://git-master/r/817014
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export debugfs /d/gpu.0/ch_wdt_timeout_ms to modify
all channels' watchdog timeout
this is needed for testing purpose only
Bug 200133289
Change-Id: I8776b567d5d5a1c304334835b0bcab7b242cf0ab
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/810957
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add reference counting for channels, and wait for reference count to
get to 0 in gk20a_channel_free() before actually freeing the channel.
Also, change free channel tracking a bit by employing a list of free
channels, which simplifies the procedure of finding available channels
with reference counting.
Each use of a channel must have a reference taken before use or held
by the caller. Taking a reference of a wild channel pointer may fail, if
the channel is either not opened or in a process of being closed. Also,
add safeguards for protecting accidental use of closed channels,
specifically, by setting ch->g = NULL in channel free. This will make it
obvious if freed channel is attempted to be used.
The last user of a channel might be the deferred interrupt handler,
so wait for deferred interrupts to be processed twice in the channel
free procedure: once for providing last notifications to the channel
and once to make sure there are no stale pointers left after referencing
to the channel has been denied.
Finally, fix some races in channel and TSG force reset IOCTL path,
by pausing the channel scheduler in gk20a_fifo_recover_ch() and
gk20a_fifo_recover_tsg(), while the affected engines have been identified,
the appropriate MMU faults triggered, and the MMU faults handled. In this
case, make sure that the MMU fault does not attempt to query the hardware
about the failing channel or TSG ids. This should make channel recovery
more safe also in the regular (i.e., not in the interrupt handler) context.
Bug 1530226
Bug 1597493
Bug 1625901
Bug 200076344
Bug 200071810
Change-Id: Ib274876908e18219c64ea41e50ca443df81d957b
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: http://git-master/r/448463
(cherry picked from commit 3f03aeae64ef2af4829e06f5f63062e8ebd21353)
Reviewed-on: http://git-master/r/755147
Reviewed-by: Automatic_Commit_Validation_User
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Skip dumping full debug spew on stuck syncpoint.
Change-Id: I22c019bac23c4530229e20c0f8ce00806e23d9a1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/719876
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Split channel debug dump into two phases. In first phase we just copy
the data to a temporary buffer, and in second phase we dump the state
from the temporary buffer.
Change-Id: I2578b9fdaaa76f1230df7badbca9fcb5f3854e56
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/717886
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Introduce mem_desc, which holds all information needed for a buffer.
Implement helper functions for allocation and freeing that use this
data type.
Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/712699
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Add below APIs to dump various GR status registers
1. debugfs : /d/gpu.0/gr_status
Read this debugfs at runtime to get status registers
2. API gk20a_gr_debug_dump()
Add this API in code to dump registers at any point
Bug 200062436
Change-Id: Ic1115b5a2fc16362954b5ed8a9e70afb872a8d91
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/486465
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the debug dump to HAL and add a stub for vgpu.
Bug 1595164
Change-Id: Ifdcdd8a8caca7a41919dad075fee1c87032f53b0
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/662722
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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nvgpu exposes debug dump functionality. Currently this function
misses NULL pointer checks and therefore in cases where the driver
is compiled but the device is disabled, the driver crashes kernel.
This patch adds the missing NULL pointer check.
Change-Id: I32acb5cad62b2a29603d6439a5c7e45e016235dd
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/599370
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mohan Nimaje <mnimaje@nvidia.com>
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Fix below sparse warnings :
warning: Using plain integer as NULL pointer
warning: symbol <variable/funcion> was not declared. Should it be static?
warning: Initializer entry defined twice
Also, remove dead functions
Bug 1573254
Change-Id: I29d71ecc01c841233cf6b26c9088ca8874773469
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/593363
Reviewed-by: Amit Sharma (SW-TEGRA) <amisharma@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
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The return value of gk20a_busy must be checked since it may not succeed
in some cases. Add the __must_check attribute that generates a compiler
warning for code that does not read the return value and fix all uses of
the function to take error cases into account.
Bug 200040921
Change-Id: Ibc2b119985fa230324c88026fe94fc5f1894fe4f
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/542552
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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To help remove the nvhost dependency from nvgpu, rename ioctl defines
and structures used by nvgpu such that nvhost is replaced by nvgpu.
Duplicate some structures as needed.
Update header guards and such accordingly.
Change-Id: Ifc3a867713072bae70256502735583ab38381877
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/542620
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Channel and gpfifo allocations are entirely separated from each
other, however, the code here assumes that active channel means
that the channel also has a gpfifo.
This reverts commit a24602f094380539788696d1b1567a4f4d914b17 which
added gpfifo dump. Changing debug dumping to be safe requires
refactoring the channel release code to use proper locking.
Bug 1530226
Change-Id: I2fb02542a17dd56a0a9ce732b327e34b85ade8b9
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/434038
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Shridhar Rasal <srasal@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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When outputting debug dump, print the contents of current push buffer
segment.
Also changes the debug dump to use pr_cont when applicable, and dumps
state before recovering in case channel was not loaded to an engine.
Bug 1498688
Change-Id: I5ca12f64bae8f12333d82350278c700645d5007e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/422198
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Currently the gpu driver assumes that the GPU is a child of host1x.
This is an invalid assumption and therefore we need to get the host1x
device from device tree based on nvidia,host1x property.
Bug 1311528
Bug 1434573
Change-Id: I097e39369aaa15ab6652cd23f353f88f7c2b9c48
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/395664
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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debug print "Waiting on syncpt" for gpu channel prints that
channel is waiting for the syncpt without checking the state
of the channel
hence modify this print as follows :
if channel is in "pending acquire" or "on_eng_pending_acquire"
state we print "Waiting on syncpt"
otherwise we print "Waited on syncpt"
Bug 1305024
Change-Id: Ie22db689d6e8016c63158e8961d2233042069bec
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/394715
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This patch moves the NVIDIA GPU driver to a new location.
Bug 1482562
Change-Id: I24293810b9d0f1504fd9be00135e21dad656ccb6
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/383722
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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