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* gpu: nvgpu: use nvgpu list for channel and debug session listsDeepak Nibade2017-04-10
| | | | | | | | | | | | | | | Use nvgpu list APIs instead of linux list APIs to store channel list in debug session and to store debug session list in channel Jira NVGPU-13 Change-Id: Iaf89524955a155adcb8a24505df6613bd9c4ccfb Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1454690 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: Remove last Linux kmem usageAlex Waterman2017-04-04
| | | | | | | | | | | | | | | | | | Replace the last of the Linux kmem API usage with nvgpu kmem calls instead. Several places are left alone - allocating the struct gk20a in particular. Also one function was updated in the clk code to take a struct gk20a as an argument so that it could use nvgpu_kmalloc(). Bug 1799159 Bug 1823380 Change-Id: I84fc3f8e19c63d6265bac6098dc727d93e3ff613 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1331702 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use new kmem API functions (misc)Alex Waterman2017-03-30
| | | | | | | | | | | | | | | | | | | | | Use the new kmem API functions in misc gk20a code. Some additional modifications were also made: o Add a struct gk20a pointer to gk20a_fence to enable proper kmem free usage. o Add gk20a pointer to alloc_session() in dbg_gpu_gk20a.c to use kmem API for allocating a session. o Plumb a gk20a pointer through the fence creation and deletion. o Use statically allocated buffers for names in file creation. Bug 1799159 Bug 1823380 Change-Id: I3678080e3ffa1f9bcf6934e3f4819a1bc531689b Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1318323 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Remove unnecessary use of dev_name()Terje Bergstrom2017-03-28
| | | | | | | | | | | | | | | Move the name field from struct gpu_ops up to struct gk20a. The field is not a function op, so it doesn't belong in gpu_ops. Replace all uses of dev_name() with use of g->name when possible. JIRA NVGPU-16 Change-Id: Ic6e99e39258cbf3bb7c806962cbbd7de5126688f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1328534 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: refactor teardown to support unbindDavid Nieto2017-03-25
| | | | | | | | | | | | | | | | | | | | | | | | This change refactors the teardown in remove to ensure that it is possible to unload the driver while leaving fds open. This is achieved by making sure that the SW state is kept alive till all fds are closed and by checking that subsequent calls to ioctls after the teardown fail. Normally, this would be achieved ny calls into gk20a_busy(), but in kickoff we dont call into that to reduce latency, so we need to check the driver status directly, and also in some of the functions as we need to make sure the ioctl does not dereference the device or platform struct bug 200277762 JIRA: EVLR-1023 Change-Id: I163e47a08c29d4d5b3ab79f0eb531ef234f40bde Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1320219 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Shreshtha Sahu <ssahu@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: vgpu: profiler reservation supportPeter Daifuku2017-03-24
| | | | | | | | | | | | | | | | | | | | | | | Support for hwpm reservations in the virtual case: - Add session ops for checking and setting global and context reservations, and releasing reservations - in the native case, these just update reservation counts and flags - in the vgpu case, when the reservation count is 0, check with the RM server that a reservation is possible: for global reservations, no other guest can have a reservation; for context reservations, no other guest can have a global reservation - in the vgpu case, when the reservation count is decremented to 0, notify the RM server that the guest no longer has any reservations Bug 1775465 JIRA VFND-3428 Change-Id: Idf115b730e465e35d0745c96a8f8ab6b645c7cae Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1323375 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: pass gk20a struct to gk20a_busyDavid Nieto2017-03-24
| | | | | | | | | | | | | | | | | After driver remove, the device structure passed in gk20a_busy can be invalid. To solve this the prototype of the function is modified to pass the gk20a struct instead of the device pointer. bug 200277762 JIRA: EVLR-1023 Change-Id: I08eb74bd3578834d45115098ed9936ebbb436fdf Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1320194 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: remove duplicated busy in debuggerDavid Nieto2017-03-24
| | | | | | | | | | | | | | | | | | | On the past, we had separate calls for platform and channel busy, but those got removed. The result is that in the debugger code we have essentially a double busy call int the powergating enable/disable. This change removes it bug 200277762 JIRA: EVLR-1023 Change-Id: Iba70b81700f27b847e1d0222fb69ed1a7a883342 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1323220 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: profiler create/free, hwpm reservePeter Daifuku2017-03-22
| | | | | | | | | | | | | | Add support for creating/freeing profiler objects, hwpm reservations Bug 1775465 JIRA EVLR-680 JIRA EVLR-682 Change-Id: I4db83d00e4b0b552b05b9aae96dc553dd1257d88 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1294401 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add refcounting to driver fdsDavid Nieto2017-03-20
| | | | | | | | | | | | | | | | | The main driver structure is not refcounted properly, so when the driver unload, file desciptors associated to the driver are kept open with dangling references to the main object. This change adds referencing to the gk20a structure. bug 200277762 JIRA: EVLR-1023 Change-Id: Id892e9e1677a344789e99bf649088c076f0bf8de Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1317420 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: check return value of mutex_init in dbg_gpu_gk20a.cDeepak Nibade2017-03-14
| | | | | | | | | | | | | | | - check return value of nvgpu_mutex_init in dbg_gpu_gk20a.c - add corresponding nvgpu_mutex_destroy calls Jira NVGPU-13 Change-Id: I153ef2dd17d0fe17b3f38f6fa7e165d1aeaa2a42 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1317135 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
* gpu: nvgpu: vgpu: suspend/resume contextsThomas Fleury2017-03-09
| | | | | | | | | | | | | | | | | | | | | | | | | Add ability to suspend/resume contexts for a debug session (NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS), in virtualized case: - added hal function to resume contexts. - added vgpu support for suspend contexts, i.e. build a list of channel ids, and send TEGRA_VGPU_CMD_SUSPEND_CONTEXTS - added vgpu support for resume contexts, i.e. build a list of channel ids, and send TEGRA_VGPU_CMD_RESUME_CONTEXTS Bug 1791111 Change-Id: Icc1c00d94a94dab6384ac263fb811c00fa4b07bf Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1294761 (cherry picked from commit d17a38eda312ffa92ce92e5bafc30727a8b76c4e) Reviewed-on: http://git-master/r/1299059 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Cory Perry <cperry@nvidia.com> Tested-by: Cory Perry <cperry@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: kmem abstraction and trackingAlex Waterman2017-03-03
| | | | | | | | | | | | | | | | Implement kmem abstraction and tracking in nvgpu. The abstraction helps move nvgpu's core code away from being Linux dependent and allows kmem allocation tracking to be done for Linux and any other OS supported by nvgpu. Bug 1799159 Bug 1823380 Change-Id: Ieaae4ca1bbd1d4db4a1546616ab8b9fc53a4079d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1283828 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Give nvgpu_kalloc a less generic nameAlex Waterman2017-03-03
| | | | | | | | | | | | | | | | | | | | | | Change nvgpu_kalloc() to nvgpu_big_[mz]alloc(). This is necessary since the natural free function name for this is nvgpu_kfree() but that conflicts with nvgpu_k[mz]alloc() (implemented in a subsequent patch). This API exists becasue not all allocation sizes can be determined at compile time and in some cases sizes may vary across the system page size. Thus always using kmalloc() could lead to OOM errors due to fragmentation. But always using vmalloc() is wastful of memory for small allocations. This API tries to alleviate those problems. Bug 1799159 Bug 1823380 Change-Id: I49ec5292ce13bcdecf112afbb4a0cfffeeb5ecfc Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1283827 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: use common nvgpu mutex/spinlock APIsDeepak Nibade2017-02-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of using Linux APIs for mutex and spinlocks directly, use new APIs defined in <nvgpu/lock.h> Replace Linux specific mutex/spinlock declaration, init, lock, unlock APIs with new APIs e.g struct mutex is replaced by struct nvgpu_mutex and mutex_lock() is replaced by nvgpu_mutex_acquire() And also include <nvgpu/lock.h> instead of including <linux/mutex.h> and <linux/spinlock.h> Add explicit nvgpu/lock.h includes to below files to fix complilation failures. gk20a/platform_gk20a.h include/nvgpu/allocator.h Jira NVGPU-13 Change-Id: I81a05d21ecdbd90c2076a9f0aefd0e40b215bd33 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1293187 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: serialize debug session IOCTLsDeepak Nibade2017-01-17
| | | | | | | | | | | | | | | | | | Hold debug_s->ioctl_lock for all debug session IOCTLs to prevent multi-threaded user space IOCTL calls debug session IOCTL calls are not thread-safe and hence this serialization is required Bug 1832267 Change-Id: I847ac951601d4f0093546b592bdb8c8f00185317 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1286436 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Start re-organizing the HW headersAlex Waterman2017-01-11
| | | | | | | | | | | | | | | | | | | | | | | Reorganize the HW headers of gk20a. The headers are moved to a new directory: include/nvgpu/hw/gk20a And from the code are included like so: #include <nvgpu/hw/gk20a/hw_pwr_gk20a.h> This is the first step in reorganizing all of the HW headers for gm20b, gm206, etc. This is part of a larger effort to re-structure and make the driver more readable and scalable. Bug 1799159 Change-Id: Ic151155cbc2e6f75009f2d9d597b364a1bed2c4c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1244790 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move allocators to common/mm/Alex Waterman2017-01-09
| | | | | | | | | | | | | | | | | | | Move the GPU allocators to common/mm/ since the allocators are common code across all GPUs. Also rename the allocator code to move away from gk20a_ prefixed structs and functions. This caused one issue with the nvgpu_alloc() and nvgpu_free() functions. There was a function for allocating either with kmalloc() or vmalloc() depending on the size of the allocation. Those have now been renamed to nvgpu_kalloc() and nvgpu_kfree(). Bug 1799159 Change-Id: Iddda92c013612bcb209847084ec85b8953002fa5 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1274400 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: gk20a: Allow regops lists longer than 128Sami Kiminki2016-12-26
| | | | | | | | | | | | | | | | Process long regops lists in 4-kB fragments, overcoming the overly low limit of 128 reg ops per IOCTL call. Bump the list limit to 1024 and report the limit in GPU characteristics. Bug 200248726 Change-Id: I3ad49139409f32aea8b1226d6562e88edccc8053 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/1253716 (cherry picked from commit 22314619b28f52610cb8769cd4c3f9eb01904eab) Reviewed-on: http://git-master/r/1266652 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: MSCG supportMahantesh Kumbar2016-12-26
| | | | | | | | | | | | | | | | | | | | | | | | | - Added enable_mscg, mscg_enabled & mscg_stat flags, mscg_enabled flag can be used to controll mscg enable/disable at runtime along with mscg_stat flag. - Added defines & interface to support ms/mclk-change/post-init-param - Added defines for lpwr tables read from vbios. - HAL to support post init param which is require to setup clockgating interface in PMU & interfaces used during mscg state machine. - gk20a_pmu_pg_global_enable() can be called when pg support required to enable/disable, this also checks & wait if pstate switch is in progress till it complets - pg_mutex to protect PG-RPPG/MSCG enable/disable JIRA DNVGPU-71 Change-Id: If312cefc888a4de0a5c96898baeaac1a76e53e46 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: http://git-master/r/1247554 (cherry picked from commit e6c94948b8058ba642ea56677ad798fc56b8a28a) Reviewed-on: http://git-master/r/1270971 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Remove BUG_ON from _IOC_SIZE checksKonsta Holtta2016-12-19
| | | | | | | | | | | | | | When the user-supplied ioctl argument size is too large, just return -EINVAL from the ioctl instead of crashing on a BUG_ON (for as, ctrl, ctxsw, dbg and tsg nodes - channel and sched nodes are already okay). Bug 1849661 Change-Id: I5b0d1d0c4ee47ce0136c424dda5975353f110c7e Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1266606 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: API to access fb memoryDeepak Nibade2016-11-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add IOCTL API NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY to read/write fb/vidmem memory Interface will accept dmabuf_fd of the buffer in vidmem, offset into the buffer to access, temporary buffer to copy data across API, size of read/write and command indicating either read or write operation API will first parse all the inputs, and then call gk20a_vidbuf_access_memory() to complete fb access gk20a_vidbuf_access_memory() will then just use gk20a_mem_rd_n() or gk20a_mem_wr_n() depending on the command issued Bug 1804714 Jira DNVGPU-192 Change-Id: Iba3c42410abe12c2884d3b603fa33d27782e4c56 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1255556 (cherry picked from commit 2c49a8a79d93fc526adbf6f808484fa9a3fa2498) Reviewed-on: http://git-master/r/1260471 GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: Skip calling undefined prod callbacksTerje Bergstrom2016-09-08
| | | | | | | | | | | | | | Fix rest of code to not call prod callbacks that are set to NULL. Bug 1799537 Change-Id: I756bb1f7ef58ba753ac43a2be6f125107be3cf34 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1209133 (cherry picked from commit 5f4d7b42b6101407fde8c4a7dcdd3633eca85ae5) Reviewed-on: http://git-master/r/1217297 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: move dbg_session_ops to gopsPeter Daifuku2016-07-30
| | | | | | | | | | | | | | Move dbg_session_ops to gops for better code consistency JIRA VFND-1905 Change-Id: I04a11d77dd8c26d9922e80e556822f80dd2bc36d Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1192641 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Richard Zhao <rizhao@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: add gk20a_busy() for debug operationsDeepak Nibade2016-07-07
| | | | | | | | | | | | | Add missing gk20a_busy()/idle() for debug operation IOCTLs Bug 1765446 Change-Id: Id238646a116ea573f64e3f92def40e52aadd5a11 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1173719 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: vgpu: dbg_set_powergate supportPeter Daifuku2016-07-06
| | | | | | | | | | | | | | | | | | Add support for dbg_set_powergate when virtualized Jira VFND-1905 Change-Id: I0d81c8863b3eda4ae4fee42e5a95d2fc9d78b174 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1162048 (cherry picked from commit 0dfc55f390a10e21ae13e14dd2f16e89a3bddfa7) Reviewed-on: http://git-master/r/1167182 (cherry picked from commit 4e34a1844558d93da5ad208532ec28aeda228f95) Reviewed-on: http://git-master/r/1174701 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Richard Zhao <rizhao@nvidia.com> Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
* gpu: nvgpu: Add multiple engine and runlist supportLakshmanan M2016-06-07
| | | | | | | | | | | | | | | | | | | | | | | This CL covers the following modification, 1) Added multiple engine_info support 2) Added multiple runlist_info support 3) Initial changes for ASYNC CE support 4) Added ASYNC CE interrupt handling support for gm206 GPU family 5) Added generic mechanism to identify the CE engine pri_base address for gm206 (CE0, CE1 and CE2) 6) Removed hard coded engine_id logic and made generic way 7) Code cleanup for readability JIRA DNVGPU-26 Change-Id: I2c3846c40bcc8d10c2dfb225caa4105fc9123b65 Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: http://git-master/r/1155963 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Validate regops num_ops argumentTerje Bergstrom2016-05-26
| | | | | | | | | | | | Check that num_ops is not too big. We have a hard limit of 1 page allocated for the operations. Bug 200192125 Change-Id: I724039c9dd6e0e93d9df0f5b3a797158fdb5e687 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1132965 GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: remove unbind from debug session bind callDeepak Nibade2016-05-18
| | | | | | | | | | | | | | | | While binding a channel to debug session in dbg_bind_channel_gk20a(), we unbind the channel if channel fd is ~0 But UMD has already moved to use separate IOCTL to unbind a channel from debug session Hence this code can be removed now Bug 1646259 Change-Id: I9e53e4b4c79fbf5468fe083c5b265a84d9695841 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1146852 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: IOCTL to suspend/resume contextDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add below IOCTL to suspend/resume a context NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS: Suspend sequence : - disable ctxsw - loop through list of channels - if channel is ctx resident, suspend all SMs - otherwise, disable channel/TSG - enable ctxsw Resume sequence : - disable ctxsw - loop through list of channels - if channel is ctx resident, resume all SMs - otherwise, enable channel/TSG - enable ctxsw Bug 200156699 Change-Id: Iacf1bf7877b67ddf87cc6891c37c758a4644b014 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120332 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support binding multiple channels to a debug sessionDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We currently bind only one channel to a debug session But some use cases might need multiple channels bound to same debug session Add this support by adding a list of channels to debug session. List structure is implemented as struct dbg_session_channel_data List node dbg_s_list_node is currently defined in struct dbg_session_gk20a. But this is inefficient when we need to add debug session to multiple channels Hence add new reference structure dbg_session_data to store dbg_session pointer and list entry For each NVGPU_DBG_GPU_IOCTL_BIND_CHANNEL call, create two reference structure dbg_session_channel_data for channel and dbg_session_data for debug session and bind them together Define API nvgpu_dbg_gpu_get_session_channel() which will get first channel in the list of debug session Use this API wherever we refer to channel bound to debug session Remove dbg_sessions define in struct gk20a since it is not being used anywhere Add new API NVGPU_DBG_GPU_IOCTL_UNBIND_CHANNEL to support unbinding of channel from debug sesssion Bug 200156699 Change-Id: I3bfa6f9cd5b90e7254a75c7e64ac893739776b7f Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120331 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu; nvgpu: IOCTL to write/clear SM error statesDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | Add below IOCTLs to write/clear SM error states NVGPU_DBG_GPU_IOCTL_CLEAR_SINGLE_SM_ERROR_STATE NVGPU_DBG_GPU_IOCTL_WRITE_SINGLE_SM_ERROR_STATE Bug 200156699 Change-Id: I89e3ec51c33b8e131a67d28807d5acf57b3a48fd Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120330 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: support storing/reading single SM error stateDeepak Nibade2016-04-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add support to store error state of single SM before preprocessing SM exception Error state is stored as : struct nvgpu_dbg_gpu_sm_error_state_record { u32 hww_global_esr; u32 hww_warp_esr; u64 hww_warp_esr_pc; u32 hww_global_esr_report_mask; u32 hww_warp_esr_report_mask; } Note that we can safely append new fields to above structure in the future if required Also, add IOCTL NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE to support reading SM's error state by user space Bug 200156699 Change-Id: I9a62cb01e8a35c720b52d5d202986347706c7308 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1120329 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Support GPUs with no physical modeTerje Bergstrom2016-04-13
| | | | | | | | | | | Support GPUs which cannot choose between SMMU and physical addressing. Change-Id: If3256fa1bc795a84d039ad3aa63ebdccf5cc0afb Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1120469 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com>
* gpu: nvgpu: vgpu: virtualized SMPC/HWPM ctx switchPeter Daifuku2016-04-08
| | | | | | | | | | | | | | Add support for SMPC and HWPM context switching when virtualized Bug 1648200 JIRASW EVLR-219 JIRASW EVLR-253 Change-Id: I80a1613eaad87d8510f00d9aef001400d642ecdf Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1122034 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Use device instead of platform_deviceTerje Bergstrom2016-04-08
| | | | | | | | | Use struct device instead of struct platform_device wherever possible. This allows adding other bus types later. Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1120466
* gpu: nvgpu: support for hwpm context switchingPeter Daifuku2016-04-07
| | | | | | | | | | | | Add support for hwpm context switching Bug 1648200 Change-Id: I482899bf165cd2ef24bb8617be16df01218e462f Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: http://git-master/r/1120450 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: IOCTL to set stop_trigger typeDeepak Nibade2016-02-05
| | | | | | | | | | | | | | | | | | Add IOCTL NVGPU_DBG_GPU_IOCTL_SET_NEXT_STOP_TRIGGER_TYPE to set next stop_trigger type (either single SM or broadcast to all SMs) Also, expose below APIs to check and clear broadcast flag: gk20a_dbg_gpu_broadcast_stop_trigger() gk20a_dbg_gpu_clear_broadcast_stop_trigger() Bug 200156699 Change-Id: I5e6cd4b84e601889fb172e0cdbb6bd5a0d366eab Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/925882 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: APIs to suspend/resume single SMDeepak Nibade2016-01-13
| | | | | | | | | | | | | | | | | | | Add below APIs to suspend or resume single SM : gk20a_suspend_single_sm() gk20a_resume_single_sm() Also, update gk20a_suspend_all_sms() to make it more generic by passing global_esr_mask and check_errors flag as parameter Bug 200156699 Change-Id: If40f4bcae74a8132673b4dca10b7d9898f23c164 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/925884 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add API to extract GPU timeout modeChris Dragan2015-12-09
| | | | | | | | | | | Bug 1706457 Change-Id: Iab76bcb7cabc55d99b5acd932716d30da6f01b46 Signed-off-by: Chris Dragan <kdragan@nvidia.com> Reviewed-on: http://git-master/r/835852 Reviewed-on: http://git-master/r/836454 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: IOCTL to disable timeoutsDeepak Nibade2015-11-03
| | | | | | | | | | | | | | | | | | | | Add IOCTL NVGPU_DBG_GPU_IOCTL_TIMEOUT to support disabling/re-enabling scheduler timeout from user space If user space application is closed without re-enabling the timeouts, kernel will restore the timeouts' state while releasing the debug session This is needed for debugging purpose Bug 1514061 Change-Id: I32efb47ad09d793f3e7fd8f0aaa9720c8bc91272 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/788176 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: enable powergate always while releasing debug sessionDeepak Nibade2015-09-16
| | | | | | | | | | | | | | | | | | | | | | | | | Currently, while releasing the debug session we enable powergate only if a channel is bound to session If a session has no channel bound to it, and has powergate disabled, then we do not enable powergate when that session is closed Fix this by calling dbg_set_powergate(POWERGATE_ENABLE) always while releasing the session Refcounting and sanity checks in dbg_set_powergate() will take care of situation if powergate was not disabled by the session in first place Bug 1679372 Change-Id: I4e027393c611d3e8ab4f20e195f31871086da736 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/796999 Tested-by: Sandarbh Jain <sanjain@nvidia.com> Reviewed-by: Sandarbh Jain <sanjain@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add missing slcg_ltc_load_gating_prodDeepak Nibade2015-09-11
| | | | | | | | | | | | | | | | | Add missing slcg_ltc_load_gating_prod() call in dbg_set_powergate(POWERGATE_ENABLE) path Also, re-order POWERGATE_ENABLE operations in opposite order of POWERGATE_DISABLE Bug 1679372 Change-Id: Ib72a0b80929e2dee2cf88a6d3d0f96d61c02307b Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/796459 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Sandarbh Jain <sanjain@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Initial MAP_BUFFER_BATCH implementationSami Kiminki2015-06-30
| | | | | | | | | | | | | | | | | | | Add batch support for mapping and unmapping. Batching essentially helps transform some per-map/unmap overhead to per-batch overhead, namely gk20a_busy()/gk20a_idle() calls, GPU L2 flushes, and GPU TLB invalidates. Batching with size 64 has been measured to yield >20x speed-up in low-level fixed-address mapping microbenchmarks. Bug 1614735 Bug 1623949 Change-Id: Ie22b9caea5a7c3fc68a968d1b7f8488dfce72085 Signed-off-by: Sami Kiminki <skiminki@nvidia.com> Reviewed-on: http://git-master/r/733231 (cherry picked from commit de4a7cfb93e8228a4a0c6a2815755a8df4531c91) Reviewed-on: http://git-master/r/763812 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Implement common allocator and mem_descTerje Bergstrom2015-04-04
| | | | | | | | | | Introduce mem_desc, which holds all information needed for a buffer. Implement helper functions for allocation and freeing that use this data type. Change-Id: I82c88595d058d4fb8c5c5fbf19d13269e48e422f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/712699
* gpu: nvgpu: Allow enabling PC samplingTerje Bergstrom2015-04-04
| | | | | | | | | | | | Allow enabling of PC sampling hardware workaround. It is only applicable to gm20b. Bug 1517458 Bug 1573150 Change-Id: Iad6a3ae556489fb7ab9628637d291849d2cd98ea Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/710421
* gpu: nvgpu: ioctl for flushing GPU L2sujeet baranwal2015-04-04
| | | | | | | | | | | | | | CUDA devtools need to be able to flush the GPU's cache in a sideband fashion and so cannot use methods. This change implements an nvgpu_gpu_ioctl to flush and optionally invalidate the GPU's L2 cache and flush fb. Change-Id: Ib06a0bc8d8880ffbfe4b056518cc3c3df0cc4988 Signed-off-by: sujeet baranwal <sbaranwal@nvidia.com> Signed-off-by: Mayank Kaushik <mkaushik@nvidia.com> Reviewed-on: http://git-master/r/671809 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: add hw perfmon buffer mapping ioctlsKonsta Holtta2015-04-04
| | | | | | | | | | | | | | Map/unmap buffers for HWPM and deal with its instance block, the minimum work required to run the HWPM via regops from userspace. Bug 1517458 Bug 1573150 Change-Id: If14086a88b54bf434843d7c2fee8a9113023a3b0 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/673689 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Do not panic if PMU/regops not supportedTerje Bergstrom2015-04-04
| | | | | | | | | | | Fix panics when using regops when PMU is disabled, or when whitelists have not been defined. Bug 1592505 Change-Id: I316c98147c54be7b1114ad23049ce3a634d4805e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/671841
* gpu: nvgpu: Submit coverity fixesTerje Bergstrom2015-03-18
| | | | | | | | | | Clear ioctl buffer and fix double free, and error case memory leak. Bug 200059216 Change-Id: I21cc2b0f6a7e8fca09f72caf4c54d570b13f400b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/655347