| Commit message (Collapse) | Author | Age |
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This patch deals with cleanups meant to make things simpler for the
upcoming os abstraction patches for the sync framework. This patch
causes some substantial changes which are listed out as follows.
1) sync_timeline is moved out of gk20a_fence into struct
nvgpu_channel_linux. New function pointers are created to facilitate os
independent methods for enabling/disabling timeline and are now named
as os_fence_framework. These function pointers are located in the struct
os_channel under struct gk20a.
2) construction of the channel_sync require nvgpu_finalize_poweron_linux()
to be invoked before invocations to nvgpu_init_mm_ce_context(). Hence,
these methods are now moved away from gk20a_finalize_poweron() and
invoked after nvgpu_finalize_poweron_linux().
3) sync_fence creation is now delinked from fence construction and move
to the channel_sync_gk20a's channel_incr methods. These sync_fences are
mainly associated with post_fences.
4) In case userspace requires the sync_fences to be constructed, we
try to obtain an fd before the gk20a_channel_submit_gpfifo() instead of
trying to do that later. This is used to avoid potential after effects
of duplicate work submission due to failure to obtain an unused fd.
JIRA NVGPU-66
Change-Id: I42a3e4e2e692a113b1b36d2b48ab107ae4444dfa
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1678400
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Instead of looping all jobs and releasing their semaphores separately,
do just one semaphore release. All the jobs are using the same sema
index, and the final, maximum value of it is known.
Move also this resetting into ch->sync->set_min_eq_max() to be
consistent with syncpoints.
Change-Id: I03601aae67db0a65750c8df6b43387c042d383bd
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1680362
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Semaphores don't need to be released from CPU anymore, so clarify the
code by deleting nvgpu_semaphore_release() and refactoring
__nvgpu_semaphore_release() to nvgpu_semaphore_reset() that only
"fast-forwards" the semaphore to a later value.
While doing this, the meaning of nvgpu_semaphore_incr() changes, so
rename it to nvgpu_semaphore_prepare(). Now it's only used to prepare an
nvgpu_semaphore for a value that the HW will increment the sema to.
Also change the BUG_ON that guards sema double-inits into just WARN_ON.
Change-Id: I6f6df368ec5436cc97a229697742b6a4115dca51
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1680361
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Instead of ignoring a wait when a raw syncpoint prefence has an invalid
id, reject the submit with -EINVAL just like with syncpoints in syncfds.
Change-Id: I9b5c417bd1c7cd081c79659d088ac2c915de8c0e
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1680281
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Accept submits on deterministic channels even when the prefence is a
syncfd, but only if it has just one fence inside.
Because NVGPU_SUBMIT_GPFIFO_FLAGS_SYNC_FENCE is shared between pre- and
postfences, a postfence (SUBMIT_GPFIFO_FLAGS_FENCE_GET) is not allowed
at the same time though.
The sync framework is problematic for deterministic channels due to
certain allocations that are not controlled by nvgpu. However, that only
applies for postfences, yet we've disallowed FLAGS_SYNC_FENCE for
deterministic channels even when a postfence is not needed.
Bug 200390539
Change-Id: I099bbadc11cc2f093fb2c585f3bd909143238d57
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1680271
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MAX/threshold value of user managed syncpoint is not tracked by nvgpu
So if channel is reset by nvgpu there could be waiters still waiting on some
user syncpoint fence
Fix this by setting a large safe value to user managed syncpoint when aborting
the channel and when closing the channel
We right now increment the current value by 0x10000 which should be sufficient
to release any pending waiter
Bug 200326065
Jira NVGPU-179
Change-Id: Ie6432369bb4c21bd922c14b8d5a74c1477116f0b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1678768
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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The fence parameter that gets output from gk20a_channel_sync's wait()
and wait_fd() APIs is no longer used for anything. Delete it.
Jira NVGPU-527
Jira NVGPU-528
Bug 200390539
Change-Id: I659504062dc6aee83a0a0d9f5625372b4ae8c0e2
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1676734
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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Delete the proxy waiter for non-semaphore-backed syncfds in sema wait
path to simplify code, to remove dependencies to the sync framework (and
thus Linux) and to support upcoming refactorings. This feature has never
been used for actually foreign fences.
Jira NVGPU-43
Jira NVGPU-66
Change-Id: I2b539aefd2d096a7bf5f40e61d48de7a9b3dccae
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665119
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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This variable is only ever used under the CONFIG_SYNC config so
make sure that we only define/assign to it when CONFIG_SYNC is
enabled.
JIRA NVGPU-525
Change-Id: I27160adbd6a46f58e21f24ab19d37966ded5e7de
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1673812
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The pre-fence wait for semaphores in the submit path has supported a
fast path for fences that have only one underlying semaphore. The fast
path just inserts the wait on this sema to the pushbuffer directly. For
other fences, the path has been using a CPU wait indirection, signaling
another semaphore when we get the CPU-side callback.
Instead of only supporting prefences with one sema, unroll all the
individual semaphores and insert waits for each to a pushbuffer, like
we've already been doing with syncpoints. Now all sema-backed syncs get
the fast path. This simplifies the logic and makes it more explicit that
only foreign fences need the CPU wait.
There is no need to hold references to the sync fence or the semas
inside: this submitted job only needs the global read-only sema mapping
that is guaranteed to stay alive while the VM of this channel stays
alive, and the job does not outlive this channel.
Jira NVGPU-43
Jira NVGPU-66
Jira NVGPU-513
Change-Id: I7cfbb510001d998a864aed8d6afd1582b9adb80d
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636345
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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struct nvgpu_semaphore represents (mainly) a threshold value that a sema
at some index will get and struct nvgpu_semaphore_int (aka "hw_sema")
represents the allocation (and write access) of a semaphore index and
the next value that the sema at that index can have. The threshold
object doesn't need a pointer to the sema allocation that is not even
guaranteed to exist for the whole threshold lifetime, so replace the
pointer by the position of the sema in the sema pool.
This requires some modifications to pass a hw sema around explicitly
because it now represents write access more explicitly.
Delete also the index field of semaphore_int because it can be directly
derived from the offset in the sema location and is thus unnecessary.
Jira NVGPU-512
Change-Id: I40be523fd68327e2f9928f10de4f771fe24d49ee
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658102
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Create hal to indicate syncpt increments per release.
Legacy chip uses 2 syncpt increments per release and gv1xx
onwards uses 1 syncpt increment per release.
Bug 2066025
Change-Id: I5d6d0a5368ef561f8150fbb7120181f49f6e338b
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1669817
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When adding a sema wait to a pushbuf, verify that the sema threshold has
been incremented from the original value by reading the incremented
field instead of value (which is set to nonzero by
nvgpu_semaphore_incr()). Value could be 0 even after an increment if new
semas weren't reset to 0.
Jira NVGPU-514
Change-Id: I295451fbc7eb9e597aea12d73074e99f74a6a899
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658100
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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We right now allocate a nvgpu managed syncpoint in c->sync and share
that with user space
But to avoid conflicts between user space and kernel space increments
allocate a separate "client managed" syncpoint for User space in c->user_sync
Add new API nvgpu_nvhost_get_syncpt_client_managed() to request a client managed
syncpoint from nvhost.
Note that nvhost/nvgpu do not keep track of MAX/threshold value of this syncpoint
Update gk20a_channel_syncpt_create() to receive a flag to indicate whether a
User space syncpoint is required or not
Unset NVGPU_SUPPORT_USER_SYNCPOINT for gp10b since we don't want to allocate
double syncpoints per channel on that platform
For gv11b, once we move to use user space submits, support for c->sync will be
dropped so we keep using only one syncpoint per channel
Bug 200326065
Jira NVGPU-179
Change-Id: I78d94de4276db1c897ea2a4fe4c2db8b2a179722
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665828
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This reverts commit 0c46f8a5e112c08c172ee2c692832e1753ffbcce.
We should not support tracking of MAX/threshold value for syncpoint allocated
by user space
Hence revert this patch
Bug 200326065
Jira NVGPU-179
Change-Id: I2df8f8c13fdac91c0814b11a2b7dee30153409d4
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665827
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support for user fence updates i.e. increments added by user space
in pushbuffer directly
Add a submit IOCTL flag NVGPU_SUBMIT_GPFIFO_FLAGS_USER_FENCE_UPDATE to indicate
if User has added increments in pushbuffer
If yes, number_of_increment value is received in fence.value from User
If User is adding increments in the pushbuffer then we don't need to do any job
tracking in the kernel
So fail the submit if we evaluate need_job_tracking to true and
FLAGS_USER_FENCE_UPDATE is set
User is responsible for ensuring all pre-requisites for a fast submit and to
prevent kernel job tracking
Since user space adds increments in the pushbuffer, just handle the threshold
book keeping in kernel.
Bug 200326065
Jira NVGPU-179
Change-Id: Ic0f0b1aa69e3389a4c3305fb6a559c5113719e0f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1661854
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add new user API NVGPU_IOCTL_CHANNEL_GET_USER_SYNCPOINT which will expose
per-channel allocated syncpoint to user space
API will also return current value of the syncpoint
On supported platforms, this API will also return a RW semaphore address
(corresponding to syncpoint shim) to user space
Add new characteristics flag NVGPU_GPU_FLAGS_SUPPORT_USER_SYNCPOINT to indicate
support for this new API
Add new flag NVGPU_SUPPORT_USER_SYNCPOINT for use of core driver
Set this flag for GV11B and GP10B for now
Add a new API (*syncpt_address) in struct gk20a_channel_sync to get GPU_VA
address of a syncpoint
Add new API nvgpu_nvhost_syncpt_read_maxval() which will read and return MAX
value of syncpoint
Bug 200326065
Jira NVGPU-179
Change-Id: I9da6f17b85996f4fc6731c0bf94fca6f3181c3e0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1658009
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The boolean wfi field in struct gk20a_fence is not used for anything.
Delete it and a couple of function parameters that carried the flag.
Jira NVGPU-43
Change-Id: I399c8709102a3f944cab669ff806761aedaeb6d3
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636344
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
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For sync-point read map:
1. Added nvgpu_mem memory allocator in gk20a struct and
allocated memory for this in gk20a_finalize_poweron()
and freed this memory in gk20a_remove().
2. Added "u64 syncpt_ro_map_gpu_va" in vm_gk20a struct
for read map in vm.
Added nvgpu_quiesce() in nvgpu_remove() before freeing
syncpoint read map to ensure that nvgpu is idle.
JIRA GPUT19X-2
Change-Id: I7cbfec57f0992682dd833a1b0d92d694bcaf1eb3
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514338
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
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Remove support for pre-4.4 kernels. This allows deleting the checks
for kernel version, and usage of linux/version.h.
Change-Id: I4d6cb30512ea164d27549f4f4d096e5931bb1379
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1543499
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- added wrapper structs nvgpu_atomic_t and nvgpu_atomic64_t over
atomic_t and atomic64_t
- added nvgpu_atomic_* and nvgpu_atomic64_* APIs to access the above
wrappers.
JIRA NVGPU-121
Change-Id: I61667bb0a84c2fc475365abb79bffb42b8b4786a
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1533044
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Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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hw_chid is a relative id for vgpu. For native it's same as hw id.
Renaming it to chid to avoid confusing.
Jira VFND-3796
Change-Id: I1c7924da1757330ace715a7c52ac61ec9dc7065c
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master/r/1509530
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To make do_idle work when nvgpu is built as a module, reverse the order
of call dependencies for do_idle. Don't provide visible
gk20a_do_{idle,unidle}() functions for the kernel but instead call the
kernel for registering and unregistering pointers to them when the
driver loads and unloads.
Refactor the internal __gk20a_do_{idle,unidle} functions to take a
struct gk20a * instead of struct device *, and use the callback api for
providing that g instead of retrieving the plat device from device tree.
Bug 200290850
Change-Id: Ibef8b069302e547b298069cbb97734f461a10cc3
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1493774
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove use of linux specifix header files
<linux/nvhost.h> and <linux/nvhost_ioctl.h>
and use nvgpu specific header file <nvgpu/nvhost.h>
instead
This is needed to remove all Linux dependencies
from nvgpu driver
Replace all nvhost_*() calls by
nvgpu_nvhost_*() calls from new nvgpu library
Remove platform device pointer host1x_dev
from struct gk20a and add struct
nvgpu_nvhost_dev instead
Jira NVGPU-29
Change-Id: Ia7af70602cfc16f9ccc380752538c05a9cbb8a67
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1489726
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Added support for chip specific sync point implementation.
Relevant fifo hal functions are added and updated for
legacy chips.
JIRA GPUT19X-2
Change-Id: I9a9c36d71e15c384b5e5af460cd52012f94e0b04
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/1258232
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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nvgpu_log/info/warn/err() internally add a \n to the end of the message.
Hence, callers should not include a \n at the end of the message. Doing
so results in duplicate \n being printed, which ends up creating empty
log messages. Remove the duplicate \n from all err/warn messages.
Bug 1928311
Change-Id: I99362c5327f36146f28ba63d4e68181589735c39
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-on: http://git-master/r/1487232
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add these bits in the gpu characteristics flags:
NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_NO_JOBTRACKING - fast
submits with no in-kernel job tracking are supported.
NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_FULL - deterministic
submits also with job tracking and num_inflight_jobs set are supported.
Either of these may get disabled if the particular channel or submit
still requires features that block these.
Make gk20a_channel_sync_needs_sync_framework() take a gk20a pointer
instead of a channel pointer so that it can be called without a channel.
It does not need any per-channel data.
Bug 200291300
Change-Id: I5f82510b6d39b53bcf6f1006dd83bdd9053963a0
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1456845
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Copy has_syncpts to struct gk20a at probe time, and access it from
gk20a instead of platform_gk20a.
JIRA NVGPU-16
Change-Id: I50329e3a5141a62e6e9828e97ea0747abc1ce1ee
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1463545
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use struct nvgpu_mem for DMA allocations (and the corresponding
nvgpu_dma_alloc_sys()) instead of custom rolled code. This migrates
away from using linux scatter gather tables directly. Instead this
is hidden in the nvgpu_mem struct. With this change the semaphore.c
code no longer has any direct Linux dependencies.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I92167c98aac9b413ae87496744dcee051cd60207
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464081
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
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Remove linux list includes <linux/list.h>
and include <nvgpu/list.h> since we now use
nvgpu list APIs instead of linux APIs
Jira NVGPU-13
Change-Id: I59bd433a9bc5c15d4c40e6fe4b18cf44246ba3b2
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1462080
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h>
in Linux.
JIRA NVGPU-13
Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461545
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header file nvgpu/atomic.h. It #includes <linux/atomic.h>
on Linux.
JIRA NVGPU-13
Change-Id: I6f2b3a04c964e7664b1f61b6073b643629bd99c5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1460792
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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In preparation for better abstraction in job synchronization, drop
support for the dependency fences tracked via submit pre-fences in
semaphore-based syncs. This has only worked for semaphores, not nvhost
syncpoints, and hasn't really been used. The dependency was printed in
the sync framework's sync pt value string.
Remove also the userspace-visible gk20a_sync_pt_info which is not used
and depends on this feature (providing a duration since the dependency
fence's timestamp).
Jira NVGPU-43
Change-Id: Ia2b26502a9dc8f5bef5470f94b1475001f621da1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1456880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a_err() and gk20a_warn() require a struct device pointer,
which is not portable across operating systems. The new nvgpu_err()
and nvgpu_warn() macros take struct gk20a pointer. Convert code
to use the more portable macros.
JIRA NVGPU-16
Change-Id: Ia51f36d94c5ce57a5a0ab83b3c83a6bce09e2d5c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1331694
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Use nvgpu list APIs instead of linux list APIs
to store pending semaphore waits
Jira NVGPU-13
Change-Id: I42fc6c6233e39f475a939ddd6a81c0cda851b6bf
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1454693
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Rename the functions used for mem_desc access to nvgpu_mem_*.
JIRA NVGPU-12
Change-Id: Ibfdc1112d43f0a125e4487c250e3f977ffd2cd75
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1323325
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use the new kmem API functions in misc gk20a code. Some additional
modifications were also made:
o Add a struct gk20a pointer to gk20a_fence to enable proper
kmem free usage.
o Add gk20a pointer to alloc_session() in dbg_gpu_gk20a.c to
use kmem API for allocating a session.
o Plumb a gk20a pointer through the fence creation and deletion.
o Use statically allocated buffers for names in file creation.
Bug 1799159
Bug 1823380
Change-Id: I3678080e3ffa1f9bcf6934e3f4819a1bc531689b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1318323
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Move the name field from struct gpu_ops up to struct gk20a. The field
is not a function op, so it doesn't belong in gpu_ops.
Replace all uses of dev_name() with use of g->name when possible.
JIRA NVGPU-16
Change-Id: Ic6e99e39258cbf3bb7c806962cbbd7de5126688f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1328534
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add CONFIG_TEGRA_GK20A_NVHOST and remove the TEGRA_GRHOST ||
TEGRA_HOST1X dependency in CONFIG_TEGRA_GK20A to allow using the iGPU
without the nvhost driver. Use the new config to guard syncpt-related
code.
Also make TEGRA_ACR depend on GK20A too so that it aligns properly under
gk20a in menuconfig.
Bug 1853519
Change-Id: I9e9b0a7915d000aae7930821627b7a01d08d3f5c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1321303
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use the new kmem API functions in the channel and channel
related code.
Also delete the usage of kasprintf() since that must be paired
with a kfree(). Since the kasprintf() doesn't use the nvgpu kmem
machinery (and is Linux specific) instead use a small buffer
statically allocated on the stack.
Bug 1799159
Bug 1823380
Change-Id: Ied0183f57372632264e55608f56539861cc0f24f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1318312
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The call site (gk20a_submit_prepare_syncs) owns the incr_cmd buffer
passed to __gk20a_channel_semaphore_incr. Delete the free in the error
path of the latter case to avoid freeing the same buffer twice.
Bug 1853519
Change-Id: I9b90ce7ebb17ac63992938c7f9fe90bbd139f85f
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1321117
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Implement a worker thread to replace the delayed works in channel
watchdog and job cleanups. Watchdog runs by polling the channel states
periodically, and job cleanup is performed on channels that are appended
on a work queue consumed by the worker thread. Handling both of these
two in the same thread makes it impossible for them to cause a deadlock,
as has previously happened.
The watchdog takes references to channels during checking and possibly
recovering channels. Jobs in the cleanup queue have an additional
reference taken which is released after the channel is processed. The
worker is woken up from periodic sleep when channels are added to the
queue.
Currently, the queue is only used for job cleanups, but it is extendable
for other per-channel works too. The worker can also process other
periodic actions dependent on channels.
Neither the semantics of timeout handling or of job cleanups are yet
significantly changed - this patch only serializes them into one
background thread.
Each job that needs cleanup is tracked and holds a reference to its
channel and a power reference, and timeouts can only be processed on
channels that are tracked, so the thread will always be idle if the
system is going to be suspended, so there is currently no need to
explicitly suspend or stop it.
Bug 1848834
Bug 1851689
Bug 1814773
Bug 200270332
Jira NVGPU-21
Change-Id: I355101802f50841ea9bd8042a017f91c931d2dc7
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1297183
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of using Linux APIs for mutex and spinlocks
directly, use new APIs defined in <nvgpu/lock.h>
Replace Linux specific mutex/spinlock declaration,
init, lock, unlock APIs with new APIs
e.g
struct mutex is replaced by struct nvgpu_mutex and
mutex_lock() is replaced by nvgpu_mutex_acquire()
And also include <nvgpu/lock.h> instead of including
<linux/mutex.h> and <linux/spinlock.h>
Add explicit nvgpu/lock.h includes to below
files to fix complilation failures.
gk20a/platform_gk20a.h
include/nvgpu/allocator.h
Jira NVGPU-13
Change-Id: I81a05d21ecdbd90c2076a9f0aefd0e40b215bd33
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1293187
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change the prefix in the semaphore code to 'nvgpu_' since this code
is global to all chips.
Bug 1799159
Change-Id: Ic1f3e13428882019e5d1f547acfe95271cc10da5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284628
Reviewed-by: Varun Colbert <vcolbert@nvidia.com>
Tested-by: Varun Colbert <vcolbert@nvidia.com>
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Move semaphore_gk20a.c drivers/gpu/nvgpu/common/ since the semaphore
code is common to all chips.
Move the semaphore_gk20a.h header file to drivers/gpu/nvgpu/include/nvgpu
and rename it to semaphore.h. Also update all places where the header
is inluced to use the new path.
This revealed an odd location for the enum gk20a_mem_rw_flag. This should
be in the mm headers. As a result many places that did not need anything
semaphore related had to include the semaphore header file. Fixing this
oddity allowed the semaphore include to be removed from many C files that
did not need it.
Bug 1799159
Change-Id: Ie017219acf34c4c481747323b9f3ac33e76e064c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1284627
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Store pending sema waits so that they can be explicitly handled when
the driver dies. If the sema_wait is freed before the pending wait is
either handled or canceled problems occur.
Internally the sync_fence_wait_async() function uses the kernel timers.
That uses a linked list of possible events. That means every so often
the kernel iterates through this list. If the list node that is in the
sync_fence_waiter struct is freed before it can be removed from the
pending timers list then the kernel timers list can be corrupted. When
the kernel then iterates through this list crashes and other related
problems can happen.
Bug 1816516
Bug 1807277
Change-Id: Iddc4be64583c19bfdd2d88b9098aafc6ae5c6475
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1250025
(cherry picked from commit 01889e21bd31dbd7ee85313e98079138ed1d63be)
Reviewed-on: http://git-master/r/1261920
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix small problems related to signed versus unsigned comparisons
throughout the driver. Bump up the warning level to prevent such
problems from occuring in future.
Change-Id: I8ff5efb419f664e8a2aedadd6515ae4d18502ae0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1252068
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This change makes the invocation of the deferred job clean-up
mechanism conditional. For submissions that require job tracking,
deferred clean-up is only required if any of the following
conditions are met:
1) Channel's deterministic flag is not set
2) Rail-gating is enabled
3) Channel WDT is enabled
4) Buffer refcounting is enabled
5) Dependency on Sync Framework
In case deferred clean-up is not needed, we clean-up
a single job tracking resource in the submit path. For
deterministic channels, we do not allow deferred clean-up to
occur and fail any submits that require it.
Bug 1795076
Change-Id: I4021dffe8a71aa58f12db6b58518d3f4021f3313
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1220920
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
(cherry picked from commit b09f7589d5ad3c496e7350f1ed583a4fe2db574a)
Reviewed-on: http://git-master/r/1223941
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This change is the first of a series of changes to
support the usage of pre-allocated job tracking resources
in the submit path. With this change, we still maintain a
dynamically-allocated joblist, but make the necessary changes
in the channel_sync & fence framework to use in-place
allocations. Specifically, we:
1) Update channel sync framework routines to take in
pre-allocated priv_cmd_entry(s) & gk20a_fence(s) rather
than dynamically allocating themselves
2) Move allocation of priv_cmd_entry(s) & gk20a_fence(s)
to gk20a_submit_prepare_syncs
3) Modify fence framework to have seperate allocation
and init APIs. We expose allocation as a seperate API, so
the client can allocate the object before passing it into
the channel sync framework.
4) Fix clean_up logic in channel sync framework
Bug 1795076
Change-Id: I96db457683cd207fd029c31c45f548f98055e844
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1206725
(cherry picked from commit 9d196fd10db6c2f934c2a53b1fc0500eb4626624)
Reviewed-on: http://git-master/r/1223933
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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