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path: root/drivers/gpu/nvgpu/gk20a/channel_gk20a.h
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* gpu: nvgpu: add kernel APIs for TSG supportDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | Add support to create/destroy TSGs using node "/dev/nvhost-tsg-gpu" Provide below IOCTLs to bind/unbind channels to/from TSGs : NVGPU_TSG_IOCTL_BIND_CHANNEL NVGPU_TSG_IOCTL_UNBIND_CHANNEL Bug 1470692 Change-Id: Iaf9f16a522379eb943906624548f8d28fc6d4486 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/416610
* gpu: nvgpu: Dump offending push buffer fragmentTerje Bergstrom2015-03-18
| | | | | | | | | | | | | | When outputting debug dump, print the contents of current push buffer segment. Also changes the debug dump to use pr_cont when applicable, and dumps state before recovering in case channel was not loaded to an engine. Bug 1498688 Change-Id: I5ca12f64bae8f12333d82350278c700645d5007e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/422198
* gpu: nvgpu: Support semaphore sync when aborting jobsLauri Peltonen2015-03-18
| | | | | | | | | | | | | | | | | | | | | | | | | When aborting jobs on channel error situations, we manually set the channel syncpoint's min == max in gk20a_disable_channel_no_update. Nvhost will notice this manual syncpoint increment, and will call back to gk20a_channel_update, which will clean up the job. With semaphore synchronization, we don't have anybody calling back to gk20a_channel_update, so we need to call it ourselves. Release job semaphores (the equivalent of set_min_eq_max) on gk20a_disable_channel_no_update, and if any semaphores were released, call gk20a_channel_update afterwards. Because we are actually calling gk20a_channel_update in some situations, gk20a_disable_channel_no_update is no longer an appropriate name for the function. Rename it to gk20a_channel_abort. Bug 1450122 Change-Id: I1267b099a5778041cbc8e91b7184844812145b93 Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com> Reviewed-on: http://git-master/r/422161 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add semaphore based gk20a_channel_syncLauri Peltonen2015-03-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add semaphore implementation of the gk20a_channel_sync interface. Each channel has one semaphore pool, which is mapped as read-write to the channel vm. We allocate one or two semaphores from the pool for each submit. The first semaphore is only needed if we need to wait for an opaque sync fd. In that case, we allocate the semaphore, and ask GPU to wait for it's value to become 1 (semaphore acquire method). We also queue a kernel work that waits on the fence fd, and subsequently releases the semaphore (sets its value to 1) so that the command buffer can proceed. The second semaphore is used on every submit, and is used for work completion tracking. The GPU sets its value to 1 when the command buffer has been processed. The channel jobs need to hold references to both semaphores so that their backing semaphore pool slots are not reused while the job is in flight. Therefore gk20a_channel_fence will keep a reference to the semaphore that it represents (channel fences are stored in the job structure). This means that we must diligently close and dup the gk20a_channel_fence objects to avoid leaking semaphores. Bug 1450122 Bug 1445450 Change-Id: Ib61091a1b7632fa36efe0289011040ef7c4ae8f8 Signed-off-by: Lauri Peltonen <lpeltonen@nvidia.com> Reviewed-on: http://git-master/r/374844 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gk20a: export wait_channel_idle()Deepak Nibade2015-03-18
| | | | | | | | | | | | | | - Export gk20a_wait_channel_idle() function from channel_gk20a.h - also, return error -EBUSY from this function when channel is found to be not idle Bug 1487804 Change-Id: Ia7425e9b1332260ee9a53dca55ab07541f2755a9 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/412059 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: gk20a: add submit_lockDeepak Nibade2015-03-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add submit mutex lock to avoid race conditions between submitting a job, removing a job and submitting WFI With this lock make below operations atomic : during submit_gpfifo() - 1. getting new syncpt 2. inserting syncpt increment 3. submitting gpfifo 4. setting job completion interrupt during submit_wfi() - 1. getting new syncpt 2. inserting syncpt increment when idle during channel_update() - 1. checking the submit job completion 2. freeing the job if it is completed Bug 1305024 Change-Id: I0e3c0b8906d83fd59642344626ffdf24fad2aaab Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/397670 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Make trigger mmu fault GPU specificTerje Bergstrom2015-03-18
| | | | | | | | | | | Add abstraction for triggering fake MMU fault, and a gk20a implementation. Also adds recovery to FE hardware warning exception to make testing easier. Bug 1495967 Change-Id: I6703cff37900a4c4592023423f9c0b31a8928db2 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Add NVIDIA GPU DriverArto Merilainen2015-03-18
This patch moves the NVIDIA GPU driver to a new location. Bug 1482562 Change-Id: I24293810b9d0f1504fd9be00135e21dad656ccb6 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/383722 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>