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* gpu: nvgpu: Unify the small and large page address spacesAlex Waterman2017-01-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The basic structure of this patch is to make the small page allocator and the large page allocator into pointers (where they used to be just structs). Then assign each of those pointers to the same actual allocator since the buddy allocator has supported mixed page sizes since its inception. For the rest of the driver some changes had to be made in order to actually support mixed pages in a single address space. 1. Unifying the allocation page size determination Since the allocation and map operations happen at distinct times both mapping and allocation of GVA space must agree on page size. This is because the allocation has to separate allocations into separate PDEs to avoid the necessity of supporting mixed PDEs. To this end a function __get_pte_size() was introduced which is used both by the balloc code and the core GPU MM code. It determines page size based only on the length of the mapping/ allocation. 2. Fixed address allocation + page size Similar to regular mappings/GVA allocations fixed address mapping page size determination had to be modified. In the past the address of the mapping determined page size since the address space split was by address (low addresses were small pages, high addresses large pages). Since that is no longer the case the page size field in the reserve memory ioctl is now honored by the mapping code. When, for instance, CUDA makes a memory reservation it specifies small or large pages. When CUDA requests mappings to be made within that address range the page size is then looked up in the reserved memory struct. Fixed address reservations were also modified to now always allocate at a PDE granularity (64M or 128M depending on large page size. This prevents non-fixed allocations from ending up in the same PDE and causing kernel panics or GMMU faults. 3. The rest... The rest of the changes are just by products of the above. Lots of places required minor updates to use a pointer to the GVA allocator struct instead of the struct itself. Lastly, this change is not truly complete. More work remains to be done in order to fully remove the notion that there was such a thing as separate address spaces for different page sizes. Basically after this patch what remains is cleanup and proper documentation. Bug 1396644 Bug 1729947 Change-Id: If51ab396a37ba16c69e434adb47edeef083dce57 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1265300 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move allocators to common/mm/Alex Waterman2017-01-09
| | | | | | | | | | | | | | | | | | | Move the GPU allocators to common/mm/ since the allocators are common code across all GPUs. Also rename the allocator code to move away from gk20a_ prefixed structs and functions. This caused one issue with the nvgpu_alloc() and nvgpu_free() functions. There was a function for allocating either with kmalloc() or vmalloc() depending on the size of the allocation. Those have now been renamed to nvgpu_kalloc() and nvgpu_kfree(). Bug 1799159 Change-Id: Iddda92c013612bcb209847084ec85b8953002fa5 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1274400 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: rename timeout_check to timeout_expiredKonsta Holtta2016-12-19
| | | | | | | | | | | | | | Change "check" to "expired" in nvgpu_timeout_check* and append _expired to nvgpu_timeout_peek to clarify what the boolean-like return value means and thus avoid bugs. Bug 200260715 Change-Id: I47e097ee922e856005a79fa9e27eddb1c8d77f8b Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/1269366 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add timeout APIAlex Waterman2016-12-05
Add a timeout API to nvgpu since this is a common operation done all across the nvgpu driver. Also add two new directories for this common code: drivers/gpu/nvgpu/common drivers/gpu/nvgpu/include/nvgpu The common directory is for common C code. The include directory is for common include files. Bug 1799159 Change-Id: I8b710eecaa75c0707df83f859fb28484525185a6 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1255864 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>