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* gpu: nvgpu: cleanup of dbg_gpu_gk20aDebarshi Dutta2017-10-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | This change contains a generic cleanup of linux dependent parts of the dbg_gpu_gk20a.* files. The following changes have been made 1) Moving methods into ioctl_dbg.* inside common/linux/ 2) The structures dbg_session_gk20a and dbg_session_channel_data have been split into two parts. struct device *dev is removed from struct dbg_session_gk20a and instead packed into struct dbg_session_gk20a_linux alongwith dbg_session_gk20a and is moved into ioctl_dbg. dbg_session_gk20a is now rid of any linux dependencies and remains in dbg_gpu_gk20a. Similarly, struct file is removed from struct dbg_session_channel_data and is now packed into struct dbg_session_channel_data_linux alongwith dbg_session_channel_data and is moved into ioctl_dbg. struct dbg_session_channel_data is now rid of linux dependencies and remains in dbg_gpu_gk20a. 3) A callback function is added in order to release the dbg_session_channel_data. JIRA NVGPU-205 Change-Id: I853da6dfbf9a96b7cd210beb77f2304445ff7ea6 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1575191 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move rest of CDE structures to LinuxTerje Bergstrom2017-10-17
| | | | | | | | | | | | | | Move rest of CDE structures to common/linux. This includes moving the per-chip firmware file interpretation functions, and removing CDE ops from HAL and adding it to nvgpu_os_linux. JIRA NVGPU-259 Change-Id: I59d8f44bddadecef81ad3c455b363a14034c5e13 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1570403 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use internal nvgpu_warpstateTerje Bergstrom2017-10-17
| | | | | | | | | | | | | Replace use of ioctl structure warpstate with internal nvgpu_warptate. JIRA NVGPU-259 Change-Id: I5170364d0443235cee471b87fa332fc09588f5d3 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1578684 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* nvgpu: fix multiple build issues for QNXShashank Singh2017-10-17
| | | | | | | | | | | | | | | | | | - timers and bug header files should be included directly. Linux maybe getting it via indirect includes. Also, QNX requires non-static function to be declared explicitly. Change-Id: I2458654f535d8079347e4a0be744530f56388238 Signed-off-by: Shashank Singh <shashsingh@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1577527 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Sourab Gupta <sourabg@nvidia.com> Tested-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: compile nvgpu allocator for QNXSourab Gupta2017-10-17
| | | | | | | | | | | | | | | | The patch has the changes for compilation of common nvgpu allocator for QNX. This includes some cross-OS compilation changes and removing some Linux'isms from the allocator. Change-Id: Ib1ecceec77b497513a196597bff4441615577548 Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540306 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Call t19x specific dGPU initializationTerje Bergstrom2017-10-16
| | | | | | | | Change-Id: I888a03199f25a7f55a8ddd099c1980f8170a9a4a Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1579122 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Allocate memory for dGPU platformMahantesh Kumbar2017-10-16
| | | | | | | | | | | | | | | | | | | | | | | | - Allocate memory for platform data for each dgpu device detected on PCIe, - Copy detected device static data to allocated platform data - Free allocated space in nvgpu_pci_remove() Issue: Static platform data is overwritten When two same SKU/device-id dGPU connected on single platform which cause accessing wrong dGPU space, Fix: Fixing issue by allocating space dynamically for each dGPU device detected & copy data from detected dGPU static data. JIRA NVGPUGV100-18 Change-Id: Idf2d2d6d2016b831c21b9da6f8ee38b34304bd12 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1577913 GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: replace wait_queue_head_t with nvgpu_condDebarshi Dutta2017-10-16
| | | | | | | | | | | | | Replace existing usages of wait_queue_head_t with struct nvgpu_cond and using the corresponding APIs in order to reduce Linux dependencies in NVGPU. JIRA NVGPU-205 Change-Id: I85850369c3c47d3e1704e4171b1d172361842423 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1575778 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Abstract rw_semaphore implementationTerje Bergstrom2017-10-14
| | | | | | | | | | | | | | Abstract implementation of rw_semaphore. In Linux it's implemented in terms of rw_semaphore. Change deterministic_busy to use the new implementation. JIRA NVGPU-259 Change-Id: Ia9c1b6e397581bff7711c5ab6fb76ef6d23cff87 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1570405 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move time correlation arg check to LinuxTerje Bergstrom2017-10-14
| | | | | | | | | | | | | Move code checking the time correlation IOCTL arguments to Linux IOCTL code. JIRA NVGPU-259 Change-Id: Id3ef6839ee96844104d87e943b6940b952261796 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1578700 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use config in makefile for debug_kmem.cAlex Waterman2017-10-13
| | | | | | | | | | | | | Conditionally compile debug_kmem.c in the Makefile since the entire file is not needed when CONFIG_NVGPU_TRACK_KMEM_USAGE is not enabled. Removing as many conditional compilation flags from the C code itself is highly desirable from a code complexity standard. Change-Id: If1e87986ca1ee6d71485f1ab40f10c1645c1a628 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1576543 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Abstract IO aperture accessorsTerje Bergstrom2017-10-13
| | | | | | | | | | | | | | | | | | | | | Add abstraction of IO aperture accessors. Add new functions gk20a_io_exists() and gk20a_io_valid_reg() to remove dependencies to aperture fields from common code. Implement Linux version of the abstraction by moving gk20a_readl() and gk20a_writel() to new Linux specific io.c. Move the fields defining IO aperture to nvgpu_os_linux. Add t19x specific IO aperture initialization functions and add t19x specific section to nvgpu_os_linux. JIRA NVGPU-259 Change-Id: I09e79cda60d11a20d1099a9aaa6d2375236e94ce Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1569698 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Reduce usage of nvgpu_vidmem_get_page_allocAlex Waterman2017-10-13
| | | | | | | | | | | | | | | | | Reduce the usage of nvgpu_vidmem_get_page_alloc() and friends as much as possible. This reduces the dependency of nvgpu on Linux SGLs. SGLs still need to be used, however, since sharing buffers in userspace is done by dma_buf FD. The best way to pass the vidmem buf through the dma_buf is by SGL pointer. JIRA NVGPU-30 JIRA NVGPU-138 Change-Id: Ide0e9e5a557f00aa63b063be085042101a5b34ee Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540709 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Separate vidmem alloc from Linux codeAlex Waterman2017-10-13
| | | | | | | | | | | | | | | | | Split the core vidmem allocation from the Linux component of vidmem allocation. The core vidmem allocation allocates the nvgpu_mem struct that defines the vidmem buffer in the core MM code. The Linux code now allocates some Linux specific stuff (dma_buf, etc) and also allocates the core vidmem buf. JIRA NVGPU-30 JIRA NVGPU-138 Change-Id: I88e87e0abd5ec714610eacc6eac17e148bcee3ce Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540708 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Rename vidmem APIsAlex Waterman2017-10-13
| | | | | | | | | | | | | | | Rename the VIDMEM APIs to be prefixed by nvgpu_ to ensure consistency and that all the non-static vidmem functions are properly namespaced. JIRA NVGPU-30 JIRA NVGPU-138 Change-Id: I9986ee8f2c8f95a4b7c5e2b9607bc1e77933ccfc Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540707 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add syncpoint read mapseshendra Gadagottu2017-10-13
| | | | | | | | | | | | | | | | | | | | For sync-point read map: 1. Added nvgpu_mem memory allocator in gk20a struct and allocated memory for this in gk20a_finalize_poweron() and freed this memory in gk20a_remove(). 2. Added "u64 syncpt_ro_map_gpu_va" in vm_gk20a struct for read map in vm. Added nvgpu_quiesce() in nvgpu_remove() before freeing syncpoint read map to ensure that nvgpu is idle. JIRA GPUT19X-2 Change-Id: I7cbfec57f0992682dd833a1b0d92d694bcaf1eb3 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1514338 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add API to create nvgpu_mem from physseshendra Gadagottu2017-10-13
| | | | | | | | | | | | | | | | | | | | Added new memory API _nvgpu_mem_create_from_phys for creating nvgpu_mem from physical memory aperture. With this new API, avoided usage of linux specific "struct page" in general code and moved this code to common linux code. This API internally uses __nvgpu_mem_create_from_pages for creating nvgpu_mem from physical pages. JIRA GPUT19X-2 Change-Id: Iaf0193a7c33e71422e4ddabde01edf46f5a81794 Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1571073 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: ce: tsg and large vidmem supportDavid Nieto2017-10-13
| | | | | | | | | | | | | | | | | | | | | Some GPUs require all channels to be on TSG and also have larger than 4GB vidmem sizes which were not supported on the previous CE2 code. This change creates a new property to track if the copy engine needs to encapsulate its kernel context on tsg and also modifies the copy engine code to support much larger copies without dramatically increasing the PB size. JIRA: EVLR-1990 Change-Id: Ieb4acba0c787eb96cb9c7cd97f884d2119d445aa Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1573216 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Nirav Patel <nipatel@nvidia.com>
* gpu: nvgpu: Remove SGL reference from mm_gk20a.cAlex Waterman2017-10-11
| | | | | | | | | | | | | | | | | | | | Remove an SGL reference from the mm_gk20a.c code. This code is common code and as such all linuxisms need to be fixed. It just so happens that this particular function is only used by the CDE code which is only present in Linux. So simply move this function over to the CDE code. JIRA NVGPU-30 JIRA NVGPU-225 JIRA NVGPU-226 Change-Id: Ifb0cb427c742c6d9cada382ace4a52f52474c379 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1576436 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Remove phys_addr_t from common codeAlex Waterman2017-10-11
| | | | | | | | | | | | | | | Remove phys_addr_t from common code and replace it with u64. This faciliates QNX compiling the common code since phys_addr_t is a Linux specific type. JIRA NVGPU-30 JIRA NVGPU-226 Change-Id: I15fe2078f9cd0b07c7e90ad6e359c493afa56714 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1576432 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: memset alloced buffers on freeAlex Waterman2017-10-10
| | | | | | | | | | | | | | | | | | | | | | When freeing kmalloc and vmalloc buffers memset them to zero before freeing them with the kernel APIs. This is only done if CONFIG_NVGPU_TRACK_MEM_USAGE is set since this adds obvious overhead to the driver. However, it is an incredibly useful debug tool, so it's nice to have. This could be done by enabling Linux kernel configs as well, but not all OSes may have such a feature so building it into nvgpu may prove quite useful. Change-Id: I7a6a9a6ab4f3606a73a90b354c5a4a7b9cd4d947 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1575565 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: kmem debug bitrot updateAlex Waterman2017-10-10
| | | | | | | | | | | | | | | | | Fix bitrot that was incurred when large amounts of the debugfs stuff was moved the Linux struct. Since the debugfs debugging is largely hidden under a config for the kmem code the necessary changes for the kmem debugging were missed until now. Change-Id: I105549ce39343e503212e302f39ede36c6ea5194 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1575564 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Declare gk20a_user_*init() in ioctl.hTerje Bergstrom2017-10-10
| | | | | | | | | | | | | | The functions are gk20a_user_init() and gk20a_user_deinit() are defined in ioctl.c. Move declaration of the functions to new header file ioctl.h. JIRA NVGPU-259 Change-Id: If348b51e9032083f252a7c7717ed7bc153dbba52 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1569696 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Move gk20a->busy_lock to os_linuxTerje Bergstrom2017-10-10
| | | | | | | | | | | | | gk20a->busy_lock is a Linux specific rw_semaphore used only by Linux code. Move it to os_linux. JIRA NVGPU-259 Change-Id: I220a8a080a5050732683b875d3c1d0539ba0f40e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1569695 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: clean up channel open/release declaresDeepak Nibade2017-10-10
| | | | | | | | | | | | | | | | | | | Below APIs are already declared in ioctl_channel.h, and hence remove duplicate declaration from channel_gk20a.h gk20a_channel_open() gk20a_channel_ioctl() gk20a_channel_release() And move declaration of gk20a_channel_open_ioctl() from channel_gk20a.h to ioctl_channel.h Jira NVGPU-259 Change-Id: I46702ca481e41a19f92f4fe0169f95e31360abe0 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1573106 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: add support for pre-os FWDavid Nieto2017-10-10
| | | | | | | | | | | | | | | | | | | Pre-os firmware takes care, among others, of the control of FAN till the driver takes over its control. On some GPUs not enabling this FW can lead tp physical board damage, hence it is needed to run this firmware. JIRA: NVGPUGV100-9 Change-Id: I18d54cfd5eb64ecec79c5dae67ac8d5bb1facf36 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1549035 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move PRAMIN functions to nvgpu_memTerje Bergstrom2017-10-10
| | | | | | | | | | | | | | PRAMIN batch access functions are only used by nvgpu_mem. The way the functions are written is Linux specific, so move the implementation from common PRAMIN code. JIRA NVGPU-259 Change-Id: I6e2aba08c98568c651a86fe8ca7f9f5220d67348 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1569697 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Split VIDMEM support from mm_gk20a.cAlex Waterman2017-10-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | Split VIDMEM support into its own code files organized as such: common/mm/vidmem.c - Base vidmem support common/linux/vidmem.c - Linux specific user-space interaction include/nvgpu/vidmem.h - Vidmem API definitions Also use the config to enable/disable VIDMEM support in the makefile and remove as many CONFIG_GK20A_VIDMEM preprocessor checks as possible from the source code. And lastly update a while-loop that iterated over an SGT to use the new for_each construct for iterating over SGTs. Currently this organization is not perfectly adhered to. More patches will fix that. JIRA NVGPU-30 JIRA NVGPU-138 Change-Id: Ic0f4d2cf38b65849c7dc350a69b175421477069c Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1540705 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: fix double iteration in gmmu updateKonsta Holtta2017-10-10
| | | | | | | | | | | | | | | | | | | | __nvgpu_gmmu_do_update_page_table() uses nvgpu_sgt_for_each_sgl to loop through the entries of a buffer to be mapped, so when continue is used, the sgl entry must not be reassigned again like it was before with a pure while-and-update loop. Delete a reassignment to fix a case where sgl = sgl->next could happen twice. Bug 2002279 Bug 2001466 Change-Id: I47c8b853d4b35304740cd4e8a840df02fcd23054 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1575279 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Timo Alho <talho@nvidia.com>
* gpu: nvgpu: change logging enum namesShashank Singh2017-10-04
| | | | | | | | | | | | | | | | | Add nvgpu prefix to logging enums. In debug mode QNX, Integrity have already a hashdef DEBUG and it is conflicting with logging enum DEBUG Change-Id: I882e566302842f8b79daf11d5f0850dec222cfea Signed-off-by: Shashank Singh <shashsingh@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1570193 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Combine VIDMEM and SYSMEM map pathsAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | | | | | | | Combine the VIDMEM and SYSMEM GMMU mapping paths into one single function. With the proper nvgpu_sgt abstraction in place the high level mapping code can treat these two types of maps identically. The benefits of this are immediate: a change to the mapping code will have much more testing coverage - the same code runs on both vidmem and sysmem. This also makes it easier to make changes to mapping code since the changes will be testable no matter what type of mem is being mapped. JIRA NVGPU-68 Change-Id: I308eda03d426966ba8e1d4892c99cf97b45c5993 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566706 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Add for_each construct for nvgpu_sgtsAlex Waterman2017-10-04
| | | | | | | | | | | | | Add a macro to iterate across nvgpu_sgts. This makes it easier on developers who may accidentally forget to move to the next SGL. JIRA NVGPU-243 Change-Id: I90154a5d23f0014cb79bbcd5b6e8d8dbda303820 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566627 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: skip clk gating prog for sim/emu.Deepak Goyal2017-10-04
| | | | | | | | | | | | | | | For Simualtion/Emulation platforms,clock gating should be skipped as it is not supported. Added new flags "can_"X"lcg" to check platform capability before doing SLCG,BLCG and ELCG. Bug 200314250 Change-Id: I4124d444a77a4c06df8c1d82c6038bfd457f3db0 Signed-off-by: Deepak Goyal <dgoyal@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566049 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: rename ops.mm.get_physical_addr_bitsAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | Rename get_physical_addr_bits and related functions to something that more clearly conveys what they are doing. The basic idea of these functions is to translate from a physical GPU address to a IOMMU GPU address. To do that a particular bit (that varies from chip to chip) is added to the physical address. JIRA NVGPU-68 Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542966 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Add common vaddr translate functionAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | | | | | | | Add a function to do address translation for IOMMU capable GPUs. When an iGPU is behind and IOMMU it can pick whether to use that IOMMU for translation by adding a bit to physical addresses. This function takes care of that. However, this required an abstracted nvgpu_iommuable() API to check whether a GPU is behind an IOMMU. This patch adds that API for Linux. JIRA NVGPU-68 Change-Id: I489d14475167c019c294407372395df78c8b5feb Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542965 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Remove sg_phys() from GMMU codeAlex Waterman2017-10-04
| | | | | | | | | | | | | | | | | | Remove the last sg_phys() call from the GMMU code and replace it with a generic nvgpu_mem API. This new API, nvgpu_mem_get_phys_addr(), returns the physical address of an nvgpu_mem struct. Also, implement this new API in the Linux specific nvgpu_mem code since it requires access to the underlying SGT/SGL. JIRA NVGPU-68 Change-Id: Idf88701a2a8515464c658c26e0de493c82ff850d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1542964 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Return -EINVAL for bad l2 flush argsAlex Waterman2017-10-04
| | | | | | | | | | | | | | When the L2 flush IOCTL gets no l2 flush and no fb flush we now return -EINVAL. This can sometimes happen if the user tries to just invalidate. Currently we do not support L2 invalidates only. Bug 1661242 Change-Id: I87f3259bfbd736b5f4222cfe7b3cfa4a6475389e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1227125 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix license of nvgpu_mem and pmu_debugTerje Bergstrom2017-10-03
| | | | | | | | | | | | | | | nvgpu_mem and pmu_debug should be MIT licensed. Change the license boilerplate. JIRA NVGPU-218 Change-Id: I7750368674faa4c4e8bf071e136b80fd53d9a0c4 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1568779 Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
* gpu: nvgpu: nvgpu_pmu_disable_elpg() status checkMahantesh Kumbar2017-09-27
| | | | | | | | | | | | | | | | | | | | | - Added status check for nvgpu_pmu_disable_elpg() return value & prints error information upon failure. - Below CID's are due to missing status check of function nvgpu_pmu_disable_elpg() return value, so this CL helps to fix it 2624546 2624547 2624548 Bug 200291879 Change-Id: I263fc6bc9e2667af478bfd7160fe205167556f99 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565998 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: use u64 instead of dma_addr_tSourab Gupta2017-09-26
| | | | | | | | | | | | | The patch modifies a common dma api (nvgpu_dma_alloc_flags_vid_at) to use u64 argument (which is OS agnostic) instead of dma_addr_t as the argument type which is Linux specific. Change-Id: I74a694b08364b4d9e2826ffaf4620b113604d1cf Signed-off-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1567709 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Change license for common files to MITTerje Bergstrom2017-09-26
| | | | | | | | | | | | Change license of OS independent source code files to MIT. JIRA NVGPU-218 Change-Id: I1474065f4b552112786974a16cdf076c5179540e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565880 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: pg init task hogging cpuDavid Nieto2017-09-25
| | | | | | | | | | | | | | | | | | | | | | | The Pg init task hogs the kernel by having a wait condition with no timeout waiting for pg state change, but ps state may not post a change in a long time depending on runtime conditions, so we get soft-crashes warning spews in the kernel We solve this by making the condition wait interruptible bug 200346134 Change-Id: I8a3349031acc5065b767dc22eec6e5df113d3ad7 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566545 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: PMU debug reorgMahantesh Kumbar2017-09-25
| | | | | | | | | | | | | | | | | | | | | - Moved PMU debug related code to pmu_debug.c Print pmu trace buffer Moved PMU controller/engine status dump debug code Moved ELPG stats dump code - Removed PMU falcon controller status dump code & used nvgpu_flcn_dump_stats() method, - Method to print ELPG stats. - PMU HAL to print PMU engine & ELPG debug info upon error NVGPU JIRA-96 Change-Id: Iaa3d983f1d3b78a1b051beb6c109d3da8f8c90bc Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1516640 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: Falcon IMEM/DMEM dump supportMahantesh Kumbar2017-09-25
| | | | | | | | | | | | | | | | | | | - Added falcon interface/HAL for IMEM-copy-from to read data from IMEM from given location with requested size -Added falcon interface to print data of IMEM/DMEM from given location with requested size using falcon HAL. JIRA NVGPU-105 Change-Id: I84cf7b5769b84a2baee2c7e65027539598ec1295 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1514536 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: falcon status dump supportMahantesh Kumbar2017-09-25
| | | | | | | | | | | | | | | | | | | - Added support to dump flacon controller status - Method to print recent PC history to know call trace - Method to dump IMBLK info - Updated falcon hw header files to include registers of PC trace & IMBLK JIRA NVGPU-105 Change-Id: Id4aaafd87113d47e552afb21b87f8b087d36004e Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1515371 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: allow bind to be interruptedDavid Nieto2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change solves two problems: (*) the possibility of a crash due to interrupting the gpu initialization following a bind (*) a IOVA memory leak that could prevent the GPU from binding after about 200 bind/unbind cycles A detailed list of fixes: - chek that arbiter is initialized before freeing it. - do not re-enable interrupts when MSI is enabled on unbind. - free the semaphore sea on unbind. - ensure we dont double load the vbios. - check return value of nvgpu_mutex_init for semaphores. - add corresponding nvgpu_mutex_destroy calls. bug 1816516 Change-Id: Ia8af73019e0e1183998855d55bb3eea09672a8b7 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1465302 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-by: David Jarrett <djarrett@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563019 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: prevent crash during unbindDavid Nieto2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | This change solves crashes during bind that were introduced in the driver during the OS unification refactoring due to lack of coverage of the remove() function. The fixes during remove are: (1) Prevent NULL dereference on GPUs with secure boot (2) Prevent NULL dereferences when fecs_trace is not enabled (3) Added PRAMIN blocker during driver removal if HW is no longer accesible (4) Prevent double free of debugfs nodes as they are handled on the debugfs_remove_recursive() call (5) quiesce() can now be called without checking is HW accesible flag is set (6) added function to free irq so no IRQ association is left on the driver after it is removed (7) prevent NULL dereference on nvgpu_thread_stop() if the thread is already stopped JIRA: EVLR-1739 Change-Id: I787d38f202d5267a6b34815f23e1bc88110e8455 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1563005 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: SGL passthrough implementationSunny He2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | The basic nvgpu_mem_sgl implementation provides support for OS specific scatter-gather list implementations by simply copying them node by node. This is inefficient, taking extra time and memory. This patch implements an nvgpu_mem_sgt struct to act as a header which is inserted at the front of any scatter- gather list implementation. This labels every struct with a set of ops which can be used to interact with the attached scatter gather list. Since nvgpu common code only has to interact with these function pointers, any sgl implementation can be used. Initialization only requires the allocation of a single struct, removing the need to copy or iterate through the sgl being converted. Jira NVGPU-186 Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8 Signed-off-by: Sunny He <suhe@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1541426 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: nvgpu SGL implementationAlex Waterman2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The last major item preventing the core MM code in the nvgpu driver from being platform agnostic is the usage of Linux scattergather tables and scattergather lists. These data structures are used throughout the mapping code to handle discontiguous DMA allocations and also overloaded to represent VIDMEM allocs. The notion of a scatter gather table is crucial to a HW device that can handle discontiguous DMA. The GPU has a MMU which allows the GPU to do page gathering and present a virtually contiguous buffer to the GPU HW. As a result it makes sense for the GPU driver to use some sort of scatter gather concept so maximize memory usage efficiency. To that end this patch keeps the notion of a scatter gather list but implements it in the nvgpu common code. It is based heavily on the Linux SGL concept. It is a singly linked list of blocks - each representing a chunk of memory. To map or use a DMA allocation SW must iterate over each block in the SGL. This patch implements the most basic level of support for this data structure. There are certainly easy optimizations that could be done to speed up the current implementation. However, this patches' goal is to simply divest the core MM code from any last Linux'isms. Speed and efficiency come next. Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1530867 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix kmem debuggingAlex Waterman2017-09-20
| | | | | | | | | | | | | | | | | | | | | | | | | Make the kmem debugging prints much more easily usable. Previously the prints would only take effect if the full tracking was enabled: CONFIG_NVGPU_TRACK_MEM_USAGE However, there are many times when just the debug prints would be nice to have by simply setting the log mask bit in the log mask. echo 0x80000 > /sys/kernel/debug/<gpu>/log_mask Also this change now uses the real nvgpu_log() function instead of the legacy nvgpu_dbg() function. This makes the logging appear with proper GPU printing as well. Change-Id: If545da3d357d38fe8252e7d548c6765b995cd3d7 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1560248 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>