| Commit message (Collapse) | Author | Age |
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Abstract implementation of rw_semaphore. In Linux it's implemented
in terms of rw_semaphore. Change deterministic_busy to use the new
implementation.
JIRA NVGPU-259
Change-Id: Ia9c1b6e397581bff7711c5ab6fb76ef6d23cff87
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570405
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Move code checking the time correlation IOCTL arguments to Linux
IOCTL code.
JIRA NVGPU-259
Change-Id: Id3ef6839ee96844104d87e943b6940b952261796
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1578700
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Conditionally compile debug_kmem.c in the Makefile since the entire
file is not needed when CONFIG_NVGPU_TRACK_KMEM_USAGE is not enabled.
Removing as many conditional compilation flags from the C code itself
is highly desirable from a code complexity standard.
Change-Id: If1e87986ca1ee6d71485f1ab40f10c1645c1a628
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576543
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add abstraction of IO aperture accessors. Add new functions
gk20a_io_exists() and gk20a_io_valid_reg() to remove dependencies to
aperture fields from common code.
Implement Linux version of the abstraction by moving gk20a_readl()
and gk20a_writel() to new Linux specific io.c. Move the fields
defining IO aperture to nvgpu_os_linux.
Add t19x specific IO aperture initialization functions and add t19x
specific section to nvgpu_os_linux.
JIRA NVGPU-259
Change-Id: I09e79cda60d11a20d1099a9aaa6d2375236e94ce
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569698
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Reduce the usage of nvgpu_vidmem_get_page_alloc() and friends as much
as possible. This reduces the dependency of nvgpu on Linux SGLs. SGLs
still need to be used, however, since sharing buffers in userspace is
done by dma_buf FD. The best way to pass the vidmem buf through the
dma_buf is by SGL pointer.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ide0e9e5a557f00aa63b063be085042101a5b34ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540709
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Split the core vidmem allocation from the Linux component of vidmem
allocation. The core vidmem allocation allocates the nvgpu_mem struct
that defines the vidmem buffer in the core MM code. The Linux code
now allocates some Linux specific stuff (dma_buf, etc) and also
allocates the core vidmem buf.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I88e87e0abd5ec714610eacc6eac17e148bcee3ce
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540708
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename the VIDMEM APIs to be prefixed by nvgpu_ to ensure
consistency and that all the non-static vidmem functions are
properly namespaced.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I9986ee8f2c8f95a4b7c5e2b9607bc1e77933ccfc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540707
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For sync-point read map:
1. Added nvgpu_mem memory allocator in gk20a struct and
allocated memory for this in gk20a_finalize_poweron()
and freed this memory in gk20a_remove().
2. Added "u64 syncpt_ro_map_gpu_va" in vm_gk20a struct
for read map in vm.
Added nvgpu_quiesce() in nvgpu_remove() before freeing
syncpoint read map to ensure that nvgpu is idle.
JIRA GPUT19X-2
Change-Id: I7cbfec57f0992682dd833a1b0d92d694bcaf1eb3
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514338
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Added new memory API _nvgpu_mem_create_from_phys for
creating nvgpu_mem from physical memory aperture.
With this new API, avoided usage of linux specific
"struct page" in general code and moved this code to
common linux code. This API internally uses
__nvgpu_mem_create_from_pages for creating nvgpu_mem
from physical pages.
JIRA GPUT19X-2
Change-Id: Iaf0193a7c33e71422e4ddabde01edf46f5a81794
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571073
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Some GPUs require all channels to be on TSG and also have larger than 4GB
vidmem sizes which were not supported on the previous CE2 code.
This change creates a new property to track if the copy engine needs to
encapsulate its kernel context on tsg and also modifies the copy engine code
to support much larger copies without dramatically increasing the PB size.
JIRA: EVLR-1990
Change-Id: Ieb4acba0c787eb96cb9c7cd97f884d2119d445aa
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573216
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
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Remove an SGL reference from the mm_gk20a.c code. This code is
common code and as such all linuxisms need to be fixed. It just
so happens that this particular function is only used by the
CDE code which is only present in Linux. So simply move this
function over to the CDE code.
JIRA NVGPU-30
JIRA NVGPU-225
JIRA NVGPU-226
Change-Id: Ifb0cb427c742c6d9cada382ace4a52f52474c379
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576436
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove phys_addr_t from common code and replace it with u64. This
faciliates QNX compiling the common code since phys_addr_t is a
Linux specific type.
JIRA NVGPU-30
JIRA NVGPU-226
Change-Id: I15fe2078f9cd0b07c7e90ad6e359c493afa56714
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576432
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When freeing kmalloc and vmalloc buffers memset them to zero
before freeing them with the kernel APIs. This is only done if
CONFIG_NVGPU_TRACK_MEM_USAGE is set since this adds obvious
overhead to the driver. However, it is an incredibly useful
debug tool, so it's nice to have.
This could be done by enabling Linux kernel configs as well,
but not all OSes may have such a feature so building it into
nvgpu may prove quite useful.
Change-Id: I7a6a9a6ab4f3606a73a90b354c5a4a7b9cd4d947
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575565
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix bitrot that was incurred when large amounts of the debugfs
stuff was moved the Linux struct. Since the debugfs debugging
is largely hidden under a config for the kmem code the necessary
changes for the kmem debugging were missed until now.
Change-Id: I105549ce39343e503212e302f39ede36c6ea5194
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575564
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The functions are gk20a_user_init() and gk20a_user_deinit() are
defined in ioctl.c. Move declaration of the functions to new
header file ioctl.h.
JIRA NVGPU-259
Change-Id: If348b51e9032083f252a7c7717ed7bc153dbba52
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569696
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a->busy_lock is a Linux specific rw_semaphore used only
by Linux code. Move it to os_linux.
JIRA NVGPU-259
Change-Id: I220a8a080a5050732683b875d3c1d0539ba0f40e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569695
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Below APIs are already declared in ioctl_channel.h, and hence remove duplicate
declaration from channel_gk20a.h
gk20a_channel_open()
gk20a_channel_ioctl()
gk20a_channel_release()
And move declaration of gk20a_channel_open_ioctl() from channel_gk20a.h to
ioctl_channel.h
Jira NVGPU-259
Change-Id: I46702ca481e41a19f92f4fe0169f95e31360abe0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573106
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Pre-os firmware takes care, among others, of the control of FAN till
the driver takes over its control. On some GPUs not enabling this FW can lead
tp physical board damage, hence it is needed to run this firmware.
JIRA: NVGPUGV100-9
Change-Id: I18d54cfd5eb64ecec79c5dae67ac8d5bb1facf36
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1549035
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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PRAMIN batch access functions are only used by nvgpu_mem. The way
the functions are written is Linux specific, so move the
implementation from common PRAMIN code.
JIRA NVGPU-259
Change-Id: I6e2aba08c98568c651a86fe8ca7f9f5220d67348
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569697
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Split VIDMEM support into its own code files organized as such:
common/mm/vidmem.c - Base vidmem support
common/linux/vidmem.c - Linux specific user-space interaction
include/nvgpu/vidmem.h - Vidmem API definitions
Also use the config to enable/disable VIDMEM support in the makefile
and remove as many CONFIG_GK20A_VIDMEM preprocessor checks as possible
from the source code.
And lastly update a while-loop that iterated over an SGT to use the
new for_each construct for iterating over SGTs.
Currently this organization is not perfectly adhered to. More patches
will fix that.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ic0f4d2cf38b65849c7dc350a69b175421477069c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540705
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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__nvgpu_gmmu_do_update_page_table() uses nvgpu_sgt_for_each_sgl to loop
through the entries of a buffer to be mapped, so when continue is used,
the sgl entry must not be reassigned again like it was before with a
pure while-and-update loop. Delete a reassignment to fix a case where
sgl = sgl->next could happen twice.
Bug 2002279
Bug 2001466
Change-Id: I47c8b853d4b35304740cd4e8a840df02fcd23054
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575279
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Timo Alho <talho@nvidia.com>
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Add nvgpu prefix to logging enums.
In debug mode QNX, Integrity have already
a hashdef DEBUG and it is conflicting with
logging enum DEBUG
Change-Id: I882e566302842f8b79daf11d5f0850dec222cfea
Signed-off-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570193
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Combine the VIDMEM and SYSMEM GMMU mapping paths into one
single function. With the proper nvgpu_sgt abstraction in
place the high level mapping code can treat these two types
of maps identically. The benefits of this are immediate: a
change to the mapping code will have much more testing
coverage - the same code runs on both vidmem and sysmem.
This also makes it easier to make changes to mapping code
since the changes will be testable no matter what type of
mem is being mapped.
JIRA NVGPU-68
Change-Id: I308eda03d426966ba8e1d4892c99cf97b45c5993
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566706
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Add a macro to iterate across nvgpu_sgts. This makes it easier on
developers who may accidentally forget to move to the next SGL.
JIRA NVGPU-243
Change-Id: I90154a5d23f0014cb79bbcd5b6e8d8dbda303820
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566627
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For Simualtion/Emulation platforms,clock gating
should be skipped as it is not supported.
Added new flags "can_"X"lcg" to check platform
capability before doing SLCG,BLCG and ELCG.
Bug 200314250
Change-Id: I4124d444a77a4c06df8c1d82c6038bfd457f3db0
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566049
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename get_physical_addr_bits and related functions to something that
more clearly conveys what they are doing. The basic idea of these
functions is to translate from a physical GPU address to a IOMMU GPU
address. To do that a particular bit (that varies from chip to chip)
is added to the physical address.
JIRA NVGPU-68
Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542966
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add a function to do address translation for IOMMU capable GPUs.
When an iGPU is behind and IOMMU it can pick whether to use that
IOMMU for translation by adding a bit to physical addresses. This
function takes care of that.
However, this required an abstracted nvgpu_iommuable() API to
check whether a GPU is behind an IOMMU. This patch adds that API
for Linux.
JIRA NVGPU-68
Change-Id: I489d14475167c019c294407372395df78c8b5feb
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542965
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Remove the last sg_phys() call from the GMMU code and replace it
with a generic nvgpu_mem API. This new API, nvgpu_mem_get_phys_addr(),
returns the physical address of an nvgpu_mem struct.
Also, implement this new API in the Linux specific nvgpu_mem code
since it requires access to the underlying SGT/SGL.
JIRA NVGPU-68
Change-Id: Idf88701a2a8515464c658c26e0de493c82ff850d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542964
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When the L2 flush IOCTL gets no l2 flush and no fb flush we now
return -EINVAL. This can sometimes happen if the user tries to just
invalidate. Currently we do not support L2 invalidates only.
Bug 1661242
Change-Id: I87f3259bfbd736b5f4222cfe7b3cfa4a6475389e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1227125
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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nvgpu_mem and pmu_debug should be MIT licensed. Change the license
boilerplate.
JIRA NVGPU-218
Change-Id: I7750368674faa4c4e8bf071e136b80fd53d9a0c4
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1568779
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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- Added status check for nvgpu_pmu_disable_elpg() return value
& prints error information upon failure.
- Below CID's are due to missing status check of function
nvgpu_pmu_disable_elpg() return value, so this CL helps to fix it
2624546
2624547
2624548
Bug 200291879
Change-Id: I263fc6bc9e2667af478bfd7160fe205167556f99
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565998
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The patch modifies a common dma api
(nvgpu_dma_alloc_flags_vid_at) to use u64 argument
(which is OS agnostic) instead of dma_addr_t as
the argument type which is Linux specific.
Change-Id: I74a694b08364b4d9e2826ffaf4620b113604d1cf
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1567709
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The Pg init task hogs the kernel by having a wait condition with no timeout
waiting for pg state change, but ps state may not post a change in a long time
depending on runtime conditions, so we get soft-crashes warning spews in the
kernel
We solve this by making the condition wait interruptible
bug 200346134
Change-Id: I8a3349031acc5065b767dc22eec6e5df113d3ad7
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566545
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Moved PMU debug related code to pmu_debug.c
Print pmu trace buffer
Moved PMU controller/engine status dump debug code
Moved ELPG stats dump code
- Removed PMU falcon controller status dump code & used
nvgpu_flcn_dump_stats() method,
- Method to print ELPG stats.
- PMU HAL to print PMU engine & ELPG debug info upon error
NVGPU JIRA-96
Change-Id: Iaa3d983f1d3b78a1b051beb6c109d3da8f8c90bc
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1516640
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Added falcon interface/HAL for IMEM-copy-from
to read data from IMEM from given location with requested
size
-Added falcon interface to print data of IMEM/DMEM
from given location with requested size using falcon HAL.
JIRA NVGPU-105
Change-Id: I84cf7b5769b84a2baee2c7e65027539598ec1295
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514536
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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- Added support to dump flacon controller status
- Method to print recent PC history to know call trace
- Method to dump IMBLK info
- Updated falcon hw header files to include
registers of PC trace & IMBLK
JIRA NVGPU-105
Change-Id: Id4aaafd87113d47e552afb21b87f8b087d36004e
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1515371
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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This change solves two problems:
(*) the possibility of a crash due to interrupting the gpu
initialization following a bind
(*) a IOVA memory leak that could prevent the GPU from binding after
about 200 bind/unbind cycles
A detailed list of fixes:
- chek that arbiter is initialized before freeing it.
- do not re-enable interrupts when MSI is enabled on unbind.
- free the semaphore sea on unbind.
- ensure we dont double load the vbios.
- check return value of nvgpu_mutex_init for semaphores.
- add corresponding nvgpu_mutex_destroy calls.
bug 1816516
Change-Id: Ia8af73019e0e1183998855d55bb3eea09672a8b7
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1465302
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: David Jarrett <djarrett@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1563019
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This change solves crashes during bind that were introduced in the driver
during the OS unification refactoring due to lack of coverage of the remove()
function.
The fixes during remove are:
(1) Prevent NULL dereference on GPUs with secure boot
(2) Prevent NULL dereferences when fecs_trace is not enabled
(3) Added PRAMIN blocker during driver removal if HW is no longer accesible
(4) Prevent double free of debugfs nodes as they are handled on the
debugfs_remove_recursive() call
(5) quiesce() can now be called without checking is HW accesible flag is set
(6) added function to free irq so no IRQ association is left on the driver after
it is removed
(7) prevent NULL dereference on nvgpu_thread_stop() if the thread is already
stopped
JIRA: EVLR-1739
Change-Id: I787d38f202d5267a6b34815f23e1bc88110e8455
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1563005
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The basic nvgpu_mem_sgl implementation provides support
for OS specific scatter-gather list implementations by
simply copying them node by node. This is inefficient,
taking extra time and memory.
This patch implements an nvgpu_mem_sgt struct to act as
a header which is inserted at the front of any scatter-
gather list implementation. This labels every struct
with a set of ops which can be used to interact with
the attached scatter gather list.
Since nvgpu common code only has to interact with these
function pointers, any sgl implementation can be used.
Initialization only requires the allocation of a single
struct, removing the need to copy or iterate through the
sgl being converted.
Jira NVGPU-186
Change-Id: I2994f804a4a4cc141b702e987e9081d8560ba2e8
Signed-off-by: Sunny He <suhe@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1541426
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The last major item preventing the core MM code in the nvgpu
driver from being platform agnostic is the usage of Linux
scattergather tables and scattergather lists. These data
structures are used throughout the mapping code to handle
discontiguous DMA allocations and also overloaded to represent
VIDMEM allocs.
The notion of a scatter gather table is crucial to a HW device
that can handle discontiguous DMA. The GPU has a MMU which
allows the GPU to do page gathering and present a virtually
contiguous buffer to the GPU HW. As a result it makes sense
for the GPU driver to use some sort of scatter gather concept
so maximize memory usage efficiency.
To that end this patch keeps the notion of a scatter gather
list but implements it in the nvgpu common code. It is based
heavily on the Linux SGL concept. It is a singly linked list
of blocks - each representing a chunk of memory. To map or
use a DMA allocation SW must iterate over each block in the
SGL.
This patch implements the most basic level of support for this
data structure. There are certainly easy optimizations that
could be done to speed up the current implementation. However,
this patches' goal is to simply divest the core MM code from
any last Linux'isms. Speed and efficiency come next.
Change-Id: Icf44641db22d87fa1d003debbd9f71b605258e42
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530867
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Make the kmem debugging prints much more easily usable. Previously the
prints would only take effect if the full tracking was enabled:
CONFIG_NVGPU_TRACK_MEM_USAGE
However, there are many times when just the debug prints would be nice
to have by simply setting the log mask bit in the log mask.
echo 0x80000 > /sys/kernel/debug/<gpu>/log_mask
Also this change now uses the real nvgpu_log() function instead of the
legacy nvgpu_dbg() function. This makes the logging appear with proper
GPU printing as well.
Change-Id: If545da3d357d38fe8252e7d548c6765b995cd3d7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1560248
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Track the total amount of DMA memory currently outstanding for each
GPU. Print this total in the DMA debugging/logging prints.
Bug 1956137
Change-Id: I929598e5aa388ee84db0badb4eb9f7c6cbe030c7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1559518
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add logging prints for the DMA interface in nvgpu. These prints show
size, aligned size, type of alloc (sysmem vs vidmem), and flags for
the alloc.
Bug 1956137
Change-Id: I3e15152959dbb256cb1679435a18ab6821f4cde3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1559376
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add a function to check if an nvgpu_mem is allocated (valid) or not.
Also fix possibly leaked state in nvgpu_mems when they fail to
allocate.
Also ensure that in the case of a failure to allocate no state is
accidentally leaked to the caller. This should hopefully make it
less likely that a caller thinks a buffer that failed to allocate
is actually allocated.
Change-Id: I43224ece7da84e63b2f43f36f04941126fabf3c7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1559419
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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NVGPU_SUBMIT_GPFIFO_FLAGS_RESCHEDULE_RUNLIST is only used by realtime
priority EGL context, which checks for CAP_SYS_NICE during context
creation in userspace, so it wasn't secure against unprivileged program
spoofing submit ioctl with this flag to stall GPU progress of others.
This flag does increase duration of submit by approx 16us,
mostly due to register accesses and PMU FIFO mutex.
Bug 1989493
Bug 1854791
Bug 1968813
Change-Id: I086b1d14f286abf8bd2d2dfae5945974b7fe6d1f
Reviewed-on: https://git-master.nvidia.com/r/#/c/1558644
Signed-off-by: David Li <davli@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1558644
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Allow userspace to control directly the PTE kind for the mappings by
supplying NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL for MAP_BUFFER_EX.
In particular, in this mode, the userspace will tell the kernel
whether the kind is compressible, and if so, what is the
incompressible fallback kind. By supplying only the compressible kind,
the userspace can require that the map kind will not be demoted to the
incompressible fallback kind in case of comptag allocation failure.
Add also a GPU characteristics flag
NVGPU_GPU_FLAGS_SUPPORT_MAP_DIRECT_KIND_CTRL to signal whether direct
kind control is supported.
Fix indentation of nvgpu_as_map_buffer_ex_args header comment.
Bug 1705731
Change-Id: I317ab474ae53b78eb8fdd31bd6bca0541fcba9a4
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1543462
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add platform specific operations to enable/disable a TSG and use them instead
of directly calling enable/disable APIs
For gm20b/gp106/gp10b we continue to use gk20a_enable_tsg() and
gk20a_disable_tsg() as platform specific operations
Bug 1739362
Change-Id: I2dd0f38c8303757e8c7a47d8da0e30a790e514f0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1560635
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The following changes are part of the porting of the bind/unbind
functionality.
These changes reuse the shutdown codepaths in iGPU and dGPU and fix a locking
issue with in gk20a_busy() where the usage count can lead to a deadlock during
the driver shutdown. It fixes a racing condition with the gr/mm code by
invalidating the sw ready flag while holding the busy lock
JIRA: EVLR-1739
Change-Id: I62ce47378436b21f447f4cd93388759ed3f9bad1
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1554959
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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JIRA NVGPUGV100-7
Change-Id: I4ee55248d6b0e27a4245c1b798853c463c34066d
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1559002
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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