| Commit message (Collapse) | Author | Age |
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The call to __set_pd_level() for vidmem allocs had the wrong
length being passed in. This was a silent error since the subsequent
__set_pd_level() calls overwrote the bad mappings. However this
caused significantly more PDE/PTE writes than necessary since
each chunk could be mapped N times where N is the number of chunks
in an SGL.
Change-Id: Ied7247b70825dc91b9eea1c3350f4ef370ab1a52
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1537078
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove the mm.get_iova_addr() HAL and replace it with a new HAL
called mm.gpu_phys_addr(). This new HAL provides the real phys
address that should be passed to the GPU from a physical address
obtained from a scatter list. It also provides a mechanism by
which the HAL code can add extra bits to a GPU physical address
based on the attributes passed in. This is necessary during GMMU
page table programming.
Also remove the flags argument from the various address functions.
This flag was used for adding an IO coherence bit to the GPU
physical address which is not supported.
JIRA NVGPU-30
Change-Id: I69af5b1c6bd905c4077c26c098fac101c6b41a33
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530864
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix kernel warnings for GPUs with real vidmem:
- dma.c: in nvgpu_dma_alloc_flags, ignore incoming flags when using vidmem,
since anything but NVGPU_DMA_NO_KERNEL_MAPPING will end up generating
kernel warnings, and the vidmem mapping functions ignore the other flags
anyway.
- gmmu.c: in __nvgpu_gmmu_update_page_table, use appropriate function for
memory type to retrieve physical address
Bug 1967748
Change-Id: I6fc01fd5f2c5cd7b81cba70ab59cc3c8fe4cda19
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1530877
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In the PD caching code use a non-contiguous DMA alloc for PAGE_SIZE
and below allocations. There's no need for using the special contig
pool of mem for these page sized allocs so wasting said mem can lead
us to OOM problems pretty quickly (think large sparse textures, for
example).
Also turn several pd_dbg() statements for printing OOM errors into
nvgpu_err()s since knowing exactly where an alloc fails is very
convenient.
Bug 200326705
Change-Id: Ib7c45020894d4bdd73cc92179ef707e472714d61
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1527294
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add new routines for accessing and modifying PTEs in situ. They are:
__nvgpu_pte_words()
__nvgpu_get_pte()
__nvgpu_set_pte()
All the details of modifying a page table entry are handled within.
Note, however, that these routines will not build page tables. If a PTE
does not exist then said PTE will not be created. Instead -EINVAL will
be returned. But, keep in mind, a PTE marked as invalid still exists.
So this API can be used to mark an invalid PTE valid.
JIRA NVGPU-30
Change-Id: Ic8615f209a0c4eb6fa64af9abadcfb3b2c11ee73
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1510447
Reviewed-by: Automatic_Commit_Validation_User
Tested-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Ensure that all debug prints are consistent from chip to chip
and function to function. The following maps letters in the
debug print to their meaning:
C Mapping is cachable
v Mapping is volatile
S Mapping is sparse
P Mapping is private (VPR/WPR)
c Mapping is coherent
V Mapping is valid
JIRA NVGPU-30
Change-Id: Ia890af88677c3e6d3fdd8c4fe266158c35b8afcd
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master/r/1514903
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Tested-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Add t19x specific flags into the GMMU attributes struct.
Jira GPUT19X-10
Bug 200279508
Change-Id: Ib45b83705fa1ca4ff6d14da0a2f132050e7d2cd5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master/r/1514876
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Tested-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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On some GPUs certain physical address bits have special meaning. This
patch adds support for setting those bits based on the GMMU attributes
struct.
Jira GPUT19X-10
Bug 200279508
Change-Id: I32b8a028be7fd62af06a60c393a8c9251de0ef3c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master/r/1512600
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Use sysmem_coherent aperture if the buffer mappings are requested
to be IO coherent. Use sysmem_noncoherent aperture otherwise. This
is implemented by adding a new coherent field to the GMMU attrs
struct.
Jira GPUT19X-17
Bug 1651331
Bug 200283998
Change-Id: I5cfb71b5913d4db50ebf10331b19f5a4216456bf
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master/r/1514438
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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In some cases page directories require less than a full page of memory.
For example, on Pascal, the final PD level for large pages is only 256 bytes;
thus 16 PDs can fit in a single page. To allocate an entire page for each of
these 256 B PDs is extremely wasteful. This patch aims to alleviate the
wasted DMA memory from having small PDs in a full page by packing multiple
small PDs into a single page.
The packing is implemented as a slab allocator - each page is a slab and
from each page multiple PD instances can be allocated. Several modifications
to the nvgpu_gmmu_pd struct also needed to be made to support this. The
nvgpu_mem is now a pointer and there's an explicit offset into the nvgpu_mem
struct so that each nvgpu_gmmu_pd knows what portion of the memory it's
using.
The nvgpu_pde_phys_addr() function and the pd_write() functions also require
some changes since the PD no longer is always situated at the start of the
nvgpu_mem.
Initialization and cleanup of the page tables for each VM was slightly
modified to work through the new pd_cache implementation. Some PDs (i.e
the PDB), despite not being a full page, still require a full page for
alignment purposes (HW requirements). Thus a direct allocation method for
PDs is still provided. This is also used when a PD that could in principle
be cached is greater than a page in size.
Lastly a new debug flag was added for the pd_cache code.
JIRA NVGPU-30
Change-Id: I64c8037fc356783c1ef203cc143c4d71bbd5d77c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master/r/1506610
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Update the high level mapping logic. Instead of iterating over the
GPU VA iterate over the scatter-gather table chunks. As a result
each GMMU page table update call is simplified dramatically.
This also modifies the chip level code to no longer require an SGL
as an argument. Each call to the chip level code will be guaranteed
to be contiguous so it only has to worry about making a mapping from
virt -> phys.
This removes the dependency on Linux that the chip code currently
has. With this patch the core GMMU code still uses the Linux SGL but
the logic is highly transferable to a different, nvgpu specific,
scatter gather list format in the near future.
The last major update is to push most of the page table attribute
arguments to a struct. That struct is passed on through the various
mapping levels. This makes the funtions calls more simple and
easier to follow.
JIRA NVGPU-30
Change-Id: Ibb6b11755f99818fe642622ca0bd4cbed054f602
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master/r/1484104
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Remove the special cases for fmodel in the GMMU allocation code. There
is no reason to treat fmodel any different than regular DMA memory.
If there is no IOMMU the DMA api will handle that perfectly acceptably.
JIRA NVGPU-30
Change-Id: Icceb832735a98b601b9f41064dd73a6edee29002
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master/r/1507562
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fixup a minor spacing issue in the VM code.
Change-Id: Ia4aaa3cdd7cb63958870cebb51821bf640d56123
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1499446
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Separate the non-chip specific GMMU mapping implementation code
out of mm_gk20a.c. This puts all of the chip-agnostic code into
common/mm/gmmu.c in preparation for rewriting it.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I6f7fdac3422703f5e80bb22ad304dc27bba4814d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1480228
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Support only VM pointers and ref-counting for maintaining VMs. This
dramatically reduces the complexity of the APIs, avoids the API
abuse that has existed, and ensures that future VM usage is
consistent with current usage.
Also remove the combined VM free/instance block deletion. Any place
where this was done is now replaced with an explict free of the
instance block and a nvgpu_vm_put().
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: Ib73e8d574ecc9abf6dad0b40a2c5795d6396cc8c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1480227
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Unify the initialization routines for the vGPU and regular GPU paths.
This helps avoid any further code divergence. This also assumes that
the code running on the regular GPU essentially works for the vGPU.
The only addition is that the regular GPU path calls an API in the
vGPU code that sends the necessary RM server message.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I37af1993fd8b50f666ae27524d382cce49cf28f7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1480226
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix the way big_pages is handled in nvgpu_vm_init(). Prior to this
patch big_pages could wind up being true even if disable_bigpages is
set in the mm struct. Clearly this is wrong.
The logic is now simplified a little bit and makes it so that if the
disable_bigpages field is set then the resulting VM created by
nvgpu_vm_init() has only one user area (no need for a second LP user
area) and the big_pages field for the VM is set to false.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: If5dc7fcf3fa4e070f87295406f0afe414269b702
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1493318
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Since all debugfs code is Linux specific, remove
it from common code and move it to Linux module
Debugfs code is now divided into below
module specific files :
common/linux/debug.c
common/linux/debug_cde.c
common/linux/debug_ce.c
common/linux/debug_fifo.c
common/linux/debug_gr.c
common/linux/debug_mm.c
common/linux/debug_allocator.c
common/linux/debug_kmem.c
common/linux/debug_pmu.c
common/linux/debug_sched.c
Add corresponding header files for above modules too
And compile all of above files only if CONFIG_DEBUG_FS is set
Some more details of the changes made
- Move and rename gk20a/debug_gk20a.c to common/linux/debug.c
- Move and rename gk20a/debug_gk20a.h to include/nvgpu/debug.h
- Remove gm20b/debug_gm20b.c and gm20b/debug_gm20b.h and call
gk20a_init_debug_ops() directly from gm20b_init_hal()
- Update all debug APIs to receive struct gk20a as parameter
instead of receiving struct device pointer
- Update API gk20a_dmabuf_get_state() to receive struct gk20a
pointer instead of struct device
- Include <nvgpu/debug.h> explicitly in all files where debug
operations are used
- Remove "gk20a/platform_gk20a.h" include from HAL files
which no longer need this include
- Add new API gk20a_debug_deinit() to deinitialize debugfs
and call it from gk20a_remove()
- Move API gk20a_debug_dump_all_channel_status_ramfc() to
gk20a/fifo_gk20a.c
Jira NVGPU-62
Change-Id: I076975d3d7f669bdbe9212fa33d98529377feeb6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1488902
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Use the enabled flags API to handle the unify_address_sapce spaces
flag.
JIRA NVGPU-84
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: Id1b59aed4b349d6067615991597d534936cc5ce9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1488307
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Begin removing all of the myriad flag variables in struct gk20a and
replace that with one API that checks for flags being enabled or
disabled. The API is as follows:
bool nvgpu_is_enabled(struct gk20a *g, int flag);
bool __nvgpu_set_enabled(struct gk20a *g, int flag, bool state);
These APIs allow many of the gk20a flags to be replaced by defines.
This makes flag usage consistent and saves a small amount of memory in
struct gk20a. Also it makes struct gk20a easier to read since there's
less clutter scattered through out.
JIRA NVGPU-84
Change-Id: I6525cecbe97c4e8379e5f53e29ef0b4dbd1a7fc2
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1488049
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove the VM init/de-init from the HAL and instead use a single
set of routines that init/de-init VMs. This prevents code divergence
between vGPUs and regular GPUs.
This patch also clears up the naming of the routines a little bit.
Since some VMs are used inplace and others are dynamically allocated
the APIs for freeing them were confusing. Also some free calls also
clean up an instance block (this is API abuse - but this is how it
currently exists).
The new API looks like this:
void __nvgpu_vm_remove(struct vm_gk20a *vm);
void nvgpu_vm_remove(struct vm_gk20a *vm);
void nvgpu_vm_remove_inst(struct vm_gk20a *vm,
struct nvgpu_mem *inst_block);
void nvgpu_vm_remove_vgpu(struct vm_gk20a *vm);
int nvgpu_init_vm(struct mm_gk20a *mm,
struct vm_gk20a *vm,
u32 big_page_size,
u64 low_hole,
u64 kernel_reserved,
u64 aperture_size,
bool big_pages,
bool userspace_managed,
char *name);
void nvgpu_deinit_vm(struct vm_gk20a *vm);
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: Ia4016384c54746bfbcaa4bdd0d29d03d5d7f7f1b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477747
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Refactor the API for initializing and cleaning up VMs.
This also involved moving a bunch of GMMU code out into the
gmmu code since part of initializing a VM involves initializing
the page tables for the VM.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I4710f08c26a6e39806f0762a35f6db5c94b64c50
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477746
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This function is an internal function to the VM manager that allocates
virtual memory space in the GVA allocator. It is unfortunately used in
the vGPU code, though. In any event, this patch cleans up and moves the
implementation of these functions into the VM common code.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I24a3d29b5fcb12615df27d2ac82891d1bacfe541
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477745
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix a build failure caused by missing definition for struct device.
Instead of including device.h wrap the debugfs init function with
CONFIG_DEBUG_FS and forward declare struct device. We don't use any
struct device internals here so we only need to let the compiler
know that this type does exist.
Bug 200310575
Change-Id: I1ae45a8f191d920d9b606fefd5029fad84869cff
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1486012
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The vm_reserve_va_node struct is essentially a special VM area that
can be used for sparse mappings and fixed mappings. The name of this
struct is somewhat confusing (as node is typically used for list
items). Though this struct is a part of a list it doesn't really
make sense to call this a list item since it's much more. Based on
that the struct has been renamed to nvgpu_vm_area to capture the
actual use of the struct more accurately.
This also moves all of the management code of vm areas to a new file
devoted solely to vm_area management.
Also add a brief overview of the VM architecture. This should help
other people follow along the hierachy of ownership and lifetimes in
the rather complex MM code.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: If85e1cf868031d0dc265e7bed50b58a2aed2602e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477744
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This patch begins splitting out the VM implementation from mm_gk20a.c and
moves it to common/linux/vm.c and common/mm/vm.c. This split is necessary
because the VM code has two portions: first, an interface for the OS
specific code to use (i.e userspace mappings), and second, a set of APIs
for the driver to use (init, cleanup, etc) which are not OS specific.
This is only the beginning of the split - there's still a lot of things
that need to be carefully moved around.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I3b57cba245d7daf9e4326a143b9c6217e0f28c96
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477743
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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This patch begins the major rework of the GPU's virtual memory manager
(VMM). The VMM is the piece of code that handles the userspace interface
to buffers and their mappings into the GMMU. The core data structure is
the VM - for now still known as 'struct vm_gk20a'. Each one of these
structs represents one addres space to which channels or TSGs may bind
themselves to.
The VMM splits the interface up into two broad categories. First there's
the common, OS independent interfaces; and second there's the OS specific
interfaces.
OS independent
--------------
This is the code that manages the lifetime of VMs, the buffers inside
VMs (search, batch mapping) creation, destruction, etc.
OS Specific
-----------
This handles mapping of buffers represented as they are represented by
the OS (dma_buf's for example on Linux).
This patch is by no means complete. There's still Linux specific functions
scattered in ostensibly OS independent code. This is the first step. A
patch that rewrites everything in one go would simply be too big to
effectively review.
Instead the goal of this change is to simply separate out the basic
OS specific and OS agnostic interfaces into their own header files. The
next series of patches will start to pull the relevant implementations
into OS specific C files and common C files.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I242c7206047b6c769296226d855b7e44d5c4bfa8
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464939
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove gk20a_platform dependencies from gk20a.h. This makes
gk20a_platform a Linux platform specific data structure. Add #include
for platform_gk20a.h in the source files that still depend on Linux.
JIRA NVGPU-16
Change-Id: Ib098accd34a1f5066eb8680c387f9b178169f3f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1463547
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove the <linux/mm.h> include from the VIDMEM page allocator. To
do this PAGE_SIZE needed to be defined for VIDMEM. Technically using
the Linux PAGE_SIZE macro for VIDMEM was a bug since PAGE_SIZE need
not be 4K on Linux so this patch also fixes a theoretical bug.
Also usage of ERR_PTR(), PTR_ERR() and IS_ERR() was removed. These
are Linux specific error handling macros.
Change-Id: Iadaf5b8e0154b0c3adf593449023005afffad90d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1472371
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove the last usage of vmalloc() that slipped through
the cracks. This was possible because depsite not including
the vmalloc.h header directly it was implicitly included.
Subsequent patches in this series fix the includes in the
kmem header files such that this type of mistake will now
be much harder.
Change-Id: Ibf20994097864283d4881340599ea446758cf5f2
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1472369
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Begin moving (and renaming) the GMMU code into common/mm/gmmu.c. This
block of code will be responsible for handling the platform/OS
independent GMMU operations.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: Ide761bab75e5d84be3dcb977c4842ae4b3a7c1b3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464083
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove an unused variable that missed compilation checks because
it gets assigned to by do_div(). This same issue was propagated
to multiple places.
Change-Id: Ica2f675abbb3c08107ea4e6bc19044c0537a7484
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1472365
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Put all debugfs dependencies inside #ifdef CONFIG_DEBUG_FS. This
includes some functions in allocators that were used only for
debugging.
Remove include of linux/debugfs.h on files that do not deal with
debugfs.
linux/debugfs.h implicitly included linux/fs.h, which we relied on.
Add explicit include of linux/fs.h for all files where this is the
case.
Change-Id: I16feffae6b0e3a2edf366075cdc01ade86be06f9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1467897
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Use nvgpu rbtree instead of linux rbtree for buddy allocator
Move to use nvgpu_rbtree_node structure and
nvgpu_rbtree_* APIs
Jira NVGPU-13
Change-Id: I8041a9634898b23638d14884a772e8fa6fb61074
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1466549
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header file nvgpu/log2.h.
It #includes <linux/log2.h> in Linux.
JIRA NVGPU-13
Change-Id: Ie434e62f7ef2dce7692b1c2c12b4ad6453f1534a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1464719
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use nvgpu list APIs instead of linux list APIs
for buddy allocator lists
Jira NVGPU-13
Change-Id: I69a506a9aef77eaa9da0f89609627f4c2f5a7b28
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1462079
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use nvgpu list APIs instead of linux list APIs
for page allocator lists
Jira NVGPU-13
Change-Id: I3ee64a5cdc2ced4ca9c4ba7ad6271915a66d90f5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1462076
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use nvgpu rbtree instead of linux rbtree for bitmap allocator
Move to use nvgpu_rbtree_node structure and
nvgpu_rbtree_* APIs
Jira NVGPU-13
Change-Id: I25543cd737ed16728a67b42f70c4d233b8cc2a63
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1457859
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Use nvgpu rbtree instead of linux rbtree for page allocator
Move to use nvgpu_rbtree_node structure and
nvgpu_rbtree_* APIs
Jira NVGPU-13
Change-Id: I3faf843762652c6005186cbe715377050f65ee2c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1457858
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h>
in Linux.
JIRA NVGPU-13
Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461545
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add wrapper header file nvgpu/atomic.h. It #includes <linux/atomic.h>
on Linux.
JIRA NVGPU-13
Change-Id: I6f2b3a04c964e7664b1f61b6073b643629bd99c5
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1460792
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Remove use of linux/kernel.h and linux/compiler.h. We don't use
anything in those headers.
Also replace use of linux/bitops.h with new wrapper nvgpu/bitops.h.
JIRA NVGPU-13
Change-Id: Iefa6b4598d5a5e7fc386c0a7a554e778a87010d6
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1460777
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Remove all usage of vmalloc.h and slab.h outside of the Linux specific
kmem API implementation code.
Bug 1799159
Bug 1823380
Change-Id: I5b2a91bd1057b272efeaddc24902f6133b35024f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1331703
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Replace the last of the Linux kmem API usage with nvgpu kmem
calls instead. Several places are left alone - allocating the
struct gk20a in particular.
Also one function was updated in the clk code to take a struct
gk20a as an argument so that it could use nvgpu_kmalloc().
Bug 1799159
Bug 1823380
Change-Id: I84fc3f8e19c63d6265bac6098dc727d93e3ff613
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1331702
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use nvgpu list APIs instead of linux list APIs
to store chunks of page allocator
Jira NVGPU-13
Change-Id: I63375fc2df683e018c48a90b76eca368438cc32f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1326814
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use the new kmem API functions in common/* and common/mm/*.
Add a struct gk20a pointer to struct nvgpu_allocator in order
to store the gk20a pointer used for allocating memory.
Bug 1799159
Bug 1823380
Change-Id: I881ea9545e8a8f0b75d77a1e35dd1812e0bb654e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1318315
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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- check return value of nvgpu_mutex_init in nvgpu_allocator
- add corresponding nvgpu_mutex_destroy calls
Jira NVGPU-13
Change-Id: I1522b53fb4126fdc2b24fda4b86b45987fe3d203
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1317137
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Navneet Kumar <navneetk@nvidia.com>
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Instead of using Linux APIs for mutex and spinlocks
directly, use new APIs defined in <nvgpu/lock.h>
Replace Linux specific mutex/spinlock declaration,
init, lock, unlock APIs with new APIs
e.g
struct mutex is replaced by struct nvgpu_mutex and
mutex_lock() is replaced by nvgpu_mutex_acquire()
And also include <nvgpu/lock.h> instead of including
<linux/mutex.h> and <linux/spinlock.h>
Add explicit nvgpu/lock.h includes to below
files to fix complilation failures.
gk20a/platform_gk20a.h
include/nvgpu/allocator.h
Jira NVGPU-13
Change-Id: I81a05d21ecdbd90c2076a9f0aefd0e40b215bd33
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1293187
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of using a single static kmem_cache for each type of
data structure the allocators may want to allocate each
allocator now has its own instance of the kmem_cache. This is
done so that each GPU driver instance can accurately track how
much memory it is using.
In order to support this on older kernels a new NVGPU API has
been made,
nvgpu_kmem_cache_create(struct gk20a *g, size_t size)
To handle the possibility that caches cannot be created with
the same name.
This patch also fixes numerous places where kfree() was wrongly
used to free kmem_cache allocs.
Bug 1799159
Bug 1823380
Change-Id: Id674f9a5445fde3f95db65ad6bf3ea990444603d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283826
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Fix a mistake in which the wrong free call is used.
Bug 1799159
Bug 1823380
Change-Id: I3b60949cabbdb6b4d193c6687657cad606462687
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283142
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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