| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
MISRA 21.2 states that we may not use reserved identifiers; since
all identifiers beginning with '_' are reserved by libc, the usage
of '__' as a prefix is disallowed.
This fixes places in the public allocator APIs. This consists of
the various init routines which are used to create an allocator
and the debug macro used within the allocator code.
The buddy allocator was handled by collapsing the internal
'__' prepended version with the non-prefixed version. The only
required change was in the page_allocator code which now had to
pass in a NULL vm pointer (since the VM is not needed for managing
VIDMEM).
JIRA NVGPU-1029
Change-Id: I484a144e61789bf594c525c1ca307b96d120830f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1813578
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The issues are:
1. Non-fixed allocs must take into account explicit PTE size
requests. Previously the PTE size was determines from the
allocation size which was incorect. To do this, the PTE size
is now plumbed through all GPU VA allocations. This is what
the new alloc_pte() op does.
2. Fix buddy PTE size assignment. This changes a '<=' into a
'<' in the buddy allocation logic. Effectively this is now
leaving the PTE size for buddy blocks equal to the PDE block
size as 'ANY'.
This prevents a buddy block of PDE size which has yet to be
allocated from having a specific PDE size. Without this its
possible to do a fixed alloc that fails unexpectedly due to
mismatching PDE sizes.
Consider two PDE block sized fixed allocs that are contained
in one buddy twice the size of a PDE block. Let's call these
fixed allocs S and B (small and big). Let's assume that two
fixed allocs are done, each targeting S and B, in that order.
With the current logic the first alloc, when we create the
two buddies S and B, causes both S and B to have a PTE size of
SMALL. Now when the second alloc happens we attempt to find
a buddy B with a PTE size of either BIG or ANY. But we cannot
becasue B already has size SMALL. This casues us to appear
like we have a conflicting fixed alloc despite this not being
the case.
3. Misc cleanups & bug fixes:
- Clean up some MISRA issues
- Delete an extraneous unlock that could have caused a
deadlock.
Bug 200105199
Change-Id: Ib5447ec6705a5a289ac0cf3d5e90c79b5d67582d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1768582
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
MISRA Rule 10.4 only allows the usage of arithmetic operations on
operands of the same essential type category.
Adding "U" at the end of the integer literals to have same type of
operands when an arithmetic operation is performed.
This fix violations where an arithmetic operation is performed on
signed and unsigned int types.
In balloc_get_order_list() the argument "int order" has been changed to
a u64 because all callers of this function pass a u64 argument.
JIRA NVGPU-992
Change-Id: Ie2964f9f1dfb2865a9bd6e6cdd65e7cda6c1f638
Signed-off-by: Sai Nikhil <snikhil@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1784419
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Adeel Raza <araza@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
MISRA 21.2 states that we may not use reserved identifiers; since
all identifiers beginning with '_' are reserved by libc, the usage
of '__' as a prefix is disallowed.
This change removes the usage of the '__a' argument scattered
throughout the nvgpu allocator code.
JIRA NVGPU-1029
Change-Id: Ic39213ab800e92c6815ce5b9deb22520aa6d0630
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1803352
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Changed the enum gmmu_pgsz_gk20a into macros and changed all the
instances of it.
The enum gmmu_pgsz_gk20a was being used in for loops, where it was
compared with an integer. This violates MISRA rule 10.4, which only
allows arithmetic operations on operands of the same essential type
category. Changing this enum into macro will fix this violation.
JIRA NVGPU-993
Change-Id: I6f18b08bc7548093d99e8229378415bcdec749e3
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795593
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces,
including single statement blocks. Fix errors due to single statement
if blocks without braces, introducing the braces.
JIRA NVGPU-671
Change-Id: Ieeecf719dca9acc1a116d2893637bf770caf4f5b
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1794241
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This fixes errors due to single statement loop bodies
without braces, which is part of Rule 15.6 of MISRA.
This patch covers in gpu/nvgpu/common/
JIRA NVGPU-989
Change-Id: Ic6a98a1cd04e4524dabf650e2f6e73c6b5a1db9d
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1786207
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Adeel Raza <araza@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
These '\n' were leftover from the previous debugging macro usage
which did no add the '\n' automagically. However, once swapped over
to the nvgpu logging system the '\n' is added and no longer needs
to be present in the code.
This did require one extra modification though to keep things
consistent. The __alloc_pstat() macro, used for sending output
either to a seq_file or the terminal, needed to add the '\n' for
seq_printf() calls and the '\n' had to be deleted in the C files.
Change-Id: I4d56317fe2a87bd00033cfe79d06ffc048d91049
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1613641
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In the buddy allocator use the actual size of the PDE to determine
the pte_blk_order field which is used to determine what page size a
buddy has (or doesn't). Previously this was just set as the large
page size times 1024 which would over allocate PDE ranges for Pascal+
chips. This caused userspace, which was using the real PDE size, to
sometime allocate small and large pages in what the buddy allocator
mistakenly thought was one PDE.
Bug 200105199
Change-Id: I7ab7db7962015fc268bad61b558a18704133e1cb
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1639731
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Move much of the remaining generic MM code to a new common location:
common/mm/mm.c. Also add a corresponding <nvgpu/mm.h> header. This
mostly consists of init and cleanup code to handle the common MM
data structures like the VIDMEM code, address spaces for various
engines, etc.
A few more indepth changes were made as well.
1. alloc_inst_block() has been added to the MM HAL. This used to be
defined directly in the gk20a code but it used a register. As a
result, if this register hypothetically changes in the future,
it would need to become a HAL anyway. This path preempts that
and for now just defines all HALs to use the gk20a version.
2. Rename as much as possible: global functions are, for the most
part, prepended with nvgpu (there are a few exceptions which I
have yet to decide what to do with). Functions that are static
are renamed to be as consistent with their functionality as
possible since in some cases function effect and function name
have diverged.
JIRA NVGPU-30
Change-Id: Ic948f1ecc2f7976eba4bb7169a44b7226bb7c0b5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574499
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The patch has the changes for compilation of
common nvgpu allocator for QNX.
This includes some cross-OS compilation changes
and removing some Linux'isms from the allocator.
Change-Id: Ib1ecceec77b497513a196597bff4441615577548
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540306
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove debugging features that did not really get used and make
the debugging code use the nvgpu_log() functionality. This ties
the allocator debugging into the larger nvgpu debug framework.
Also modify many of the places CONFIG_DEBUG_FS was used to
conditionally compile allocator debug code to use __KERNEL__
instead. This is because that debug code can still be called even
when debugfs is not present in Linux.
Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544439
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove an unused tracing feature from the allocator code. This
should make multi-OS support slightly easier.
Change-Id: I8b57f037b66227f2110e457bff7aa6b443d89e82
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544438
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
construct wrapper nvgpu_* methods to replace
mb,rmb,wmb,smp_mb,smp_rmb,smp_wmb,read_barrier_depends and
smp_read_barrier_depends.
NVGPU-122
Change-Id: I8d24dd70fef5cb0fadaacc15f3ab11531667a0df
Signed-off-by: Debarshi <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1541199
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Since all debugfs code is Linux specific, remove
it from common code and move it to Linux module
Debugfs code is now divided into below
module specific files :
common/linux/debug.c
common/linux/debug_cde.c
common/linux/debug_ce.c
common/linux/debug_fifo.c
common/linux/debug_gr.c
common/linux/debug_mm.c
common/linux/debug_allocator.c
common/linux/debug_kmem.c
common/linux/debug_pmu.c
common/linux/debug_sched.c
Add corresponding header files for above modules too
And compile all of above files only if CONFIG_DEBUG_FS is set
Some more details of the changes made
- Move and rename gk20a/debug_gk20a.c to common/linux/debug.c
- Move and rename gk20a/debug_gk20a.h to include/nvgpu/debug.h
- Remove gm20b/debug_gm20b.c and gm20b/debug_gm20b.h and call
gk20a_init_debug_ops() directly from gm20b_init_hal()
- Update all debug APIs to receive struct gk20a as parameter
instead of receiving struct device pointer
- Update API gk20a_dmabuf_get_state() to receive struct gk20a
pointer instead of struct device
- Include <nvgpu/debug.h> explicitly in all files where debug
operations are used
- Remove "gk20a/platform_gk20a.h" include from HAL files
which no longer need this include
- Add new API gk20a_debug_deinit() to deinitialize debugfs
and call it from gk20a_remove()
- Move API gk20a_debug_dump_all_channel_status_ramfc() to
gk20a/fifo_gk20a.c
Jira NVGPU-62
Change-Id: I076975d3d7f669bdbe9212fa33d98529377feeb6
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1488902
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Put all debugfs dependencies inside #ifdef CONFIG_DEBUG_FS. This
includes some functions in allocators that were used only for
debugging.
Remove include of linux/debugfs.h on files that do not deal with
debugfs.
linux/debugfs.h implicitly included linux/fs.h, which we relied on.
Add explicit include of linux/fs.h for all files where this is the
case.
Change-Id: I16feffae6b0e3a2edf366075cdc01ade86be06f9
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1467897
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Use nvgpu rbtree instead of linux rbtree for buddy allocator
Move to use nvgpu_rbtree_node structure and
nvgpu_rbtree_* APIs
Jira NVGPU-13
Change-Id: I8041a9634898b23638d14884a772e8fa6fb61074
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1466549
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add wrapper header file nvgpu/log2.h.
It #includes <linux/log2.h> in Linux.
JIRA NVGPU-13
Change-Id: Ie434e62f7ef2dce7692b1c2c12b4ad6453f1534a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1464719
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Use nvgpu list APIs instead of linux list APIs
for buddy allocator lists
Jira NVGPU-13
Change-Id: I69a506a9aef77eaa9da0f89609627f4c2f5a7b28
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1462079
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h>
in Linux.
JIRA NVGPU-13
Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1461545
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove use of linux/kernel.h and linux/compiler.h. We don't use
anything in those headers.
Also replace use of linux/bitops.h with new wrapper nvgpu/bitops.h.
JIRA NVGPU-13
Change-Id: Iefa6b4598d5a5e7fc386c0a7a554e778a87010d6
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1460777
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remove all usage of vmalloc.h and slab.h outside of the Linux specific
kmem API implementation code.
Bug 1799159
Bug 1823380
Change-Id: I5b2a91bd1057b272efeaddc24902f6133b35024f
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1331703
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Use the new kmem API functions in common/* and common/mm/*.
Add a struct gk20a pointer to struct nvgpu_allocator in order
to store the gk20a pointer used for allocating memory.
Bug 1799159
Bug 1823380
Change-Id: I881ea9545e8a8f0b75d77a1e35dd1812e0bb654e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1318315
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Instead of using a single static kmem_cache for each type of
data structure the allocators may want to allocate each
allocator now has its own instance of the kmem_cache. This is
done so that each GPU driver instance can accurately track how
much memory it is using.
In order to support this on older kernels a new NVGPU API has
been made,
nvgpu_kmem_cache_create(struct gk20a *g, size_t size)
To handle the possibility that caches cannot be created with
the same name.
This patch also fixes numerous places where kfree() was wrongly
used to free kmem_cache allocs.
Bug 1799159
Bug 1823380
Change-Id: Id674f9a5445fde3f95db65ad6bf3ea990444603d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1283826
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The basic structure of this patch is to make the small page allocator
and the large page allocator into pointers (where they used to be just
structs). Then assign each of those pointers to the same actual
allocator since the buddy allocator has supported mixed page sizes
since its inception.
For the rest of the driver some changes had to be made in order to
actually support mixed pages in a single address space.
1. Unifying the allocation page size determination
Since the allocation and map operations happen at distinct
times both mapping and allocation of GVA space must agree
on page size. This is because the allocation has to separate
allocations into separate PDEs to avoid the necessity of
supporting mixed PDEs.
To this end a function __get_pte_size() was introduced which
is used both by the balloc code and the core GPU MM code. It
determines page size based only on the length of the mapping/
allocation.
2. Fixed address allocation + page size
Similar to regular mappings/GVA allocations fixed address
mapping page size determination had to be modified. In the
past the address of the mapping determined page size since
the address space split was by address (low addresses were
small pages, high addresses large pages). Since that is no
longer the case the page size field in the reserve memory
ioctl is now honored by the mapping code. When, for instance,
CUDA makes a memory reservation it specifies small or large
pages. When CUDA requests mappings to be made within that
address range the page size is then looked up in the reserved
memory struct.
Fixed address reservations were also modified to now always
allocate at a PDE granularity (64M or 128M depending on
large page size. This prevents non-fixed allocations from
ending up in the same PDE and causing kernel panics or GMMU
faults.
3. The rest...
The rest of the changes are just by products of the above.
Lots of places required minor updates to use a pointer to
the GVA allocator struct instead of the struct itself.
Lastly, this change is not truly complete. More work remains to be
done in order to fully remove the notion that there was such a thing
as separate address spaces for different page sizes. Basically after
this patch what remains is cleanup and proper documentation.
Bug 1396644
Bug 1729947
Change-Id: If51ab396a37ba16c69e434adb47edeef083dce57
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1265300
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
|
|
Move the GPU allocators to common/mm/ since the allocators are common
code across all GPUs. Also rename the allocator code to move away from
gk20a_ prefixed structs and functions.
This caused one issue with the nvgpu_alloc() and nvgpu_free() functions.
There was a function for allocating either with kmalloc() or vmalloc()
depending on the size of the allocation. Those have now been renamed to
nvgpu_kalloc() and nvgpu_kfree().
Bug 1799159
Change-Id: Iddda92c013612bcb209847084ec85b8953002fa5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1274400
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
|